2014-12-24 |
LMH | Reverted a couple of graphics back to a RGB color space...
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commit | commitdiff | tree |
2014-12-24 |
LMH | Fixed a Segmentation Fault when mr_iceblock was kicked...
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commit | commitdiff | tree |
2014-12-21 |
LMH | Ugly air hat graphics for skid, duck, and worldmap
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commit | commitdiff | tree |
2014-12-18 |
LMH | Woldmap images for earthtux
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commit | commitdiff | tree |
2014-12-17 |
LMH | Finish out stone form with some quick-and-dirty graphics
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commit | commitdiff | tree |
2014-12-17 |
LMH | Finished skid and duck actions for hardhat.
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commit | commitdiff | tree |
2014-12-14 |
LMH | Sprite action work for powerup hats: climbing, backflip.
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commit | commitdiff | tree |
2014-12-14 |
LMH | Improved graphics for hardhat light
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commit | commitdiff | tree |
2014-12-14 |
LMH | Reduced number of needed powerup hat images
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commit | commitdiff | tree |
2014-12-14 |
LMH | Miner's hardhat shakes with stone Tux during second...
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commit | commitdiff | tree |
2014-12-14 |
LMH | Do not draw powerup hat if there is no action defined
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commit | commitdiff | tree |
2014-11-30 |
LMH | Added missing graphic for airflower
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commit | commitdiff | tree |
2014-11-30 |
LMH | Crude attempt at a hat for airflower.
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commit | commitdiff | tree |
2014-11-29 |
LMH | Icecrusher crushes bricks.
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commit | commitdiff | tree |
2014-11-29 |
LMH | Generated particles need not have any randomness in...
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commit | commitdiff | tree |
2014-11-29 |
LMH | Explicitly defined the angle used by Particles, used...
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commit | commitdiff | tree |
2014-11-29 |
LMH | Stone form is heavy enough to break through bricks
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commit | commitdiff | tree |
2014-11-29 |
LMH | Added some vertical motion to the hard hat for when...
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commit | commitdiff | tree |
2014-11-29 |
LMH | Added missing graphic for earthflower
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commit | commitdiff | tree |
2014-11-29 |
LMH | Finished up code for basic functionality of earthflower...
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commit | commitdiff | tree |
2014-11-28 |
LMH | Brought back particles for bomb explosions
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commit | commitdiff | tree |
2014-11-28 |
LMH | Created a new definition for Particles.
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commit | commitdiff | tree |
2014-11-28 |
LMH | Changed egg shadow draw layer so it will no longer...
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commit | commitdiff | tree |
2014-11-27 |
LMH | Minimal code for earthflower active ability.
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commit | commitdiff | tree |
2014-11-27 |
LMH | Removed 'add_bullet' from Sector, moved bullet checks...
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commit | commitdiff | tree |
2014-11-15 |
LMH | Tweak icecrusher draw layers to avoid objects (such...
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commit | commitdiff | tree |
2014-11-15 |
LMH | Removed some holes from standing Tux graphics
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commit | commitdiff | tree |
2014-11-15 |
LMH | Butt-jump stops gliding
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commit | commitdiff | tree |
2014-11-15 |
LMH | Bouncing on enemies and trampolines also gets a hight...
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commit | commitdiff | tree |
2014-11-15 |
LMH | New powerups added to worldmap cheat menu
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commit | commitdiff | tree |
2014-11-15 |
LMH | Removed unused graphic: effects/light_red.png
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commit | commitdiff | tree |
2014-11-15 |
LMH | Completed airflower powerup abilities.
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commit | commitdiff | tree |
2014-11-09 |
LMH | Graphics for powerups: airflower and earthflower
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commit | commitdiff | tree |
2014-11-09 |
LMH | New powerups added to cheat menu
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commit | commitdiff | tree |
2014-11-09 |
LMH | Code structure for basic earthflower ability: illumination...
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commit | commitdiff | tree |
2014-11-09 |
LMH | Basic airflower capabilities added: higher jumps and...
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commit | commitdiff | tree |
2014-11-09 |
LMH | Basic code structure to allow for two new powerups
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commit | commitdiff | tree |
2014-10-19 |
LMH | Added a fifth halloween level
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commit | commitdiff | tree |
2014-10-19 |
LMH | Added a halloween themed brick covered with cobwebs
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commit | commitdiff | tree |
2014-10-14 |
LMH | Added a new halloween level
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commit | commitdiff | tree |
2014-10-14 |
LMH | Snow slope transition tiles
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commit | commitdiff | tree |
2014-07-24 |
LMH | Invincibility stars sparkle when close to Tux
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commit | commitdiff | tree |
2014-07-18 |
LMH | Added Bonus Island III
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commit | commitdiff | tree |
2014-07-18 |
LMH | Reduced the value of SWITCH_DELAY for magic blocks...
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commit | commitdiff | tree |
2014-07-18 |
LMH | Fixed a counting bug when using butt-jump on a multi...
