supertux.git
21 years agoOnly use the fade() on the debug mode.
Ricardo Cruz [Sun, 2 May 2004 14:56:04 +0000 (14:56 +0000)]
Only use the fade() on the debug mode.
Is anyone willing to check this fading code to see what's wrong with it?

SVN-Revision: 917

21 years ago- fixed hidden passage which served no purpose
Ingo Ruhnke [Sat, 1 May 2004 19:07:57 +0000 (19:07 +0000)]
- fixed hidden passage which served no purpose

SVN-Revision: 914

21 years ago- fixed compile with opengl disabled
Ingo Ruhnke [Sat, 1 May 2004 16:39:08 +0000 (16:39 +0000)]
- fixed compile with opengl disabled

SVN-Revision: 913

21 years ago- improved verboseness of badguy in wall error message
Ingo Ruhnke [Sat, 1 May 2004 15:46:08 +0000 (15:46 +0000)]
- improved verboseness of badguy in wall error message
- fixed bug that caused tux to only high jump to the right

SVN-Revision: 912

21 years ago- changed contrast and made little pixel corrections
Ingo Ruhnke [Sat, 1 May 2004 14:43:57 +0000 (14:43 +0000)]
- changed contrast and made little pixel corrections

SVN-Revision: 911

21 years ago- badguy in wall fixes
Ingo Ruhnke [Sat, 1 May 2004 14:41:38 +0000 (14:41 +0000)]
- badguy in wall fixes

SVN-Revision: 910

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:37:30 +0000 (14:37 +0000)]
- added some background tiles
- badguy in wall fixes

SVN-Revision: 909

21 years ago- badguy in wall fixes
Ingo Ruhnke [Sat, 1 May 2004 14:31:16 +0000 (14:31 +0000)]
- badguy in wall fixes

SVN-Revision: 908

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:29:59 +0000 (14:29 +0000)]
- added some background tiles
- badguy in wall fixes

SVN-Revision: 907

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:23:58 +0000 (14:23 +0000)]
- added some background tiles
- badguy in wall fixes

SVN-Revision: 906

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:10:22 +0000 (14:10 +0000)]
- added some background tiles
- badguy in wall fixes

SVN-Revision: 905

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:05:13 +0000 (14:05 +0000)]
- added some background tiles

SVN-Revision: 904

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:57:00 +0000 (13:57 +0000)]
- added some background tiles

SVN-Revision: 903

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:49:32 +0000 (13:49 +0000)]
- added some background tiles

SVN-Revision: 902

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:43:17 +0000 (13:43 +0000)]
- added some background tiles

SVN-Revision: 901

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:28:54 +0000 (13:28 +0000)]
- added some background tiles

SVN-Revision: 900

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:22:45 +0000 (13:22 +0000)]
- added some background tiles

SVN-Revision: 899

21 years agofixed level7 bug, does anybody mind if we removed the 'fixed' list?
Ingo Ruhnke [Sat, 1 May 2004 13:08:50 +0000 (13:08 +0000)]
fixed level7 bug, does anybody mind if we removed the 'fixed' list?

SVN-Revision: 898

21 years ago- fixed one-tile space bonus bug
Ingo Ruhnke [Sat, 1 May 2004 13:08:24 +0000 (13:08 +0000)]
- fixed one-tile space bonus bug

SVN-Revision: 897

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:46:37 +0000 (12:46 +0000)]
- added some background tiles

SVN-Revision: 896

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:40:37 +0000 (12:40 +0000)]
- added some background tiles

SVN-Revision: 895

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:33:01 +0000 (12:33 +0000)]
- added some background tiles

SVN-Revision: 894

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:27:00 +0000 (12:27 +0000)]
- added some background tiles

SVN-Revision: 893

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:24:34 +0000 (12:24 +0000)]
- added some background tiles

SVN-Revision: 892

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:11:54 +0000 (12:11 +0000)]
- added some background tiles

SVN-Revision: 891

21 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 11:59:49 +0000 (11:59 +0000)]
- added some background tiles

SVN-Revision: 890

21 years ago- removed some evil tiles
Ingo Ruhnke [Sat, 1 May 2004 11:39:43 +0000 (11:39 +0000)]
- removed some evil tiles

SVN-Revision: 889

21 years agoJust use flipscreen(), instead of giving true as update argument. This update thing...
Ricardo Cruz [Sat, 1 May 2004 11:25:45 +0000 (11:25 +0000)]
Just use flipscreen(), instead of giving true as update argument. This update thing seems broken.
Anyway, still doesn't work.

