X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fvideo%2Ffont.cpp;h=05a8286d6d86d52b8a8d499cab9f3cd30b35203e;hb=12a28b64dcce9c7ff706451b4f3aecd201cc8a5f;hp=e5b6bb12ab3fb213ac1d41d385e26e72ada21445;hpb=fea3446f05e1e7673607b835c269d3e8d1929ab3;p=supertux.git diff --git a/src/video/font.cpp b/src/video/font.cpp index e5b6bb12a..05a8286d6 100644 --- a/src/video/font.cpp +++ b/src/video/font.cpp @@ -1,13 +1,11 @@ -// $Id$ -// // SuperTux // Copyright (C) 2006 Matthias Braun // Ingo Ruhnke // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -15,29 +13,33 @@ // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// along with this program. If not, see . #include #include #include #include - #include +#include + #include "physfs/physfs_sdl.hpp" -#include "lisp/parser.hpp" +#include "util/file_system.hpp" + #include "lisp/lisp.hpp" -#include "screen.hpp" -#include "font.hpp" -#include "renderer.hpp" -#include "drawing_context.hpp" -#include "log.hpp" +#include "lisp/list_iterator.hpp" +#include "lisp/parser.hpp" +#include "supertux/screen.hpp" +#include "util/log.hpp" +#include "video/drawing_context.hpp" +#include "video/font.hpp" +#include "video/renderer.hpp" namespace { bool has_multibyte_mark(unsigned char c); uint32_t decode_utf8(const std::string& text, size_t& p); +std::string encode_utf8(uint32_t code); struct UTF8Iterator { @@ -45,11 +47,17 @@ struct UTF8Iterator std::string::size_type pos; uint32_t chr; - UTF8Iterator(const std::string& text_) - : text(text_), - pos(0) + UTF8Iterator(const std::string& text_) : + text(text_), + pos(0), + chr() { - chr = decode_utf8(text, pos); + try { + chr = decode_utf8(text, pos); + } catch (std::exception) { + log_debug << "Malformed utf-8 sequence beginning with " << *((uint32_t*)(text.c_str() + pos)) << " found " << std::endl; + chr = 0; + } } bool done() const @@ -60,7 +68,7 @@ struct UTF8Iterator UTF8Iterator& operator++() { try { chr = decode_utf8(text, pos); - } catch (std::runtime_error) { + } catch (std::exception) { log_debug << "Malformed utf-8 sequence beginning with " << *((uint32_t*)(text.c_str() + pos)) << " found " << std::endl; chr = 0; ++pos; @@ -79,100 +87,199 @@ bool vline_empty(SDL_Surface* surface, int x, int start_y, int end_y, Uint8 thre Uint8* pixels = (Uint8*)surface->pixels; for(int y = start_y; y < end_y; ++y) + { + const Uint8& p = pixels[surface->pitch*y + x*surface->format->BytesPerPixel + 3]; + if (p > threshold) { - const Uint8& p = pixels[surface->pitch*y + x*surface->format->BytesPerPixel + 3]; - if (p > threshold) - { - return false; - } + return false; } + } return true; } } // namespace Font::Font(GlyphWidth glyph_width_, const std::string& filename, - const std::string& shadowfile, - int char_width, int char_height_, - int shadowsize_) - : glyph_width(glyph_width_), - glyph_surface(0), shadow_glyph_surface(0), - char_height(char_height_), - shadowsize(shadowsize_) + int shadowsize_) : + glyph_width(glyph_width_), + glyph_surfaces(), + shadow_surfaces(), + char_height(), + shadowsize(shadowsize_), + glyphs(65536) { - glyph_surface = new Surface(filename); - shadow_glyph_surface = new Surface(shadowfile); + for(unsigned int i=0; i<65536;i++) glyphs[i].surface_idx = -1; - first_char = 32; - char_count = ((int) glyph_surface->get_height() / char_height) * 16; + const std::string fontdir = FileSystem::dirname(filename); + const std::string fontname = FileSystem::basename(filename); - if (glyph_width == FIXED) - { - for(uint32_t i = 0; i < char_count; ++i) - { - float x = (i % 16) * char_width; - float y = (i / 16) * char_height; - - Glyph glyph; - glyph.advance = char_width; - glyph.offset = Vector(0, 0); - glyph.rect = Rect(x, y, x + char_width, y + char_height); - - glyphs.push_back(glyph); - shadow_glyphs.push_back(glyph); - } + // scan for prefix-filename in addons search path + char **rc = PHYSFS_enumerateFiles(fontdir.c_str()); + for (char **i = rc; *i != NULL; i++) { + std::string filename(*i); + if( filename.rfind(fontname) != std::string::npos ) { + loadFontFile(fontdir + filename); } - else // glyph_width == VARIABLE - { - // Load the surface