supertux.git
21 years agoRemove particles when they get off the screen.
Ricardo Cruz [Fri, 17 Sep 2004 12:41:52 +0000 (12:41 +0000)]
Remove particles when they get off the screen.
Let time_left be defined for 0 to let particles alive until they get off the screen.

SVN-Revision: 1938

21 years agoAdded Total to statistics.
Ricardo Cruz [Fri, 17 Sep 2004 12:22:40 +0000 (12:22 +0000)]
Added Total to statistics.
Changes stuff that keeps track.
Bug: percentage on draw_message_info() ain't working well.

SVN-Revision: 1937

21 years agodon't loose a life when using the "kill" cheat
Marek Moeckel [Fri, 17 Sep 2004 11:40:10 +0000 (11:40 +0000)]
don't loose a life when using the "kill" cheat

SVN-Revision: 1936

21 years agoadded a flapping test parcours, try it!
Marek Moeckel [Fri, 17 Sep 2004 11:28:56 +0000 (11:28 +0000)]
added a flapping test parcours, try it!

SVN-Revision: 1935

21 years agoreplaced double jumping with flapping
Marek Moeckel [Thu, 16 Sep 2004 23:26:26 +0000 (23:26 +0000)]
replaced double jumping with flapping

SVN-Revision: 1934

21 years agojust changed tabs for spaces :)
Marek Moeckel [Thu, 16 Sep 2004 20:58:41 +0000 (20:58 +0000)]
just changed tabs for spaces :)

SVN-Revision: 1933

21 years agoplay jump sound again when double jumping
Marek Moeckel [Thu, 16 Sep 2004 20:48:09 +0000 (20:48 +0000)]
play jump sound again when double jumping
(the double jump should probably get an extra sound effect)

SVN-Revision: 1932

21 years agoSetup-ed fire works for open air levels.
Ricardo Cruz [Thu, 16 Sep 2004 18:59:06 +0000 (18:59 +0000)]
Setup-ed fire works for open air levels.

SVN-Revision: 1931

21 years agoInfo about (end-sequence-animation "")
Ricardo Cruz [Thu, 16 Sep 2004 18:56:36 +0000 (18:56 +0000)]
Info about (end-sequence-animation "")

SVN-Revision: 1930

21 years agoAdded support for setting up end sequence animations on levels.
Ricardo Cruz [Thu, 16 Sep 2004 18:56:09 +0000 (18:56 +0000)]
Added support for setting up end sequence animations on levels.
Tag: (end-sequence-animation "fireworks")
fireworks is only supported currently.

SVN-Revision: 1929

21 years agoImproved layout of statistics displaying.
Ricardo Cruz [Thu, 16 Sep 2004 18:16:16 +0000 (18:16 +0000)]
Improved layout of statistics displaying.

SVN-Revision: 1928

21 years agoChanged behavior of centered text drawing and added right allignment, as well.
Ricardo Cruz [Thu, 16 Sep 2004 15:04:18 +0000 (15:04 +0000)]
Changed behavior of centered text drawing and added right allignment, as well.
Added a new allignment argument for draw_text(). draw_text_center() is draw_text() with CENTER_ALLIGN in point Vector(screen->w/2, ...).

SVN-Revision: 1927

21 years agoAdded a "gotoend" cheat to put Tux near the end of the level.
Ricardo Cruz [Thu, 16 Sep 2004 11:56:39 +0000 (11:56 +0000)]
Added a "gotoend" cheat to put Tux near the end of the level.
Also improved the pause hack.

SVN-Revision: 1926

21 years agoFixed draw_part() when alpha != 255.
Ricardo Cruz [Thu, 16 Sep 2004 11:26:14 +0000 (11:26 +0000)]
Fixed draw_part() when alpha != 255.
This fixes the displaying of level statistics.

