supertux.git
19 years agofixed direction of badguy
Wolfgang Becker [Thu, 6 Jul 2006 14:23:08 +0000 (14:23 +0000)]
fixed direction of badguy

SVN-Revision: 3918

19 years agoTestlevel for auto direction
Wolfgang Becker [Thu, 6 Jul 2006 14:03:25 +0000 (14:03 +0000)]
Testlevel for auto direction

SVN-Revision: 3917

19 years agoExpanded sleeping Spiky's wakeup range
Christoph Sommer [Thu, 6 Jul 2006 13:57:57 +0000 (13:57 +0000)]
Expanded sleeping Spiky's wakeup range

SVN-Revision: 3916

19 years agoMade badguys face right when spawning onscreen and to the left of the
Christoph Sommer [Thu, 6 Jul 2006 13:49:37 +0000 (13:49 +0000)]
Made badguys face right when spawning onscreen and to the left of the
nearest player

SVN-Revision: 3915

19 years agoUpdating cherrybomb, adding juicebox (blue bomb).
Stephen Groundwater [Thu, 6 Jul 2006 11:53:59 +0000 (11:53 +0000)]
Updating cherrybomb, adding juicebox (blue bomb).

SVN-Revision: 3914

19 years agoTuxdev's patch to fix death by falling when invincible.
Wolfgang Becker [Thu, 6 Jul 2006 11:07:12 +0000 (11:07 +0000)]
Tuxdev's patch to fix death by falling when invincible.

SVN-Revision: 3913

19 years agono more flying mr bomb
Wolfgang Becker [Thu, 6 Jul 2006 01:15:14 +0000 (01:15 +0000)]
no more flying mr bomb

SVN-Revision: 3912

19 years agoMr. Bomb now supports custom sprites.
Wolfgang Becker [Thu, 6 Jul 2006 00:22:56 +0000 (00:22 +0000)]
Mr. Bomb now supports custom sprites.

SVN-Revision: 3911

19 years agoFixed problems with Rockets and Cannons sometimes reversing direction on
Christoph Sommer [Wed, 5 Jul 2006 23:34:08 +0000 (23:34 +0000)]
Fixed problems with Rockets and Cannons sometimes reversing direction on
re-activation by making the start direction a property of Badguy

SVN-Revision: 3910

19 years agoChanged sprintfs to snprintfs, updated translation
Christoph Sommer [Wed, 5 Jul 2006 22:42:39 +0000 (22:42 +0000)]
Changed sprintfs to snprintfs, updated translation

SVN-Revision: 3909

19 years ago- fixed edges a bit
Ingo Ruhnke [Wed, 5 Jul 2006 21:05:34 +0000 (21:05 +0000)]
- fixed edges a bit

SVN-Revision: 3906

19 years agoFixed stalactites in some world1 levels. (Thanks to Markus Engel for the patch.)
Arvid Norlander [Wed, 5 Jul 2006 14:54:20 +0000 (14:54 +0000)]
Fixed stalactites in some world1 levels. (Thanks to Markus Engel for the patch.)

SVN-Revision: 3895

19 years agoShrunk cherry bomb a little, fixed bounding boxes. /
Christoph Sommer [Wed, 5 Jul 2006 13:52:13 +0000 (13:52 +0000)]
Shrunk cherry bomb a little, fixed bounding boxes. /
Bomb explosion is now bigger than the bomb

SVN-Revision: 3893

19 years agoChanged color on cherrybomb - as test- to attempt better match ice/forest worlds.
Stephen Groundwater [Wed, 5 Jul 2006 12:08:04 +0000 (12:08 +0000)]
Changed color on cherrybomb - as test- to attempt better match ice/forest worlds.

SVN-Revision: 3892

19 years agoFlipLevelTransformer takes care of (Bonus)Blocks that move
Christoph Sommer [Wed, 5 Jul 2006 11:05:22 +0000 (11:05 +0000)]
FlipLevelTransformer takes care of (Bonus)Blocks that move

SVN-Revision: 3891

19 years agoFixed ambient sound scripting
Wolfgang Becker [Wed, 5 Jul 2006 10:40:36 +0000 (10:40 +0000)]
Fixed ambient sound scripting

SVN-Revision: 3890

19 years agoAmbientSound scripting patch from tuxdev
Christoph Sommer [Wed, 5 Jul 2006 02:27:11 +0000 (02:27 +0000)]
AmbientSound scripting patch from tuxdev

SVN-Revision: 3889

19 years agoInvisible Player is now in COLGROUP_DISABLED.
Wolfgang Becker [Tue, 4 Jul 2006 23:59:04 +0000 (23:59 +0000)]
Invisible Player is now in COLGROUP_DISABLED.

