supertux.git
9 years agoPrint some debug info for the created SDL_Renderer
Ingo Ruhnke [Wed, 30 Jul 2014 20:11:37 +0000 (22:11 +0200)]
Print some debug info for the created SDL_Renderer

9 years agoRemoved unused GUI classes Button and ButtonGroup
Ingo Ruhnke [Wed, 30 Jul 2014 18:55:31 +0000 (20:55 +0200)]
Removed unused GUI classes Button and ButtonGroup

9 years agoFixed text input in console, console itself doesn't handle unicode correctly, so...
Ingo Ruhnke [Wed, 30 Jul 2014 18:43:16 +0000 (20:43 +0200)]
Fixed text input in console, console itself doesn't handle unicode correctly, so weird stuff happens when pressing umlauts

9 years agoFixed crash when enabling console
Ingo Ruhnke [Wed, 30 Jul 2014 18:32:30 +0000 (20:32 +0200)]
Fixed crash when enabling console

9 years agoHooked up window resize event (not yet implemented in Renderer)
Ingo Ruhnke [Wed, 30 Jul 2014 18:25:46 +0000 (20:25 +0200)]
Hooked up window resize event (not yet implemented in Renderer)

9 years agoImplemented set_gamma()
Ingo Ruhnke [Wed, 30 Jul 2014 18:20:51 +0000 (20:20 +0200)]
Implemented set_gamma()

9 years agoUse fullscreen and resolution config in SDLRenderer
Ingo Ruhnke [Wed, 30 Jul 2014 17:58:17 +0000 (19:58 +0200)]
Use fullscreen and resolution config in SDLRenderer

9 years agoRemoved OLD_SDL1 software rendering code from SDL_Renderer
Ingo Ruhnke [Wed, 30 Jul 2014 17:57:56 +0000 (19:57 +0200)]
Removed OLD_SDL1 software rendering code from SDL_Renderer

9 years agoRemoved lots of OLD_SDL1 software rendering code from SDLTexture
Ingo Ruhnke [Wed, 30 Jul 2014 17:48:00 +0000 (19:48 +0200)]
Removed lots of OLD_SDL1 software rendering code from SDLTexture

9 years agoRemoved some OLD_SDL1 code
Ingo Ruhnke [Wed, 30 Jul 2014 17:44:43 +0000 (19:44 +0200)]
Removed some OLD_SDL1 code

9 years agoFixed black borders in GL renderer
Ingo Ruhnke [Wed, 30 Jul 2014 17:38:33 +0000 (19:38 +0200)]
Fixed black borders in GL renderer

9 years agoRemoved unused SDL_Surface* screen; from GLLightmap
Ingo Ruhnke [Wed, 30 Jul 2014 17:37:52 +0000 (19:37 +0200)]
Removed unused SDL_Surface* screen; from GLLightmap

9 years agoFixed radius calculation for rounded rectangles
Ingo Ruhnke [Wed, 30 Jul 2014 16:58:52 +0000 (18:58 +0200)]
Fixed radius calculation for rounded rectangles

9 years agoFixed OpenGL renderer, starts now up and game seems playable
Ingo Ruhnke [Wed, 30 Jul 2014 16:57:03 +0000 (18:57 +0200)]
Fixed OpenGL renderer, starts now up and game seems playable

9 years agoImplemented support for rounded rectangles
Ingo Ruhnke [Wed, 30 Jul 2014 16:43:17 +0000 (18:43 +0200)]
Implemented support for rounded rectangles

9 years agoImplemented SDLRenderer::do_take_screenshot()
Ingo Ruhnke [Wed, 30 Jul 2014 06:02:57 +0000 (08:02 +0200)]
Implemented SDLRenderer::do_take_screenshot()

9 years agoImplemented horizontal flipping in SDLRenderer
Ingo Ruhnke [Wed, 30 Jul 2014 05:52:57 +0000 (07:52 +0200)]
Implemented horizontal flipping in SDLRenderer

9 years agoImplemented SDLRenderer::draw_inverse_ellipse()
Ingo Ruhnke [Wed, 30 Jul 2014 05:31:13 +0000 (07:31 +0200)]
Implemented SDLRenderer::draw_inverse_ellipse()

9 years agoMore .gitignore
Ingo Ruhnke [Wed, 30 Jul 2014 04:12:35 +0000 (06:12 +0200)]
More .gitignore

