- case 0: sprite->set_color(Color(1, 0, 0)); break;
- case 1: sprite->set_color(Color(0, 1, 0)); break;
- case 2: sprite->set_color(Color(0, 0, 1)); break;
- case 3: sprite->set_color(Color(1, 1, 0)); break;
- case 4: sprite->set_color(Color(1, 0, 1)); break;
- case 5: sprite->set_color(Color(0, 1, 1)); break;
+ case 0: col = Color(1, 0, 0); break;
+ case 1: col = Color(0, 1, 0); break;
+ case 2: col = Color(0, 0, 1); break;
+ case 3: col = Color(1, 1, 0); break;
+ case 4: col = Color(1, 0, 1); break;
+ case 5: col = Color(0, 1, 1); break;