SVN-Revision: 1925

21 years agodisabled hovering by default (needs tweaking!)
Marek Moeckel [Wed, 15 Sep 2004 22:39:24 +0000 (22:39 +0000)]
disabled hovering by default (needs tweaking!)
added cheat code "hover" to toggle hovering on/off

SVN-Revision: 1924

21 years agoUpdate translation files.
Ricardo Cruz [Wed, 15 Sep 2004 22:12:48 +0000 (22:12 +0000)]
Update translation files.
Translated Portuguese.

SVN-Revision: 1923

21 years agoForgot to make this translatable.
Ricardo Cruz [Wed, 15 Sep 2004 22:12:00 +0000 (22:12 +0000)]
Forgot to make this translatable.

SVN-Revision: 1922

21 years agoAdded drawing of statistics on levels messages and game over.
Ricardo Cruz [Wed, 15 Sep 2004 21:59:30 +0000 (21:59 +0000)]
Added drawing of statistics on levels messages and game over.
Also fixed a couple of things on statistics.

SVN-Revision: 1921

21 years agoadded two new cheat codes:
Marek Moeckel [Wed, 15 Sep 2004 21:38:49 +0000 (21:38 +0000)]
added two new cheat codes:
"shrink" lets Tux react like being hit by an enemy
"kill" kills Tux (useful if stuck in an unfinished level)

SVN-Revision: 1920

21 years agoAdded a Jump 'n Bump like way to show statistics.
Ricardo Cruz [Wed, 15 Sep 2004 18:49:24 +0000 (18:49 +0000)]
Added a Jump 'n Bump like way to show statistics.

It won't work on SDL mode, cause of a bug in draw_part(). I'll have a look at this.

SVN-Revision: 1919

21 years agoAdded an alpha argument for drawing fonts.
Ricardo Cruz [Wed, 15 Sep 2004 18:47:45 +0000 (18:47 +0000)]
Added an alpha argument for drawing fonts.

SVN-Revision: 1918

21 years agoimplemented double jump (press up again while jumping) and hovering (press and hold...
Marek Moeckel [Wed, 15 Sep 2004 15:15:25 +0000 (15:15 +0000)]
implemented double jump (press up again while jumping) and hovering (press and hold up while falling down)
both need some tweaking (especially when jumping off enemies) and should of course be triggered by special items in the final game

SVN-Revision: 1917

21 years agoMade statistics to keep track of also: bad guys squished, shots, time needed and...
Ricardo Cruz [Wed, 15 Sep 2004 11:50:31 +0000 (11:50 +0000)]
Made statistics to keep track of also: bad guys squished, shots, time needed and jumps number.
Also print in the worldmap a message to show the maximum level's score. This is temporary and will be replaced with a better info text.

SVN-Revision: 1916

21 years agoDon't forget to include extro-bonus.txt.
Ricardo Cruz [Wed, 15 Sep 2004 10:43:19 +0000 (10:43 +0000)]
Don't forget to include extro-bonus.txt.

SVN-Revision: 1915

21 years agoUpdated Portuguese translation.
Ricardo Cruz [Wed, 15 Sep 2004 10:41:27 +0000 (10:41 +0000)]
Updated Portuguese translation.

SVN-Revision: 1914

21 years agoBug fix: files were not listed correctly, so 'make update-po' was not working.
Ricardo Cruz [Tue, 14 Sep 2004 22:59:55 +0000 (22:59 +0000)]
Bug fix: files were not listed correctly, so 'make update-po' was not working.
Also, updated POs.

SVN-Revision: 1913

21 years agoOoops, forgot to upload the actual Statistics implementation.
Ricardo Cruz [Tue, 14 Sep 2004 22:31:46 +0000 (22:31 +0000)]
Ooops, forgot to upload the actual Statistics implementation.

SVN-Revision: 1912

21 years agoImplemented a statistics system. I believe this feature was originally requested...
Ricardo Cruz [Tue, 14 Sep 2004 22:26:23 +0000 (22:26 +0000)]
Implemented a statistics system. I believe this feature was originally requested by Ryan and the aim is to provide more replay value.
Currently, it just keeps track of score. In future, it could keep track of other things like: min number of jumps, max number of enemies killed, min number of shots, min time needed, etc.
When a better value is reached after playing the level again, it is replaced in the old statistics.
Worldmap is the one in charge for saving statistics.