SVN-Revision: 3888

19 years agoA little Mr_Tree cleanup
Stephen Groundwater [Tue, 4 Jul 2006 23:12:13 +0000 (23:12 +0000)]
A little  Mr_Tree cleanup

SVN-Revision: 3887

19 years agoEditor fixes.
Wolfgang Becker [Tue, 4 Jul 2006 23:05:19 +0000 (23:05 +0000)]
Editor fixes.

SVN-Revision: 3886

19 years agoCan set firefly's sprite.
Wolfgang Becker [Tue, 4 Jul 2006 22:18:02 +0000 (22:18 +0000)]
Can set firefly's sprite.

SVN-Revision: 3885

19 years agoEditor: Made Direction into en enum in SimpleDirObject.
Arvid Norlander [Tue, 4 Jul 2006 21:37:56 +0000 (21:37 +0000)]
Editor: Made Direction into en enum in SimpleDirObject.
Fixed direction of a badguy in the level "world1/02 - The Journey Begins.stl".

SVN-Revision: 3884

19 years agoRemoved unused hatch files.
Stephen Groundwater [Tue, 4 Jul 2006 21:00:40 +0000 (21:00 +0000)]
Removed unused hatch files.

SVN-Revision: 3883

19 years agoMade better confetti particles for CherryBomb.
Stephen Groundwater [Tue, 4 Jul 2006 18:31:59 +0000 (18:31 +0000)]
Made better confetti particles for CherryBomb.

SVN-Revision: 3880

19 years agoDeleted a *~ (editor backup file) that in some way got into svn
Arvid Norlander [Tue, 4 Jul 2006 15:23:43 +0000 (15:23 +0000)]
Deleted a *~ (editor backup file) that in some way got into svn

SVN-Revision: 3875

19 years agoAdded *~ to svn:ignore in data/images and sub dirs.
Arvid Norlander [Tue, 4 Jul 2006 15:20:56 +0000 (15:20 +0000)]
Added *~ to svn:ignore in data/images and sub dirs.

SVN-Revision: 3874

19 years agoFixed most incorrect edge tiles and some background tile issues in world2/level4.stl
Arvid Norlander [Tue, 4 Jul 2006 15:15:29 +0000 (15:15 +0000)]
Fixed most incorrect edge tiles and some background tile issues in world2/level4.stl

SVN-Revision: 3873

19 years agoChanged MrBomb to a CherryBomb. Added Particles to Mr.Tree, Posion Ivy and ResetPoint...
Stephen Groundwater [Tue, 4 Jul 2006 15:02:07 +0000 (15:02 +0000)]
Changed MrBomb to a CherryBomb. Added Particles to Mr.Tree, Posion Ivy and ResetPoint-FireFly

SVN-Revision: 3872

19 years agoChanged MrBomb to a CherryBomb. Added Particles to Mr.Tree, Posion Ivy and ResetPoint...
Stephen Groundwater [Tue, 4 Jul 2006 14:58:28 +0000 (14:58 +0000)]
Changed MrBomb to a CherryBomb. Added Particles to Mr.Tree, Posion Ivy and ResetPoint-FireFly

SVN-Revision: 3871

19 years agoYet another try
Christoph Sommer [Tue, 4 Jul 2006 14:54:53 +0000 (14:54 +0000)]
Yet another try

SVN-Revision: 3870

19 years agoYet another update
Christoph Sommer [Tue, 4 Jul 2006 14:39:25 +0000 (14:39 +0000)]
Yet another update

SVN-Revision: 3869

19 years agoUpdated Swedish translations a bit
Arvid Norlander [Tue, 4 Jul 2006 14:22:18 +0000 (14:22 +0000)]
Updated Swedish translations a bit

SVN-Revision: 3868

19 years ago- added color ligts
Ingo Ruhnke [Tue, 4 Jul 2006 00:41:24 +0000 (00:41 +0000)]
- added color ligts

SVN-Revision: 3866

19 years ago- added color ligts
Ingo Ruhnke [Tue, 4 Jul 2006 00:40:14 +0000 (00:40 +0000)]
- added color ligts

