projects
/
supertux.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first
⋅
prev
⋅
next
Added several OS-specific rules to .gitignore
[supertux.git]
/
src
/
2013-03-19
Tobias Markus
Fixed several compiler warnings from bug 955
tree
|
commitdiff
2013-03-19
Tobias Markus
Include Badguys Killed stat in level endsequence, part...
tree
|
commitdiff
2013-02-20
LMH
Merge branch 'icyworld' new worldmap graphics for Icy...
tree
|
commitdiff
2013-02-20
LMH
Temporary fix to redundant glBlindTexture calls, see...
tree
|
commitdiff
2013-02-13
Jonas Kuemmerlin
Quick and dirty fix to respawn camera jump bug; bug 850
tree
|
commitdiff
2013-02-13
LMH
Show 'Badguys killed' in the level intro stats; bug 951
tree
|
commitdiff
2013-02-06
LMH
Bug 938: Fixed some compiler warnings under Mac OS X
tree
|
commitdiff
2012-12-20
LMH
Move index for addon manager to Google Code
tree
|
commitdiff
2012-12-07
LMH
New bonus_block contnet: trampolines & rock
tree
|
commitdiff
2012-11-28
LMH
New bonus_block content: light
tree
|
commitdiff
2012-11-23
LMH
Multi-coin bonus block (not bricks) handeled correctly...
tree
|
commitdiff
2012-05-01
Eric Newberry
Bracked case statements in bonus_block.cpp fixing build...
tree
|
commitdiff
2012-03-22
LMH
Minimal support for climbing graphics
tree
|
commitdiff
2012-02-20
LMH
Cleaned up code slop in bonus_block.cpp introduced...
tree
|
commitdiff
2012-01-31
LMH
Merge branch 'lab'
tree
|
commitdiff
2012-01-31
LMH
Tux-Worldmap: enabled sprite change for iceflower power...
tree
|
commitdiff
2012-01-24
LMH
New Object: rusty trampoline code by rgcjonas, graphics...
tree
|
commitdiff
2012-01-24
LMH
Scripted Object: gravity can be turned on/off (patch...
tree
|
commitdiff
2012-01-24
LMH
weakblock: ice-themed sprite/behavior added, fire bulle...
tree
|
commitdiff
2012-01-21
LMH
Bonusblock enhancements: sprite changable, multi-hit...
tree
|
commitdiff
2012-01-21
LMH
bug fix to lighting and hitbox for mriceblock (bug...
tree
|
commitdiff
2011-09-28
Wolfgang Becker
Make it compile with 4.6.1.
tree
|
commitdiff
2011-09-02
Ingo Ruhnke
Disabled the frame around the title screen
tree
|
commitdiff
2011-05-06
Wolfgang Becker
Determine language on start-up if language is set to...
tree
|
commitdiff
2011-04-17
Wolfgang Becker
* Don't kill Tux after winning a level. (Bug 675)
tree
|
commitdiff
2011-03-08
Mathnerd314
Revert some of binki's evil machinations from bugs...
tree
|
commitdiff
2011-03-07
Mathnerd314
Create and use --print-datadir on supertux2.exe to...
tree
|
commitdiff
2011-03-07
Mathnerd314
Fix for -Werror
tree
|
commitdiff
2011-03-07
Mathnerd314
Secret area messages
tree
|
commitdiff
2011-01-11
Florian Forster
icecrusher.cpp: Remove debug message.
tree
|
commitdiff
2011-01-10
Christoph Sommer
committed stpatch20110110.diff by Jonas Kümmerlin
tree
|
commitdiff
2011-01-09
Florian Forster
src/badguy/dispenser.cpp: Remove debug messages.