TODO: draw current score and other stats of the current level in world map. I am thinking in drawing it in the Jump'n Bump way, that is using fade on text.

I had to use LispWriter when saving a slot.

SVN-Revision: 1911

21 years agoadded extro-bonus.txt to HEAD
Marek Moeckel [Tue, 14 Sep 2004 20:50:02 +0000 (20:50 +0000)]
added extro-bonus.txt to HEAD
added Torfi's last name to level descriptions

SVN-Revision: 1910

21 years agoadded lava to level26
Marek Moeckel [Tue, 14 Sep 2004 19:07:31 +0000 (19:07 +0000)]
added lava to level26

SVN-Revision: 1909

21 years agoWhen typying 'lifeup' pause is triggered (cause of the last 'p'). Made a work around...
Ricardo Cruz [Tue, 14 Sep 2004 10:40:28 +0000 (10:40 +0000)]
When typying 'lifeup' pause is triggered (cause of the last 'p'). Made a work around to fix that.

SVN-Revision: 1908

21 years agoMr. Ice Block can now break power up boxes as well as crafts.
Ricardo Cruz [Tue, 14 Sep 2004 10:39:32 +0000 (10:39 +0000)]
Mr. Ice Block can now break power up boxes as well as crafts.

SVN-Revision: 1907

21 years agoMade code using fireworks sound effect.
Ricardo Cruz [Tue, 14 Sep 2004 10:27:05 +0000 (10:27 +0000)]
Made code using fireworks sound effect.
Also improved Particles: it now has acceleration and knows the difference of X and Y.

SVN-Revision: 1906

21 years agoAdded a fireworks sound effect.
Ricardo Cruz [Tue, 14 Sep 2004 10:25:15 +0000 (10:25 +0000)]
Added a fireworks sound effect.
It ain't that good, but it's better to have something for someone to replace than nothing.

SVN-Revision: 1905

21 years agoAdded fire works at the end sequence.
Ricardo Cruz [Mon, 13 Sep 2004 22:48:50 +0000 (22:48 +0000)]
Added fire works at the end sequence.
To do: add sound and tweak it a bit.

SVN-Revision: 1904

21 years agoAdded simple particle system object. I called it Particles cause there is already...
Ricardo Cruz [Mon, 13 Sep 2004 22:48:14 +0000 (22:48 +0000)]
Added simple particle system object. I called it Particles cause there is already a ParticleSystem class. Weather would be a better name for that class.

This particle system is just a rip off of one that I did for a game of mine.
I guess that with more customization it would be pretty good.

SVN-Revision: 1903

21 years agoBug fix: on incencible mode, stars were being drawn even when player was in dying...
Ricardo Cruz [Mon, 13 Sep 2004 22:45:44 +0000 (22:45 +0000)]
Bug fix: on incencible mode, stars were being drawn even when player was in dying sequence (ie. when fall).

SVN-Revision: 1902

21 years agoNot used anymore. They were moved to lib/gui. Looks like Tobias forgot to remove...
Ricardo Cruz [Mon, 13 Sep 2004 18:51:55 +0000 (18:51 +0000)]
Not used anymore. They were moved to lib/gui. Looks like Tobias forgot to remove these.

SVN-Revision: 1901

21 years agoSpawn points should now be working!
Ricardo Cruz [Mon, 13 Sep 2004 18:50:46 +0000 (18:50 +0000)]
Spawn points should now be working!

SVN-Revision: 1900

21 years agoMoved cheating code, so that it ain't run every cycle, but only when a new key is...
Ricardo Cruz [Mon, 13 Sep 2004 12:08:40 +0000 (12:08 +0000)]
Moved cheating code, so that it ain't run every cycle, but only when a new key is pressed.

last_keys.clear() shouldn't be needed and would shrink code a lot, but might be better to leave it.

SVN-Revision: 1899

21 years agoI guess this way is faster.
Ricardo Cruz [Sun, 12 Sep 2004 16:11:49 +0000 (16:11 +0000)]
I guess this way is faster.

