2013-10-28 |
LMH | Tweak to allow MinGW to compile, issues #26 & 27
|
commit | commitdiff | tree |
2013-10-02 |
LMH | Keep dead Tux small, resolves bug#638 and issue#5
|
commit | commitdiff | tree |
2013-10-02 |
LMH | More options for narrow snow tiles, bug# 1029.
|
commit | commitdiff | tree |
2013-10-02 |
LMH | Added several OS-specific rules to .gitignore
|
commit | commitdiff | tree |
2013-09-25 |
LMH | Changed the draw layer of coins from LAYER_TILES to...
|
commit | commitdiff | tree |
2013-09-25 |
LMH | Fixed a background flaw in 'The Escape'
|
commit | commitdiff | tree |
2013-09-17 |
LMH | New sounds: cracking, icecrash, pop, and sizzle.
|
commit | commitdiff | tree |
2013-09-15 |
LMH | Snowman enhancements: dead-script is passed to snowball...
|
commit | commitdiff | tree |
2013-09-15 |
LMH | Check to make sure worldmap level sprite has a 'perfect...
|
commit | commitdiff | tree |
2013-09-15 |
LMH | Recast 'Arctic Ruins' in icebridge and antarctic water...
|
commit | commitdiff | tree |
2013-09-15 |
LMH | Removed annoying white line that appeared on big Tux...
|
commit | commitdiff | tree |
2013-09-15 |
LMH | Touched up antarctic water tiles
|
commit | commitdiff | tree |
2013-09-15 |
LMH | Badguy and graphic upgrades to level 'The Shattered...
|
commit | commitdiff | tree |
2013-09-15 |
LMH | Added a warning message alerting that a badguy included...
|
commit | commitdiff | tree |
2013-09-15 |
LMH | Parallax background and badguy tweaks to level 'The...
|
commit | commitdiff | tree |
2013-09-14 |
LMH | Parallax background to 'A Mysterious House of Ice'
|
commit | commitdiff | tree |
2013-09-14 |
LMH | Added parallax background and made tweaks to 'A Path...
|
commit | commitdiff | tree |
2013-09-10 |
LMH | --amend
|
commit | commitdiff | tree |
2013-09-10 |
LMH | Addon manager references a different index to keep...
|
commit | commitdiff | tree |
2013-09-10 |
LMH | Recast the end of the cave sequence in darksnow2 tiles
|
commit | commitdiff | tree |
2013-09-10 |
LMH | Replaced holes with spikes and removed useless badguys...
|
commit | commitdiff | tree |
2013-09-10 |
LMH | Haywire makes noise when enraged
|
commit | commitdiff | tree |
2013-09-10 |
LMH | WeakBlocks draw in front of other objects allowing...
|
commit | commitdiff | tree |
2013-09-10 |
LMH | Added some space back to a couple of tilegroups so...
|
commit | commitdiff | tree |
2013-09-08 |
LMH | Made the secret area in 'Entrance to the Cave' a bit...
|
commit | commitdiff | tree |
2013-09-08 |
LMH | Prevent livefire from wakeing from sleep while in the...
|
commit | commitdiff | tree |
2013-09-08 |
LMH | Added a missing 'break' statement to statistics
|
commit | commitdiff | tree |
2013-09-07 |
LMH | Recast 'Living in a Fridge' in the darksnow2 tileset...
|
commit | commitdiff | tree |
2013-09-07 |
LMH | BonusBlock drawn on same layer as Block again
|
commit | commitdiff | tree |
2013-09-07 |
LMH | More recoloring of editor icons
|
commit | commitdiff | tree |
2013-09-07 |
LMH | Moved a bouncing snowball in 'Under the Ice' so that...
|
commit | commitdiff | tree |
2013-09-07 |
LMH | Recolored secret area editor icon to match area color...
|
commit | commitdiff | tree |
2013-09-07 |
LMH | Secret areas can also trigger a script
|
commit | commitdiff | tree |
2013-09-07 |
LMH | Level into screen will now display target time if defined...
