Added fading tilemap to data/levels/world2/christoph5.stl and fixed some tilegroups...
authorArvid Norlander <anmaster@berlios.de>
Sun, 30 Jul 2006 15:22:36 +0000 (15:22 +0000)
committerArvid Norlander <anmaster@berlios.de>
Sun, 30 Jul 2006 15:22:36 +0000 (15:22 +0000)
SVN-Revision: 4107


No differences found