into RAM and scan the pixel data for characters - SDL_Surface* surface = IMG_Load_RW(get_physfs_SDLRWops(filename), 1); - if(surface == NULL) { - std::ostringstream msg; - msg << "Couldn't load image '" << filename << "' :" << SDL_GetError(); - throw std::runtime_error(msg.str()); - } + } + PHYSFS_freeList(rc); +} - SDL_LockSurface(surface); +void +Font::loadFontFile(const std::string &filename) +{ + lisp::Parser parser; + log_debug << "Loading font: " << filename << std::endl; + const lisp::Lisp* root = parser.parse(filename); + const lisp::Lisp* config_l = root->get_lisp("supertux-font"); + + if(!config_l) { + std::ostringstream msg; + msg << "Font file:" << filename << ": is not a supertux-font file"; + throw std::runtime_error(msg.str()); + } - for(uint32_t i = 0; i < char_count; ++i) - { - int x = (i % 16) * char_width; - int y = (i / 16) * char_height; + int def_char_width=0; - int left = x; - while (left < x + char_width && - vline_empty(surface, left, y, y + char_height, 64)) - left += 1; + if( !config_l->get("glyph-width",def_char_width) ) { + log_warning << "Font:"<< filename << ": misses default glyph-width" << std::endl; + } + + if( !config_l->get("glyph-height",char_height) ) { + std::ostringstream msg; + msg << "Font:" << filename << ": misses glyph-height"; + throw std::runtime_error(msg.str()); + } - int right = x + char_width - 1; - while (right > left && - vline_empty(surface, right, y, y + char_height, 64)) - right -= 1; + lisp::ListIterator iter(config_l); + while(iter.next()) { + const std::string& token = iter.item(); + if( token == "surface" ) { + const lisp::Lisp * glyphs_val = iter.lisp(); + int local_char_width; + bool monospaced; + GlyphWidth local_glyph_width; + std::string glyph_image; + std::string shadow_image; + std::vector chars; + if( ! glyphs_val->get("glyph-width", local_char_width) ) { + local_char_width = def_char_width; + } + if( ! glyphs_val->get("monospace", monospaced ) ) { + local_glyph_width = glyph_width; + } + else { + if( monospaced ) local_glyph_width = FIXED; + else local_glyph_width = VARIABLE; + } + if( ! glyphs_val->get("glyphs", glyph_image) ) { + std::ostringstream msg; + msg << "Font:" << filename << ": missing glyphs image"; + throw std::runtime_error(msg.str()); + } + if( ! glyphs_val->get("shadows", shadow_image) ) { + std::ostringstream msg; + msg << "Font:" << filename << ": missing shadows image"; + throw std::runtime_error(msg.str()); + } + if( ! glyphs_val->get("chars", chars) || chars.size() == 0) { + std::ostringstream msg; + msg << "Font:" << filename << ": missing chars definition"; + throw std::runtime_error(msg.str()); + } + + if( local_char_width==0 ) { + std::ostringstream msg; + msg << "Font:" << filename << ": misses glyph-width for some surface"; + throw std::runtime_error(msg.str()); + } - Glyph glyph; - glyph.offset = Vector(0, 0); + loadFontSurface(glyph_image, shadow_image, chars, + local_glyph_width, local_char_width); + } + } +} - if (left <= right) - glyph.rect = Rect(left, y, right+1, y + char_height); - else // glyph is completly transparent - glyph.rect = Rect(x, y, x + char_width, y + char_height); +void +Font::loadFontSurface( + const std::string &glyphimage, + const std::string &shadowimage, + const std::vector &chars, + GlyphWidth glyph_width, + int char_width + ) +{ + Surface glyph_surface("images/engine/fonts/" + glyphimage); + Surface shadow_surface("images/engine/fonts/" + shadowimage); - glyph.advance = glyph.rect.get_width() + 1; // FIXME: might be usefull to make spacing configurable + int surface_idx = glyph_surfaces.size(); + glyph_surfaces.push_back(glyph_surface); + shadow_surfaces.push_back(shadow_surface); - glyphs.push_back(glyph); - shadow_glyphs.push_back(glyph); - } + int row=0, col=0; + int wrap = glyph_surface.get_width() / char_width; + + SDL_Surface *surface = NULL; + + if( glyph_width == VARIABLE ) { + //this does not work: + // surface = ((SDL::Texture *)glyph_surface.get_texture())->get_texture(); + surface = IMG_Load_RW(get_physfs_SDLRWops("images/engine/fonts/"+glyphimage), 1); + if(surface == NULL) { + std::ostringstream