SVN-Revision: 1898

21 years agoI guess the checking is unnecessary.
Ricardo Cruz [Sat, 11 Sep 2004 14:48:07 +0000 (14:48 +0000)]
I guess the checking is unnecessary.

SVN-Revision: 1897

21 years agoImplemented a cheating system, mainly for debugging.
Ricardo Cruz [Sat, 11 Sep 2004 14:22:01 +0000 (14:22 +0000)]
Implemented a cheating system, mainly for debugging.
It might be a bit ugly and could be faster. Feel free to replace it.
Cheat words are: grow, fire, ice, lifeup, lifedown, invincible.

SVN-Revision: 1896

21 years agoArms should be drawn above enemies when grabbing.
Ricardo Cruz [Sat, 11 Sep 2004 13:32:04 +0000 (13:32 +0000)]
Arms should be drawn above enemies when grabbing.

SVN-Revision: 1895

21 years agoPlayer should be drawn above enemies.
Ricardo Cruz [Sat, 11 Sep 2004 13:31:37 +0000 (13:31 +0000)]
Player should be drawn above enemies.

SVN-Revision: 1894

21 years agoGive different layers to different body parts.
Ricardo Cruz [Fri, 10 Sep 2004 08:55:49 +0000 (08:55 +0000)]
Give different layers to different body parts.
Bugfix: head not shown when ducking.

SVN-Revision: 1893

21 years agoBugfix: when throwing ice block to the left Tux is hurt.
Ricardo Cruz [Fri, 10 Sep 2004 08:54:29 +0000 (08:54 +0000)]
Bugfix: when throwing ice block to the left Tux is hurt.

SVN-Revision: 1892

21 years agoFixed spiky's y-offset, as well as a few of others bad values.
Ricardo Cruz [Thu, 9 Sep 2004 21:02:23 +0000 (21:02 +0000)]
Fixed spiky's y-offset, as well as a few of others bad values.
Looks like I mistakely change them when committing flamefish, since I was doing some testing on that version.

SVN-Revision: 1891

21 years agoBugfix: ice blocks were hurting player when dropped.
Ricardo Cruz [Thu, 9 Sep 2004 20:44:32 +0000 (20:44 +0000)]
Bugfix: ice blocks were hurting player when dropped.

SVN-Revision: 1890

21 years agoThis should fix the position of ice blocks when hold.
Ricardo Cruz [Thu, 9 Sep 2004 18:57:05 +0000 (18:57 +0000)]
This should fix the position of ice blocks when hold.

SVN-Revision: 1889

21 years agoTweaked scores.
Ricardo Cruz [Thu, 9 Sep 2004 18:42:18 +0000 (18:42 +0000)]
Tweaked scores.

SVN-Revision: 1888

21 years agoFixed z-order on smalltux grabbing ice block.
Ricardo Cruz [Thu, 9 Sep 2004 10:45:26 +0000 (10:45 +0000)]
Fixed z-order on smalltux grabbing ice block.

SVN-Revision: 1887

21 years agoFixed a few mistakes from the sprites files.
Ricardo Cruz [Thu, 9 Sep 2004 10:41:16 +0000 (10:41 +0000)]
Fixed a few mistakes from the sprites files.

SVN-Revision: 1886

21 years agoDo not free mirror surfaces.
Ricardo Cruz [Thu, 9 Sep 2004 10:40:42 +0000 (10:40 +0000)]
Do not free mirror surfaces.

SVN-Revision: 1885

21 years agoMade a few mistakes with actions names.
Ricardo Cruz [Thu, 9 Sep 2004 10:40:05 +0000 (10:40 +0000)]
Made a few mistakes with actions names.