SVN-Revision: 3865

19 years agoMade invincibility sparkle a particle effect
Christoph Sommer [Mon, 3 Jul 2006 23:50:33 +0000 (23:50 +0000)]
Made invincibility sparkle a particle effect

SVN-Revision: 3864

19 years agoExperimenting with Bomb explosions and particles
Christoph Sommer [Mon, 3 Jul 2006 22:57:32 +0000 (22:57 +0000)]
Experimenting with Bomb explosions and particles

SVN-Revision: 3863

19 years agoadjusted doors in dfk-level2
Marek Moeckel [Mon, 3 Jul 2006 22:55:42 +0000 (22:55 +0000)]
adjusted doors in dfk-level2

SVN-Revision: 3862

19 years agomade the door bigger (50x100)
Marek Moeckel [Mon, 3 Jul 2006 22:50:32 +0000 (22:50 +0000)]
made the door bigger (50x100)

SVN-Revision: 3860

19 years agoAdapted patch to care for recent changes in video subsystem interface.
Christoph Sommer [Mon, 3 Jul 2006 21:43:25 +0000 (21:43 +0000)]
Adapted patch to care for recent changes in video subsystem interface.
Rotation of sprites is completely ignored for now.

SVN-Revision: 3859

19 years ago- fixed missing angle init
Ingo Ruhnke [Mon, 3 Jul 2006 19:00:00 +0000 (19:00 +0000)]
- fixed missing angle init

SVN-Revision: 3857

19 years agomore level work
Marek Moeckel [Mon, 3 Jul 2006 18:27:42 +0000 (18:27 +0000)]
more level work

SVN-Revision: 3856

19 years ago- some small adjustments to the lighting
Ingo Ruhnke [Mon, 3 Jul 2006 18:21:05 +0000 (18:21 +0000)]
- some small adjustments to the lighting

SVN-Revision: 3855

19 years ago- added sprite rotation
Ingo Ruhnke [Mon, 3 Jul 2006 17:29:29 +0000 (17:29 +0000)]
- added sprite rotation
- some spotlight stuff

SVN-Revision: 3854

19 years agolittle fix
Ingo Ruhnke [Mon, 3 Jul 2006 17:28:26 +0000 (17:28 +0000)]
little fix

SVN-Revision: 3853

19 years agoChanging the firefly reset images to a reset torch.
Stephen Groundwater [Mon, 3 Jul 2006 16:00:25 +0000 (16:00 +0000)]
Changing the firefly reset images to a reset torch.

SVN-Revision: 3852

19 years agoChanging the firefly reset images to a reset torch.
Stephen Groundwater [Mon, 3 Jul 2006 15:26:27 +0000 (15:26 +0000)]
Changing the firefly reset images to a reset torch.

SVN-Revision: 3851

19 years agoFixed MrTree. He uses activate() to change direction which is now working again.
Wolfgang Becker [Mon, 3 Jul 2006 13:28:50 +0000 (13:28 +0000)]
Fixed MrTree. He uses activate() to change direction which is now working again.

SVN-Revision: 3850

19 years agoSupport for initial direction "left"|"right"|"auto" in Dispenser,
Wolfgang Becker [Mon, 3 Jul 2006 12:13:12 +0000 (12:13 +0000)]
Support for initial direction "left"|"right"|"auto" in Dispenser,
DartTrap, Snail, Zeekling, PoisonIvy, MrTree, SleepingSpiky, Spiky,
BouncingSnowball, MrIceBlock, SnowBall, MrBomb.

SVN-Revision: 3849

19 years ago- little improvments to the spotlight
Ingo Ruhnke [Mon, 3 Jul 2006 04:18:34 +0000 (04:18 +0000)]
- little improvments to the spotlight

SVN-Revision: 3848

19 years ago- added spotlight (not working, since rotation and blend modes are missing from Sprite)
Ingo Ruhnke [Mon, 3 Jul 2006 04:18:08 +0000 (04:18 +0000)]
- added spotlight (not working, since rotation and blend modes are missing from Sprite)

SVN-Revision: 3847

19 years agomore work on the "Eyes Of Nolok"
Marek Moeckel [Sun, 2 Jul 2006 23:07:56 +0000 (23:07 +0000)]
more work on the "Eyes Of Nolok"

SVN-Revision: 3845

19 years agoSet launchdirection ie. the initial direction of badguys created by the dispenser.
Wolfgang Becker [Sun, 2 Jul 2006 22:36:47 +0000 (22:36 +0000)]
Set launchdirection ie. the initial direction of badguys created by the dispenser.