9 years agoImplemented basic rendering operations, game is now playable again, rounded rectangle...
Ingo Ruhnke [Wed, 30 Jul 2014 04:12:13 +0000 (06:12 +0200)]
Implemented basic rendering operations, game is now playable again, rounded rectangles and other details still missing or broken

9 years agoRemoved unused "void Renderer::draw_text(const DrawingRequest& request);"
Ingo Ruhnke [Wed, 30 Jul 2014 04:09:47 +0000 (06:09 +0200)]
Removed unused "void Renderer::draw_text(const DrawingRequest& request);"

9 years agoAdded -Wno-unused-parameter to disable annoying compiler warning
Ingo Ruhnke [Wed, 30 Jul 2014 03:11:25 +0000 (05:11 +0200)]
Added -Wno-unused-parameter to disable annoying compiler warning

9 years agoDisabled some more code, game now starts up and plays music, no graphics yet, just...
Ingo Ruhnke [Wed, 30 Jul 2014 03:10:28 +0000 (05:10 +0200)]
Disabled some more code, game now starts up and plays music, no graphics yet, just a black screen

9 years agoMade code compile, not work, with SDL2, old code that needs work is disabled and...
Ingo Ruhnke [Wed, 30 Jul 2014 01:28:59 +0000 (03:28 +0200)]
Made code compile, not work, with SDL2, old code that needs work is disabled and marked with "#ifdef OLD_SDL1"

9 years agoAdAdded check for SDL2 to CMake
Ingo Ruhnke [Wed, 30 Jul 2014 01:11:37 +0000 (03:11 +0200)]
AdAdded check for SDL2 to CMake

9 years agoFixed SDL2 include, should just be SDL.h
Ingo Ruhnke [Wed, 30 Jul 2014 01:11:21 +0000 (03:11 +0200)]
Fixed SDL2 include, should just be SDL.h

9 years agoPurged SDL2 source code from the sourcetree, it's not needed
Ingo Ruhnke [Wed, 30 Jul 2014 01:09:45 +0000 (03:09 +0200)]
Purged SDL2 source code from the sourcetree, it's not needed

10 years agoMore fixes, down to 4 errors
Tobias Markus [Mon, 12 May 2014 11:12:17 +0000 (13:12 +0200)]
More fixes, down to 4 errors

10 years agoMore fixes, SetAlpha problems remaining
Tobias Markus [Mon, 12 May 2014 11:02:03 +0000 (13:02 +0200)]
More fixes, SetAlpha problems remaining

10 years agoMore fixes
Tobias Markus [Mon, 12 May 2014 10:51:48 +0000 (12:51 +0200)]
More fixes

10 years agoMore SDL2 fixes
Tobias Markus [Mon, 12 May 2014 10:38:27 +0000 (12:38 +0200)]
More SDL2 fixes

10 years agoFixing a few compiler errors, thanks to bluescreen_avenger at verizon dot net
Tobias Markus [Mon, 12 May 2014 10:20:49 +0000 (12:20 +0200)]
Fixing a few compiler errors, thanks to bluescreen_avenger at verizon dot net

10 years agoUpdate to SDL version 2.0.1
Tobias Markus [Fri, 24 Jan 2014 21:55:45 +0000 (22:55 +0100)]
Update to SDL version 2.0.1

10 years agoLower savebell sound for bigger bell
Tobias Markus [Fri, 24 Jan 2014 00:07:59 +0000 (01:07 +0100)]
Lower savebell sound for bigger bell

10 years agoChange email address in SuperTux.appdata.xml file
Tobias Markus [Thu, 23 Jan 2014 00:33:35 +0000 (01:33 +0100)]
Change email address in SuperTux.appdata.xml file

10 years agoAdd appdata
Benjamin Leduc [Thu, 23 Jan 2014 00:00:12 +0000 (01:00 +0100)]
Add appdata

10 years agoZvNjGB4k
Benjamin Leduc [Mon, 13 Jan 2014 22:04:09 +0000 (23:04 +0100)]
ZvNjGB4k

10 years agoDecreasing egg animation speed by 5 fps in order for it to look more like an egg
Tobias Markus [Wed, 8 Jan 2014 23:06:45 +0000 (00:06 +0100)]
Decreasing egg animation speed by 5 fps in order for it to look more like an egg

10 years agoRevert "Speed improvement: Moving check online to different thread"
LMH [Fri, 3 Jan 2014 17:24:43 +0000 (07:24 -1000)]
Revert "Speed improvement: Moving check online to different thread"

Temporarily reverting changes to addon_menu.cpp until they can be built on platforms other than OS X Mavericks.

