supertux.git
17 years agoSupport for initial direction "left"|"right"|"auto" in Dispenser,
Wolfgang Becker [Mon, 3 Jul 2006 12:13:12 +0000 (12:13 +0000)]
Support for initial direction "left"|"right"|"auto" in Dispenser,
DartTrap, Snail, Zeekling, PoisonIvy, MrTree, SleepingSpiky, Spiky,
BouncingSnowball, MrIceBlock, SnowBall, MrBomb.

SVN-Revision: 3849

17 years ago- little improvments to the spotlight
Ingo Ruhnke [Mon, 3 Jul 2006 04:18:34 +0000 (04:18 +0000)]
- little improvments to the spotlight

SVN-Revision: 3848

17 years ago- added spotlight (not working, since rotation and blend modes are missing from Sprite)
Ingo Ruhnke [Mon, 3 Jul 2006 04:18:08 +0000 (04:18 +0000)]
- added spotlight (not working, since rotation and blend modes are missing from Sprite)

SVN-Revision: 3847

17 years agomore work on the "Eyes Of Nolok"
Marek Moeckel [Sun, 2 Jul 2006 23:07:56 +0000 (23:07 +0000)]
more work on the "Eyes Of Nolok"

SVN-Revision: 3845

17 years agoSet launchdirection ie. the initial direction of badguys created by the dispenser.
Wolfgang Becker [Sun, 2 Jul 2006 22:36:47 +0000 (22:36 +0000)]
Set launchdirection ie. the initial direction of badguys created by the dispenser.

SVN-Revision: 3844

17 years agoAdd some more sound_manager->preloads into object constructors
Wolfgang Becker [Sun, 2 Jul 2006 20:50:13 +0000 (20:50 +0000)]
Add some more sound_manager->preloads into object constructors

SVN-Revision: 3843

17 years ago+added outline of dfk-level2: The Eyes Of Nolok
Marek Moeckel [Sun, 2 Jul 2006 20:14:14 +0000 (20:14 +0000)]
+added outline of dfk-level2: The Eyes Of Nolok
+renamed old level2 to level1
+added grumbel's column to the tileset
+added a pedestral to the platforms

SVN-Revision: 3842

17 years ago- made light layer multiply instead of additive, fixed lightcone to look smooth
Ingo Ruhnke [Sun, 2 Jul 2006 20:09:19 +0000 (20:09 +0000)]
- made light layer multiply instead of additive, fixed lightcone to look smooth

SVN-Revision: 3841

17 years agoDoor creaks when opening, not when walking through
Christoph Sommer [Sat, 1 Jul 2006 16:12:42 +0000 (16:12 +0000)]
Door creaks when opening, not when walking through

SVN-Revision: 3832

17 years agoTrying out stricter UTF-8 checks
Christoph Sommer [Sat, 1 Jul 2006 16:01:41 +0000 (16:01 +0000)]
Trying out stricter UTF-8 checks

SVN-Revision: 3831

17 years agoAdded a sound wav for the sector trigger door.
Stephen Groundwater [Sat, 1 Jul 2006 15:01:40 +0000 (15:01 +0000)]
Added a sound wav for the sector trigger door.

SVN-Revision: 3830

17 years agoMore work on backflip Tux. Still WIP, Trying to make Tux as big as possible but still...
Stephen Groundwater [Sat, 1 Jul 2006 13:53:44 +0000 (13:53 +0000)]
More work on backflip Tux. Still WIP, Trying to make Tux as big as possible but still fit with in 48x48 graphic with a 32x32 hitbox. Used Sommer's suggestion of tucking his head in a little.

SVN-Revision: 3827

17 years agoFixed some hitboxes. This "moves" all cannons 12px up and all stalactites 4px up
Christoph Sommer [Sat, 1 Jul 2006 02:14:03 +0000 (02:14 +0000)]
Fixed some hitboxes. This "moves" all cannons 12px up and all stalactites 4px up

SVN-Revision: 3822

17 years agoAmbient sound loops again, Part III. A more global solution of the problem.
Wolfgang Becker [Fri, 30 Jun 2006 22:31:42 +0000 (22:31 +0000)]
Ambient sound loops again, Part III. A more global solution of the problem.