tree
|
commitdiff
2010-09-16
Mathnerd314
Patch from ApOsTrOpHe to fix compile errors
tree
|
commitdiff
2010-08-28
Mathnerd314
Coins follow tilemaps or can be given paths
tree
|
commitdiff
2010-08-28
Mathnerd314
Minor MrIceBlock physics tweak
tree
|
commitdiff
2010-08-24
Wolfgang Becker
Set collision group according to block's solidity....
tree
|
commitdiff
2010-04-17
Matt McCutchen
Recognize a SUPERTUX2_USER_DIR environment variable...
tree
|
commitdiff
2010-04-17
Matt McCutchen
Switch to boost::format for non-trivial substitution...
tree
|
commitdiff
2010-04-09
Mathnerd314
Bell sound from remaxim (plays on torch/firefly too)
tree
|
commitdiff
2010-04-04
Mathnerd314
Fill in hit properly for slopes (bouncing snowballs...
tree
|
commitdiff
2010-03-26
Florian Forster
Krosh: Add large (4x4) icecrusher sprite and code.
tree
|
commitdiff
2010-03-26
Wolfgang Becker
Cleanup:
tree
|
commitdiff
2010-03-26
Wolfgang Becker
Don't copy width and height because collision_static...
tree
|
commitdiff
2010-03-23
Mathnerd314
Minor logic change to KamikazeSnowball
tree
|
commitdiff
2010-03-23
Mathnerd314
Clean up Tile a bit
tree
|
commitdiff
2010-03-20
Ingo Ruhnke
-Weffc++ fix
tree
|
commitdiff
2010-03-20
Mathnerd314
Rename ACTIVATION_DISTANCE to get compile_amalgation...
tree
|
commitdiff
2010-03-19
Mathnerd314
Revert camera until I come up with a better idea
tree
|
commitdiff
2010-03-15
Florian Forster
Unstable tile: Implement a "slow fall" phase for sprite...
tree
|
commitdiff
2010-03-12
Florian Forster
supertux/tile.[ch]pp: Move the unisolid solidity checks...
tree
|
commitdiff
2010-03-11
Florian Forster
object/bonus_block.[ch]pp: Fix a NULL-pointer dereference.
tree
|
commitdiff
2010-03-11
Florian Forster
supertux/sector.cpp: Add support for "south", "west...
tree
|
commitdiff
2010-03-11
Florian Forster
supertux/tile.hpp: Implement Tile::is_unisolid().
tree
|
commitdiff
2010-03-11
Florian Forster
supertux/tile.hpp: Implement Tile::is_slope().
tree
|
commitdiff
2010-03-11
Florian Forster
Rename "AATriangle::DEFORM[1234]" to more meaningfull...
tree
|
commitdiff
2010-03-10
Ingo Ruhnke
Reduced spawn distance for enemies to screen size ...
tree
|
commitdiff
2010-03-10
Mathnerd314
Update end sequence controller and stop backflipping...
tree
|
commitdiff
2010-03-09
Florian Forster
Owl badguy: Fix turn-around behavior.
tree
|
commitdiff
2010-03-09
Florian Forster
Renamed the "bombfish" sprite to "skydive".
tree
|
commitdiff
2010-03-09
Florian Forster
Rename the "BombFish" class to "SkyDive". The factory...
tree
|
commitdiff
2010-03-09
Florian Forster
Move "badguy/bombfish.[ch]pp" to "badguy/skydive.[ch...
tree
|
commitdiff
2010-03-08
Ingo Ruhnke
Patch for multiple joysticks from const86 <const@mimas.ru>
tree
|
commitdiff
2010-03-08
Florian Forster
Bombfish: Create the explosion at the bottom of the...
tree
|
commitdiff
2010-03-08
Ingo Ruhnke
Added missing '('
tree
|
commitdiff
2010-03-08
Ingo Ruhnke
Reverted r6576, Menus don't belong into JoystickKeyboar...
tree
|
commitdiff
2010-03-07
Mathnerd314
make joystick_options_menu and key_options_menu part...
