X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fsupertux%2Fmain.cpp;h=c853809f841aa64f590f27048520b5d98753013f;hb=3497f1b5834627a6e1aec925410d7dfed470582c;hp=41e22ef7b5c77ab89e4cf024fadcfadaa4e35ffd;hpb=aaba092373d753e421f2a23e26ecf5c22cf06d9d;p=supertux.git
diff --git a/src/supertux/main.cpp b/src/supertux/main.cpp
index 41e22ef7b..c853809f8 100644
--- a/src/supertux/main.cpp
+++ b/src/supertux/main.cpp
@@ -14,8 +14,6 @@
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
-#include "supertux/main.hpp"
-
#include
#include
@@ -23,6 +21,13 @@
#include
#include
#include
+#include
+#include
+extern "C" {
+#include
+}
+
+#include "supertux/main.hpp"
#ifdef MACOSX
namespace supertux_apple {
@@ -30,8 +35,6 @@ namespace supertux_apple {
} // namespace supertux_apple
#endif
-#include "tinygettext/log.hpp"
-
#include "addon/addon_manager.hpp"
#include "audio/sound_manager.hpp"
#include "control/joystickkeyboardcontroller.hpp"
@@ -42,6 +45,7 @@ namespace supertux_apple {
#include "scripting/squirrel_util.hpp"
#include "supertux/gameconfig.hpp"
#include "supertux/globals.hpp"
+#include "supertux/player_status.hpp"
#include "supertux/screen_manager.hpp"
#include "supertux/resources.hpp"
#include "supertux/title_screen.hpp"
@@ -52,6 +56,12 @@ namespace supertux_apple {
namespace { DrawingContext *context_pointer; }
+#ifdef _WIN32
+# define WRITEDIR_NAME PACKAGE_NAME
+#else
+# define WRITEDIR_NAME "." PACKAGE_NAME
+#endif
+
void
Main::init_config()
{
@@ -77,10 +87,16 @@ Main::init_tinygettext()
if (g_config->locale != "")
{
dictionary_manager->set_language(tinygettext::Language::from_name(g_config->locale));
+ } else {
+ FL_Locale *locale;
+ FL_FindLocale(&locale);
+ tinygettext::Language language = tinygettext::Language::from_spec( locale->lang?locale->lang:"", locale->country?locale->country:"", locale->variant?locale->variant:"");
+ FL_FreeLocale(&locale);
+ dictionary_manager->set_language(language);
}
}
- void
+void
Main::init_physfs(const char* argv0)
{
if(!PHYSFS_init(argv0)) {
@@ -93,41 +109,48 @@ Main::init_physfs(const char* argv0)
PHYSFS_permitSymbolicLinks(1);
// Initialize physfs (this is a slightly modified version of
- // PHYSFS_setSaneConfig
- const char* application = "supertux2"; //instead of PACKAGE_NAME so we can coexist with MS1
- const char* userdir = PHYSFS_getUserDir();
- char* writedir = new char[strlen(userdir) + strlen(application) + 2];
-
- // Set configuration directory
- sprintf(writedir, "%s.%s", userdir, application);
- if(!PHYSFS_setWriteDir(writedir)) {
- // try to create the directory
- char* mkdir = new char[strlen(application) + 2];
- sprintf(mkdir, ".%s", application);
- if(!PHYSFS_setWriteDir(userdir) || !PHYSFS_mkdir(mkdir)) {
- std::ostringstream msg;
- msg << "Failed creating configuration directory '"
- << writedir << "': " << PHYSFS_getLastError();
- delete[] writedir;
- delete[] mkdir;
- throw std::runtime_error(msg.str());
- }
- delete[] mkdir;
+ // PHYSFS_setSaneConfig)
+ const char *env_writedir;
+ std::string writedir;
- if(!PHYSFS_setWriteDir(writedir)) {
+ if ((env_writedir = getenv("SUPERTUX2_USER_DIR")) != NULL) {
+ writedir = env_writedir;
+ if(!PHYSFS_setWriteDir(writedir.c_str())) {
std::ostringstream msg;
msg << "Failed to use configuration directory '"
<< writedir << "': " << PHYSFS_getLastError();
- delete[] writedir;
throw std::runtime_error(msg.str());
}
+
+ } else {
+ std::string userdir = PHYSFS_getUserDir();
+
+ // Set configuration directory
+ writedir = userdir + WRITEDIR_NAME;
+ if(!PHYSFS_setWriteDir(writedir.c_str())) {
+ // try to create the directory
+ if(!PHYSFS_setWriteDir(userdir.c_str()) || !PHYSFS_mkdir(WRITEDIR_NAME)) {
+ std::ostringstream msg;
+ msg << "Failed creating configuration directory '"
+ << writedir << "': " << PHYSFS_getLastError();
+ throw std::runtime_error(msg.str());
+ }
+
+ if(!PHYSFS_setWriteDir(writedir.c_str())) {
+ std::ostringstream msg;
+ msg << "Failed to use configuration directory '"
+ << writedir << "': " << PHYSFS_getLastError();
+ throw std::runtime_error(msg.str());
+ }
+ }
}
- PHYSFS_addToSearchPath(writedir, 0);
- delete[] writedir;
+ PHYSFS_addToSearchPath(writedir.c_str(), 0);
// when started from source dir...
