Formatting update for molerock
physic.set_velocity_x(0);
physic.set_velocity_y(0);
physic.enable_gravity(true);
physic.set_velocity_x(0);
physic.set_velocity_y(0);
physic.enable_gravity(true);
#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"
#include "sprite/sprite.hpp"
#include "supertux/object_factory.hpp"
-MoleRock::MoleRock(const Reader& reader)
- : BadGuy(reader, "images/creatures/mole/mole_rock.sprite", LAYER_TILES - 2), parent(0), initial_velocity(Vector(0, -400))
+MoleRock::MoleRock(const Reader& reader) :
+ BadGuy(reader, "images/creatures/mole/mole_rock.sprite", LAYER_TILES - 2),
+ parent(0),
+ initial_velocity(Vector(0, -400))
{
physic.enable_gravity(true);
countMe = false;
{
physic.enable_gravity(true);
countMe = false;