SVN-Revision: 888

21 years ago- removed a bunch of random acting bouncing snowball and replaced them with other...
Ingo Ruhnke [Sat, 1 May 2004 11:25:18 +0000 (11:25 +0000)]
- removed a bunch of random acting bouncing snowball and replaced them with other enemies

SVN-Revision: 887

21 years agoAdded alpha support for SDL. Dunno if works, wasn't able to test.
Ricardo Cruz [Sat, 1 May 2004 11:14:40 +0000 (11:14 +0000)]
Added alpha support for SDL. Dunno if works, wasn't able to test.

SVN-Revision: 886

21 years ago- changed layout of water areas to look more sane
Ingo Ruhnke [Sat, 1 May 2004 11:12:52 +0000 (11:12 +0000)]
- changed layout of water areas to look more sane

SVN-Revision: 885

21 years agoFixed naming.
Ricardo Cruz [Sat, 1 May 2004 11:00:54 +0000 (11:00 +0000)]
Fixed naming.

SVN-Revision: 884

21 years agoFirst atempt to add a fade in/out function. Though, it doesn't work, dunno why in...
Ricardo Cruz [Sat, 1 May 2004 10:59:52 +0000 (10:59 +0000)]
First atempt to add a fade in/out function. Though, it doesn't work, dunno why in the Open GL mode.
The SDL frontend doesn't seem to support alpha blittling whatsoever.

SVN-Revision: 883

21 years ago- fixed secret to don't look like a bug (ie. moved background tiles into foreground)
Ingo Ruhnke [Sat, 1 May 2004 10:58:15 +0000 (10:58 +0000)]
- fixed secret to don't look like a bug (ie. moved background tiles into foreground)

SVN-Revision: 882

21 years ago- changed highjump tutorial so that it is impossible to get stuck
Ingo Ruhnke [Sat, 1 May 2004 10:52:28 +0000 (10:52 +0000)]
- changed highjump tutorial so that it is impossible to get stuck

SVN-Revision: 881

21 years ago- feet visible at exit solved
Ingo Ruhnke [Sat, 1 May 2004 10:36:09 +0000 (10:36 +0000)]
- feet visible at exit solved

SVN-Revision: 880

21 years ago- fixed problematic situation with iceblock and two spikes and not enough space to...
Ingo Ruhnke [Sat, 1 May 2004 10:32:25 +0000 (10:32 +0000)]
- fixed problematic situation with iceblock and two spikes and not enough space to the roof

SVN-Revision: 879

21 years ago- fixed feed visible in exit
Ingo Ruhnke [Sat, 1 May 2004 10:26:16 +0000 (10:26 +0000)]
- fixed feed visible in exit
- fixed badguy in wall error

SVN-Revision: 878

21 years ago- removed cloud tiles, since done via particle system
Ingo Ruhnke [Sat, 1 May 2004 10:18:00 +0000 (10:18 +0000)]
- removed cloud tiles, since done via particle system
- removed some other obsolete tiles

SVN-Revision: 877

21 years ago- fixed an annoying hide-tile that causes the player due die easily due to back bumpi...
Ingo Ruhnke [Sat, 1 May 2004 10:12:56 +0000 (10:12 +0000)]
- fixed an annoying hide-tile that causes the player due die easily due to back bumping into a hole

SVN-Revision: 876

21 years agoJust made stars to blink more.
Ricardo Cruz [Sat, 1 May 2004 10:12:08 +0000 (10:12 +0000)]
Just made stars to blink more.

SVN-Revision: 875

21 years ago- fixed a few enemy positions, removed snowball that made stuff to frustrating
Ingo Ruhnke [Sat, 1 May 2004 10:07:02 +0000 (10:07 +0000)]
- fixed a few enemy positions, removed snowball that made stuff to frustrating

SVN-Revision: 874

21 years agoadded another bug
Ingo Ruhnke [Fri, 30 Apr 2004 18:44:18 +0000 (18:44 +0000)]
added another bug

SVN-Revision: 873

21 years ago- separated fixed from unfixed in TODO
Ryan Flegel [Fri, 30 Apr 2004 17:09:17 +0000 (17:09 +0000)]
- separated fixed from unfixed in TODO

SVN-Revision: 872

21 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 15:29:42 +0000 (15:29 +0000)]
TODO update

SVN-Revision: 871

21 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 15:13:05 +0000 (15:13 +0000)]
TODO update

SVN-Revision: 870

21 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 15:07:51 +0000 (15:07 +0000)]
TODO update

SVN-Revision: 869

21 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 15:01:33 +0000 (15:01 +0000)]
TODO update

SVN-Revision: 868

21 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 14:51:41 +0000 (14:51 +0000)]
TODO update

