git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6536
837edb03-e0f3-0310-88ca-
d4d4e8b29345
- // do not run if action key is pressed or we're holding something
- // so tux can only walk while shooting
- if ( controller->hold(Controller::ACTION) || grabbed_object ) {
+ // do not run if we're holding something
+ if ( grabbed_object ) {
ax = dirsign * WALK_ACCELERATION_X;
// limit speed
if(vx >= MAX_WALK_XM && dirsign > 0) {
ax = dirsign * WALK_ACCELERATION_X;
// limit speed
if(vx >= MAX_WALK_XM && dirsign > 0) {