}
Dart::Dart(const Dart& other)
: BadGuy(other), set_direction(other.set_direction), initial_direction(other.initial_direction), parent(other.parent)
{
sound_source.reset(sound_manager->create_sound_source(SOUNDFILE));
}
Dart::Dart(const Dart& other)
: BadGuy(other), set_direction(other.set_direction), initial_direction(other.initial_direction), parent(other.parent)
{
sound_source.reset(sound_manager->create_sound_source(SOUNDFILE));