X-Git-Url: https://git.octo.it/?a=blobdiff_plain;f=src%2Fworldmap%2Fworldmap.cpp;h=7f3a71d83117091d98174269f7451b5f6710f938;hb=13e56e5b8d9727128667bb42c3aa4850b4a8dd00;hp=0f91b0adff747963909e8f4c362a4567b675a126;hpb=045255cdf0a58161b908d769bc0bde1778c33e14;p=supertux.git diff --git a/src/worldmap/worldmap.cpp b/src/worldmap/worldmap.cpp index 0f91b0adf..7f3a71d83 100644 --- a/src/worldmap/worldmap.cpp +++ b/src/worldmap/worldmap.cpp @@ -72,7 +72,7 @@ static const float CAMERA_PAN_SPEED = 5.0; -namespace WorldMapNS { +namespace worldmap { WorldMap* WorldMap::current_ = NULL; @@ -116,17 +116,17 @@ WorldMap::WorldMap(const std::string& filename, const std::string& force_spawnpo worldmap_menu.reset(new WorldmapMenu()); // create a new squirrel table for the worldmap - using namespace Scripting; + using namespace scripting; sq_collectgarbage(global_vm); sq_newtable(global_vm); sq_pushroottable(global_vm); if(SQ_FAILED(sq_setdelegate(global_vm, -2))) - throw Scripting::SquirrelError(global_vm, "Couldn't set worldmap_table delegate"); + throw scripting::SquirrelError(global_vm, "Couldn't set worldmap_table delegate"); sq_resetobject(&worldmap_table); if(SQ_FAILED(sq_getstackobj(global_vm, -1, &worldmap_table))) - throw Scripting::SquirrelError(global_vm, "Couldn't get table from stack"); + throw scripting::SquirrelError(global_vm, "Couldn't get table from stack"); sq_addref(global_vm, &worldmap_table); sq_pop(global_vm, 1); @@ -139,7 +139,7 @@ WorldMap::WorldMap(const std::string& filename, const std::string& force_spawnpo WorldMap::~WorldMap() { - using namespace Scripting; + using namespace scripting; if(free_tileset) delete tileset; @@ -187,7 +187,7 @@ WorldMap::try_expose(GameObject* object) { ScriptInterface* interface = dynamic_cast (object); if(interface != NULL) { - HSQUIRRELVM vm = Scripting::global_vm; + HSQUIRRELVM vm = scripting::global_vm; sq_pushobject(vm, worldmap_table); interface->expose(vm, -1); sq_pop(vm, 1); @@ -199,7 +199,7 @@ WorldMap::try_unexpose(GameObject* object) { ScriptInterface* interface = dynamic_cast (object); if(interface != NULL) { - HSQUIRRELVM vm = Scripting::global_vm; + HSQUIRRELVM vm = scripting::global_vm; SQInteger oldtop = sq_gettop(vm); sq_pushobject(vm, worldmap_table); try { @@ -885,7 +885,7 @@ WorldMap::setup() tux->setup(); // register worldmap_table as worldmap in scripting - using namespace Scripting; + using namespace scripting; sq_pushroottable(global_vm); sq_pushstring(global_vm, "worldmap", -1); @@ -911,7 +911,7 @@ WorldMap::setup() void WorldMap::leave() { - using namespace Scripting; + using namespace scripting; // save state of world and player save_state(); @@ -927,7 +927,7 @@ WorldMap::leave() void WorldMap::save_state() { - using namespace Scripting; + using namespace scripting; HSQUIRRELVM vm = global_vm; int oldtop = sq_gettop(vm); @@ -937,7 +937,7 @@ WorldMap::save_state() sq_pushroottable(vm); sq_pushstring(vm, "state", -1); if(SQ_FAILED(sq_get(vm, -2))) - throw Scripting::SquirrelError(vm, "Couldn't get state table"); + throw scripting::SquirrelError(vm, "Couldn't get state table"); // get or create worlds table sq_pushstring(vm, "worlds", -1); @@ -945,11 +945,11 @@ WorldMap::save_state() sq_pushstring(vm, "worlds", -1); sq_newtable(vm); if(SQ_FAILED(sq_createslot(vm, -3))) - throw Scripting::SquirrelError(vm, "Couldn't create state.worlds"); + throw scripting::SquirrelError(vm, "Couldn't create state.worlds"); sq_pushstring(vm, "worlds", -1); if(SQ_FAILED(sq_get(vm, -2))) - throw Scripting::SquirrelError(vm, "Couldn't create.get state.worlds"); + throw scripting::SquirrelError(vm, "Couldn't create.get state.worlds"); } sq_pushstring(vm, map_filename.c_str(), map_filename.length()); @@ -1006,7 +1006,7 @@ WorldMap::save_state() void WorldMap::load_state() { - using namespace Scripting; + using namespace scripting; HSQUIRRELVM vm = global_vm; int oldtop = sq_gettop(vm); @@ -1016,22 +1016,22 @@ WorldMap::load_state() sq_pushroottable(vm); sq_pushstring(vm, "state", -1); if(SQ_FAILED(sq_get(vm, -2))) - throw Scripting::SquirrelError(vm, "Couldn't get state table"); + throw scripting::SquirrelError(vm, "Couldn't get state table"); // get worlds table sq_pushstring(vm, "worlds", -1); if(SQ_FAILED(sq_get(vm, -2))) - throw Scripting::SquirrelError(vm, "Couldn't get state.worlds"); + throw scripting::SquirrelError(vm, "Couldn't get state.worlds"); // get table for our world sq_pushstring(vm, map_filename.c_str(), map_filename.length()); if(SQ_FAILED(sq_get(vm, -2))) - throw Scripting::SquirrelError(vm, "Couldn't get state.worlds.mapfilename"); + throw scripting::SquirrelError(vm, "Couldn't get state.worlds.mapfilename"); // load tux sq_pushstring(vm, "tux", -1); if(SQ_FAILED(sq_get(vm, -2))) - throw Scripting::SquirrelError(vm, "Couldn't get tux"); + throw scripting::SquirrelError(vm, "Couldn't get tux"); Vector p; p.x = read_float(vm, "x"); @@ -1045,7 +1045,7 @@ WorldMap::load_state() // load levels sq_pushstring(vm, "levels", -1); if(SQ_FAILED(sq_get(vm, -2))) - throw Scripting::SquirrelError(vm, "Couldn't get levels"); + throw scripting::SquirrelError(vm, "Couldn't get levels"); for(LevelTiles::iterator i = levels.begin(); i != levels.end(); ++i) { LevelTile* level = *i; @@ -1095,7 +1095,7 @@ WorldMap::solved_level_count() HSQUIRRELVM WorldMap::run_script(std::istream& in, const std::string& sourcename) { - using namespace Scripting; + using namespace scripting; // garbage collect thread list for(ScriptList::iterator i = scripts.begin(); @@ -1148,6 +1148,6 @@ WorldMap::get_height() const return height; } -} // namespace WorldMapNS +} // namespace worldmap /* EOF */