|
commit | commitdiff | tree |
2013-09-07 |
LMH | Worldmap stats report level target time
|
commit | commitdiff | tree |
2013-09-06 |
LMH | Added ability to define a 'target time' for levels...
|
commit | commitdiff | tree |
2013-09-06 |
LMH | Hide stats on levels that have none
|
commit | commitdiff | tree |
2013-09-06 |
LMH | Stalactites break free when disturbed by fire and ice...
|
commit | commitdiff | tree |
2013-09-04 |
LMH | Added a negative y-velocity component to horizontal...
|
commit | commitdiff | tree |
2013-09-04 |
LMH | Icecrusher will no longer drop if there are static...
|
commit | commitdiff | tree |
2013-09-03 |
LMH | Tweaked worldmap HUD.
|
commit | commitdiff | tree |
2013-09-03 |
LMH | Added a secondary coin sound to distinguish between...
|
commit | commitdiff | tree |
2013-09-03 |
LMH | Worldmap now supports an additional level sprite action...
|
commit | commitdiff | tree |
2013-09-02 |
LMH | Made short_fuse explode when hit with bullets of all...
|
commit | commitdiff | tree |
2013-09-02 |
LMH | Improved death mechanics of livefire
|
commit | commitdiff | tree |
2013-09-02 |
LMH | Improved death mechanics of flame and iceflame.
|
commit | commitdiff | tree |
2013-09-02 |
LMH | Added level to Incubator Island: 'Primed for Action'
|
commit | commitdiff | tree |
2013-09-02 |
LMH | Tweaked the backflip timer so that Tux cannot cancel...
|
commit | commitdiff | tree |
2013-09-02 |
LMH | Removed coin penalty for aborting a level- this needs...
|
commit | commitdiff | tree |
2013-09-02 |
LMH | Using a reset point no longer marks statistics as invalid.
|
commit | commitdiff | tree |
2013-09-02 |
LMH | Dispensed badguys are no longer counted in level stats.
|
commit | commitdiff | tree |
2013-08-29 |
LMH | Reverted part of revision 02c347cdae86.
|
commit | commitdiff | tree |
2013-08-28 |
LMH | Added ice-slick tiles that can be used to make various...
|
commit | commitdiff | tree |
2013-08-27 |
LMH | Spikes for all directions
|
commit | commitdiff | tree |
2013-08-27 |
LMH | Concept art for LiveFire
|
commit | commitdiff | tree |
2013-08-26 |
LMH | Cleaned up some junk in bonus_block.
|
commit | commitdiff | tree |
2013-08-22 |
LMH | Appearance of vertical movement to owl graphics
|
commit | commitdiff | tree |
2013-08-22 |
LMH | Made the eyes of owl more owl-like
|
commit | commitdiff | tree |
2013-08-22 |
LMH | Added some contrast, blended colors, and added texture...
|
commit | commitdiff | tree |
2013-08-21 |
LMH | Finish making powerups drop out of bonus blocks when...
|
commit | commitdiff | tree |
2013-08-21 |
LMH | Start working on a bonusblock drop procedure for when...
|
commit | commitdiff | tree |
2013-08-21 |
LMH | Removed level 'The Mountain Pass' introduced climbing...
|
commit | commitdiff | tree |
2013-08-19 |
LMH | Added a .gitignore file for common build and patching...
|
commit | commitdiff | tree |
2013-08-17 |
LMH | Replaced flames with iceflames in 'You Have 1 Minute...
|
commit | commitdiff | tree |
2013-08-17 |
LMH | New elements and tweaks to world 1 levels prior to...
|
commit | commitdiff | tree |
2013-08-14 |
LMH | New level: 'The Mountain Pass' designed to introduce...
|
commit | commitdiff | tree |
2013-08-13 |
LMH | Set default behavior for red potion powerups to flip...