SVN-Revision: 1884

21 years agochange bkgd_speed back to old values, if you use levelformat 1 then the speed has...
Matthias Braun [Thu, 9 Sep 2004 10:13:52 +0000 (10:13 +0000)]
change bkgd_speed back to old values, if you use levelformat 1 then the speed has to be specified the speed in percent of the player speed, in version2 you have to specify the speed as a multiplier for player speed

SVN-Revision: 1883

21 years agofix old levels background speed not getting adjusted to new format
Matthias Braun [Thu, 9 Sep 2004 10:11:56 +0000 (10:11 +0000)]
fix old levels background speed not getting adjusted to new format

SVN-Revision: 1882

21 years agoImplemented mirroring in Sprite, so that now it's possible to adjust left offsets.
Ricardo Cruz [Thu, 9 Sep 2004 10:00:00 +0000 (10:00 +0000)]
Implemented mirroring in Sprite, so that now it's possible to adjust left offsets.

SVN-Revision: 1881

21 years agoAdded a test level that shows several glitches.
Marek Moeckel [Thu, 9 Sep 2004 09:43:07 +0000 (09:43 +0000)]
Added a test level that shows several glitches.
See mailing list for more info

SVN-Revision: 1880

21 years agodo nto enable debug by default, otherwise we'll forget to disable that before making...
Matthias Braun [Wed, 8 Sep 2004 20:21:47 +0000 (20:21 +0000)]
do nto enable debug by default, otherwise we'll forget to disable that before making a release

SVN-Revision: 1879

21 years agoNetsrot patch duplicated an include.
Ricardo Cruz [Wed, 8 Sep 2004 17:40:02 +0000 (17:40 +0000)]
Netsrot patch duplicated an include.

SVN-Revision: 1878

21 years agoapplied netsrot's patch
Matthias Braun [Wed, 8 Sep 2004 17:32:32 +0000 (17:32 +0000)]
applied netsrot's patch

SVN-Revision: 1877

21 years agoThis should definitively fix frames out of range.
Ricardo Cruz [Wed, 8 Sep 2004 14:12:48 +0000 (14:12 +0000)]
This should definitively fix frames out of range.

SVN-Revision: 1876

21 years agoThis checking is useless. It is done before drawing on update().
Ricardo Cruz [Wed, 8 Sep 2004 13:59:09 +0000 (13:59 +0000)]
This checking is useless. It is done before drawing on update().

SVN-Revision: 1875

21 years agoThis should fix animations. (bugs in the line of bomb explosions)
Ricardo Cruz [Wed, 8 Sep 2004 13:50:36 +0000 (13:50 +0000)]
This should fix animations. (bugs in the line of bomb explosions)
Though, there are still warnings of out of range animations. Would be nice if someone could have a look at this.

SVN-Revision: 1874

21 years agoRemoved stupid checking.
Ricardo Cruz [Wed, 8 Sep 2004 13:48:41 +0000 (13:48 +0000)]
Removed stupid checking.

SVN-Revision: 1873

21 years agoFixed small Tux standing images used.
Ricardo Cruz [Wed, 8 Sep 2004 13:33:30 +0000 (13:33 +0000)]
Fixed small Tux standing images used.

SVN-Revision: 1872

21 years agoMade use of small tux.
Ricardo Cruz [Wed, 8 Sep 2004 11:23:29 +0000 (11:23 +0000)]
Made use of small tux.
Support for null body parts.

SVN-Revision: 1871

21 years agoAdded entries for small tux.
Ricardo Cruz [Wed, 8 Sep 2004 11:22:32 +0000 (11:22 +0000)]
Added entries for small tux.

SVN-Revision: 1870

21 years agoCreated a Super Tux Icon file in ICO format (as used by windows platforms).
Benjamin P. Jung [Wed, 8 Sep 2004 10:44:49 +0000 (10:44 +0000)]
Created a Super Tux Icon file in ICO format (as used by windows platforms).
The ico file contains a 16*16px and a 32*32px version of the original Super Tux icon.

The icon was used using 'icotool' from the 'icoutil' package by Oskar Liljeblad. (See http://www.student.lu.se/~nbi98oli/icoutils.html)

SVN-Revision: 1869

21 years agoAdded split-up body parts of the small Super Tux character. They have a size of 48...
Benjamin P. Jung [Wed, 8 Sep 2004 10:00:53 +0000 (10:00 +0000)]
Added split-up body parts of the small Super Tux character. They have a size of 48*48px each as it was the easiest way 'ter do them.
Some parts might still be missing (e.g. arms-skid+grab and arms-jump+grab).