SVN-Revision: 3816

17 years agoMade flip_level_transformer flip platforms.
Christoph Sommer [Fri, 30 Jun 2006 21:42:04 +0000 (21:42 +0000)]
Made flip_level_transformer flip platforms.

SVN-Revision: 3815

17 years agoAmbient sound loops again, Part II
Wolfgang Becker [Fri, 30 Jun 2006 21:03:53 +0000 (21:03 +0000)]
Ambient sound loops again, Part II

SVN-Revision: 3814

17 years agoapplied Daniel Hedlunds patch that works around jam commandline limit
Matthias Braun [Fri, 30 Jun 2006 20:48:03 +0000 (20:48 +0000)]
applied Daniel Hedlunds patch that works around jam commandline limit

SVN-Revision: 3813

17 years agoUpdated some autoconf/automake files
Matthias Braun [Fri, 30 Jun 2006 20:43:38 +0000 (20:43 +0000)]
Updated some autoconf/automake files

SVN-Revision: 3812

17 years agoMalformed UTF-8 sequences are no longer fatal
Christoph Sommer [Fri, 30 Jun 2006 15:31:02 +0000 (15:31 +0000)]
Malformed UTF-8 sequences are no longer fatal

SVN-Revision: 3811

17 years agoFixed some bonus2 levels, they are now fully playable
Arvid Norlander [Fri, 30 Jun 2006 15:23:30 +0000 (15:23 +0000)]
Fixed some bonus2 levels, they are now fully playable

SVN-Revision: 3810

17 years agoChanged two levels to new fortress music
Arvid Norlander [Fri, 30 Jun 2006 14:45:52 +0000 (14:45 +0000)]
Changed two levels to new fortress music

SVN-Revision: 3809

17 years agoWork on backflip Tux. Does not match our player Tux graphic, yet. For testing 48x48...
Stephen Groundwater [Fri, 30 Jun 2006 12:02:37 +0000 (12:02 +0000)]
Work on backflip Tux. Does not match our player Tux graphic, yet. For testing 48x48 graphic with a 32x32 hitbox.

SVN-Revision: 3808

17 years agoAmbient sound loops again.
Wolfgang Becker [Thu, 29 Jun 2006 23:44:39 +0000 (23:44 +0000)]
Ambient sound loops again.

SVN-Revision: 3807

17 years agoVillage level: Faster elevator, show switch's effect on screen.
Wolfgang Becker [Thu, 29 Jun 2006 14:23:23 +0000 (14:23 +0000)]
Village level: Faster elevator, show switch's effect on screen.

SVN-Revision: 3806

17 years agoCleaned up data/levels/world2/level5.stl
Arvid Norlander [Thu, 29 Jun 2006 11:35:33 +0000 (11:35 +0000)]
Cleaned up data/levels/world2/level5.stl

SVN-Revision: 3805

17 years agoAdding in the start of graphics and noise for the new backflip. These file are free...
Stephen Groundwater [Thu, 29 Jun 2006 03:23:24 +0000 (03:23 +0000)]
Adding in the start of graphics and noise for the new backflip. These file are free to be changed and or replaced, removed.

SVN-Revision: 3803

17 years agoMade SpriteParticle's action configurable
Christoph Sommer [Wed, 28 Jun 2006 23:45:55 +0000 (23:45 +0000)]
Made SpriteParticle's action configurable

SVN-Revision: 3802

17 years agoMade backflipping jump a little further /
Christoph Sommer [Wed, 28 Jun 2006 23:21:37 +0000 (23:21 +0000)]
Made backflipping jump a little further /
Tux loses Firetux status when backflipping