SVN-Revision: 3844

19 years agoAdd some more sound_manager->preloads into object constructors
Wolfgang Becker [Sun, 2 Jul 2006 20:50:13 +0000 (20:50 +0000)]
Add some more sound_manager->preloads into object constructors

SVN-Revision: 3843

19 years ago+added outline of dfk-level2: The Eyes Of Nolok
Marek Moeckel [Sun, 2 Jul 2006 20:14:14 +0000 (20:14 +0000)]
+added outline of dfk-level2: The Eyes Of Nolok
+renamed old level2 to level1
+added grumbel's column to the tileset
+added a pedestral to the platforms

SVN-Revision: 3842

19 years ago- made light layer multiply instead of additive, fixed lightcone to look smooth
Ingo Ruhnke [Sun, 2 Jul 2006 20:09:19 +0000 (20:09 +0000)]
- made light layer multiply instead of additive, fixed lightcone to look smooth

SVN-Revision: 3841

19 years agoDoor creaks when opening, not when walking through
Christoph Sommer [Sat, 1 Jul 2006 16:12:42 +0000 (16:12 +0000)]
Door creaks when opening, not when walking through

SVN-Revision: 3832

19 years agoTrying out stricter UTF-8 checks
Christoph Sommer [Sat, 1 Jul 2006 16:01:41 +0000 (16:01 +0000)]
Trying out stricter UTF-8 checks

SVN-Revision: 3831

19 years agoAdded a sound wav for the sector trigger door.
Stephen Groundwater [Sat, 1 Jul 2006 15:01:40 +0000 (15:01 +0000)]
Added a sound wav for the sector trigger door.

SVN-Revision: 3830

19 years agoMore work on backflip Tux. Still WIP, Trying to make Tux as big as possible but still...
Stephen Groundwater [Sat, 1 Jul 2006 13:53:44 +0000 (13:53 +0000)]
More work on backflip Tux. Still WIP, Trying to make Tux as big as possible but still fit with in 48x48 graphic with a 32x32 hitbox. Used Sommer's suggestion of tucking his head in a little.

SVN-Revision: 3827

19 years agoFixed some hitboxes. This "moves" all cannons 12px up and all stalactites 4px up
Christoph Sommer [Sat, 1 Jul 2006 02:14:03 +0000 (02:14 +0000)]
Fixed some hitboxes. This "moves" all cannons 12px up and all stalactites 4px up

SVN-Revision: 3822

19 years agoAmbient sound loops again, Part III. A more global solution of the problem.
Wolfgang Becker [Fri, 30 Jun 2006 22:31:42 +0000 (22:31 +0000)]
Ambient sound loops again, Part III. A more global solution of the problem.

SVN-Revision: 3816

19 years agoMade flip_level_transformer flip platforms.
Christoph Sommer [Fri, 30 Jun 2006 21:42:04 +0000 (21:42 +0000)]
Made flip_level_transformer flip platforms.

SVN-Revision: 3815

19 years agoAmbient sound loops again, Part II
Wolfgang Becker [Fri, 30 Jun 2006 21:03:53 +0000 (21:03 +0000)]
Ambient sound loops again, Part II

SVN-Revision: 3814

19 years agoapplied Daniel Hedlunds patch that works around jam commandline limit
Matthias Braun [Fri, 30 Jun 2006 20:48:03 +0000 (20:48 +0000)]
applied Daniel Hedlunds patch that works around jam commandline limit

SVN-Revision: 3813

19 years agoUpdated some autoconf/automake files
Matthias Braun [Fri, 30 Jun 2006 20:43:38 +0000 (20:43 +0000)]
Updated some autoconf/automake files

SVN-Revision: 3812

19 years agoMalformed UTF-8 sequences are no longer fatal
Christoph Sommer [Fri, 30 Jun 2006 15:31:02 +0000 (15:31 +0000)]
Malformed UTF-8 sequences are no longer fatal

SVN-Revision: 3811

19 years agoFixed some bonus2 levels, they are now fully playable
Arvid Norlander [Fri, 30 Jun 2006 15:23:30 +0000 (15:23 +0000)]
Fixed some bonus2 levels, they are now fully playable

SVN-Revision: 3810

19 years agoChanged two levels to new fortress music
Arvid Norlander [Fri, 30 Jun 2006 14:45:52 +0000 (14:45 +0000)]
Changed two levels to new fortress music

SVN-Revision: 3809

19 years agoWork on backflip Tux. Does not match our player Tux graphic, yet. For testing 48x48...
Stephen Groundwater [Fri, 30 Jun 2006 12:02:37 +0000 (12:02 +0000)]
Work on backflip Tux. Does not match our player Tux graphic, yet. For testing 48x48 graphic with a 32x32 hitbox.