SVN-Revision: 1868

21 years agoFixed application of a color mask.
Ricardo Cruz [Sun, 5 Sep 2004 09:27:24 +0000 (09:27 +0000)]
Fixed application of a color mask.
If anyone wants to code a less expensive function, feel free to do so.

SVN-Revision: 1867

21 years agoAdded the ducking entries for Benjamin's duck Tux body parts.
Ricardo Cruz [Sat, 4 Sep 2004 21:16:40 +0000 (21:16 +0000)]
Added the ducking entries for Benjamin's duck Tux body parts.

SVN-Revision: 1866

21 years agoAdded grabbing while ducking.
Ricardo Cruz [Sat, 4 Sep 2004 21:16:05 +0000 (21:16 +0000)]
Added grabbing while ducking.

SVN-Revision: 1865

21 years agoChanged the Super Tux icons. They no longer show the small tux character with way...
Benjamin P. Jung [Sat, 4 Sep 2004 16:22:58 +0000 (16:22 +0000)]
Changed the Super Tux icons. They no longer show the small tux character with way too big eyes but instead the original small Super Tux character from within the game.
I also increased the size of the PNG image icon from 44*44 to 48*48px (standard icon size for big GNOME/KDE panels afaik)

SVN-Revision: 1864

21 years agoUpdated the image as it contained some pixels that were 'not ment to be'.
Benjamin P. Jung [Sat, 4 Sep 2004 16:03:54 +0000 (16:03 +0000)]
Updated the image as it contained some pixels that were 'not ment to be'.

SVN-Revision: 1863

21 years ago- Added images for ducking big Super Tux.
Benjamin P. Jung [Sat, 4 Sep 2004 15:59:10 +0000 (15:59 +0000)]
- Added images for ducking big Super Tux.

SVN-Revision: 1862

21 years agoFixed Tux Y-offset, according to Benjamin's position.
Ricardo Cruz [Sat, 4 Sep 2004 14:58:54 +0000 (14:58 +0000)]
Fixed Tux Y-offset, according to Benjamin's position.

SVN-Revision: 1861

21 years ago- Added colorized versions of the 'new' extended font which features Latin Extended...
Benjamin P. Jung [Sat, 4 Sep 2004 14:40:02 +0000 (14:40 +0000)]
- Added colorized versions of the 'new' extended font which features Latin Extended-A characters.

SVN-Revision: 1860

21 years ago- Added Latin Extended-A characters to all the white letters (U+0100 to U+017F).
Benjamin P. Jung [Sat, 4 Sep 2004 14:28:13 +0000 (14:28 +0000)]
- Added Latin Extended-A characters to all the white letters (U+0100 to U+017F).
- Small white letters (white-small.png) now support Latin1 + Latin Ext.-A. The old 'ATARI-like' letters are no longer used for the small font but instead a modified version of the big font is being used.
- Guillemets (right & left) are a bit smaller now (someone did complain that they were wrong otherwise)

SVN-Revision: 1859

21 years ago- Fixed a typo (this -> these)
Benjamin P. Jung [Sat, 4 Sep 2004 14:00:56 +0000 (14:00 +0000)]
- Fixed a typo (this -> these)
- Content now fits nicely into a 80 characters wide window.

SVN-Revision: 1858

21 years agoAdded german translations to the Supertux Desktop Entry file
Benjamin P. Jung [Sat, 4 Sep 2004 13:53:44 +0000 (13:53 +0000)]
Added german translations to the Supertux Desktop Entry file
Lines 'Name[de]=(...)' &  'Comment[de]=(...)' have been inserted.

SVN-Revision: 1857

21 years agoAdded alpha transparency rather than a black background by Daniel Alston!
Ricardo Cruz [Wed, 1 Sep 2004 11:40:27 +0000 (11:40 +0000)]
Added alpha transparency rather than a black background by Daniel Alston!

