Changed darkening color when pause is active
authorIngo Ruhnke <grumbel@gmx.de>
Mon, 5 May 2008 12:37:38 +0000 (12:37 +0000)
committerIngo Ruhnke <grumbel@gmx.de>
Mon, 5 May 2008 12:37:38 +0000 (12:37 +0000)
SVN-Revision: 5407

src/game_session.cpp

index e918a09..26f65f1 100644 (file)
@@ -444,7 +444,7 @@ GameSession::draw_pause(DrawingContext& context)
 {
   context.draw_filled_rect(
       Vector(0,0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT),
-      Color(.2f, .2f, .2f, .5f), LAYER_FOREGROUND1);
+      Color(0.0f, 0.0f, 0.0f, .25f), LAYER_FOREGROUND1);
 }
 
 void