simply change the type to GLint instead of casting around
authorMatthias Braun <matze@braunis.de>
Tue, 11 Apr 2006 09:59:15 +0000 (09:59 +0000)
committerMatthias Braun <matze@braunis.de>
Tue, 11 Apr 2006 09:59:15 +0000 (09:59 +0000)
commit5a4ba5e7cfc6b0eaaa5a9f021443bec3a30adca2
tree67cd704780be6bb3dc1dba1f51958e9b92e10dec
parentf9e110e464b365b27aa785bcdd29306ab169a0a1
simply change the type to GLint instead of casting around

SVN-Revision: 3293
src/video/texture_manager.cpp
src/video/texture_manager.hpp