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Unstable tile: Implement a "slow fall" phase for sprites without "shake" and "dissolv...
[supertux.git]
/
data
/
2010-03-15
florianf
Unstable tile: Implement a "slow fall" phase for sprite...
tree
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commitdiff
2010-03-15
florianf
Incubator level "Cave run": Remove empty tilemap "Foreg...
tree
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commitdiff
2010-03-14
florianf
Incubator Island: Added "Mad Ysonn Cube Garden" by...
tree
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commitdiff
2010-03-14
florianf
Incubator Island: Added "Crystal Cataclysm" by Lazure.
tree
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commitdiff
2010-03-14
florianf
Incubator Island: Add a "world" for "breeding" proposed...
tree
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commitdiff
2010-03-14
florianf
Level 1-13 "Above the Arctic Skies": Add secret area...
tree
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commitdiff
2010-03-14
florianf
snow/unisolid2.png: Change the image so it tiles nicely...
tree
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commitdiff
2010-03-14
florianf
Unstable tile: Add new "iceplatform" sprite.
tree
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commitdiff
2010-03-12
florianf
Level 1-26 "The Castle of Nolok": Add a spike at the...
tree
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commitdiff
2010-03-12
florianf
Level 1-07 "Oh No More Snowballs": Added some backgroun...
tree
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commitdiff
2010-03-12
florianf
Level 1-06 "The Frosted Fields": Fix some "tile abuse...
tree
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commitdiff
2010-03-12
florianf
Level 1-04 "Tobgle Road": Added some background tiles.
tree
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commitdiff
2010-03-12
florianf
Level 1-03 "Via Nostalgica": Remove some "tile abuse".
tree
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commitdiff
2010-03-12
florianf
Level 1-21 "A Path in the Clouds": Make the background...
tree
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commitdiff
2010-03-11
florianf
Bug 567: Add invisible unisolid slopes.
tree
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commitdiff
2010-03-10
mathnerd314
New minimalist intro.
tree
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commitdiff
2010-03-09
florianf
levels/test/owl.stl: Rename "bombfish" to "skydive".
tree
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commitdiff
2010-03-09
florianf
Renamed the "bombfish" sprite to "skydive".
tree
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commitdiff
2010-03-07
mathnerd314
New kamikaze snowball collision image from Some_Person
tree
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commitdiff
2010-03-06
grumbel
Switched to bluish owl
tree
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commitdiff
2010-03-06
florianf
Owl: Drop "Bombfishes" by default.
tree
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commitdiff
2010-03-06
florianf
BombFish: Add an enemy that can be dropped by "Owl".
tree
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commitdiff
2010-03-06
florianf
Owl: Implement carrying around of "Portable" objects.
tree
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commitdiff
2010-03-06
florianf
Owl: Turn around when hitting a wall.
tree
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commitdiff
2010-03-06
grumbel
Removed some tile abuse
tree
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commitdiff
2010-03-06
florianf
Owl: Added initial code for an "Owl" badguy.
tree
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commitdiff
2010-03-06
grumbel
Added owl graphics
tree
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commitdiff
2010-03-06
florianf
Level 1-01 "Welcome to Antarctica": Added billboard...
tree
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commitdiff
2010-03-04
florianf
Level 1-01 "Welcome to Antarctica": Added a note about...
tree
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commitdiff
2010-03-04
florianf
Level 1-22 "A Mysterious House of Ice": Replace some...
tree
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commitdiff
2010-03-03
mathnerd314
Don't save state of initial worldmap before loading it
tree
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commitdiff
2010-03-03
mathnerd314
Change Mysterious House of Ice to use dark bg tiles.
tree
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commitdiff
2010-03-02
grumbel
Added background image, removed snow particles (visual...
tree
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commitdiff
2010-03-02
anmaster
Update sv.po to match recent changes. Also reword some...
tree
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commitdiff
2010-03-02
florianf
Level 1-12 "Into the Stars": Changed the level height...
tree
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commitdiff
2010-03-02
florianf
Level 1-01: Fixed decal filenames.
tree
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commitdiff
2010-03-02
florianf
Level 1-10 "23rd Airborne": Added a (somewhat hidden...
tree
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commitdiff
2010-03-02
florianf
Short Fuse: Make badguy shootable with the fireflower.
tree
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commitdiff
2010-03-02
florianf
Short Fuse: Implemented the new minibomb from the Miles...
tree
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commitdiff
2010-03-02
florianf
Snowman: Created body-only animation and added it to...
tree
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commitdiff
2010-03-01
florianf
Nightcave test level: Restore decals that have been...
tree
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commitdiff
2010-03-01
florianf
Level 1-01 "Welcome to Antarctica": Added billboards...
tree
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commitdiff
2010-03-01
florianf
Added test level for "unstable tiles".
tree
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commitdiff
2010-03-01
grumbel
Use proper background tiles for secret area
tree
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commitdiff
2010-03-01
grumbel
Turned the run-blockade into a staircase, to allow...
tree
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commitdiff
2010-03-01
grumbel
Fine tuned the enemy placement and removed lots of...
tree
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commitdiff
2010-03-01
florianf
object/unstable_tile.[ch]pp: Implement third state...
tree
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commitdiff
2010-03-01
grumbel
Resized background to 800x600 to work around bug drawin...
