2015-03-09 |
Tobias Markus | Fix Tux walking backwards after automatic backflipping... |
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2015-03-08 |
Tobias Markus | Make tux and yeti dying state not reveal secret tilemaps |
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2015-03-04 |
Tobias Markus | better sound for splash effect |
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2015-02-22 |
Tobias Markus | Fix for coverity #29402 |
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2014-12-17 |
LMH | Finish out stone form with some quick-and-dirty graphics |
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2014-12-16 |
Tobias Markus | Silence compiler warning |
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2014-12-14 |
LMH | Sprite action work for powerup hats: climbing, backflip. |
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2014-12-14 |
LMH | Miner's hardhat shakes with stone Tux during second... |
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2014-11-30 |
LMH | Crude attempt at a hat for airflower. |
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2014-11-29 |
LMH | Explicitly defined the angle used by Particles, used... |
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2014-11-29 |
LMH | Finished up code for basic functionality of earthflower... |
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2014-11-27 |
LMH | Minimal code for earthflower active ability. |
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2014-11-27 |
LMH | Removed 'add_bullet' from Sector, moved bullet checks... |
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2014-11-15 |
LMH | Tweak icecrusher draw layers to avoid objects (such... |
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2014-11-15 |
LMH | Butt-jump stops gliding |
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2014-11-15 |
LMH | Bouncing on enemies and trampolines also gets a hight... |
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2014-11-15 |
LMH | New powerups added to worldmap cheat menu |
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2014-11-15 |
LMH | Completed airflower powerup abilities. |
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2014-11-09 |
LMH | Code structure for basic earthflower ability: illuminat... |
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2014-11-09 |
LMH | Basic airflower capabilities added: higher jumps and... |
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2014-11-09 |
LMH | Basic code structure to allow for two new powerups |
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2014-10-01 |
Ingo Ruhnke | Merge branch 'feature/smart-ptr' |
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2014-10-01 |
Ingo Ruhnke | Replaced Ref and RefCounter with std::shared_ptr<> |
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2014-09-13 |
Tobias Markus | Reset angle before starting kill animation |
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2014-08-31 |
Ingo Ruhnke | Fixed numerous issues that caused errors in clang |
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2014-08-17 |
Ingo Ruhnke | Merge branch 'feature/init-cleanup' |
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2014-08-17 |
Ingo Ruhnke | Turned a lot of other global objects into Currentons |
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2014-08-17 |
Ingo Ruhnke | Made code -Wshadow clean, missed a bunch of issues... |
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2014-08-12 |
Ingo Ruhnke | Removed trailing whitespace from all *.?pp files |
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2014-08-10 |
Ingo Ruhnke | Made WARNING build option usable again |
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2014-08-06 |
Ingo Ruhnke | Merge branch 'feature/gamecontroller' |
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2014-08-06 |
Ingo Ruhnke | Renamed JoystickKeyboardController to InputManager |
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2014-08-06 |
Ingo Ruhnke | Moved keyboard code into KeyboardManager class |
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2014-08-04 |
Ingo Ruhnke | Merge branch 'feature/c++11' |
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2014-08-03 |
Ingo Ruhnke | Fixed some std::unique_ptr<> issues |
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2014-08-03 |
Mathnerd314 | Merge branch 'master' of https://code.google.com/p... |
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2014-08-03 |
Mathnerd314 | Merge branch 'master' of https://code.google.com/p... |
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2014-08-03 |
Mathnerd314 | Flesh out the intro scene some more. |
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2014-08-03 |
Ingo Ruhnke | Merge branch 'feature/sdl2' |
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2014-03-11 |
Tobias Markus | Do not rotate sprite when we are dying |
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2014-03-08 |
LMH | A more elegant approach to backflip animation. |
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2014-01-30 |
Tobias Markus | [Issue 3] Fix for jittering when there are slopes that... |
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2014-01-30 |
Tobias Markus | Possible fix for issue 369: Wrong kill animation after... |
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2013-10-26 |
LMH | Keep dead Tux small, resolves bug#638 and issue#5 |
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2013-10-26 |
LMH | Tweaked the backflip timer so that Tux cannot cancel... |
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2013-10-26 |
Wolfgang Becker | Tux can stop to backflip at will. Holding jump continue... |
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2013-10-26 |
Wolfgang Becker | Tux can stop to backflip when landing on objects. Holdi... |
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2013-10-02 |
LMH | Keep dead Tux small, resolves bug#638 and issue#5 |
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2013-09-02 |
LMH | Tweaked the backflip timer so that Tux cannot cancel... |
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2013-08-31 |
Wolfgang Becker | Tux can stop to backflip at will. Holding jump continue... |
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2013-08-29 |
