#include "lisp/lexer.hpp"
 
-#include <cstring>
+#include <string.h>
 #include <sstream>
 #include <stdexcept>
 #include <stdio.h>
 
 // Transliterated into C++ Allen King 060417, from sources on
 //          http://www.jbox.dk/sanos/source/lib/random.c.html
 
-#include <cassert>
+#include <assert.h>
 #include <stdexcept>
 #include <stdio.h>
 #include <time.h>
 
 //  You should have received a copy of the GNU General Public License
 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
-#include <cmath>
+#include <math.h>
 
 #include "math/vector.hpp"
 
 
 
 #include "object/camera.hpp"
 
-#include <cmath>
+#include <math.h>
 #include <physfs.h>
 
 #include "util/reader.hpp"
 
 
 #include "object/cloud_particle_system.hpp"
 
-#include <cmath>
+#include <math.h>
 
 #include "math/random_generator.hpp"
 #include "supertux/main.hpp"
 
 
 #include "object/ghost_particle_system.hpp"
 
-#include <cmath>
+#include <math.h>
 
 #include "math/random_generator.hpp"
 #include "supertux/main.hpp"
 
 
 #include "object/particlesystem.hpp"
 
-#include <cmath>
+#include <math.h>
 
 #include "math/random_generator.hpp"
 #include "supertux/main.hpp"
 
 #include "supertux/tile.hpp"
 #include "trigger/climbable.hpp"
 
-#include <cmath>
+#include <math.h>
 
 //#define SWIMMING
 
 
 
 #include "object/snow_particle_system.hpp"
 
-#include <cmath>
+#include <math.h>
 
 #include "math/random_generator.hpp"
 #include "supertux/main.hpp"
 
 //  You should have received a copy of the GNU General Public License
 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
-#include <cmath>
+#include <math.h>
 
 #include "sprite/sprite.hpp"
 #include "supertux/timer.hpp"
 
 
 #include <config.h>
 
-#include <cstdlib>
-#include <cstring>
+#include <stdlib.h>
+#include <string.h>
 #include <stdexcept>
 #include <SDL_image.h>
 #include <physfs.h>
 
 
 #include <SDL_image.h>
 #include <algorithm>
-#include <cassert>
+#include <assert.h>
 #include <functional>
 #include <iomanip>
 #include <iostream>
 
 
 #include <config.h>
 
-#include <cassert>
+#include <assert.h>
 #include <fstream>
 #include <iostream>
 #include <physfs.h>