std::string dir = PHYSFS_getBaseDir();
- dir += "/data";
+ if (dir[dir.length() - 1] != '/')
+ dir += "/";
+ dir += "data";
std::string testfname = dir;
testfname += "/credits.txt";
bool sourcedir = false;
@@ -148,11 +171,14 @@ Main::init_physfs(const char* argv0)
// when started from Application file on Mac OS X...
char path[PATH_MAX];
CFBundleRef mainBundle = CFBundleGetMainBundle();
- assert(mainBundle != 0);
+ if(mainBundle == 0)
+ throw "Assertion failed: mainBundle != 0";
CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle);
- assert(mainBundleURL != 0);
+ if(mainBundleURL == 0)
+ throw "Assertion failed: mainBundleURL != 0";
CFStringRef pathStr = CFURLCopyFileSystemPath(mainBundleURL, kCFURLPOSIXPathStyle);
- assert(pathStr != 0);
+ if(pathStr == 0)
+ throw "Assertion failed: pathStr != 0";
CFStringGetCString(pathStr, path, PATH_MAX, kCFStringEncodingUTF8);
CFRelease(mainBundleURL);
CFRelease(pathStr);
@@ -177,23 +203,21 @@ Main::init_physfs(const char* argv0)
#endif
if(!sourcedir) {
-#if defined(APPDATADIR) || defined(ENABLE_BINRELOC)
- std::string datadir;
+ std::string datadir = PHYSFS_getBaseDir();
+ datadir = datadir.substr(0, datadir.rfind(INSTALL_SUBDIR_BIN));
+ datadir += "/" INSTALL_SUBDIR_SHARE;
#ifdef ENABLE_BINRELOC
char* dir;
br_init (NULL);
- dir = br_find_data_dir(APPDATADIR);
+ dir = br_find_data_dir(datadir.c_str());
datadir = dir;
free(dir);
-#else
- datadir = APPDATADIR;
#endif
if(!PHYSFS_addToSearchPath(datadir.c_str(), 1)) {
log_warning << "Couldn't add '" << datadir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
}
-#endif
}
//show search Path
@@ -206,8 +230,13 @@ Main::init_physfs(const char* argv0)
void
Main::print_usage(const char* argv0)
{
- std::cerr << _("Usage: ") << argv0 << _(" [OPTIONS] [LEVELFILE]\n\n")
- << _("Options:\n"
+ std::string default_user_data_dir =
+ std::string(PHYSFS_getUserDir()) + WRITEDIR_NAME;
+
+ std::cerr << boost::format(_(
+ "\n"
+ "Usage: %s [OPTIONS] [LEVELFILE]\n\n"
+ "Options:\n"
" -f, --fullscreen Run in fullscreen mode\n"
" -w, --window Run in window mode\n"
" -g, --geometry WIDTHxHEIGHT Run SuperTux in given resolution\n"
@@ -225,7 +254,14 @@ Main::print_usage(const char* argv0)
" --record-demo FILE LEVEL Record a demo to FILE\n"
" --play-demo FILE LEVEL Play a recorded demo\n"
" -s, --debug-scripts Enable script debugger.\n"
- "\n")
+ " --print-datadir Print supertux's primary data directory.\n"
+ "\n"
+ "Environment variables:\n"
+ " SUPERTUX2_USER_DIR Directory for user data (savegames, etc.);\n"
+ " default %s\n"
+ "\n"
+ ))
+ % argv0 % default_user_data_dir
<< std::flush;
}
@@ -246,6 +282,20 @@ Main::pre_parse_commandline(int argc, char** argv)
print_usage(argv[0]);
return true;
}
+ if(arg == "--print-datadir") {
+ /*
+ * Print the datadir searchpath to stdout, one path per
+ * line. Then exit. Intended for use by the supertux-editor.