This reverts commit 6d4d72e1670b7661049efdb378056b3a4333b467.

10 years agoTransation update
Benjamin Leduc [Thu, 2 Jan 2014 17:21:30 +0000 (18:21 +0100)]
Transation update

10 years agoAdded a dead_script to ghosttree so that issue #34 could be closed
LMH [Sun, 29 Dec 2013 03:32:20 +0000 (17:32 -1000)]
Added a dead_script to ghosttree so that issue #34 could be closed

10 years agoRenamed some variables for rusty_trampoline since the build process for Windows canno...
LMH [Sun, 29 Dec 2013 02:55:15 +0000 (16:55 -1000)]
Renamed some variables for rusty_trampoline since the build process for Windows cannot figure out namespaces and otherwise fails, resolves issue 33

10 years agocopyright update-2
SuperMAT [Mon, 23 Dec 2013 16:30:34 +0000 (17:30 +0100)]
copyright update-2

10 years agocopyright update
SuperMAT [Mon, 23 Dec 2013 16:26:29 +0000 (17:26 +0100)]
copyright update

10 years agocredits update-2
Benjamin Leduc [Thu, 19 Dec 2013 23:35:57 +0000 (00:35 +0100)]
credits update-2

10 years agocredits update
Benjamin Leduc [Thu, 19 Dec 2013 16:57:22 +0000 (17:57 +0100)]
credits update

10 years agoWIP improvement: Egg powerup rotation
Tobias Markus [Tue, 17 Dec 2013 14:52:54 +0000 (15:52 +0100)]
WIP improvement: Egg powerup rotation

10 years agotrouble in coding-UTF-8
Benjamin Leduc [Tue, 17 Dec 2013 16:23:23 +0000 (17:23 +0100)]
trouble in coding-UTF-8

10 years agotrouble in coding-UTF-8
Benjamin Leduc [Tue, 17 Dec 2013 16:21:34 +0000 (17:21 +0100)]
trouble in coding-UTF-8

10 years agotrouble in coding
Benjamin Leduc [Tue, 17 Dec 2013 15:33:45 +0000 (16:33 +0100)]
trouble in coding

10 years agoTinygettext little hack
Benjamin Leduc [Tue, 17 Dec 2013 14:33:04 +0000 (15:33 +0100)]
Tinygettext little hack

10 years ago=Languages upgrade
Benjamin Leduc [Tue, 17 Dec 2013 13:37:38 +0000 (14:37 +0100)]
=Languages upgrade

10 years agoUsing filename instead of author and level name
Tobias Markus [Mon, 16 Dec 2013 00:22:34 +0000 (01:22 +0100)]
Using filename instead of author and level name

10 years agoShowing git commit hash in title bar instead of svn version
Tobias Markus [Mon, 16 Dec 2013 00:01:58 +0000 (01:01 +0100)]
Showing git commit hash in title bar instead of svn version

10 years agoAdding level author and name to level license warning
Tobias Markus [Sun, 15 Dec 2013 21:38:06 +0000 (22:38 +0100)]
Adding level author and name to level license warning

10 years agoAdding current level name and author to badguy warning
Tobias Markus [Sun, 15 Dec 2013 20:58:50 +0000 (21:58 +0100)]
Adding current level name and author to badguy warning

10 years agoSpeed improvement: Moving check online to different thread
Tobias Markus [Sun, 15 Dec 2013 20:24:37 +0000 (21:24 +0100)]
Speed improvement: Moving check online to different thread

10 years agoDon't count angrystone in level stats
Tobias Markus [Mon, 9 Dec 2013 14:04:25 +0000 (15:04 +0100)]
Don't count angrystone in level stats
Formatting update for molerock

10 years agoUpdate OS X Info.plist to newer identifier and 0.3.4-GIT
SuperMAT [Sat, 23 Nov 2013 14:49:56 +0000 (15:49 +0100)]
Update OS X Info.plist to newer identifier and 0.3.4-GIT

10 years agoAllow OS X users to remove SuperTux using Launchpad
SuperMAT [Sat, 23 Nov 2013 14:11:07 +0000 (15:11 +0100)]
Allow OS X users to remove SuperTux using Launchpad

10 years ago=Language and font update
Benjamin Leduc [Sat, 16 Nov 2013 20:37:40 +0000 (21:37 +0100)]
=Language and font update

