X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fresources.cpp;h=ac23078d4d20deba7f9afa78dc279aa5f938c9b5;hb=658b21a109e7f72cac5530fa1eb9652bcf3e3047;hp=d8fe66720a459c78f16deb3801ab0a52f6912130;hpb=f04a9e2da0f536ef0bf8fee7347fec9d48ea5d93;p=supertux.git diff --git a/src/resources.cpp b/src/resources.cpp index d8fe66720..ac23078d4 100644 --- a/src/resources.cpp +++ b/src/resources.cpp @@ -17,16 +17,17 @@ // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -#include "globals.h" +#include + +#include "app/globals.h" +#include "special/sprite_manager.h" +#include "app/setup.h" +#include "gui/menu.h" +#include "gui/button.h" #include "scene.h" #include "player.h" -#include "badguy.h" #include "gameobjs.h" -#include "special.h" #include "resources.h" -#include "sprite_manager.h" -#include "sound_manager.h" -#include "setup.h" Surface* img_waves[3]; Surface* img_water; @@ -36,182 +37,201 @@ Surface* img_flag[2]; Surface* img_cloud[2][4]; Surface* img_distro[4]; +Menu* main_menu = 0; +Menu* game_menu = 0; +Menu* options_menu = 0; +Menu* options_keys_menu = 0; +Menu* options_joystick_menu = 0; +Menu* highscore_menu = 0; +Menu* load_game_menu = 0; +Menu* save_game_menu = 0; +Menu* contrib_menu = 0; +Menu* contrib_subset_menu = 0; + MusicRef herring_song; MusicRef level_end_song; SpriteManager* sprite_manager = 0; -SoundManager* sound_manager = 0; +char * soundfilenames[NUM_SOUNDS] = { + "/sounds/jump.wav", + "/sounds/bigjump.wav", + "/sounds/skid.wav", + "/sounds/coin.wav", + "/sounds/invincible.wav", + "/sounds/brick.wav", + "/sounds/hurt.wav", + "/sounds/squish.wav", + "/sounds/fall.wav", + "/sounds/ricochet.wav", + "/sounds/bump-upgrade.wav", + "/sounds/upgrade.wav", + "/sounds/grow.wav", + "/sounds/fire-flower.wav", + "/sounds/shoot.wav", + "/sounds/lifeup.wav", + "/sounds/stomp.wav", + "/sounds/kick.wav", + "/sounds/explosion.wav", + "/sounds/warp.wav", + "/sounds/fireworks.wav" + }; + + +Font* gold_text; +Font* blue_text; +Font* gray_text; +Font* yellow_nums; +Font* white_text; +Font* white_small_text; +Font* white_big_text; + /* Load graphics/sounds shared between all levels: */ void loadshared() { + + /* Load global images: */ + gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18); + blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3); + white_text = new Font(datadir + "/images/fonts/white.png", + Font::TEXT, 16,18); + gray_text = new Font(datadir + "/images/fonts/gray.png", + Font::TEXT, 16,18); + white_small_text = new Font(datadir + "/images/fonts/white-small.png", + Font::TEXT, 8,9, 1); + white_big_text = new Font(datadir + "/images/fonts/white-big.png", + Font::TEXT, 20,22, 3); + yellow_nums = new Font(datadir + "/images/fonts/numbers.png", + Font::NUM, 32,32); + + Menu::default_font = white_text; + Menu::active_font = blue_text; + Menu::deactive_font = gray_text; + Menu::label_font = white_big_text; + Menu::field_font = gold_text; + + Button::info_font = white_small_text; + int i; - sprite_manager = new SpriteManager(datadir + "/supertux.strf"); - sound_manager = new SoundManager(); - sound_manager->enable_music(use_music); + sprite_manager = new SpriteManager(datadir + "/images/supertux.strf"); /* Tuxes: */ - smalltux_star = sprite_manager->load("smalltux-star"); - largetux_star = sprite_manager->load("largetux-star"); - smalltux_gameover = sprite_manager->load("smalltux-gameover"); + smalltux_star = sprite_manager->create("smalltux-star"); + bigtux_star = sprite_manager->create("bigtux-star"); + smalltux_gameover = sprite_manager->create("smalltux-gameover"); char img_name[1024]; for (int i = 0; i < GROWING_FRAMES; i++) - { - sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1); - growingtux_left[i] = new Surface(img_name, false); - - sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1); - growingtux_right[i] = new Surface(img_name, false); - } + { + sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1); + growingtux_left[i] = new Surface(img_name, true); - smalltux.stand_left = sprite_manager->load("smalltux-stand-left"); - smalltux.stand_right = sprite_manager->load("smalltux-stand-right"); - smalltux.walk_left = sprite_manager->load("smalltux-walk-left"); - smalltux.walk_right = sprite_manager->load("smalltux-walk-right"); - smalltux.jump_left = sprite_manager->load("smalltux-jump-left"); - smalltux.jump_right = sprite_manager->load("smalltux-jump-right"); - smalltux.kick_left = sprite_manager->load("smalltux-kick-left"); - smalltux.kick_right = sprite_manager->load("smalltux-kick-right"); - smalltux.skid_left = sprite_manager->load("smalltux-skid-left"); - smalltux.skid_right = sprite_manager->load("smalltux-skid-right"); - smalltux.grab_left = sprite_manager->load("smalltux-grab-left"); - smalltux.grab_right = sprite_manager->load("smalltux-grab-right"); - smalltux.stomp = sprite_manager->load("stomp"); - - largetux.stand_left = sprite_manager->load("largetux-stand-left"); - largetux.stand_right = sprite_manager->load("largetux-stand-right"); - largetux.walk_left = sprite_manager->load("largetux-walk-left"); - largetux.walk_right = sprite_manager->load("largetux-walk-right"); - largetux.jump_left = sprite_manager->load("largetux-jump-left"); - largetux.jump_right = sprite_manager->load("largetux-jump-right"); - largetux.kick_left = sprite_manager->load("largetux-kick-left"); - largetux.kick_right = sprite_manager->load("largetux-kick-right"); - largetux.skid_right = sprite_manager->load("largetux-skid-right"); - largetux.skid_left = sprite_manager->load("largetux-skid-left"); - largetux.grab_left = sprite_manager->load("largetux-grab-left"); - largetux.grab_right = sprite_manager->load("largetux-grab-right"); - largetux.duck_left = sprite_manager->load("largetux-duck-left"); - largetux.duck_right = sprite_manager->load("largetux-duck-right"); - largetux.stomp = sprite_manager->load("stomp"); - - firetux.stand_left = sprite_manager->load("firetux-stand-left"); - firetux.stand_right = sprite_manager->load("firetux-stand-right"); - firetux.walk_left = sprite_manager->load("firetux-walk-left"); - firetux.walk_right = sprite_manager->load("firetux-walk-right"); - firetux.jump_left = sprite_manager->load("firetux-jump-left"); - firetux.jump_right = sprite_manager->load("firetux-jump-right"); - firetux.kick_left = sprite_manager->load("firetux-kick-left"); - firetux.kick_right = sprite_manager->load("firetux-kick-right"); - firetux.skid_right = sprite_manager->load("firetux-skid-right"); - firetux.skid_left = sprite_manager->load("firetux-skid-left"); - firetux.grab_left = sprite_manager->load("firetux-grab-left"); - firetux.grab_right = sprite_manager->load("firetux-grab-right"); - firetux.duck_left = sprite_manager->load("firetux-duck-left"); - firetux.duck_right = sprite_manager->load("firetux-duck-right"); - firetux.stomp = sprite_manager->load("stomp"); - - icetux.stand_left = sprite_manager->load("icetux-stand-left"); - icetux.stand_right = sprite_manager->load("icetux-stand-right"); - icetux.walk_left = sprite_manager->load("icetux-walk-left"); - icetux.walk_right = sprite_manager->load("icetux-walk-right"); - icetux.jump_left = sprite_manager->load("icetux-jump-left"); - icetux.jump_right = sprite_manager->load("icetux-jump-right"); - icetux.kick_left = sprite_manager->load("icetux-kick-left"); - icetux.kick_right = sprite_manager->load("icetux-kick-right"); - icetux.skid_right = sprite_manager->load("icetux-skid-right"); - icetux.skid_left = sprite_manager->load("icetux-skid-left"); - icetux.grab_left = sprite_manager->load("icetux-grab-left"); - icetux.grab_right = sprite_manager->load("icetux-grab-right"); - icetux.duck_left = sprite_manager->load("icetux-duck-left"); - icetux.duck_right = sprite_manager->load("icetux-duck-right"); - icetux.stomp = sprite_manager->load("stomp"); + sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1); + growingtux_right[i] = new Surface(img_name, true); + } + small_tux = new TuxBodyParts(); + small_tux->head = 0; + small_tux->body = sprite_manager->create("small-tux-body"); + small_tux->arms = sprite_manager->create("small-tux-arms"); + small_tux->feet = 0; + + big_tux = new TuxBodyParts(); + big_tux->head = sprite_manager->create("big-tux-head"); + big_tux->body = sprite_manager->create("big-tux-body"); + big_tux->arms = sprite_manager->create("big-tux-arms"); + big_tux->feet = sprite_manager->create("big-tux-feet"); + + fire_tux = new TuxBodyParts(); + fire_tux->head = sprite_manager->create("big-fire-tux-head"); + fire_tux->body = sprite_manager->create("big-tux-body"); + fire_tux->arms = sprite_manager->create("big-tux-arms"); + fire_tux->feet = sprite_manager->create("big-tux-feet"); + + ice_tux = new TuxBodyParts(); + ice_tux->head = sprite_manager->create("big-tux-head"); + ice_tux->body = sprite_manager->create("big-tux-body"); + ice_tux->arms = sprite_manager->create("big-tux-arms"); + ice_tux->feet = sprite_manager->create("big-tux-feet"); /* Water: */ - img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA); + img_water = new Surface(datadir + "/images/shared/water.png", false); img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png", - USE_ALPHA); + true); img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png", - USE_ALPHA); + true); + img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png", - USE_ALPHA); + true); /* Pole: */ - img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA); + img_pole = new Surface(datadir + "/images/shared/pole.png", true); img_poletop = new Surface(datadir + "/images/shared/poletop.png", - USE_ALPHA); + true); /* Flag: */ img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png", - USE_ALPHA); + true); img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png", - USE_ALPHA); + true); /* Cloud: */ img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png", - USE_ALPHA); + true); img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png", - USE_ALPHA); + true); img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png", - USE_ALPHA); + true); img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png", - USE_ALPHA); + true); img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png", - USE_ALPHA); + true); img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png", - USE_ALPHA); + true); img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png", - USE_ALPHA); + true); img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png", - USE_ALPHA); - - - /* Bad guys: */ - load_badguy_gfx(); - - /* Upgrades: */ - load_special_gfx(); + true); /* Objects */ load_object_gfx(); /* Distros: */ img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png", - USE_ALPHA); + true); img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png", - USE_ALPHA); + true); img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png", - USE_ALPHA); + true); img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png", - USE_ALPHA); + true); /* Tux life: */ tux_life = new Surface(datadir + "/images/shared/tux-life.png", - USE_ALPHA); + true); /* Sound effects: */ @@ -223,54 +243,64 @@ void loadshared() Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :) */ for (i = 0; i < NUM_SOUNDS; i++) - sounds[i] = load_sound(datadir + soundfilenames[i]); + SoundManager::get + ()->add_sound(SoundManager::get + ()->load_sound(datadir + soundfilenames[i]),i); /* Herring song */ - herring_song = sound_manager->load_music(datadir + "/music/SALCON.MOD"); - level_end_song = sound_manager->load_music(datadir + "/music/tux-leveldone.mod"); + herring_song = SoundManager::get + ()->load_music(datadir + "/music/salcon.mod"); + level_end_song = SoundManager::get + ()->load_music(datadir + "/music/leveldone.mod"); } - /* Free shared data: */ void unloadshared(void) { - int i; - - free_special_gfx(); - free_badguy_gfx(); + delete smalltux_star; + delete bigtux_star; + delete smalltux_gameover; + + /* Free global images: */ + delete gold_text; + delete white_text; + delete blue_text; + delete gray_text; + delete white_small_text; + delete white_big_text; + delete yellow_nums; + + free_object_gfx(); delete img_water; - for (i = 0; i < 3; i++) + for (int i = 0; i < 3; i++) delete img_waves[i]; delete img_pole; delete img_poletop; - for (i = 0; i < 2; i++) + for (int i = 0; i < 2; i++) delete img_flag[i]; - for (i = 0; i < 4; i++) - { - delete img_distro[i]; - delete img_cloud[0][i]; - delete img_cloud[1][i]; - } + for (int i = 0; i < 4; i++) { + delete img_distro[i]; + delete img_cloud[0][i]; + delete img_cloud[1][i]; + } delete tux_life; - for (int i = 0; i < GROWING_FRAMES; i++) - { + delete small_tux; + delete big_tux; + delete fire_tux; + delete ice_tux; + + for (int i = 0; i < GROWING_FRAMES; i++) { delete growingtux_left[i]; delete growingtux_right[i]; } - for (i = 0; i < NUM_SOUNDS; i++) - free_chunk(sounds[i]); - delete sprite_manager; sprite_manager = 0; - delete sound_manager; - sound_manager = 0; } -/* EOF */