SVN-Revision: 867

21 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 14:43:01 +0000 (14:43 +0000)]
TODO update

SVN-Revision: 866

21 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 14:38:27 +0000 (14:38 +0000)]
TODO update

SVN-Revision: 865

21 years agodon't use buggy automake1.8 (install is broken)
Matthias Braun [Fri, 30 Apr 2004 14:31:02 +0000 (14:31 +0000)]
don't use buggy automake1.8 (install is broken)

SVN-Revision: 864

21 years agoremoved outdated Makefile.cvs
Matthias Braun [Fri, 30 Apr 2004 14:29:28 +0000 (14:29 +0000)]
removed outdated Makefile.cvs

SVN-Revision: 863

21 years agoUps!
Ricardo Cruz [Fri, 30 Apr 2004 11:40:55 +0000 (11:40 +0000)]
Ups!

SVN-Revision: 862

21 years agoReturn a string, instead of a char array pointer, in order to please Ingo.
Ricardo Cruz [Fri, 30 Apr 2004 11:20:42 +0000 (11:20 +0000)]
Return a string, instead of a char array pointer, in order to please Ingo.

SVN-Revision: 861

21 years ago- reduced jump tolleranze to two tiles
Ingo Ruhnke [Fri, 30 Apr 2004 09:48:34 +0000 (09:48 +0000)]
- reduced jump tolleranze to two tiles

SVN-Revision: 860

21 years ago- make badguys bounce up when bumped from beneath
Ryan Flegel [Fri, 30 Apr 2004 07:25:37 +0000 (07:25 +0000)]
- make badguys bounce up when bumped from beneath

SVN-Revision: 859

21 years ago- fixed stunned blocks moving when bumped into (as pointed out by Bill)
Ryan Flegel [Fri, 30 Apr 2004 06:07:59 +0000 (06:07 +0000)]
- fixed stunned blocks moving when bumped into (as pointed out by Bill)

SVN-Revision: 858

21 years ago- should fix all cases of bad guys walking/bouncing backwards
Ryan Flegel [Fri, 30 Apr 2004 01:23:15 +0000 (01:23 +0000)]
- should fix all cases of bad guys walking/bouncing backwards

SVN-Revision: 857

21 years ago- Fixed jumping so it works in a way everybody can enjoy :)
Ryan Flegel [Fri, 30 Apr 2004 00:53:35 +0000 (00:53 +0000)]
- Fixed jumping so it works in a way everybody can enjoy :)

SVN-Revision: 856

21 years agoIn the invincible mode, don't bump/squish enemies, just kill them!
Ricardo Cruz [Thu, 29 Apr 2004 23:23:20 +0000 (23:23 +0000)]
In the invincible mode, don't bump/squish enemies, just kill them!

SVN-Revision: 855

21 years agoIn the invincible mode, stars start flickering when the time is almost gone, as reque...
Ricardo Cruz [Thu, 29 Apr 2004 23:12:44 +0000 (23:12 +0000)]
In the invincible mode, stars start flickering when the time is almost gone, as requested by Bill Kendrick.

SVN-Revision: 854

21 years agoJust changed a snowball into a mr.iceblock, as it used to be.
Ricardo Cruz [Thu, 29 Apr 2004 22:27:45 +0000 (22:27 +0000)]
Just changed a snowball into a mr.iceblock, as it used to be.
It turns that place more hard, but player can just grab star anyway.

SVN-Revision: 853

21 years agoFixed a bug that could cause memory segfaults or bad behaviour.
Ricardo Cruz [Thu, 29 Apr 2004 22:08:16 +0000 (22:08 +0000)]
Fixed a bug that could cause memory segfaults or bad behaviour.

SVN-Revision: 852

21 years agoundo'ed Ricardo patch, since it makes small jumps completly impossible instead of...
Ingo Ruhnke [Thu, 29 Apr 2004 19:42:27 +0000 (19:42 +0000)]
undo'ed Ricardo patch, since it makes small jumps completly impossible instead of improving them (ie. velocity starts with vmax, if you don't reset it you will always get the highest possible jump)

SVN-Revision: 851

21 years agoCommented the set_velocity_y(0). I guess this is better than doing a crappy small...
Ricardo Cruz [Thu, 29 Apr 2004 18:58:31 +0000 (18:58 +0000)]
Commented the set_velocity_y(0). I guess this is better than doing a crappy small jump.

SVN-Revision: 850

21 years agoFixed a couple of bugs when deleting slots:
Ricardo Cruz [Thu, 29 Apr 2004 17:32:01 +0000 (17:32 +0000)]
Fixed a couple of bugs when deleting slots:
- don't quit when back button is pressed;
- refresh slots when one is deleted.

