X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fscripting%2Flevel.hpp;h=fc94c4713b307ad1953f0ad3f2fdaf41f11ac2e3;hb=08813a74da6ac1fd045a105e4e8105f1d7f716f0;hp=a72f4dcba70fdb51330e283d10b1bbfa8b7ae91d;hpb=f406067af6cbeb0a638078fe1d386d092583909c;p=supertux.git diff --git a/src/scripting/level.hpp b/src/scripting/level.hpp index a72f4dcba..fc94c4713 100644 --- a/src/scripting/level.hpp +++ b/src/scripting/level.hpp @@ -1,12 +1,10 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -14,26 +12,26 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . -#ifndef __LEVEL_H__ -#define __LEVEL_H__ +#ifndef HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP +#define HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP -namespace Scripting -{ +namespace Scripting { - /** Instantly finish the currently played level */ - void Level_finish(bool win); - /** spawn tux at specified sector and spawnpoint */ - void Level_spawn(const std::string& sector, const std::string& spawnpoint); - /** Flip level vertically */ - void Level_flip_vertically(); - /** toggle pause */ - void Level_toggle_pause(); +/** Instantly finish the currently played level */ +void Level_finish(bool win); +/** spawn tux at specified sector and spawnpoint */ +void Level_spawn(const std::string& sector, const std::string& spawnpoint); +/** Flip level vertically */ +void Level_flip_vertically(); +/** toggle pause */ +void Level_toggle_pause(); - /** Switch to and from edit mode */ - void Level_edit(bool edit_mode); +/** Switch to and from edit mode */ +void Level_edit(bool edit_mode); } #endif + +/* EOF */