SVN-Revision: 3801

17 years agoAdded backflip action (no gfx yet) /
Christoph Sommer [Wed, 28 Jun 2006 22:31:07 +0000 (22:31 +0000)]
Added backflip action (no gfx yet) /
Major rework of Player class' input system and actions /
Some actions can now be triggered by scripts /
Modified squirrel addkey() to not end level /
Changed levels/world2/key1.stl to play new cheer action

SVN-Revision: 3800

17 years agoScripted objects now support 'set_solid(bool solid)' and 'is_solid()'.
Wolfgang Becker [Wed, 28 Jun 2006 14:36:11 +0000 (14:36 +0000)]
Scripted objects now support 'set_solid(bool solid)' and 'is_solid()'.
See levels/test/scriptdoor.stl for example.

SVN-Revision: 3799

17 years agotranslation of test levels is totally pointless
Matthias Braun [Wed, 28 Jun 2006 10:38:56 +0000 (10:38 +0000)]
translation of test levels is totally pointless

SVN-Revision: 3797

17 years agonew more usefull slope test level
Matthias Braun [Wed, 28 Jun 2006 10:38:39 +0000 (10:38 +0000)]
new more usefull slope test level

SVN-Revision: 3796

17 years agoFixed edge tiles, bg and other small issues in data/levels/world2/village.stl
Arvid Norlander [Wed, 28 Jun 2006 01:04:55 +0000 (01:04 +0000)]
Fixed edge tiles, bg and other small issues in data/levels/world2/village.stl

SVN-Revision: 3794

17 years agoFixed intro. Fade out worldmaps when sailing to other map.
Wolfgang Becker [Wed, 28 Jun 2006 00:22:05 +0000 (00:22 +0000)]
Fixed intro. Fade out worldmaps when sailing to other map.

SVN-Revision: 3793

17 years agoVillage level: Move camera to show the button if necessary.
Wolfgang Becker [Tue, 27 Jun 2006 23:20:37 +0000 (23:20 +0000)]
Village level: Move camera to show the button if necessary.

SVN-Revision: 3792

17 years agoUpdated data/credits.txt (Delta -> delta, and added myself to Swedish translation)
Arvid Norlander [Tue, 27 Jun 2006 23:19:43 +0000 (23:19 +0000)]
Updated data/credits.txt (Delta -> delta, and added myself to Swedish translation)

SVN-Revision: 3791

17 years agoMade Wind scriptable
Christoph Sommer [Tue, 27 Jun 2006 22:25:37 +0000 (22:25 +0000)]
Made Wind scriptable

SVN-Revision: 3790

17 years agoVisit to Nolok's sawmill is now mandatory.
Wolfgang Becker [Tue, 27 Jun 2006 17:32:28 +0000 (17:32 +0000)]
Visit to Nolok's sawmill is now mandatory.

SVN-Revision: 3788

17 years agoFixed unused variable, added some comments
Christoph Sommer [Tue, 27 Jun 2006 16:12:13 +0000 (16:12 +0000)]
Fixed unused variable, added some comments

SVN-Revision: 3786

17 years agoChanged door to only teleport Tux when he is standing in the doorway
Christoph Sommer [Tue, 27 Jun 2006 15:56:15 +0000 (15:56 +0000)]
Changed door to only teleport Tux when he is standing in the doorway

SVN-Revision: 3785

17 years agoNew forrest level.
Wolfgang Becker [Tue, 27 Jun 2006 15:52:05 +0000 (15:52 +0000)]
New forrest level.

SVN-Revision: 3784

17 years agoBrushed up level
Christoph Sommer [Tue, 27 Jun 2006 14:55:41 +0000 (14:55 +0000)]
Brushed up level

SVN-Revision: 3782

17 years agoWorld2 map cleanup. Working on layers to make the castle feel more natural. Tux now...
Stephen Groundwater [Tue, 27 Jun 2006 11:52:30 +0000 (11:52 +0000)]
World2 map cleanup. Working on layers to make the castle feel more natural. Tux now goes through the entrance gate, not over it. Changed the castle door to a leveldot, it now has a open/close state. More work still needed.

