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Removed annoying white line that appeared on big Tux's neck when running in front...
[supertux.git]
/
src
/
supertux
/
2013-09-08
LMH
Added a missing 'break' statement to statistics
tree
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commitdiff
2013-09-07
LMH
Level into screen will now display target time if defin...
tree
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commitdiff
2013-09-07
LMH
Worldmap stats report level target time
tree
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commitdiff
2013-09-06
LMH
Added ability to define a 'target time' for levels...
tree
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commitdiff
2013-09-06
LMH
Hide stats on levels that have none
tree
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commitdiff
2013-09-03
LMH
Tweaked worldmap HUD.
tree
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commitdiff
2013-09-03
LMH
Worldmap now supports an additional level sprite action...
tree
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commitdiff
2013-09-02
LMH
Removed coin penalty for aborting a level- this needs...
tree
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commitdiff
2013-09-02
LMH
Using a reset point no longer marks statistics as invalid.
tree
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commitdiff
2013-08-29
LMH
Reverted part of revision 02c347cdae86.
tree
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commitdiff
2013-08-27
Tobias Markus
Changing the order in which the components are loaded...
tree
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commitdiff
2013-08-25
Tobias Markus
[bug 952 partial] Free mouse cursor surface before...
tree
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commitdiff
2013-08-17
Tobias Markus
Partial resolution of bug 952
tree
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commitdiff
2013-08-13
LMH
Tweaks to HeavyCoin to make it placeable in the editor
tree
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commitdiff
2013-08-12
Tobias Markus
Strings in the addon manager can now be translated...
tree
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commitdiff
2013-08-10
LMH
Omit the copyright date from translation in the title...
tree
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commitdiff
2013-07-19
LMH
Added a version of mriceblock that does not fall off...
tree
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commitdiff
2013-07-19
LMH
Merge branch 'glow_effects'
tree
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commitdiff
2013-07-16
LMH
New BadGuy: GoldBomb - a bomb that throws a bunch of...
tree
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commitdiff
2013-07-13
LMH
New BonusBlock content: 'explode' - a coin explosion.
tree
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commitdiff
2013-07-13
LMH
Reduced code for HeavyCoin used by CoinRain, correcting...
tree
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commitdiff
2013-07-11
LMH
New BonusBlock content: 'coinrain'. Causes ten coins...
tree
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commitdiff
2013-07-08
LMH
Restored coin-cost for reset points and added a coin...
tree
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commitdiff
2013-07-08
LMH
Set version to 0.3.4-GIT
tree
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commitdiff
2013-07-06
LMH
Renamed walkingflame to livefire including sleeping...
tree
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commitdiff
2013-07-06
LMH
Consolidated code for walkingflame and swalking flame...
tree
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commitdiff
2013-06-19
LMH
Textscroller tweak to prevent jumping when 'Jump with...
tree
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commitdiff
2013-06-15
LMH
New BadGuys (code only): 'walkingflame', 'swalkingflame...
tree
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commitdiff
2013-05-21
Tobias Markus
Fixed compiler warnings, see bug962
tree
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commitdiff
2013-04-09
LMH
New BadGuys: 'iceflame' flame with fire vulnerability...
tree
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commitdiff
2013-03-19
Tobias Markus
Include Badguys Killed stat in level endsequence, part...
tree
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commitdiff
2013-02-20
LMH
Merge branch 'icyworld' new worldmap graphics for Icy...
tree
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commitdiff
2013-02-13
Jonas Kuemmerlin
Quick and dirty fix to respawn camera jump bug; bug 850
tree
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commitdiff
2013-02-13
LMH
Show 'Badguys killed' in the level intro stats; bug 951
tree
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commitdiff
2013-02-06
LMH
Bug 938: Fixed some compiler warnings under Mac OS X
tree
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commitdiff
2012-11-23
LMH
Multi-coin bonus block (not bricks) handeled correctly...
tree
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commitdiff
2012-01-24
LMH
New Object: rusty trampoline code by rgcjonas, graphics...
tree
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commitdiff
2011-09-28
Wolfgang Becker
Make it compile with 4.6.1.
tree
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commitdiff
2011-09-02
Ingo Ruhnke
Disabled the frame around the title screen
tree
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commitdiff
2011-05-06
Wolfgang Becker
Determine language on start-up if language is set to...
tree
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commitdiff
2011-04-17
Wolfgang Becker
* Don't kill Tux after winning a level. (Bug 675)
tree
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commitdiff
2011-03-08
Mathnerd314
Revert some of binki's evil machinations from bugs...
tree
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commitdiff
2011-03-07
Mathnerd314
Create and use --print-datadir on supertux2.exe to...
tree
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commitdiff
2011-01-10
Christoph Sommer
committed stpatch20110110.diff by Jonas Kümmerlin
tree
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commitdiff
2010-08-28
Mathnerd314
Coins follow tilemaps or can be given paths
tree
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commitdiff
2010-04-17
Matt McCutchen
Recognize a SUPERTUX2_USER_DIR environment variable...
tree
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commitdiff
2010-04-17
Matt McCutchen
Switch to boost::format for non-trivial substitution...
tree
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commitdiff
2010-04-04
Mathnerd314
Fill in hit properly for slopes (bouncing snowballs...
tree
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commitdiff
2010-03-26
Wolfgang Becker
Don't copy width and height because collision_static...
tree
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commitdiff
2010-03-23
Mathnerd314
Clean up Tile a bit
tree
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commitdiff
2010-03-12
Florian Forster
supertux/tile.[ch]pp: Move the unisolid solidity checks...