|
commit | commitdiff | tree |
2013-08-13 |
LMH | Tweaks to HeavyCoin to make it placeable in the editor
|
commit | commitdiff | tree |
2013-08-12 |
LMH | Removed intro/extro.txt from world1 since they are...
|
commit | commitdiff | tree |
2013-08-12 |
LMH | Added diagonal pole tiles
|
commit | commitdiff | tree |
2013-08-10 |
LMH | Omit the copyright date from translation in the title...
|
commit | commitdiff | tree |
2013-08-10 |
LMH | Credit where credit is due for French Translation.
|
commit | commitdiff | tree |
2013-08-10 |
LMH | Remade darksnow concave and slope tiles
|
commit | commitdiff | tree |
2013-08-08 |
LMH | Filled out darksnow tileset some
|
commit | commitdiff | tree |
2013-08-08 |
LMH | Improved tileability of snow/unisolid2 tiles
|
commit | commitdiff | tree |
2013-08-08 |
LMH | Fixed coloring of snow celing slopes and reorganized...
|
commit | commitdiff | tree |
2013-08-08 |
LMH | Added some coin sprite actions for the editor
|
commit | commitdiff | tree |
2013-08-08 |
LMH | Consolidated some tilegroups
|
commit | commitdiff | tree |
2013-08-08 |
LMH | Start making a list for WHATSNEW so we can actually...
|
commit | commitdiff | tree |
2013-08-08 |
LMH | Added a phase factor to dazed icecrusher eye motion...
|
commit | commitdiff | tree |
2013-08-03 |
LMH | Cleaned up icecrusher eye socket graphics, made eyes...
|
commit | commitdiff | tree |
2013-07-31 |
LMH | Removed discussion of move from SVN from TODO list...
|
commit | commitdiff | tree |
2013-07-31 |
LMH | Large icecrusher sprites also support eye animation...
|
commit | commitdiff | tree |
2013-07-28 |
LMH | Animated eyes of icecrusher to follow Tux
|
commit | commitdiff | tree |
2013-07-25 |
LMH | Icecrusher makes noise when hitting and throws up particles...
|
commit | commitdiff | tree |
2013-07-19 |
LMH | Added a version of mriceblock that does not fall off...
|
commit | commitdiff | tree |
2013-07-19 |
LMH | Merge branch 'glow_effects'
|
commit | commitdiff | tree |
2013-07-16 |
LMH | New BadGuy: GoldBomb - a bomb that throws a bunch of...
|
commit | commitdiff | tree |
2013-07-16 |
LMH | Modified conditions in which Tux can release objects.
|
commit | commitdiff | tree |
2013-07-16 |
LMH | HeavyCoins make noise when they collide with solid...
|
commit | commitdiff | tree |
2013-07-13 |
LMH | New BonusBlock content: 'explode' - a coin explosion.
|
commit | commitdiff | tree |
2013-07-13 |
LMH | Reduced code for HeavyCoin used by CoinRain, correcting...
|
commit | commitdiff | tree |
2013-07-13 |
LMH | Short Fuse runs dead-script when exploding, not just...
|
commit | commitdiff | tree |
2013-07-13 |
LMH | Icy Island levels 10-12 badguy and graphic tweaks
|
commit | commitdiff | tree |
2013-07-11 |
LMH | New BonusBlock content: 'coinrain'. Causes ten coins...
|
commit | commitdiff | tree |
2013-07-11 |
LMH | Custom BonusBlocks now always run scripts if defined...
|
commit | commitdiff | tree |
2013-07-11 |
LMH | Climbing animation stops when Tux is not in motion
|
commit | commitdiff | tree |
2013-07-08 |
LMH | Restored coin-cost for reset points and added a coin...
|
commit | commitdiff | tree |
2013-07-08 |
LMH | Set version to 0.3.4-GIT
|
commit | commitdiff | tree |
2013-07-06 |
LMH | Renamed walkingflame to livefire including sleeping...
|
commit | commitdiff | tree |
next |