SVN-Revision: 3777

17 years agoFixed (fatal) compiler warnings on Windows
Christoph Sommer [Tue, 27 Jun 2006 11:08:42 +0000 (11:08 +0000)]
Fixed (fatal) compiler warnings on Windows

SVN-Revision: 3776

17 years agoChecked in small level conversion helper script
Christoph Sommer [Mon, 26 Jun 2006 22:54:26 +0000 (22:54 +0000)]
Checked in small level conversion helper script

SVN-Revision: 3774

17 years agoAnother forrest level.
Wolfgang Becker [Mon, 26 Jun 2006 22:20:51 +0000 (22:20 +0000)]
Another forrest level.

SVN-Revision: 3773

17 years agoUse findlocale by Adam D. Moss (http://icculus.org/~aspirin/findlocale/)
Wolfgang Becker [Mon, 26 Jun 2006 16:38:47 +0000 (16:38 +0000)]
Use findlocale by Adam D. Moss (icculus.org/~aspirin/findlocale/)
to determine language on all plattforms.

SVN-Revision: 3770

17 years agoFixed (all?) bonus2 levels
Arvid Norlander [Mon, 26 Jun 2006 15:45:33 +0000 (15:45 +0000)]
Fixed (all?) bonus2 levels

SVN-Revision: 3768

17 years agoRemoved debug doors from "Bonus Level" /
Christoph Sommer [Mon, 26 Jun 2006 15:37:24 +0000 (15:37 +0000)]
Removed debug doors from "Bonus Level" /
Moved water to FG layer in "Little Venice"

SVN-Revision: 3766

17 years agoFixed two other bonus2 levels... I hope there are noone left now
Arvid Norlander [Mon, 26 Jun 2006 15:08:55 +0000 (15:08 +0000)]
Fixed two other bonus2 levels... I hope there are noone left now

SVN-Revision: 3765

17 years agoTried fixing assert error on Windows
Christoph Sommer [Mon, 26 Jun 2006 14:21:57 +0000 (14:21 +0000)]
Tried fixing assert error on Windows

SVN-Revision: 3764

17 years agoFixed some broken bonus2 levels (again...)
Arvid Norlander [Mon, 26 Jun 2006 14:15:39 +0000 (14:15 +0000)]
Fixed some broken bonus2 levels (again...)

SVN-Revision: 3763

17 years agoFixed wrong path for music in data/levels/world2/level1.stl
Arvid Norlander [Mon, 26 Jun 2006 13:28:00 +0000 (13:28 +0000)]
Fixed wrong path for music in data/levels/world2/level1.stl

SVN-Revision: 3759

17 years agoWork done to world2 castle map, creating a layer so travel between levels looks more...
Stephen Groundwater [Mon, 26 Jun 2006 12:04:58 +0000 (12:04 +0000)]
Work done to world2 castle map, creating a layer so travel between levels looks more normal. Still wip.

SVN-Revision: 3757

17 years agoFixed wind (again)
Wolfgang Becker [Sun, 25 Jun 2006 17:46:27 +0000 (17:46 +0000)]
Fixed wind (again)

SVN-Revision: 3750

17 years agoChanged wind. Fixed some trees.
Wolfgang Becker [Sun, 25 Jun 2006 17:26:06 +0000 (17:26 +0000)]
Changed wind. Fixed some trees.

SVN-Revision: 3749

17 years agoChanging MS2 WM castle to better match Grumbel's castle theme screenshot from wiki...
Stephen Groundwater [Sun, 25 Jun 2006 17:20:21 +0000 (17:20 +0000)]
Changing MS2 WM castle to better match Grumbel's castle theme screenshot from wiki. Still very much WIP.

SVN-Revision: 3747

17 years agoUse condesed tile definition syntax for branches.
Wolfgang Becker [Sun, 25 Jun 2006 14:42:19 +0000 (14:42 +0000)]
Use condesed tile definition syntax for branches.