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commit | commitdiff | tree |
2014-06-26 |
LMH | Frozen badguys can be killed with butt-jump
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commit | commitdiff | tree |
2014-06-25 |
LMH | Auto-run levels are automatically marked as solved.
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commit | commitdiff | tree |
2014-06-14 |
LMH | Powerup: Iceflower improvements
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commit | commitdiff | tree |
2014-04-03 |
LMH | Incubator Island: new level 'Into the Dark'
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commit | commitdiff | tree |
2014-04-03 |
LMH | Music: update to 'Clavelian March'
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commit | commitdiff | tree |
2014-03-13 |
LMH | Revert "Update to SQUIRREL 3.0.4"
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commit | commitdiff | tree |
2014-03-13 |
LMH | Reverted egg image in first level
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commit | commitdiff | tree |
2014-03-09 |
LMH | Separated shading on egg from the rotating graphic...
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commit | commitdiff | tree |
2014-03-09 |
LMH | More explosion variety.
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commit | commitdiff | tree |
2014-03-08 |
LMH | A more elegant approach to backflip animation.
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commit | commitdiff | tree |
2014-03-08 |
LMH | Alternative approach to rotating egg powerup.
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commit | commitdiff | tree |
2014-02-28 |
LMH | Added extension to README.md in CMakeLists so that...
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commit | commitdiff | tree |
2014-01-28 |
LMH | Explosions destroy bricks
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commit | commitdiff | tree |
2014-01-24 |
LMH | Revert "Speed improvement: Moving check online to different...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Added a dead_script to ghosttree so that issue #34...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Renamed some variables for rusty_trampoline since the...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Some minor code cleanup resulting from a user running...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Changes to gitignore to make working with translations...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Inform players of coin cost to use checkpoints, fixes...
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commit | commitdiff | tree |
2014-01-24 |
LMH | Tweak to allow MinGW to compile, issues #26 & 27
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commit | commitdiff | tree |
2014-01-03 |
LMH | Revert "Speed improvement: Moving check online to different...
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commit | commitdiff | tree |
2013-12-29 |
LMH | Added a dead_script to ghosttree so that issue #34...
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commit | commitdiff | tree |
2013-12-29 |
LMH | Renamed some variables for rusty_trampoline since the...
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commit | commitdiff | tree |
2013-11-07 |
LMH | Some minor code cleanup resulting from a user running...
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commit | commitdiff | tree |
2013-11-07 |
LMH | Changes to gitignore to make working with translations...
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commit | commitdiff | tree |
2013-10-28 |
LMH | Inform players of coin cost to use checkpoints, fixes...
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commit | commitdiff | tree |
2013-10-28 |
LMH | Tweak to allow MinGW to compile, issues #26 & 27
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commit | commitdiff | tree |
2013-10-26 |
LMH | Keep dead Tux small, resolves bug#638 and issue#5
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commit | commitdiff | tree |
2013-10-26 |
LMH | More options for narrow snow tiles, bug# 1029.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added several OS-specific rules to .gitignore
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commit | commitdiff | tree |
2013-10-26 |
LMH | Changed the draw layer of coins from LAYER_TILES to...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Fixed a background flaw in 'The Escape'
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commit | commitdiff | tree |
2013-10-26 |
LMH | New sounds: cracking, icecrash, pop, and sizzle.
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commit | commitdiff | tree |
2013-10-26 |
LMH | Snowman enhancements: dead-script is passed to snowball...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Check to make sure worldmap level sprite has a 'perfect...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Recast 'Arctic Ruins' in icebridge and antarctic water...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Removed annoying white line that appeared on big Tux...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Touched up antarctic water tiles
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commit | commitdiff | tree |
2013-10-26 |
LMH | Badguy and graphic upgrades to level 'The Shattered...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added a warning message alerting that a badguy included...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Parallax background and badguy tweaks to level 'The...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Parallax background to 'A Mysterious House of Ice'
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added parallax background and made tweaks to 'A Path...
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commit | commitdiff | tree |
2013-10-26 |
LMH | --amend
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commit | commitdiff | tree |
2013-10-26 |
LMH | Addon manager references a different index to keep...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Recast the end of the cave sequence in darksnow2 tiles
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commit | commitdiff | tree |
2013-10-26 |
LMH | Replaced holes with spikes and removed useless badguys...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Haywire makes noise when enraged
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commit | commitdiff | tree |
2013-10-26 |
LMH | WeakBlocks draw in front of other objects allowing...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added some space back to a couple of tilegroups so...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Made the secret area in 'Entrance to the Cave' a bit...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Prevent livefire from wakeing from sleep while in the...
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commit | commitdiff | tree |
2013-10-26 |
LMH | Added a missing 'break' statement to statistics
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commit | commitdiff | tree |
2013-10-26 |
LMH | Recast 'Living in a Fridge' in the darksnow2 tileset...
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commit | commitdiff | tree |
2013-10-26 |
LMH | BonusBlock drawn on same layer as Block again
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commit | commitdiff | tree |
next |