X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fresources.cpp;h=3544a5260a6089b73f517b121ff6f4b12aba413b;hb=60908c905544776c376421b8d3e12eeb936c068f;hp=64370ed285faf9509f0e3656b430181ff77b273d;hpb=fcf9a94afe527884758b66ffc314dbb5b8b20c09;p=supertux.git diff --git a/src/resources.cpp b/src/resources.cpp index 64370ed28..3544a5260 100644 --- a/src/resources.cpp +++ b/src/resources.cpp @@ -16,224 +16,200 @@ // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +#include -#include "globals.h" -#include "scene.h" -#include "player.h" -#include "badguy.h" -#include "gameobjs.h" -#include "special.h" +#include "sprite/sprite_manager.h" +#include "gui/menu.h" +#include "gui/button.h" #include "resources.h" -#include "sprite_manager.h" -#include "setup.h" +#include "file_system.h" +#include "tile_manager.h" +#include "object/gameobjs.h" +#include "object/player.h" -Surface* img_waves[3]; -Surface* img_water; -Surface* img_pole; -Surface* img_poletop; -Surface* img_flag[2]; -Surface* img_cloud[2][4]; - -Surface* img_red_glow; +std::string datadir; +std::string user_dir; MusicRef herring_song; +MusicRef level_end_song; +MusicRef credits_song; SpriteManager* sprite_manager = 0; -MusicManager* music_manager = 0; - +TileManager* tile_manager = 0; +SoundManager* sound_manager = 0; + +MouseCursor* mouse_cursor = 0; + +Font* gold_text; +Font* blue_text; +Font* gray_text; +Font* yellow_nums; +Font* white_text; +Font* white_small_text; +Font* white_big_text; + /* Load graphics/sounds shared between all levels: */ -void loadshared() +void load_shared() { - int i; - - sprite_manager = new SpriteManager(datadir + "/supertux.strf"); - music_manager = new MusicManager(); - music_manager->enable_music(use_music); + /* Load GUI/menu images: */ + checkbox = new Surface(datadir + "/images/status/checkbox.png", true); + checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", true); + back = new Surface(datadir + "/images/status/back.png", true); + arrow_left = new Surface(datadir + "/images/icons/left.png", true); + arrow_right = new Surface(datadir + "/images/icons/right.png", true); + + /* Load the mouse-cursor */ + mouse_cursor = new MouseCursor(datadir + "/images/status/mousecursor.png"); + MouseCursor::set_current(mouse_cursor); + + /* Load global images: */ + gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18); + blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3); + white_text = new Font(datadir + "/images/fonts/white.png", + Font::TEXT, 16,18); + gray_text = new Font(datadir + "/images/fonts/gray.png", + Font::TEXT, 16,18); + white_small_text = new Font(datadir + "/images/fonts/white-small.png", + Font::TEXT, 8,9, 1); + white_big_text = new Font(datadir + "/images/fonts/white-big.png", + Font::TEXT, 20,22, 3); + yellow_nums = new Font(datadir + "/images/fonts/numbers.png", + Font::NUM, 32,32); + + Menu::default_font = white_text; + Menu::active_font = blue_text; + Menu::deactive_font = gray_text; + Menu::label_font = white_big_text; + Menu::field_font = gold_text; + + Button::info_font = white_small_text; + + sprite_manager = new SpriteManager( + get_resource_filename("/images/supertux.strf")); + tile_manager = new TileManager("/images/tilesets/supertux.stgt"); /* Tuxes: */ - smalltux_star = sprite_manager->load("smalltux-star"); - largetux_star = sprite_manager->load("largetux-star"); - smalltux_gameover = sprite_manager->load("smalltux-gameover"); - - smalltux.stand_left = sprite_manager->load("smalltux-stand-left"); - smalltux.stand_right = sprite_manager->load("smalltux-stand-right"); - smalltux.walk_left = sprite_manager->load("smalltux-walk-left"); - smalltux.walk_right = sprite_manager->load("smalltux-walk-right"); - smalltux.jump_left = sprite_manager->load("smalltux-jump-left"); - smalltux.jump_right = sprite_manager->load("smalltux-jump-right"); - smalltux.kick_left = sprite_manager->load("smalltux-kick-left"); - smalltux.kick_right = sprite_manager->load("smalltux-kick-right"); - smalltux.skid_left = sprite_manager->load("smalltux-skid-left"); - smalltux.skid_right = sprite_manager->load("smalltux-skid-right"); - smalltux.grab_left = sprite_manager->load("smalltux-grab-left"); - smalltux.grab_right = sprite_manager->load("smalltux-grab-right"); - - largetux.stand_left = sprite_manager->load("largetux-stand-left"); - largetux.stand_right = sprite_manager->load("largetux-stand-right"); - largetux.walk_left = sprite_manager->load("largetux-walk-left"); - largetux.walk_right = sprite_manager->load("largetux-walk-right"); - largetux.jump_left = sprite_manager->load("largetux-jump-left"); - largetux.jump_right = sprite_manager->load("largetux-jump-right"); - largetux.kick_left = sprite_manager->load("largetux-kick-left"); - largetux.kick_right = sprite_manager->load("largetux-kick-right"); - largetux.skid_right = sprite_manager->load("largetux-skid-right"); - largetux.skid_left = sprite_manager->load("largetux-skid-left"); - largetux.grab_left = sprite_manager->load("largetux-grab-left"); - largetux.grab_right = sprite_manager->load("largetux-grab-right"); - largetux.duck_left = sprite_manager->load("largetux-duck-left"); - largetux.duck_right = sprite_manager->load("largetux-duck-right"); - - firetux.stand_left = sprite_manager->load("firetux-stand-left"); - firetux.stand_right = sprite_manager->load("firetux-stand-right"); - firetux.walk_left = sprite_manager->load("firetux-walk-left"); - firetux.walk_right = sprite_manager->load("firetux-walk-right"); - firetux.jump_left = sprite_manager->load("firetux-jump-left"); - firetux.jump_right = sprite_manager->load("firetux-jump-right"); - firetux.kick_left = sprite_manager->load("firetux-kick-left"); - firetux.kick_right = sprite_manager->load("firetux-kick-right"); - firetux.skid_right = sprite_manager->load("firetux-skid-right"); - firetux.skid_left = sprite_manager->load("firetux-skid-left"); - firetux.grab_left = sprite_manager->load("firetux-grab-left"); - firetux.grab_right = sprite_manager->load("firetux-grab-right"); - firetux.duck_left = sprite_manager->load("firetux-duck-left"); - firetux.duck_right = sprite_manager->load("firetux-duck-right"); - - /* Water: */ - img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA); - - img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png", - USE_ALPHA); - - img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png", - USE_ALPHA); - - img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png", - USE_ALPHA); - - - /* Pole: */ - - img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA); - img_poletop = new Surface(datadir + "/images/shared/poletop.png", - USE_ALPHA); - - - /* Flag: */ - - img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png", - USE_ALPHA); - img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png", - USE_ALPHA); - - - /* Cloud: */ - - img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png", - USE_ALPHA); - - img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png", - USE_ALPHA); - - img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png", - USE_ALPHA); - - img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png", - USE_ALPHA); - - - img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png", - USE_ALPHA); - - img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png", - USE_ALPHA); - - img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png", - USE_ALPHA); - - img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png", - USE_ALPHA); - - - /* Bad guys: */ - load_badguy_gfx(); - - /* Upgrades: */ - load_special_gfx(); - - /* Weapons: */ - img_red_glow = new Surface(datadir + "/images/shared/red-glow.png", - USE_ALPHA); - - /* Distros: */ - img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png", - USE_ALPHA); - - img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png", - USE_ALPHA); - - img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png", - USE_ALPHA); + char img_name[1024]; + for (int i = 0; i < GROWING_FRAMES; i++) + { + sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1); + growingtux_left[i] = new Surface(img_name, true); - img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png", - USE_ALPHA); + sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1); + growingtux_right[i] = new Surface(img_name, true); + } + small_tux = new TuxBodyParts(); + small_tux->head = 0; + small_tux->body = sprite_manager->create("small-tux-body"); + small_tux->arms = sprite_manager->create("small-tux-arms"); + small_tux->feet = 0; + + big_tux = new TuxBodyParts(); + big_tux->head = sprite_manager->create("big-tux-head"); + big_tux->body = sprite_manager->create("big-tux-body"); + big_tux->arms = sprite_manager->create("big-tux-arms"); + big_tux->feet = sprite_manager->create("big-tux-feet"); + + fire_tux = new TuxBodyParts(); + fire_tux->head = sprite_manager->create("big-fire-tux-head"); + fire_tux->body = sprite_manager->create("big-tux-body"); + fire_tux->arms = sprite_manager->create("big-tux-arms"); + fire_tux->feet = sprite_manager->create("big-tux-feet"); + + ice_tux = new TuxBodyParts(); + ice_tux->head = sprite_manager->create("big-tux-head"); + ice_tux->body = sprite_manager->create("big-tux-body"); + ice_tux->arms = sprite_manager->create("big-tux-arms"); + ice_tux->feet = sprite_manager->create("big-tux-feet"); + + /* Objects */ + load_object_gfx(); /* Tux life: */ - tux_life = new Surface(datadir + "/images/shared/tux-life.png", - USE_ALPHA); + true); /* Sound effects: */ - - /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound" - // initialize sounds[i] with the correct pointer's value: - // NULL or something else. And it will be dangerous to - // play with not-initialized pointers. - // This is also true with if (use_music) - Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :) - */ - for (i = 0; i < NUM_SOUNDS; i++) - sounds[i] = load_sound(datadir + soundfilenames[i]); + sound_manager->preload_sound("jump"); + sound_manager->preload_sound("bigjump"); + sound_manager->preload_sound("skid"); + sound_manager->preload_sound("coin"); + sound_manager->preload_sound("invincible"); + sound_manager->preload_sound("brick"); + sound_manager->preload_sound("hurt"); + sound_manager->preload_sound("squish"); + sound_manager->preload_sound("fall"); + sound_manager->preload_sound("ricochet"); + sound_manager->preload_sound("bump-upgrade"); + sound_manager->preload_sound("upgrade"); + sound_manager->preload_sound("grow"); + sound_manager->preload_sound("fire-flower"); + sound_manager->preload_sound("shoot"); + sound_manager->preload_sound("lifeup"); + sound_manager->preload_sound("stomp"); + sound_manager->preload_sound("kick"); + sound_manager->preload_sound("explosion"); + sound_manager->preload_sound("warp"); + sound_manager->preload_sound("fireworks"); /* Herring song */ - herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD"); + herring_song = sound_manager->load_music(datadir + "/music/salcon.mod"); + level_end_song = sound_manager->load_music(datadir + "/music/leveldone.mod"); } - /* Free shared data: */ -void unloadshared(void) +void unload_shared() { - int i; - - free_special_gfx(); - free_badguy_gfx(); - - delete smalltux_gameover; - - delete img_water; - for (i = 0; i < 3; i++) - delete img_waves[i]; - - delete img_pole; - delete img_poletop; - - for (i = 0; i < 2; i++) - delete img_flag[i]; - - for (i = 0; i < 4; i++) - { - delete img_distro[i]; - delete img_cloud[0][i]; - delete img_cloud[1][i]; - } - - for (i = 0; i < NUM_SOUNDS; i++) - free_chunk(sounds[i]); + /* Free global images: */ + delete gold_text; + delete white_text; + delete blue_text; + delete gray_text; + delete white_small_text; + delete white_big_text; + delete yellow_nums; + + free_object_gfx(); + + delete tux_life; + + delete small_tux; + delete big_tux; + delete fire_tux; + delete ice_tux; + + for (int i = 0; i < GROWING_FRAMES; i++) { + delete growingtux_left[i]; + delete growingtux_right[i]; + } delete sprite_manager; sprite_manager = 0; - delete music_manager; - music_manager = 0; + delete tile_manager; + tile_manager = 0; + + /* Free GUI/menu images: */ + delete checkbox; + delete checkbox_checked; + delete back; + delete arrow_left; + delete arrow_right; + + /* Free mouse-cursor */ + delete mouse_cursor; } -/* EOF */ +std::string get_resource_filename(const std::string& resource) +{ + std::string filepath = user_dir + "/" + resource; + if(FileSystem::faccessible(filepath)) + return filepath; + + filepath = datadir + resource; + if(FileSystem::faccessible(filepath)) + return filepath; + + std::cerr << "Couldn't find resource: '" << resource << "'." << std::endl; + return ""; +}