10 years agoFixing compiler errors on Mavericks (not sure if those appeared for everyone)
Tobias Markus [Mon, 11 Nov 2013 14:51:59 +0000 (15:51 +0100)]
Fixing compiler errors on Mavericks (not sure if those appeared for everyone)

10 years agoTraditional chiness pictograms addition
Benjamin Leduc [Sun, 10 Nov 2013 21:18:29 +0000 (22:18 +0100)]
Traditional chiness pictograms addition

10 years agoSome minor code cleanup resulting from a user running code through cppcheck, mostly...
LMH [Thu, 7 Nov 2013 00:12:19 +0000 (14:12 -1000)]
Some minor code cleanup resulting from a user running code through cppcheck, mostly removal of redundant code

More info on fan forum: http://forum.freegamedev.net/viewtopic.php?f=68&t=5048

10 years agoChanges to gitignore to make working with translations from Transifex easier
LMH [Thu, 7 Nov 2013 00:06:33 +0000 (14:06 -1000)]
Changes to gitignore to make working with translations from Transifex easier

10 years agoDon't resurrect zeekling when colliding after squished
Tobias Markus [Tue, 5 Nov 2013 17:34:10 +0000 (18:34 +0100)]
Don't resurrect zeekling when colliding after squished

10 years agofixed forest slop tiling issues bug#73
CT. da'Bomb [Mon, 4 Nov 2013 21:06:26 +0000 (15:06 -0600)]
fixed forest slop tiling issues bug#73

10 years agoDo not resurrect squished bouncing snowball when colliding with badguy or tile
Tobias Markus [Mon, 4 Nov 2013 20:15:27 +0000 (21:15 +0100)]
Do not resurrect squished bouncing snowball when colliding with badguy or tile

10 years agoFixing SuperTux crashes when compiled on Mac OS X 10.9
Tobias Markus [Fri, 1 Nov 2013 16:31:17 +0000 (17:31 +0100)]
Fixing SuperTux crashes when compiled on Mac OS X 10.9

10 years agoFixing some more compiler errors in Maverick
Tobias Markus [Mon, 28 Oct 2013 23:50:04 +0000 (00:50 +0100)]
Fixing some more compiler errors in Maverick

10 years agoFixing variable warnings in mrtree.cpp
Tobias Markus [Mon, 28 Oct 2013 13:05:49 +0000 (14:05 +0100)]
Fixing variable warnings in mrtree.cpp

10 years agoInform players of coin cost to use checkpoints, fixes issue #30
LMH [Mon, 28 Oct 2013 02:06:07 +0000 (16:06 -1000)]
Inform players of coin cost to use checkpoints, fixes issue #30

10 years agoTweak to allow MinGW to compile, issues #26 & 27
LMH [Mon, 28 Oct 2013 01:52:04 +0000 (15:52 -1000)]
Tweak to allow MinGW to compile, issues #26 & 27

10 years agoDevanagari upgrade
Benjamin Leduc [Tue, 22 Oct 2013 16:00:57 +0000 (18:00 +0200)]
Devanagari upgrade

10 years agoDevanagari upgrade
Benjamin Leduc [Tue, 22 Oct 2013 15:56:03 +0000 (17:56 +0200)]
Devanagari upgrade

10 years agoLanguage update
Benjamin Leduc [Mon, 21 Oct 2013 14:50:31 +0000 (16:50 +0200)]
Language update

10 years agoMove falling badguys to LAYER_FALLING (= 500), fixes bug 1033
Tobias Markus [Sun, 13 Oct 2013 20:31:53 +0000 (22:31 +0200)]
Move falling badguys to LAYER_FALLING (= 500), fixes bug 1033

10 years agoNit: typo
Tobias Markus [Sun, 13 Oct 2013 19:51:33 +0000 (21:51 +0200)]
Nit: typo

10 years agoTranslation updates
Benjamin Leduc [Sun, 13 Oct 2013 17:21:16 +0000 (19:21 +0200)]
Translation updates

10 years agoCredits fix
Tobias Markus [Sun, 13 Oct 2013 13:47:58 +0000 (15:47 +0200)]
Credits fix

10 years agoTranslation updates
Benjamin Leduc [Sun, 13 Oct 2013 13:24:24 +0000 (15:24 +0200)]
Translation updates

10 years agoBelarusian translation and font
Benjamin Leduc [Sun, 13 Oct 2013 13:04:57 +0000 (15:04 +0200)]
Belarusian translation and font

10 years agoRevert "Belarusian translation and font" due to startup crash
Tobias Markus [Sun, 13 Oct 2013 12:41:18 +0000 (14:41 +0200)]
Revert "Belarusian translation and font" due to startup crash

This reverts commit 3d651002237c7b789cbd3dc6615a5979863220a8.