SVN-Revision: 3746

17 years agoFixed problem with Cloud particles popping out of view at screen edge
Christoph Sommer [Sun, 25 Jun 2006 14:14:33 +0000 (14:14 +0000)]
Fixed problem with Cloud particles popping out of view at screen edge

SVN-Revision: 3745

17 years agoInverted Wind particle's y-coordinate
Christoph Sommer [Sun, 25 Jun 2006 14:13:06 +0000 (14:13 +0000)]
Inverted Wind particle's y-coordinate

SVN-Revision: 3744

17 years agoFixed collision with unisold tiles.
Wolfgang Becker [Sun, 25 Jun 2006 14:11:58 +0000 (14:11 +0000)]
Fixed collision with unisold tiles.

SVN-Revision: 3743

17 years agoInverted Wind y-speed in levels
Christoph Sommer [Sun, 25 Jun 2006 13:37:50 +0000 (13:37 +0000)]
Inverted Wind y-speed in levels

SVN-Revision: 3742

17 years agoSwitched y coordinate of Physics class to be like all other y coordinates in SuperTux:
Christoph Sommer [Sun, 25 Jun 2006 13:32:44 +0000 (13:32 +0000)]
Switched y coordinate of Physics class to be like all other y coordinates in SuperTux:
positive y is down

SVN-Revision: 3741

17 years agoDoxyfile excludes squirrel directory
Christoph Sommer [Sun, 25 Jun 2006 13:30:50 +0000 (13:30 +0000)]
Doxyfile excludes squirrel directory

SVN-Revision: 3740

17 years agoinclude branch image, make new branch unisolid
Wolfgang Becker [Sun, 25 Jun 2006 13:17:34 +0000 (13:17 +0000)]
include branch image, make new branch unisolid

SVN-Revision: 3739

17 years agoUniversal branch.
Wolfgang Becker [Sun, 25 Jun 2006 13:00:18 +0000 (13:00 +0000)]
Universal branch.

SVN-Revision: 3738

17 years ago- print out some more usefull links
Ingo Ruhnke [Sun, 25 Jun 2006 02:37:45 +0000 (02:37 +0000)]
- print out some more usefull links

SVN-Revision: 3737

17 years agoChanged "Two Tiny Towers" to use "Dark Forest Keep" theme
Christoph Sommer [Sun, 25 Jun 2006 01:18:32 +0000 (01:18 +0000)]
Changed "Two Tiny Towers" to use "Dark Forest Keep" theme

SVN-Revision: 3736

17 years agoFixed some levels to use "mirrored pipe" tiles
Arvid Norlander [Sun, 25 Jun 2006 00:55:39 +0000 (00:55 +0000)]
Fixed some levels to use "mirrored pipe" tiles

SVN-Revision: 3734

17 years ago- added script that allows to upload files to the wiki from the shell
Ingo Ruhnke [Sun, 25 Jun 2006 00:49:48 +0000 (00:49 +0000)]
- added script that allows to upload files to the wiki from the shell

SVN-Revision: 3733

17 years agoAdded back tree in data/levels/bonus2/level19.stl
Arvid Norlander [Sun, 25 Jun 2006 00:29:32 +0000 (00:29 +0000)]
Added back tree in data/levels/bonus2/level19.stl

SVN-Revision: 3732

17 years agomore "Follow The Money" hints
Wolfgang Becker [Sun, 25 Jun 2006 00:29:21 +0000 (00:29 +0000)]
more "Follow The Money" hints

SVN-Revision: 3731

17 years agoFixed some branches.
Wolfgang Becker [Sun, 25 Jun 2006 00:05:30 +0000 (00:05 +0000)]
Fixed some branches.

SVN-Revision: 3730

17 years agoNew level 'Detour'. Mostly harmless.
Wolfgang Becker [Sat, 24 Jun 2006 23:40:11 +0000 (23:40 +0000)]
New level 'Detour'. Mostly harmless.