tree
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commitdiff
2010-02-28
anmaster
Try to fix level20 by adding a black image at top and...
tree
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commitdiff
2010-02-28
anmaster
Expand bonus2/level20.stl to fill new max resolution...
tree
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commitdiff
2010-02-28
florianf
Unstable tile: Dissolve, then disappear without falling...
tree
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commitdiff
2010-02-28
anmaster
Expand bonus2/level17.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
mathnerd314
Clean up test levels a bit.
tree
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commitdiff
2010-02-28
anmaster
Expand bonus2/level19.stl to fill new max resolution...
tree
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commitdiff
2010-02-28
anmaster
Expand bonus1/thompson-level1.stl to fill new max resol...
tree
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commitdiff
2010-02-28
anmaster
Expand bonus1/bonus-level5.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
anmaster
Expand bonus1/bonus-level4.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
anmaster
Expand bonus1/bonus-level3.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
anmaster
Expand bonus1/bonus-level2.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
anmaster
Expand bonus-level1.stl to fill new max resolution.
tree
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commitdiff
2010-02-28
mathnerd314
Change secret area signature to use editor-only tiles.
tree
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commitdiff
2010-02-28
anmaster
Run tools/normalize-po-files.sh on all *.po files to...
tree
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commitdiff
2010-02-28
anmaster
Update some Swedish translations.
tree
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commitdiff
2010-02-28
anmaster
Commiting fix for world1, level25 from bug #586 "Arctic...
tree
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commitdiff
2010-02-28
florianf
Added a test level for "Haywire".
tree
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commitdiff
2010-02-28
anmaster
Update bonus1 translation, charset changed from ISO...
tree
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commitdiff
2010-02-28
anmaster
Fix some header issues in the top sv.po (for the string...
tree
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commitdiff
2010-02-28
anmaster
Update Swedish translation of code. NOTE: Levels are...
tree
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commitdiff
2010-02-28
florianf
Haywire: Implemented a first version of the "crazy...
tree
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commitdiff
2010-02-27
florianf
Level 1-09: Set the direction of a Bouncing Snowball.
tree
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commitdiff
2010-02-27
florianf
Level 1-08 "Stone Cold": Add a Cannon shooting Snowshots.
tree
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commitdiff
2010-02-27
florianf
Level 1-17 "Or is it just me": Add a Cannon shooting...
tree
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commitdiff
2010-02-27
florianf
locale/de.po: Updated German translation.
tree
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commitdiff
2010-02-27
florianf
Update copyright information to: "Copyright (c) 2003...
tree
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commitdiff
2010-02-27
florianf
Level 1-24 "The Shattered Bridge": Replace background...
tree
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commitdiff
2010-02-27
florianf
Level 1-27 "No More Mr Ice Guy": Move spawn point to...
tree
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commitdiff
2010-02-27
florianf
Yeti: Move start position so Yeti doesn't jump on Tux...
tree
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commitdiff
2010-02-27
florianf
Levels 1-15 and 1-22: Add Crystallo where he doesn...
tree
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commitdiff
2010-02-27
florianf
tiles.strf: Make Crystal cave tiles non-solid.
tree
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commitdiff
2010-02-27
florianf
Changed the Icy Island worldmap to a linear worldmap...
tree
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commitdiff
2010-02-27
mathnerd314
Possible new Milestone1-like worldmap
tree
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commitdiff
2010-02-27
florianf
Captain Snowball: Change the offset so it walks *on...
tree
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commitdiff
2010-02-26
florianf
Remove Mr. Rocket.
tree
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commitdiff
2010-02-26
florianf
world2/{christoph9,level2}.stl: Use Kamikaze Snowball...
tree
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commitdiff
2010-02-26
florianf
Level 1-14 "Entrance to the Cave": Added two IceCrushers.
tree
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commitdiff
2010-02-26
florianf
Level 1-18 "Ice in the Hole": Replaced three jumpys...
tree
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commitdiff
2010-02-26
florianf
IceCrusher: Use gavitation rather than linear speed...
tree
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commitdiff
2010-02-26
florianf
Level 1-11 "Night Chill": Added crumbling tiles.
tree
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commitdiff
2010-02-26
florianf
castle/chain.png: Added tiles for chains.
tree
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commitdiff
2010-02-22
grumbel
Added some code for a very basic snowman
tree
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commitdiff
2010-02-22
grumbel
Snowman walk animation
tree
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commitdiff
2010-02-22
florianf
test/crystalcave.stl: Added name for the level.
tree
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commitdiff
2010-02-21
mathnerd314
Use decal for forest worldmap.
tree
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commitdiff
2010-02-21
grumbel
Another experimental tileset
tree
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commitdiff
2010-02-21
grumbel
Updated tiles.strf
tree
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commitdiff
2010-02-21
florianf
Level 1-20 "End of the Tunnel": Resize level to height...
tree
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commitdiff
2010-02-21
florianf
Level 1-19 "Miyamoto Monument": Resize level to height...
tree
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commitdiff
2010-02-21
florianf
Level 1-18 "Ice in the Hole": Resize level to height...
tree
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commitdiff
2010-02-21
florianf
Level 1-16 "Living in a Fridge": Resize level to height...
tree
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commitdiff
2010-02-21
florianf
Level 1-25 "Arctic Ruins": Resize level to height 25...
tree
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commitdiff
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