10 years agoBelarusian translation and font
Benjamin Leduc [Sun, 13 Oct 2013 12:33:20 +0000 (14:33 +0200)]
Belarusian translation and font

10 years agoHaywire not moving when jumping on it after freezing
Tobias Markus [Sun, 13 Oct 2013 12:14:29 +0000 (14:14 +0200)]
Haywire not moving when jumping on it after freezing

10 years agodevanagari font basic support
Benjamin Leduc [Wed, 9 Oct 2013 12:45:30 +0000 (14:45 +0200)]
devanagari font basic support

10 years agoforgoten files for greek support
Benjamin Leduc [Tue, 8 Oct 2013 13:20:44 +0000 (15:20 +0200)]
forgoten files for greek support

10 years agotranslation update and addition
Benjamin Leduc [Tue, 8 Oct 2013 12:30:51 +0000 (14:30 +0200)]
translation update and addition

10 years agoaddition of greek font
Benjamin Leduc [Tue, 8 Oct 2013 12:12:18 +0000 (14:12 +0200)]
addition of greek font

10 years agoKeep dead Tux small, resolves bug#638 and issue#5
LMH [Wed, 2 Oct 2013 22:53:24 +0000 (12:53 -1000)]
Keep dead Tux small, resolves bug#638 and issue#5

10 years agoMore options for narrow snow tiles, bug# 1029.
LMH [Wed, 2 Oct 2013 20:12:00 +0000 (10:12 -1000)]
More options for narrow snow tiles, bug# 1029.
Also used new tiles to make secret area in level "Entrance to the Cave" closer to its original form.
In addition, removed trailing whitespace from tiles.strf

10 years agoAdded several OS-specific rules to .gitignore
LMH [Wed, 2 Oct 2013 19:49:31 +0000 (09:49 -1000)]
Added several OS-specific rules to .gitignore

10 years agoMore effective method of freeing tilesets
Tobias Markus [Sat, 28 Sep 2013 21:13:49 +0000 (23:13 +0200)]
More effective method of freeing tilesets

10 years agoIssue 952: Unloading/freeing all tilesets prior to shutdown
Tobias Markus [Fri, 27 Sep 2013 16:48:49 +0000 (18:48 +0200)]
Issue 952: Unloading/freeing all tilesets prior to shutdown

10 years agoChanged the draw layer of coins from LAYER_TILES to LAYER_OBJECTS - 1 (slightly behin...
LMH [Wed, 25 Sep 2013 20:33:05 +0000 (10:33 -1000)]
Changed the draw layer of coins from LAYER_TILES to LAYER_OBJECTS - 1 (slightly behind other objects such as badguys)

10 years agoFixed a background flaw in 'The Escape'
LMH [Wed, 25 Sep 2013 20:30:54 +0000 (10:30 -1000)]
Fixed a background flaw in 'The Escape'

10 years agoWhen creating a brick object to handle tiles with attribute brick the iced image...
Wolfgang Becker [Sun, 22 Sep 2013 00:07:06 +0000 (02:07 +0200)]
When creating a brick object to handle tiles with attribute brick the iced image is used for icy variant of the tiles (ID 78 and 105).

10 years agoUpdated translations
Benjamin Leduc [Fri, 20 Sep 2013 22:30:53 +0000 (00:30 +0200)]
Updated translations

10 years agoNew sounds: cracking, icecrash, pop, and sizzle.
LMH [Tue, 17 Sep 2013 06:33:03 +0000 (20:33 -1000)]
New sounds: cracking, icecrash, pop, and sizzle.

Also changed code to make use of them:
stalactite- cracking when disturbed, icecrash when hits, sizzle when hit with fire.
explosion(short_fuse)- firecracker instead of explosion.
snowman- pop when head comes off.
flame, iceflame, livefire, weak_block- sizzle when hit by bullet.

10 years agoSnowman enhancements: dead-script is passed to snowball, fireballs only kill body...
LMH [Sun, 15 Sep 2013 22:08:15 +0000 (12:08 -1000)]
Snowman enhancements: dead-script is passed to snowball, fireballs only kill body, and jumping on produces a sound.

TODO: the sounds used here should be changed, consider them placeholders.