SVN-Revision: 3808

19 years agoAmbient sound loops again.
Wolfgang Becker [Thu, 29 Jun 2006 23:44:39 +0000 (23:44 +0000)]
Ambient sound loops again.

SVN-Revision: 3807

19 years agoVillage level: Faster elevator, show switch's effect on screen.
Wolfgang Becker [Thu, 29 Jun 2006 14:23:23 +0000 (14:23 +0000)]
Village level: Faster elevator, show switch's effect on screen.

SVN-Revision: 3806

19 years agoCleaned up data/levels/world2/level5.stl
Arvid Norlander [Thu, 29 Jun 2006 11:35:33 +0000 (11:35 +0000)]
Cleaned up data/levels/world2/level5.stl

SVN-Revision: 3805

19 years agoAdding in the start of graphics and noise for the new backflip. These file are free...
Stephen Groundwater [Thu, 29 Jun 2006 03:23:24 +0000 (03:23 +0000)]
Adding in the start of graphics and noise for the new backflip. These file are free to be changed and or replaced, removed.

SVN-Revision: 3803

19 years agoMade SpriteParticle's action configurable
Christoph Sommer [Wed, 28 Jun 2006 23:45:55 +0000 (23:45 +0000)]
Made SpriteParticle's action configurable

SVN-Revision: 3802

19 years agoMade backflipping jump a little further /
Christoph Sommer [Wed, 28 Jun 2006 23:21:37 +0000 (23:21 +0000)]
Made backflipping jump a little further /
Tux loses Firetux status when backflipping

SVN-Revision: 3801

19 years agoAdded backflip action (no gfx yet) /
Christoph Sommer [Wed, 28 Jun 2006 22:31:07 +0000 (22:31 +0000)]
Added backflip action (no gfx yet) /
Major rework of Player class' input system and actions /
Some actions can now be triggered by scripts /
Modified squirrel addkey() to not end level /
Changed levels/world2/key1.stl to play new cheer action

SVN-Revision: 3800

19 years agoScripted objects now support 'set_solid(bool solid)' and 'is_solid()'.
Wolfgang Becker [Wed, 28 Jun 2006 14:36:11 +0000 (14:36 +0000)]
Scripted objects now support 'set_solid(bool solid)' and 'is_solid()'.
See levels/test/scriptdoor.stl for example.

SVN-Revision: 3799

19 years agotranslation of test levels is totally pointless
Matthias Braun [Wed, 28 Jun 2006 10:38:56 +0000 (10:38 +0000)]
translation of test levels is totally pointless

SVN-Revision: 3797

19 years agonew more usefull slope test level
Matthias Braun [Wed, 28 Jun 2006 10:38:39 +0000 (10:38 +0000)]
new more usefull slope test level

SVN-Revision: 3796

19 years agoFixed edge tiles, bg and other small issues in data/levels/world2/village.stl
Arvid Norlander [Wed, 28 Jun 2006 01:04:55 +0000 (01:04 +0000)]
Fixed edge tiles, bg and other small issues in data/levels/world2/village.stl

SVN-Revision: 3794

19 years agoFixed intro. Fade out worldmaps when sailing to other map.
Wolfgang Becker [Wed, 28 Jun 2006 00:22:05 +0000 (00:22 +0000)]
Fixed intro. Fade out worldmaps when sailing to other map.

SVN-Revision: 3793

19 years agoVillage level: Move camera to show the button if necessary.
Wolfgang Becker [Tue, 27 Jun 2006 23:20:37 +0000 (23:20 +0000)]
Village level: Move camera to show the button if necessary.