SVN-Revision: 3729

17 years agoFixed broken autoscroll in data/levels/bonus2/level2.stl and fixed ending in data...
Arvid Norlander [Sat, 24 Jun 2006 22:25:54 +0000 (22:25 +0000)]
Fixed broken autoscroll in data/levels/bonus2/level2.stl and fixed ending in data/levels/bonus2/level18.stl

SVN-Revision: 3728

17 years agoAdded "mirrored" versions of pipe ends
Arvid Norlander [Sat, 24 Jun 2006 21:26:18 +0000 (21:26 +0000)]
Added "mirrored" versions of pipe ends

SVN-Revision: 3727

17 years agoFixed darksnow and wrong edge tiles in some bonus2 levels.
Arvid Norlander [Sat, 24 Jun 2006 20:59:08 +0000 (20:59 +0000)]
Fixed darksnow and wrong edge tiles in some bonus2 levels.

SVN-Revision: 3726

17 years agoAdded some "wall" tiles for darksnow, removed tiles/darksnow/darksnow16.png as it...
Arvid Norlander [Sat, 24 Jun 2006 17:36:16 +0000 (17:36 +0000)]
Added some "wall" tiles for darksnow, removed tiles/darksnow/darksnow16.png as it is in tiles/darksnow/wall.png now

SVN-Revision: 3725

17 years agoCleaned up dark snow in several bonus1 levels (no bonus1 levels left to fix that...
Arvid Norlander [Sat, 24 Jun 2006 16:33:18 +0000 (16:33 +0000)]
Cleaned up dark snow in several bonus1 levels (no bonus1 levels left to fix that in). Also fixed edge of some normal snow in data/levels/bonus1/thompson-level1.stl and data/levels/bonus1/thompson-level2.stl

SVN-Revision: 3724

17 years agoCommitted sketch of "Two Tiny Towers"
Christoph Sommer [Sat, 24 Jun 2006 16:32:46 +0000 (16:32 +0000)]
Committed sketch of "Two Tiny Towers"

SVN-Revision: 3723

17 years agoAdded Swedish translations to supertux.desktop. Updated the english strings too after...
Arvid Norlander [Sat, 24 Jun 2006 14:42:04 +0000 (14:42 +0000)]
Added Swedish translations to supertux.desktop. Updated the english strings too after discussion in #supertux on IRC.

SVN-Revision: 3722

17 years agoUpdated svn:ignore (requested by sommer ;). Added svn:keywords "Id" to all *.cpp...
Arvid Norlander [Sat, 24 Jun 2006 13:27:29 +0000 (13:27 +0000)]
Updated svn:ignore (requested by sommer ;). Added svn:keywords "Id" to all *.cpp, *.hpp and *.h files (requested by sommer too)

SVN-Revision: 3719

17 years agoAdded the double sided darksnow tile to tiles.strf and changed a level to use it
Arvid Norlander [Sat, 24 Jun 2006 12:33:51 +0000 (12:33 +0000)]
Added the double sided darksnow tile to tiles.strf and changed a level to use it

SVN-Revision: 3717

17 years agoAdded a double sided darksnow tile.
Arvid Norlander [Sat, 24 Jun 2006 12:21:53 +0000 (12:21 +0000)]
Added a double sided darksnow tile.

SVN-Revision: 3716

17 years agoAdded tilegroups for snow and water paths in worldmap.strf
Arvid Norlander [Sat, 24 Jun 2006 11:54:34 +0000 (11:54 +0000)]
Added tilegroups for snow and water paths in worldmap.strf

SVN-Revision: 3715

17 years agoCleaned up data/images/tiles/darksnow/darksnow14.png.
Arvid Norlander [Sat, 24 Jun 2006 11:09:06 +0000 (11:09 +0000)]
Cleaned up data/images/tiles/darksnow/darksnow14.png.