tree
|
commitdiff
2010-03-07
Mathnerd314
Pass player object in to BonusBlock rather than using...
tree
|
commitdiff
2010-03-07
Mathnerd314
Some notes about co-op mode
tree
|
commitdiff
2010-03-07
Mathnerd314
Placeholder for player_id
tree
|
commitdiff
2010-03-07
Florian Forster
"whereami()" function: Print coordinates as integers.
tree
|
commitdiff
2010-03-06
Florian Forster
Owl: Drop "Bombfishes" by default.
tree
|
commitdiff
2010-03-06
Ingo Ruhnke
Compiler warning fix
tree
|
commitdiff
2010-03-06
Florian Forster
BombFish: Add an enemy that can be dropped by "Owl".
tree
|
commitdiff
2010-03-06
Florian Forster
Owl: Add an offset to the "is_above_player()" method.
tree
|
commitdiff
2010-03-06
Florian Forster
Owl: Let go of the carried object when above Tux.
tree
|
commitdiff
2010-03-06
Florian Forster
Owl: Implement carrying around of "Portable" objects.
tree
|
commitdiff
2010-03-06
Florian Forster
Owl: Turn around when hitting a wall.
tree
|
commitdiff
2010-03-06
Florian Forster
Owl: Added initial code for an "Owl" badguy.
tree
|
commitdiff
2010-03-06
Ingo Ruhnke
Removed coin-cost for reset points
tree
|
commitdiff
2010-03-05
Florian Forster
badguy.cpp: Badguys don't squish other badguys.
tree
|
commitdiff
2010-03-05
Florian Forster
addon_manager.cpp: Changed add-on URL to supertux.letha...
tree
|
commitdiff
2010-03-05
Florian Forster
badguy/haywire.cpp: Use the x-acceleration to follow...
tree
|
commitdiff
2010-03-05
Florian Forster
badguy/walking_badguy.cpp: Turn the badguy around when...
tree
|
commitdiff
2010-03-05
Florian Forster
badguy/walking_badguy.[ch]pp: Make it possible to speci...
tree
|
commitdiff
2010-03-05
Florian Forster
badguy/walking_badguy.cpp: Don't set "walk_speed" to...
tree
|
commitdiff
2010-03-05
Florian Forster
badguy/walking_badguy.cpp: Fix the acceleration code.
tree
|
commitdiff
2010-03-04
Mathnerd314
First crack at a new camera, before my plane flight...
tree
|
commitdiff
2010-03-04
Florian Forster
supertux/game_session.[ch]pp: Fix a segmantation fault...
tree
|
commitdiff
2010-03-04
Florian Forster
Cannon: Use the cannon's and badguy's bounding boxes...
tree
|
commitdiff
2010-03-04
Florian Forster
Snowshot: Call ->set_action() in the constructor.
tree
|
commitdiff
2010-03-04
Ingo Ruhnke
Removed speed limit when grabbing normal objects
tree
|
commitdiff
2010-03-04
Mathnerd314
Minor cleanup in SoundManager
tree
|
commitdiff
2010-03-04
Mathnerd314
Use static casts in GL::Renderer
tree
|
commitdiff
2010-03-04
Mathnerd314
Small cleanup of Sector::get_nearest_player
tree
|
commitdiff
2010-03-04
Mathnerd314
Remove walk key
tree
|
commitdiff
2010-03-03
Mathnerd314
Tweak offsets a bit so kamikazesnowball doesn't die.
tree
|
commitdiff
2010-03-03
Mathnerd314
Apparently C++ doesn't automatically convert from std...
tree
|
commitdiff
2010-03-03
Mathnerd314
Check that savegame exists before trying to load it.
tree
|
commitdiff
2010-03-03
Mathnerd314
someone forgot a ! in world.cpp...
tree
|
commitdiff
2010-03-02
Ingo Ruhnke
Removed unused TileSet member variable from Tile
tree
|
commitdiff
next