Wolfgang Becker | Tux can stop to backflip when landing on objects. Holdi... |
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2013-07-19 |
LMH | Merge branch 'glow_effects' |
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2013-07-16 |
Tobias Markus | Unified some [DEBUG] log calls, bug 994. |
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2013-07-16 |
LMH | Modified conditions in which Tux can release objects. |
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2013-07-11 |
LMH | Climbing animation stops when Tux is not in motion |
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2013-07-08 |
LMH | Restored coin-cost for reset points and added a coin... |
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2013-06-18 |
LMH | Stopped Tux from finishing execution of a backflip... |
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2012-03-22 |
LMH | Minimal support for climbing graphics |
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2011-04-17 |
Wolfgang Becker | * Don't kill Tux after winning a level. (Bug 675) |
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2010-03-26 |
Wolfgang Becker | Cleanup: |
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2010-03-10 |
Mathnerd314 | Update end sequence controller and stop backflipping... |
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2010-03-08 |
Ingo Ruhnke | Patch for multiple joysticks from const86 <const@mimas.ru> |
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2010-03-07 |
Mathnerd314 | Some notes about co-op mode |
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2010-03-06 |
Ingo Ruhnke | Removed coin-cost for reset points |
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2010-03-04 |
Ingo Ruhnke | Removed speed limit when grabbing normal objects |
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2010-03-04 |
Mathnerd314 | Remove walk key |
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2010-02-21 |
Mathnerd314 | * Split systemRandom into graphicsRandom (particles... |
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2010-02-11 |
Florian Forster | Bug 577: (Re)allow Player to low-jump from a stopped... |
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2010-01-30 |
Florian Forster | Bug 563: Reset backflipping when Tux spawns. |
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2010-01-30 |
Florian Forster | Bug 507: Reset stuff upon player death |
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2010-01-30 |
Florian Forster | Bug 471: Fix upward release of ice block, and grabbing... |
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2010-01-26 |
Mathnerd314 | Shake camera on buttjump. |
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2010-01-25 |
Mathnerd314 | MrIceBlock stops after bouncing a lot. |
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2009-12-24 |
Mathnerd314 | - sounds are on both channels |
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2009-12-16 |
Wolfgang Becker | Play kill.wav when Tux is killed, hurt.wav when he... |
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2009-12-13 |
Ingo Ruhnke | More use of SurfacePtr |
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2009-12-06 |
Ingo Ruhnke | Renamed Rect to Rectf |
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2009-11-21 |
Ingo Ruhnke | Replaced .reset(new Surface()) with a factory method |
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2009-11-21 |
Ingo Ruhnke | Renamed namespaces to all lowercase |
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2009-11-19 |
Tim Goya | play with CMakeLists.txt compile flags, change from... |
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2009-11-18 |
Ingo Ruhnke | Added supertux/globals.?pp to collect all the random... |
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2009-11-18 |
Ingo Ruhnke | Replaced <c*> headers with <*.h> |
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2009-11-17 |
Ingo Ruhnke | More -Weffc++ cleanup, almost done |
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2009-11-17 |
Ingo Ruhnke | Merged changes from branches/supertux-milestone2-grumbe... |
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2009-10-29 |
Mathnerd314 | * Finish work on Path through the Clouds |
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2009-06-27 |
Wolfgang Becker | Do not apply friction if Tux's x-velocity is zero. |
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2009-06-14 |
Mathnerd314 | Random stuff that I should have committed ages ago. |
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2009-05-09 |
Miloš Klouček | expressed my opinion on code layout.. |
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2009-05-03 |
Mathnerd314 | Ice blocks (graphics are placeholders) |
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2008-09-06 |
Christoph Sommer | Changed jump behaviour: Tux will now jump even if the... |
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2008-08-17 |
Mathnerd314 | Rewrite Tux drawing code to be a bit cleaner. |
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2008-06-16 |
Ryan Flegel | Fix issue with action not being updated when typing... |
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2008-06-16 |
Ryan Flegel | Support for idle animations. Idle stage sprite names... |
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2008-06-16 |
Ryan Flegel | Fixes dying animation issue where it is stuck at frame 0. |
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2008-06-12 |
Ryan Flegel | Getting rid of nasty tabs |
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2008-06-09 |
Ryan Flegel | #303: Typo fixes from mathnerd314 |
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2008-05-14 |
Ryan Flegel | Applied sound pre-loading patch from mathnerd314 (... |
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2008-05-09 |
Marek Moeckel | forgot file name change in one place |
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2008-05-09 |
Marek Moeckel | added new invincible sound and dedicated music based... |
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2008-04-11 |
Wolfgang Becker | * Peek in X and Y direction at the same time. |
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