started work on a collision grid class to speedup collision detection. Doesn't work...
authorMatthias Braun <matze@braunis.de>
Mon, 29 Nov 2004 16:03:33 +0000 (16:03 +0000)
committerMatthias Braun <matze@braunis.de>
Mon, 29 Nov 2004 16:03:33 +0000 (16:03 +0000)
commitc43ea9b0d5372718888138ea2cc4abcd5acb5299
tree8fe2b86e905114e81bbb03ba81001038710ad699
parentd12a68bace4a69eb2e7cc14f068552dce81f6624
started work on a collision grid class to speedup collision detection. Doesn't work for moving objects yet, but brings speed in area42 from 5fps back to 100fps on my box (still I get 300-400fps in other levels)

SVN-Revision: 2227
TODO
lib/special/moving_object.h
src/collision_grid.cpp [new file with mode: 0644]
src/collision_grid.h [new file with mode: 0644]
src/object/oneup.cpp
src/sector.cpp
src/sector.h