X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fsupertux%2Fcollision.cpp;h=4e1c601d5915ba3887c55f88ab65132b4f1ed402;hb=1c73821c7db099f998afdf98c9f4927ceb5ac398;hp=c1a6e1822f7bf50deaf42fb9755e9ec14165d4b8;hpb=7d5ac7d42f73d3fd6b60cf87534656ed80a52de3;p=supertux.git diff --git a/src/supertux/collision.cpp b/src/supertux/collision.cpp index c1a6e1822..4e1c601d5 100644 --- a/src/supertux/collision.cpp +++ b/src/supertux/collision.cpp @@ -54,7 +54,7 @@ bool rectangle_aatriangle(Constraints* constraints, const Rectf& rect, return false; Vector normal; - float c; + float c = 0.0; Vector p1; Rectf area; switch(triangle.dir & AATriangle::DEFORM_MASK) { @@ -62,19 +62,19 @@ bool rectangle_aatriangle(Constraints* constraints, const Rectf& rect, area.p1 = triangle.bbox.p1; area.p2 = triangle.bbox.p2; break; - case AATriangle::DEFORM1: + case AATriangle::DEFORM_BOTTOM: area.p1 = Vector(triangle.bbox.p1.x, triangle.bbox.p1.y + triangle.bbox.get_height()/2); area.p2 = triangle.bbox.p2; break; - case AATriangle::DEFORM2: + case AATriangle::DEFORM_TOP: area.p1 = triangle.bbox.p1; area.p2 = Vector(triangle.bbox.p2.x, triangle.bbox.p1.y + triangle.bbox.get_height()/2); break; - case AATriangle::DEFORM3: + case AATriangle::DEFORM_LEFT: area.p1 = triangle.bbox.p1; area.p2 = Vector(triangle.bbox.p1.x + triangle.bbox.get_width()/2, triangle.bbox.p2.y); break; - case AATriangle::DEFORM4: + case AATriangle::DEFORM_RIGHT: area.p1 = Vector(triangle.bbox.p1.x + triangle.bbox.get_width()/2, triangle.bbox.p1.y); area.p2 = triangle.bbox.p2; break; @@ -123,17 +123,19 @@ bool rectangle_aatriangle(Constraints* constraints, const Rectf& rect, set_rectangle_rectangle_constraints(constraints, rect, area); } else { if(outvec.x < 0) { - constraints->constrain_right(rect.get_right() + outvec.x); + constraints->constrain_right(rect.get_right() + outvec.x, addl_ground_movement.x); + constraints->hit.right = true; } else { - constraints->constrain_left(rect.get_left() + outvec.x); + constraints->constrain_left(rect.get_left() + outvec.x, addl_ground_movement.x); + constraints->hit.left = true; } if(outvec.y < 0) { - constraints->constrain_bottom(rect.get_bottom() + outvec.y); + constraints->constrain_bottom(rect.get_bottom() + outvec.y, addl_ground_movement.y); constraints->hit.bottom = true; constraints->ground_movement += addl_ground_movement; } else { - constraints->constrain_top(rect.get_top() + outvec.y); + constraints->constrain_top(rect.get_top() + outvec.y, addl_ground_movement.y); constraints->hit.top = true; } constraints->hit.slope_normal = normal; @@ -154,19 +156,19 @@ void set_rectangle_rectangle_constraints(Constraints* constraints, float horiz_penetration = std::min(ileft, iright); if(vert_penetration < horiz_penetration) { if(itop < ibottom) { - constraints->constrain_bottom(r2.get_top()); + constraints->constrain_bottom(r2.get_top(), addl_ground_movement.y); constraints->hit.bottom = true; constraints->ground_movement += addl_ground_movement; } else { - constraints->constrain_top(r2.get_bottom()); + constraints->constrain_top(r2.get_bottom(), addl_ground_movement.y); constraints->hit.top = true; } } else { if(ileft < iright) { - constraints->constrain_right(r2.get_left()); + constraints->constrain_right(r2.get_left(), addl_ground_movement.x); constraints->hit.right = true; } else { - constraints->constrain_left(r2.get_right()); + constraints->constrain_left(r2.get_right(), addl_ground_movement.x); constraints->hit.left = true; } }