Black magic blocks now become solid, if any kind of light is above MIN_INTENSITY.
authorWolfgang Becker <uafr@gmx.de>
Sun, 24 Sep 2006 13:40:04 +0000 (13:40 +0000)
committerWolfgang Becker <uafr@gmx.de>
Sun, 24 Sep 2006 13:40:04 +0000 (13:40 +0000)
commit592e02362abb7a965623ca5b0d7524e1741792be
tree9a230c32e06fb664016a7de79fd4b5bead25df44
parent5b9f8b01d268353f5ff743dbceb9bfc12405da4d
Black magic blocks now become solid, if any kind of light is above MIN_INTENSITY.

SVN-Revision: 4247
data/levels/world2/light+magic.stl
src/object/magicblock.cpp
src/object/magicblock.hpp