SVN-Revision: 3792

19 years agoUpdated data/credits.txt (Delta -> delta, and added myself to Swedish translation)
Arvid Norlander [Tue, 27 Jun 2006 23:19:43 +0000 (23:19 +0000)]
Updated data/credits.txt (Delta -> delta, and added myself to Swedish translation)

SVN-Revision: 3791

19 years agoMade Wind scriptable
Christoph Sommer [Tue, 27 Jun 2006 22:25:37 +0000 (22:25 +0000)]
Made Wind scriptable

SVN-Revision: 3790

19 years agoVisit to Nolok's sawmill is now mandatory.
Wolfgang Becker [Tue, 27 Jun 2006 17:32:28 +0000 (17:32 +0000)]
Visit to Nolok's sawmill is now mandatory.

SVN-Revision: 3788

19 years agoFixed unused variable, added some comments
Christoph Sommer [Tue, 27 Jun 2006 16:12:13 +0000 (16:12 +0000)]
Fixed unused variable, added some comments

SVN-Revision: 3786

19 years agoChanged door to only teleport Tux when he is standing in the doorway
Christoph Sommer [Tue, 27 Jun 2006 15:56:15 +0000 (15:56 +0000)]
Changed door to only teleport Tux when he is standing in the doorway

SVN-Revision: 3785

19 years agoNew forrest level.
Wolfgang Becker [Tue, 27 Jun 2006 15:52:05 +0000 (15:52 +0000)]
New forrest level.

SVN-Revision: 3784

19 years agoBrushed up level
Christoph Sommer [Tue, 27 Jun 2006 14:55:41 +0000 (14:55 +0000)]
Brushed up level

SVN-Revision: 3782

19 years agoWorld2 map cleanup. Working on layers to make the castle feel more natural. Tux now...
Stephen Groundwater [Tue, 27 Jun 2006 11:52:30 +0000 (11:52 +0000)]
World2 map cleanup. Working on layers to make the castle feel more natural. Tux now goes through the entrance gate, not over it. Changed the castle door to a leveldot, it now has a open/close state. More work still needed.

SVN-Revision: 3777

19 years agoFixed (fatal) compiler warnings on Windows
Christoph Sommer [Tue, 27 Jun 2006 11:08:42 +0000 (11:08 +0000)]
Fixed (fatal) compiler warnings on Windows

SVN-Revision: 3776

19 years agoChecked in small level conversion helper script
Christoph Sommer [Mon, 26 Jun 2006 22:54:26 +0000 (22:54 +0000)]
Checked in small level conversion helper script

SVN-Revision: 3774

19 years agoAnother forrest level.
Wolfgang Becker [Mon, 26 Jun 2006 22:20:51 +0000 (22:20 +0000)]
Another forrest level.

SVN-Revision: 3773

19 years agoUse findlocale by Adam D. Moss (http://icculus.org/~aspirin/findlocale/)
Wolfgang Becker [Mon, 26 Jun 2006 16:38:47 +0000 (16:38 +0000)]
Use findlocale by Adam D. Moss (icculus.org/~aspirin/findlocale/)
to determine language on all plattforms.

SVN-Revision: 3770

19 years agoFixed (all?) bonus2 levels
Arvid Norlander [Mon, 26 Jun 2006 15:45:33 +0000 (15:45 +0000)]
Fixed (all?) bonus2 levels

SVN-Revision: 3768

19 years agoRemoved debug doors from "Bonus Level" /
Christoph Sommer [Mon, 26 Jun 2006 15:37:24 +0000 (15:37 +0000)]
Removed debug doors from "Bonus Level" /
Moved water to FG layer in "Little Venice"

SVN-Revision: 3766

19 years agoFixed two other bonus2 levels... I hope there are noone left now
Arvid Norlander [Mon, 26 Jun 2006 15:08:55 +0000 (15:08 +0000)]
Fixed two other bonus2 levels... I hope there are noone left now

SVN-Revision: 3765

19 years agoTried fixing assert error on Windows
Christoph Sommer [Mon, 26 Jun 2006 14:21:57 +0000 (14:21 +0000)]
Tried fixing assert error on Windows

SVN-Revision: 3764

19 years agoFixed some broken bonus2 levels (again...)
Arvid Norlander [Mon, 26 Jun 2006 14:15:39 +0000 (14:15 +0000)]
Fixed some broken bonus2 levels (again...)

SVN-Revision: 3763

19 years agoFixed wrong path for music in data/levels/world2/level1.stl
Arvid Norlander [Mon, 26 Jun 2006 13:28:00 +0000 (13:28 +0000)]
Fixed wrong path for music in data/levels/world2/level1.stl

SVN-Revision: 3759