SVN-Revision: 3714

17 years agoMore world2 map cleanup
Stephen Groundwater [Sat, 24 Jun 2006 10:50:38 +0000 (10:50 +0000)]
More world2 map cleanup

SVN-Revision: 3713

17 years agoFixed edge tiles of some cave levels (that use dark snow) in world1.
Arvid Norlander [Sat, 24 Jun 2006 10:48:43 +0000 (10:48 +0000)]
Fixed edge tiles of some cave levels (that use dark snow) in world1.
Editor: Changed to use tabs for indention in supertux-editor/LevelObjects/Tilemap.cs (most, but not all of the file already did that).

SVN-Revision: 3712

17 years agoFixed edge tiles of some cave levels (that use dark snow) in world1.
Arvid Norlander [Sat, 24 Jun 2006 09:36:44 +0000 (09:36 +0000)]
Fixed edge tiles of some cave levels (that use dark snow) in world1.

SVN-Revision: 3710

17 years agoFixed wrong "top-edge" tiles in data/levels/bonus2/level11.stl ("The long cave")
Arvid Norlander [Sat, 24 Jun 2006 09:18:28 +0000 (09:18 +0000)]
Fixed wrong "top-edge" tiles in data/levels/bonus2/level11.stl ("The long cave")

SVN-Revision: 3709

17 years agoUpdated (but still not finished) data/levels/world2/airkey.stl
Arvid Norlander [Fri, 23 Jun 2006 20:01:18 +0000 (20:01 +0000)]
Updated (but still not finished) data/levels/world2/airkey.stl

SVN-Revision: 3708

17 years agoFixed background and sound paths in world2/forest1-grumbel.stl. They were broken.
Arvid Norlander [Fri, 23 Jun 2006 19:55:34 +0000 (19:55 +0000)]
Fixed background and sound paths in world2/forest1-grumbel.stl. They were broken.

SVN-Revision: 3707

17 years agoAdded (partial) swedish translations for the bonus1 island.
Arvid Norlander [Fri, 23 Jun 2006 19:24:07 +0000 (19:24 +0000)]
Added (partial) swedish translations for the bonus1 island.

SVN-Revision: 3706

17 years agoadded Christoph to level design credits as well
Marek Moeckel [Fri, 23 Jun 2006 18:22:07 +0000 (18:22 +0000)]
added Christoph to level design credits as well

SVN-Revision: 3705

17 years agoChanged my email to use (at) instead of @ in AUTHORS to prevent spam.
Arvid Norlander [Fri, 23 Jun 2006 18:04:56 +0000 (18:04 +0000)]
Changed my email to use (at) instead of @ in AUTHORS to prevent spam.

SVN-Revision: 3704

17 years agoUpdated Swedish translations.
Arvid Norlander [Fri, 23 Jun 2006 17:39:34 +0000 (17:39 +0000)]
Updated Swedish translations.

SVN-Revision: 3703

17 years agoChanged credits to include Delta for programming/level design and AnMaster for Swedis...
Stephen Groundwater [Fri, 23 Jun 2006 17:25:52 +0000 (17:25 +0000)]
Changed credits to include Delta for programming/level design and AnMaster for Swedish translation

SVN-Revision: 3702

17 years agoAdding Slovenian translation. Thanks and credit go to Marko Burjek.
Stephen Groundwater [Fri, 23 Jun 2006 16:08:56 +0000 (16:08 +0000)]
Adding Slovenian translation. Thanks and credit go to Marko Burjek.

SVN-Revision: 3700

17 years agoApplied AnMaster's patch for editor cleanup related to powerups, workaround for some...
Stephen Groundwater [Fri, 23 Jun 2006 14:27:18 +0000 (14:27 +0000)]
Applied AnMaster's patch for editor cleanup related to powerups, workaround for some problems in the editor. Fixed editor layout, several of the trees were wrong. Reorderd the tiles inside misc. Reorderd pole to be simpler to use.

SVN-Revision: 3699

17 years agoAdjusted light forest water's edge WM tiles to better match feel of the game.
Stephen Groundwater [Fri, 23 Jun 2006 14:06:45 +0000 (14:06 +0000)]
Adjusted light forest water's edge WM tiles to better match feel of the game.

SVN-Revision: 3698