SVN-Revision: 1856

21 years agoAdded flame fish.
Ricardo Cruz [Mon, 30 Aug 2004 19:11:14 +0000 (19:11 +0000)]
Added flame fish.

SVN-Revision: 1855

21 years agoAdded images to strf file.
Ricardo Cruz [Mon, 30 Aug 2004 19:10:47 +0000 (19:10 +0000)]
Added images to strf file.

SVN-Revision: 1854

21 years agoAdded red fish images.
Ricardo Cruz [Mon, 30 Aug 2004 19:09:37 +0000 (19:09 +0000)]
Added red fish images.
Artists: replace this by a boned one.

SVN-Revision: 1853

21 years agoIce fire destroys flame.
Ricardo Cruz [Sun, 29 Aug 2004 17:29:32 +0000 (17:29 +0000)]
Ice fire destroys flame.

SVN-Revision: 1852

21 years agoApply filter mask.
Ricardo Cruz [Fri, 27 Aug 2004 20:34:56 +0000 (20:34 +0000)]
Apply filter mask.
TODO: make it working over the other rather than a colorization.

SVN-Revision: 1850

21 years agoAdded a mask to be applied to a sprite.
Ricardo Cruz [Fri, 27 Aug 2004 20:34:01 +0000 (20:34 +0000)]
Added a mask to be applied to a sprite.
TODO: put that inside a filter.

SVN-Revision: 1849

21 years agoAdded z order support and draw_part().
Ricardo Cruz [Fri, 27 Aug 2004 11:20:27 +0000 (11:20 +0000)]
Added z order support and draw_part().

SVN-Revision: 1848

21 years agoThis file a list of the different special tiles.
Ricardo Cruz [Thu, 26 Aug 2004 23:05:52 +0000 (23:05 +0000)]
This file a list of the different special tiles.

SVN-Revision: 1847

21 years agoUpdated code to support new stuff from 0.1.2.
Ricardo Cruz [Thu, 26 Aug 2004 23:05:03 +0000 (23:05 +0000)]
Updated code to support new stuff from 0.1.2.

SVN-Revision: 1846

21 years agoUpdated bonus world from 0.1.2.
Ricardo Cruz [Thu, 26 Aug 2004 23:04:12 +0000 (23:04 +0000)]
Updated bonus world from 0.1.2.
Changed syntax.

SVN-Revision: 1845

21 years agoUpdated bonus levels from 0.1.2.
Ricardo Cruz [Thu, 26 Aug 2004 22:59:22 +0000 (22:59 +0000)]
Updated bonus levels from 0.1.2.

SVN-Revision: 1844

21 years agoAdded warp sound.
Ricardo Cruz [Thu, 26 Aug 2004 22:57:58 +0000 (22:57 +0000)]
Added warp sound.

SVN-Revision: 1843

21 years agoAdded missing worldmap images existent in 0.1.2.
Ricardo Cruz [Thu, 26 Aug 2004 22:57:13 +0000 (22:57 +0000)]
Added missing worldmap images existent in 0.1.2.

SVN-Revision: 1842

21 years ago- file has been renamed
Ryan Flegel [Wed, 25 Aug 2004 22:16:33 +0000 (22:16 +0000)]
- file has been renamed

SVN-Revision: 1832

21 years ago- some indentation
Ryan Flegel [Wed, 25 Aug 2004 05:47:57 +0000 (05:47 +0000)]
- some indentation
- my contribution for the month :)

SVN-Revision: 1831

21 years agoRenamed code variables, as well.
Ricardo Cruz [Sat, 21 Aug 2004 13:09:52 +0000 (13:09 +0000)]
Renamed code variables, as well.

SVN-Revision: 1824

21 years agoChanged hotspot keyword by offset, as asked by Benjamin.
Ricardo Cruz [Sat, 21 Aug 2004 11:47:07 +0000 (11:47 +0000)]
Changed hotspot keyword by offset, as asked by Benjamin.

SVN-Revision: 1823