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Update install file a bit.
author
Mathnerd314
<man.is.allan@gmail.com>
Thu, 11 Feb 2010 20:31:49 +0000
(20:31 +0000)
committer
Mathnerd314
<man.is.allan@gmail.com>
Thu, 11 Feb 2010 20:31:49 +0000
(20:31 +0000)
SVN-Revision: 6323
INSTALL
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diff --git
a/INSTALL
b/INSTALL
index
92a616e
..
9d195eb
100644
(file)
--- a/
INSTALL
+++ b/
INSTALL
@@
-30,13
+30,13
@@
REQUIREMENTS
distributions.
* Linux development tools (your distribution should come with these):
distributions.
* Linux development tools (your distribution should come with these):
- - gcc compiler version 3.2 or newer (you need the c++ compiler g++)
+ - gcc compiler
suite
version 3.2 or newer (you need the c++ compiler g++)
http://gcc.gnu.org
- gnu binutils
http://www.gnu.org/software/binutils
- a shell and POSIX commandline tools
http://gcc.gnu.org
- gnu binutils
http://www.gnu.org/software/binutils
- a shell and POSIX commandline tools
-* CMake 2.
4.7
or later
+* CMake 2.
6
or later
Download: http://www.cmake.org/HTML/Download.html
Homepage: http://www.cmake.org/
Download: http://www.cmake.org/HTML/Download.html
Homepage: http://www.cmake.org/
@@
-48,11
+48,10
@@
REQUIREMENTS
* SDL 1.2.5 or later (1.2.8 is recommended on Mac OS X)
http://www.libsdl.org
* SDL 1.2.5 or later (1.2.8 is recommended on Mac OS X)
http://www.libsdl.org
-* SDL_image (any version)
+* SDL_image (any version
that includes PNG and JPEG support
)
http://www.libsdl.org/projects/SDL_image
http://www.libsdl.org/projects/SDL_image
-* PhysicsFS (1.0.0, the development branch 1.1.x is buggy and does not work,
- 1.2.0 and later should work when it is released)
+* PhysicsFS (1.0.x or 2.0.x)
http://www.icculus.org/physfs
* OpenAL
http://www.icculus.org/physfs
* OpenAL
@@
-62,6
+61,11
@@
REQUIREMENTS
like Mac OS X or windows should work.
http://www.openal.org
like Mac OS X or windows should work.
http://www.openal.org
+* GLEW
+ http://glew.sourceforge.net/
+
+* Boost's smart_ptr headers
+ http://www.boost.org/
Note: We tried to write our code clean, portable and platform neutral, so it
should be possible to compile it on a wide range of platforms and also with
Note: We tried to write our code clean, portable and platform neutral, so it
should be possible to compile it on a wide range of platforms and also with
@@
-94,6
+98,9
@@
INSTALLING UNDER LINUX/UNIX USING CMAKE
You can become a root user with the `su' command or by using
`sudo make install')
You can become a root user with the `su' command or by using
`sudo make install')
+ Note that there is no uninstall target, so you might wish to create a
+ package or other system-specific installation instead.
+
6. The game should work now and you can remove the source directory.
You can customize the build process by setting additional options for CMake.
6. The game should work now and you can remove the source directory.
You can customize the build process by setting additional options for CMake.
@@
-115,6
+122,8
@@
INSTALLING UNDER LINUX/UNIX USING CMAKE
Enables debug mode and compiles extra debug symbols into the SuperTux
executable. This is useful when sending in bug reports to the
developers.
Enables debug mode and compiles extra debug symbols into the SuperTux
executable. This is useful when sending in bug reports to the
developers.
+ -DCMAKE_BUILD_TYPE=RELEASE
+ Enables release mode and compiles some sanity checks out of the build.
Note for SVN users:
SuperTux does not need to be installed on the system, you can run it from
Note for SVN users:
SuperTux does not need to be installed on the system, you can run it from