+ */
+ char **sp;
+ size_t sp_index;
+ sp = PHYSFS_getSearchPath();
+ if (sp)
+ for (sp_index = 0; sp[sp_index]; sp_index++)
+ std::cout << sp[sp_index] << std::endl;
+ PHYSFS_freeList(sp);
+ return true;
+ }
}
return false;
@@ -265,14 +315,9 @@ Main::parse_commandline(int argc, char** argv)
} else if(arg == "--default" || arg == "-d") {
g_config->use_fullscreen = false;
- g_config->window_width = 800;
- g_config->window_height = 600;
-
- g_config->fullscreen_width = 800;
- g_config->fullscreen_height = 600;
-
- g_config->aspect_width = 0; // auto detect
- g_config->aspect_height = 0;
+ g_config->window_size = Size(800, 600);
+ g_config->fullscreen_size = Size(800, 600);
+ g_config->aspect_size = Size(0, 0); // auto detect
} else if(arg == "--window" || arg == "-w") {
g_config->use_fullscreen = false;
@@ -293,11 +338,8 @@ Main::parse_commandline(int argc, char** argv)
}
else
{
- g_config->window_width = width;
- g_config->window_height = height;
-
- g_config->fullscreen_width = width;
- g_config->fullscreen_height = height;
+ g_config->window_size = Size(width, height);
+ g_config->fullscreen_size = Size(width, height);
}
}
} else if(arg == "--aspect" || arg == "-a") {
@@ -323,16 +365,15 @@ Main::parse_commandline(int argc, char** argv)
}
else
{
- float aspect_ratio = static_cast(g_config->aspect_width) /
- static_cast(g_config->aspect_height);
+ float aspect_ratio = static_cast(aspect_width) / static_cast(aspect_height);
// use aspect ratio to calculate logical resolution
if (aspect_ratio > 1) {
- g_config->aspect_width = static_cast (600 * aspect_ratio + 0.5);
- g_config->aspect_height = 600;
+ g_config->aspect_size = Size(static_cast(600 * aspect_ratio + 0.5),
+ 600);
} else {
- g_config->aspect_width = 600;
- g_config->aspect_height = static_cast (600 * 1/aspect_ratio + 0.5);
+ g_config->aspect_size = Size(600,
+ static_cast(600 * 1/aspect_ratio + 0.5));
}
}
}
@@ -345,7 +386,7 @@ Main::parse_commandline(int argc, char** argv)
}
else
{
- g_config->video = get_video_system(argv[i]);
+ g_config->video = VideoSystem::get_video_system(argv[i]);
}
} else if(arg == "--show-fps") {
g_config->show_fps = true;
@@ -408,7 +449,9 @@ Main::init_sdl()
void
Main::init_rand()
{
- g_config->random_seed = systemRandom.srand(g_config->random_seed);
+ g_config->random_seed = gameRandom.srand(g_config->random_seed);
+
+ graphicsRandom.srand(0);
//const char *how = config->random_seed? ", user fixed.": ", from time().";
//log_info << "Using random seed " << config->random_seed << how << std::endl;
@@ -443,18 +486,16 @@ Main::init_video()
SDL_WM_SetIcon(icon, 0);
SDL_FreeSurface(icon);
}
-#ifndef NDEBUG
else {
log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl;
}
-#endif
SDL_ShowCursor(0);
log_info << (g_config->use_fullscreen?"fullscreen ":"window ")
- << " Window: " << g_config->window_width << "x" << g_config->window_height
- << " Fullscreen: " << g_config->fullscreen_width << "x" << g_config->fullscreen_height
- << " Area: " << g_config->aspect_width << "x" << g_config->aspect_height << std::endl;
+ << " Window: " << g_config->window_size
+ << " Fullscreen: " << g_config->fullscreen_size
+ << " Area: " << g_config->aspect_size << std::endl;
}
void
@@ -516,7 +557,6 @@ Main::wait_for_event(float min_delay, float max_delay)
}
}
-#ifndef NDEBUG
static Uint32 last_timelog_ticks = 0;
static const char* last_timelog_component = 0;