tree
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commitdiff
2010-03-11
Florian Forster
supertux/sector.cpp: Add support for "south", "west...
tree
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commitdiff
2010-03-11
Florian Forster
supertux/tile.hpp: Implement Tile::is_unisolid().
tree
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commitdiff
2010-03-11
Florian Forster
supertux/tile.hpp: Implement Tile::is_slope().
tree
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commitdiff
2010-03-11
Florian Forster
Rename "AATriangle::DEFORM[1234]" to more meaningfull...
tree
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commitdiff
2010-03-09
Florian Forster
Rename the "BombFish" class to "SkyDive". The factory...
tree
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commitdiff
2010-03-09
Florian Forster
Move "badguy/bombfish.[ch]pp" to "badguy/skydive.[ch...
tree
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commitdiff
2010-03-08
Ingo Ruhnke
Patch for multiple joysticks from const86 <const@mimas.ru>
tree
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commitdiff
2010-03-08
Ingo Ruhnke
Added missing '('
tree
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commitdiff
2010-03-08
Ingo Ruhnke
Reverted r6576, Menus don't belong into JoystickKeyboar...
tree
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commitdiff
2010-03-07
Mathnerd314
make joystick_options_menu and key_options_menu part...
tree
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commitdiff
2010-03-07
Mathnerd314
Some notes about co-op mode
tree
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commitdiff
2010-03-07
Mathnerd314
Placeholder for player_id
tree
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commitdiff
2010-03-06
Florian Forster
BombFish: Add an enemy that can be dropped by "Owl".
tree
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commitdiff
2010-03-06
Florian Forster
Owl: Added initial code for an "Owl" badguy.
tree
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commitdiff
2010-03-04
Florian Forster
supertux/game_session.[ch]pp: Fix a segmantation fault...
tree
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commitdiff
2010-03-04
Mathnerd314
Small cleanup of Sector::get_nearest_player
tree
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commitdiff
2010-03-03
Mathnerd314
Apparently C++ doesn't automatically convert from std...
tree
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commitdiff
2010-03-03
Mathnerd314
Check that savegame exists before trying to load it.
tree
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commitdiff
2010-03-03
Mathnerd314
someone forgot a ! in world.cpp...
tree
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commitdiff
2010-03-02
Ingo Ruhnke
Removed unused TileSet member variable from Tile
tree
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commitdiff
2010-03-02
Florian Forster
Short Fuse: Implemented the new minibomb from the Miles...
tree
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commitdiff
2010-03-02
Florian Forster
supertux/sector.[ch]pp: Implemented the get_nearby_obje...
tree
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commitdiff
2010-02-28
Florian Forster
supertux/sector.hpp: Add a version of Sector::get_neare...
tree
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commitdiff
2010-02-28
Florian Forster
supertux/sector.cpp: Use Rectf::distance().
tree
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commitdiff
2010-02-28
Florian Forster
supertux/sector.[ch]pp: Implement Sector::get_nearest_p...
tree
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commitdiff
2010-02-28
Florian Forster
Haywire: Implemented a first version of the "crazy...
tree
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commitdiff
2010-02-27
Florian Forster
Update copyright information to: "Copyright (c) 2003...
tree
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commitdiff
2010-02-27
Mathnerd314
Some documentation for physic and what it does
tree
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commitdiff
2010-02-26
Florian Forster
Remove Mr. Rocket.
tree
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commitdiff
2010-02-22
Mathnerd314
Forgot a file from r6396
tree
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commitdiff
2010-02-22
Ingo Ruhnke
Compiler warning fix
tree
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commitdiff
2010-02-22
Ingo Ruhnke
Register snowman in ObjectFactory
tree
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commitdiff
2010-02-22
Ingo Ruhnke
Use bright red instead of hard to see dark grey for...
tree
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commitdiff
2010-02-22
Florian Forster
supertux/{collision.[ch]pp,sector.cpp}: Store velocitie...
tree
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commitdiff
2010-02-22
Florian Forster
supertux/sector.cpp: Make sure the boolean argument...
tree
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commitdiff
2010-02-21
Mathnerd314
Remove domain from findlocale + some unused stuff under...
tree
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commitdiff
2010-02-21
Mathnerd314
* Split systemRandom into graphicsRandom (particles...
tree
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commitdiff
2010-02-15
Matt McCutchen
Adjust music definition files.
tree
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commitdiff
2010-02-12
Mathnerd314
Pass Vector by value
tree
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commitdiff
2010-02-01
Florian Forster
supertux/collision.[ch]pp: Use "contrain_*" rather...
tree
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commitdiff
2010-01-31
Florian Forster
Bug 571: Take tilemap movement into account when handli...
tree
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commitdiff
2010-01-31
Florian Forster
src/supertux/sector.cpp: Use shift delta when checking...
tree
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commitdiff
2010-01-31
Florian Forster
Bug 566: Implement handling of unisolid slopes.
tree
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commitdiff
2010-01-30
Florian Forster
Bug 562: Collision detection for unisolid tiles doesn...
tree
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commitdiff
2010-01-30
Florian Forster
Bug 474: Flip bonus-block flowers and partial-size...
tree
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commitdiff
2010-01-30
Florian Forster
Cleanups related to tilemap positions:
tree
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commitdiff
2010-01-30
Florian Forster
Bug 565: Support "editor-images" within "tiles".
tree
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commitdiff
2010-01-30
Florian Forster
Bug 541: Version-sort the level filenames.
tree
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commitdiff
2010-01-30
Florian Forster
Bug 509: Omit "Best" stats in end sequence for non...
tree
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commitdiff
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