msg; + msg << "Couldn't load image '" << glyphimage << "' :" << SDL_GetError(); + throw std::runtime_error(msg.str()); + } + SDL_LockSurface(surface); + } - SDL_UnlockSurface(surface); + for( unsigned int i = 0; i < chars.size(); i++) { + for(UTF8Iterator chr(chars[i]); !chr.done(); ++chr) { + int y = row * char_height; + int x = col * char_width; + if( ++col == wrap ) { col=0; row++; } + if( *chr == 0x0020 && glyphs[0x20].surface_idx != -1) continue; + + Glyph glyph; + glyph.surface_idx = surface_idx; + + if( glyph_width == FIXED ) { + glyph.rect = Rect(x, y, x + char_width, y + char_height); + glyph.offset = Vector(0, 0); + glyph.advance = char_width; + } + else { + int left = x; + while (left < x + char_width && vline_empty(surface, left, y, y + char_height, 64)) + left += 1; + int right = x + char_width - 1; + while (right > left && vline_empty(surface, right, y, y + char_height, 64)) + right -= 1; + + if (left <= right) + glyph.rect = Rect(left, y, right+1, y + char_height); + else // glyph is completely transparent + glyph.rect = Rect(x, y, x + char_width, y + char_height); + + glyph.offset = Vector(0, 0); + glyph.advance = glyph.rect.get_width() + 1; // FIXME: might be useful to make spacing configurable + } - SDL_FreeSurface(surface); + glyphs[*chr] = glyph; + } + if( col>0 && col <= wrap ) { + col = 0; + row++; } + } + + if( surface != NULL ) { + SDL_UnlockSurface(surface); + SDL_FreeSurface(surface); + } } Font::~Font() { - delete glyph_surface; - delete shadow_glyph_surface; } float @@ -182,18 +289,20 @@ Font::get_text_width(const std::string& text) const float last_width = 0; for(UTF8Iterator it(text); !it.done(); ++it) + { + if (*it == '\n') + { + last_width = std::max(last_width, curr_width); + curr_width = 0; + } + else { - if (*it == '\n') - { - last_width = std::max(last_width, curr_width); - curr_width = 0; - } - else - { - int idx = chr2glyph(*it); - curr_width += glyphs[idx].advance; - } + if( glyphs.at(*it).surface_idx != -1 ) + curr_width += glyphs[*it].advance; + else + curr_width += glyphs[0x20].advance; } + } return std::max(curr_width, last_width); } @@ -204,12 +313,12 @@ Font::get_text_height(const std::string& text) const std::string::size_type text_height = char_height; for(std::string::const_iterator it = text.begin(); it != text.end(); ++it) - { // since UTF8 multibyte characters are decoded with values - // outside the ASCII range there is no risk of overlapping and - // thus we don't need to decode the utf-8 string - if (*it == '\n') - text_height += char_height + 2; - } + { // since UTF8 multibyte characters are decoded with values + // outside the ASCII range there is no risk of overlapping and + // thus we don't need to decode the utf-8 string + if (*it == '\n') + text_height += char_height + 2; + } return text_height; } @@ -243,8 +352,10 @@ Font::wrap_to_chars(const std::string& s, int line_length, std::string* overflow } std::string -Font::wrap_to_width(const std::string& s, float width, std::string* overflow) +Font::wrap_to_width(const std::string& s_, float width, std::string* overflow) { + std::string s = s_; + // if text is already smaller, return full text if (get_text_width(s) <= width) { if (overflow) *overflow = ""; @@ -268,7 +379,7 @@ Font::wrap_to_width(const std::string& s, float width, std::string* overflow) void Font::draw(Renderer *renderer, const std::string& text, const Vector& pos_, - FontAlignment alignment, DrawingEffect drawing_effect, + FontAlignment alignment, DrawingEffect drawing_effect, Color color, float alpha) const { float x = pos_.x; @@ -276,114 +387,90 @@ Font::draw(Renderer *renderer, const std::string& text, const Vector& pos_, std::string::size_type last = 0; for(std::string::size_type i = 0;; ++i) + { + if (text[i] == '\n' || i == text.size()) { - if (text[i] == '\n' || i == text.size()) - { - std::string temp = text.substr(last, i - last); + std::string temp = text.substr(last, i - last); - // calculate X positions based on the alignment type - Vector pos = Vector(x, y); + // calculate X positions based on the alignment type + Vector pos = Vector(x, y); - if(alignment == ALIGN_CENTER) - pos.x -= get_text_width(temp) / 2; - else if(alignment == ALIGN_RIGHT) - pos.x -= get_text_width(temp); + if(alignment == ALIGN_CENTER) + pos.x -= get_text_width(temp) / 2; + else if(alignment == ALIGN_RIGHT) + pos.x -= get_text_width(temp); - // Cast font position to integer to get a clean drawing result and - // no bluring as we would get with subpixel positions - pos.x = static_cast(pos.x); + // Cast font position to integer to get a clean drawing result and + // no blurring as we would get with subpixel positions + pos.x = static_cast(pos.x); - draw_text(renderer, temp, pos, drawing_effect, alpha); + draw_text(renderer, temp, pos, drawing_effect, color, alpha); - if (i == text.size()) - break; + if (i == text.size()) + break; - y += char_height + 2; - last = i + 1; - } + y += char_height + 2; + last = i + 1; } + } } void Font::draw_text(Renderer *renderer, const std::string& text, const Vector& pos, - DrawingEffect drawing_effect, float alpha) const + DrawingEffect drawing_effect, Color color, float alpha) const { if(shadowsize > 0) - { - // FIXME: shadow_glyph_surface and glyph_surface do currently - // share the same glyph array, this is incorrect and should be - // fixed, it is however hardly noticable - draw_chars(renderer, shadow_glyph_surface, text, - pos + Vector(shadowsize, shadowsize), drawing_effect, alpha); - } + draw_chars(renderer, false, text, + pos + Vector(shadowsize, shadowsize), drawing_effect, Color(1,1,1), alpha); - draw_chars(renderer, glyph_surface, text, pos, drawing_effect, alpha); -} - -int -Font::chr2glyph(uint32_t chr) const -{ - int glyph_index = chr - first_char; - - // we don't have the control chars 0x80-0xa0 in the font - if (chr >= 0x80) { // non-ascii character - glyph_index -= 32; - if(chr <= 0xa0) { - log_debug << "Unsupported utf-8 character '" << chr << "' found" << std::endl; - glyph_index = 0; - } - } - - if(glyph_index < 0 || glyph_index >= (int) char_count) { - log_debug << "Unsupported utf-8 character found" << std::endl; - glyph_index = 0; - } - - return glyph_index; + draw_chars(renderer, true, text, pos, drawing_effect, color, alpha); } void -Font::draw_chars(Renderer *renderer, Surface* pchars, const std::string& text, - const Vector& pos, DrawingEffect drawing_effect, +Font::draw_chars(Renderer *renderer, bool notshadow, const std::string& text, + const Vector& pos, DrawingEffect drawing_effect, Color color, float alpha) const { Vector p = pos; for(UTF8Iterator it(text); !it.done(); ++it) + { + if(*it == '\n') { - int font_index = chr2glyph(*it); - - if(*it == '\n') - { - p.x = pos.x; - p.y += char_height + 2; - } - else if(*it == ' ') - { - p.x += glyphs[font_index].advance; - } - else - { - const Glyph& glyph = glyphs[font_index]; - DrawingRequest request; - - request.pos = p + glyph.offset; - request.drawing_effect = drawing_effect; - request.alpha = alpha; - - SurfacePartRequest surfacepartrequest; - surfacepartrequest.size = glyph.rect.p2 - glyph.rect.p1; - surfacepartrequest.source = glyph.rect.p1; - surfacepartrequest.surface = pchars; - - request.request_data = &surfacepartrequest; - renderer->draw_surface_part(request); - - p.x += glyphs[font_index].advance; - } + p.x = pos.x; + p.y += char_height + 2; } -} + else if(*it == ' ') + { + p.x += glyphs[0x20].advance; + } + else + { + Glyph glyph; + if( glyphs.at(*it).surface_idx != -1 ) + glyph = glyphs[*it]; + else + glyph = glyphs[0x20]; + + DrawingRequest request; + + request.pos = p + glyph.offset; + request.drawing_effect = drawing_effect; + request.color = color; + request.alpha = alpha; + + SurfacePartRequest surfacepartrequest; + surfacepartrequest.size = glyph.rect.p2 - glyph.rect.p1; + surfacepartrequest.source = glyph.rect.p1; + surfacepartrequest.surface = notshadow ? &(glyph_surfaces[glyph.surface_idx]) : &(shadow_surfaces[glyph.surface_idx]); + request.request_data = &surfacepartrequest; + renderer->draw_surface_part(request); + + p.x += glyph.advance; + } + } +} namespace { @@ -446,3 +533,5 @@ uint32_t decode_utf8(const std::string& text, size_t& p) } } // namespace + +/* EOF */