tiles.strf: Make Crystal cave tiles non-solid.
authorflorianf <florianf@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Sat, 27 Feb 2010 18:46:31 +0000 (18:46 +0000)
committerflorianf <florianf@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Sat, 27 Feb 2010 18:46:31 +0000 (18:46 +0000)
commita4584835d7a84d3c626d0222c735d4e6a75f8082
tree7b614f7fbde96ebcffce4ec19409e91b5e35ab36
parent6c41b20bc3c134816167c19d5cdaca0e0948a3f2
tiles.strf: Make Crystal cave tiles non-solid.

The test level has also been changed to demonstrate the use of the tiles as
background. Hopefully third party level designers get the hint ;)

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6425 837edb03-e0f3-0310-88ca-d4d4e8b29345
data/images/tiles.strf
data/levels/test/crystalcave.stl