SVN-Revision: 849

21 years agoyou can't bump flying snowballs
Matthias Braun [Thu, 29 Apr 2004 17:20:13 +0000 (17:20 +0000)]
you can't bump flying snowballs

SVN-Revision: 848

21 years agoanother leak fix for the leveleditor
Matthias Braun [Thu, 29 Apr 2004 16:23:32 +0000 (16:23 +0000)]
another leak fix for the leveleditor

SVN-Revision: 847

21 years agofixed some memory leaks in the leveleditor and level code
Matthias Braun [Thu, 29 Apr 2004 16:16:07 +0000 (16:16 +0000)]
fixed some memory leaks in the leveleditor and level code

SVN-Revision: 846

21 years agofixed broken leveleditor menus
Matthias Braun [Thu, 29 Apr 2004 15:41:40 +0000 (15:41 +0000)]
fixed broken leveleditor menus

SVN-Revision: 845

21 years agoMoved some old and unused graphics to the old dir.
Ricardo Cruz [Thu, 29 Apr 2004 15:18:27 +0000 (15:18 +0000)]
Moved some old and unused graphics to the old dir.
Also removed red-glow dependecy from the game.

Congratulations Ingo, now we are using 100% original graphics.

SVN-Revision: 844

21 years agoWhen Enter is pressed in an input field, instead of hidding the menu, go to the next...
Ricardo Cruz [Thu, 29 Apr 2004 14:07:39 +0000 (14:07 +0000)]
When Enter is pressed in an input field, instead of hidding the menu, go to the next item.

SVN-Revision: 843

21 years agoapparently we get a 0 tile from time to time, no idea yet why
Matthias Braun [Thu, 29 Apr 2004 13:54:21 +0000 (13:54 +0000)]
apparently we get a 0 tile from time to time, no idea yet why

SVN-Revision: 842

21 years ago-optimized and cleaned up collision_object_map
Matthias Braun [Thu, 29 Apr 2004 13:44:58 +0000 (13:44 +0000)]
-optimized and cleaned up collision_object_map
-fixed collision detection moving tux far away from his last position
-fixed fuck code not resetting old_base.

All in all ducking and sliding in small areas should work like expected now.

SVN-Revision: 841

21 years agopower -> power/run
Ingo Ruhnke [Thu, 29 Apr 2004 13:36:30 +0000 (13:36 +0000)]
power -> power/run

SVN-Revision: 840

21 years ago- added missing files
Ingo Ruhnke [Thu, 29 Apr 2004 13:30:37 +0000 (13:30 +0000)]
- added missing files

SVN-Revision: 839

21 years ago- fixed endseq
Ingo Ruhnke [Thu, 29 Apr 2004 13:07:19 +0000 (13:07 +0000)]
- fixed endseq

SVN-Revision: 838

21 years agoWhen removing a slot, keep the menu in the slots' menu.
Ricardo Cruz [Thu, 29 Apr 2004 13:02:02 +0000 (13:02 +0000)]
When removing a slot, keep the menu in the slots' menu.

SVN-Revision: 837

21 years agoAdded a flickering cursor for input menu fields. The code is kinda of sucky, so feel...
Ricardo Cruz [Thu, 29 Apr 2004 11:32:13 +0000 (11:32 +0000)]
Added a flickering cursor for input menu fields. The code is kinda of sucky, so feel free to clean it up.

Unfortanely, there isn't any '_' charcter, so I have to use '-' :(
I hope, we will soon add a new row of characters.

SVN-Revision: 835

21 years agoadded missing #include <algorithm>
Matthias Braun [Thu, 29 Apr 2004 10:45:24 +0000 (10:45 +0000)]
added missing #include <algorithm>

SVN-Revision: 834

21 years agoAdded removing of slots when Delete is pressed.
Ricardo Cruz [Thu, 29 Apr 2004 10:34:45 +0000 (10:34 +0000)]
Added removing of slots when Delete is pressed.

SVN-Revision: 833

21 years agoCreated a simple confirm_dialog. Currently only used by the level editor, but can...
Ricardo Cruz [Thu, 29 Apr 2004 10:00:51 +0000 (10:00 +0000)]
Created a simple confirm_dialog. Currently only used by the level editor, but can be used, for instance, by slot delete confirmation.

