implemented double jump (press up again while jumping) and hovering (press and hold...
authorMarek Moeckel <wansti@gmx.de>
Wed, 15 Sep 2004 15:15:25 +0000 (15:15 +0000)
committerMarek Moeckel <wansti@gmx.de>
Wed, 15 Sep 2004 15:15:25 +0000 (15:15 +0000)
commitc572ff4247c9107091c2b526721a2befb32f0ed1
treef1f8ff7f2e09c0c312b21f4c20bcc77003ba728d
parent03bc45b5d64e7295cb64a30116c9dbf90c0a0c7a
implemented double jump (press up again while jumping) and hovering (press and hold up while falling down)
both need some tweaking (especially when jumping off enemies) and should of course be triggered by special items in the final game

SVN-Revision: 1917
src/player.cpp
src/player.h