This feels a lot more natural.
SVN-Revision: 6420
// replace with Snowball
Vector snowball_pos = get_pos();
// Hard-coded values from sprites
// replace with Snowball
Vector snowball_pos = get_pos();
// Hard-coded values from sprites
- snowball_pos.x += 2;
- snowball_pos.y += 40;
+ snowball_pos.x += 5;
+ snowball_pos.y += 1;
SnowBall* snowball = new SnowBall(snowball_pos, dir);
remove_me();
SnowBall* snowball = new SnowBall(snowball_pos, dir);
remove_me();