SVN-Revision: 832

21 years ago- fixed typo, and gwen/penny
Ingo Ruhnke [Thu, 29 Apr 2004 00:53:58 +0000 (00:53 +0000)]
- fixed typo, and gwen/penny

SVN-Revision: 831

21 years ago- fixed typo
Ingo Ruhnke [Thu, 29 Apr 2004 00:53:19 +0000 (00:53 +0000)]
- fixed typo

SVN-Revision: 830

21 years ago- fixed align of lives display to handle >10 lives
Ingo Ruhnke [Thu, 29 Apr 2004 00:51:23 +0000 (00:51 +0000)]
- fixed align of lives display to handle >10 lives

SVN-Revision: 829

21 years ago- removed auto-repeat of jump events, now one has to press again to jump and can...
Ingo Ruhnke [Thu, 29 Apr 2004 00:43:17 +0000 (00:43 +0000)]
- removed auto-repeat of jump events, now one has to press again to jump and can't just hold button, makes the game a little bit more difficult, but removes the ugly situations with largetux stuck directly under a tile and bouncing up and down all the time

SVN-Revision: 828

21 years ago<MatzeB> -updates the TODO file
Ingo Ruhnke [Thu, 29 Apr 2004 00:15:11 +0000 (00:15 +0000)]
<MatzeB> -updates the TODO file
<MatzeB> -should really fix the problems when picking up specials
<MatzeB> -should fix mriceblock not falling down
<MatzeB> -you can duck again while jumping
<MatzeB> -textscroller isn't framerate limited anymore
<MatzeB> -changes to the endsequence code, so that you can always hear the complete music single

grumbel: removed the duck while jumping thing, since that is reserved for the butt-jump

SVN-Revision: 827

21 years agoMarek update for musics.
Ricardo Cruz [Wed, 28 Apr 2004 22:32:01 +0000 (22:32 +0000)]
Marek update for musics.
It looks like due to a SDL_mixer bug, all musics loaded need to have the same channel.

SVN-Revision: 825

21 years ago- fixed author of level7
Ingo Ruhnke [Wed, 28 Apr 2004 21:27:16 +0000 (21:27 +0000)]
- fixed author of level7
- added 'tutorial' for run

SVN-Revision: 822

21 years agoTux kicking animation wasn't being used in some circustances - fixed.
Ricardo Cruz [Wed, 28 Apr 2004 21:23:14 +0000 (21:23 +0000)]
Tux kicking animation wasn't being used in some circustances - fixed.

SVN-Revision: 821

21 years ago- removed joystick setup menu, since it won't work anyway
Ingo Ruhnke [Wed, 28 Apr 2004 20:51:25 +0000 (20:51 +0000)]
- removed joystick setup menu, since it won't work anyway
- changed wording from key to keyboard
- fixed strcpy versus change_input

SVN-Revision: 820

21 years ago- memleak fix for my last patch
Ingo Ruhnke [Wed, 28 Apr 2004 20:34:24 +0000 (20:34 +0000)]
- memleak fix for my last patch
- iceflower/growup crash fix (well, maybe)

SVN-Revision: 819

21 years ago- replaced evil cast with std::find
Ingo Ruhnke [Wed, 28 Apr 2004 20:28:38 +0000 (20:28 +0000)]
- replaced evil cast with std::find

SVN-Revision: 818

21 years agoMatzeB: that shoudl fix the cases where you die when picking up an iceflower
Ingo Ruhnke [Wed, 28 Apr 2004 20:24:34 +0000 (20:24 +0000)]
MatzeB: that shoudl fix the cases where you die when picking up an iceflower

SVN-Revision: 817

21 years agoMatzeBs patch for evil cast
Ingo Ruhnke [Wed, 28 Apr 2004 20:07:20 +0000 (20:07 +0000)]
MatzeBs patch for evil cast

SVN-Revision: 816

21 years agoadded story credits
Ingo Ruhnke [Wed, 28 Apr 2004 18:46:14 +0000 (18:46 +0000)]
added story credits

SVN-Revision: 815

21 years ago<MatzeB> my patch fixes another leak in the levelsubset code and cleans that up a...
Ingo Ruhnke [Wed, 28 Apr 2004 18:45:26 +0000 (18:45 +0000)]
<MatzeB> my patch fixes another leak in the levelsubset code and cleans that up a little bit
<MatzeB> it also removes the code for the bsod badguy, since that was a duplication of the snowball code anyway

SVN-Revision: 814

21 years ago- added level done song, endseq needs to be a bit longer to get the song right
Ingo Ruhnke [Wed, 28 Apr 2004 17:27:15 +0000 (17:27 +0000)]
- added level done song, endseq needs to be a bit longer to get the song right

SVN-Revision: 813

21 years ago-changed wording
Ingo Ruhnke [Wed, 28 Apr 2004 15:07:40 +0000 (15:07 +0000)]
-changed wording

SVN-Revision: 812