@@ -531,61 +571,63 @@ static inline void timelog(const char* component)
last_timelog_ticks = current_ticks;
last_timelog_component = component;
}
-#else
-static inline void timelog(const char* )
-{
-}
-#endif
int
-Main::main(int argc, char** argv)
+Main::run(int argc, char** argv)
{
int result = 0;
try {
+ /* Do this before pre_parse_commandline, because --help now shows the
+ * default user data dir. */
+ init_physfs(argv[0]);
if(pre_parse_commandline(argc, argv))
return 0;
- Console::instance = new Console();
- init_physfs(argv[0]);
init_sdl();
+ Console::instance = new Console();
timelog("controller");
- g_main_controller = new JoystickKeyboardController();
+ g_jk_controller = new JoystickKeyboardController();
timelog("config");
init_config();
- timelog("addons");
- AddonManager::get_instance().load_addons();
-
- timelog("tinygettext");
- init_tinygettext();
-
timelog("commandline");
if(parse_commandline(argc, argv))
return 0;
- timelog("audio");
- init_audio();
-
timelog("video");
DrawingContext context;
context_pointer = &context;
init_video();
+
+ timelog("audio");
+ init_audio();
+
+ timelog("tinygettext");
+ init_tinygettext();
Console::instance->init_graphics();
timelog("scripting");
- Scripting::init_squirrel(g_config->enable_script_debugger);
+ scripting::init_squirrel(g_config->enable_script_debugger);
timelog("resources");
Resources::load_shared();
+
+ timelog("addons");
+ AddonManager::get_instance().load_addons();
timelog(0);
+ const std::auto_ptr default_playerstatus(new PlayerStatus());
+
g_screen_manager = new ScreenManager();
+
+ init_rand();
+
if(g_config->start_level != "") {
// we have a normal path specified at commandline, not a physfs path.
// So we simply mount that path here...
@@ -595,14 +637,11 @@ Main::main(int argc, char** argv)
if(g_config->start_level.size() > 4 &&
g_config->start_level.compare(g_config->start_level.size() - 5, 5, ".stwm") == 0) {
- init_rand();
- g_screen_manager->push_screen(new WorldMapNS::WorldMap(
- FileSystem::basename(g_config->start_level)));
+ g_screen_manager->push_screen(new worldmap::WorldMap(
+ FileSystem::basename(g_config->start_level), default_playerstatus.get()));
} else {
- init_rand();//If level uses random eg. for
- // rain particles before we do this:
std::auto_ptr session (
- new GameSession(FileSystem::basename(g_config->start_level)));
+ new GameSession(FileSystem::basename(g_config->start_level), default_playerstatus.get()));
g_config->random_seed =session->get_demo_random_seed(g_config->start_demo);
init_rand();//initialise generator with seed from session
@@ -615,11 +654,9 @@ Main::main(int argc, char** argv)
g_screen_manager->push_screen(session.release());
}
} else {
- init_rand();
- g_screen_manager->push_screen(new TitleScreen());
+ g_screen_manager->push_screen(new TitleScreen(default_playerstatus.get()));
}
- //init_rand(); PAK: this call might subsume the above 3, but I'm chicken!
g_screen_manager->run(context);
} catch(std::exception& e) {
log_fatal << "Unexpected exception: " << e.what() << std::endl;
@@ -639,11 +676,11 @@ Main::main(int argc, char** argv)
g_config->save();
delete g_config;
g_config = NULL;
- delete g_main_controller;
- g_main_controller = NULL;
+ delete g_jk_controller;
+ g_jk_controller = NULL;
delete Console::instance;
Console::instance = NULL;
- Scripting::exit_squirrel();
+ scripting::exit_squirrel();
delete texture_manager;
texture_manager = NULL;
SDL_Quit();