- Surface* time_surf = time_surface.get();
- if (time_surf) {
- float all_width = time_surf->get_width() + Resources::normal_font->get_text_width(time_text);
- context.draw_surface(time_surf, Vector((SCREEN_WIDTH - all_width)/2, BORDER_Y + 1), LAYER_FOREGROUND1);
- context.draw_text(Resources::normal_font, time_text, Vector((SCREEN_WIDTH - all_width)/2 + time_surf->get_width(), BORDER_Y), ALIGN_LEFT, LAYER_FOREGROUND1, LevelTime::text_color);
+ if (time_surface)
+ {
+ float all_width = time_surface->get_width() + Resources::normal_font->get_text_width(time_text);
+ context.draw_surface(time_surface, Vector((SCREEN_WIDTH - all_width)/2, BORDER_Y + 1), LAYER_FOREGROUND1);
+ context.draw_text(Resources::normal_font, time_text,
+ Vector((SCREEN_WIDTH - all_width)/2 + time_surface->get_width(), BORDER_Y),
+ ALIGN_LEFT, LAYER_FOREGROUND1, LevelTime::text_color);