supertux.git
2004-06-13 Benjamin P... - Added a 2nd trampoline (to be used as a non carryable...
2004-06-12 Marek MoeckelImproved (?) ice bullet physics
2004-06-12 Ricardo CruzOptimized gradient when top color is the same as the...
2004-06-12 Ricardo CruzFixed the scrolling issue. Forgot that the DrawingConte...
2004-06-12 Ricardo CruzPassed color mask from screen SDL_Surface to the gradie...
2004-06-11 Marek MoeckelAdded new music - a remix of the fortress tune we can...
2004-06-11 Benjamin P... - added 2 new "temporary jungle" tiles and changed...
2004-06-10 Ricardo CruzFixed translation.
2004-06-10 Benjamin P... - fixed the size of jungle2.png and jungle3.png (it...
2004-06-10 Benjamin P... - Added (temporary) jungle tiles
2004-06-10 Marek MoeckelDoor animation implemented - doors now open when activated
2004-06-10 Ricardo CruzIgnore the gradient Surface (cache) when in OpenGL...
2004-06-10 Ricardo CruzThis is an implementation that creates a gradient Surfa...
2004-06-10 Ricardo CruzTweaked pause level name text.
2004-06-09 Ryan Flegel- updated es.po
2004-06-09 Ryan Flegel- fixed memory leak
2004-06-09 Ryan Flegel- fixed memory leak
2004-06-09 Ricardo CruzAdded level's name when in pause.
2004-06-09 Marek MoeckelImproved the door tile (see test/level11 for demo)
2004-06-09 Ricardo CruzFixed aligment of Coins with Lives.
2004-06-09 Ingo Ruhnkefixed underline
2004-06-09 Ryan Flegel- did some C++ifying. let's try to follow suit :)
2004-06-09 Ryan Flegel- just doing some C++ifying
2004-06-09 Ryan Flegel- removed SDL_Flip() line.. was causing a crash on...
2004-06-09 Ryan Flegel- fixed some memory leaks
2004-06-08 Ricardo CruzReplaced uint32_t by Uint32. Has to be done, since...
2004-06-08 Ryan Flegel- removed background from gradients test level
2004-06-08 Ryan Flegel- updated TODO
2004-06-08 Ryan Flegel- fixed powerup bumping
2004-06-08 Ryan Flegel- updated TODO
2004-06-08 Ryan Flegel- draw dead badguys/Tux above foreground tiles
2004-06-08 Marek MoeckelImproved ice bullet using Benjamin's images
2004-06-08 Ryan Flegel- updated es.po
2004-06-08 Ryan Flegel- updated TODO
2004-06-08 Ryan Flegel- updated TODO
2004-06-08 Ryan Flegel- oops, forgot to remove commented area
2004-06-08 Ryan Flegel- data/levels/default/ moved to data/levels/worldmap/
2004-06-08 Ryan Flegel- added missing worldmap from Ricardo's change
2004-06-08 Ryan Flegel- don't add new objects until end of Sector::action()
2004-06-08 Ryan Flegel- updated TODO
2004-06-08 Marek MoeckelFixed crashes at tiles that are not defined in supertux...
2004-06-08 Ricardo CruzChanged map location.
2004-06-08 Ricardo CruzSave worldmap filename to slot.
2004-06-08 Marek MoeckelIce bullets now bump off walls
2004-06-08 Marek Moeckelconverted ocean background to jpg
2004-06-08 Marek MoeckelResized ocean background to 800x600
2004-06-08 Marek MoeckelPrepared more levels for 800x600, fixed some level...
2004-06-08 Marek MoeckelStomp sprite stays in place now (i.e. doesn't follow...
2004-06-07 Ricardo CruzGettext wasn't working for the bottom copyright text.
2004-06-07 Ryan Flegel- fixed type warning on OS X
2004-06-07 Ryan Flegel- fixed type warning on OS X
2004-06-07 Ryan Flegel- updated TODO
2004-06-07 Marek MoeckelDust clouds are now drawn around Tux' feet whenever...
2004-06-07 Duong-Khang... added missing 'exceptions.h' and 'gettext.h' to Makefile.am
2004-06-07 Duong-Khang... added AUTOMAKE_OPTIONS
2004-06-07 Marek MoeckelTweaked the buttstomp range - now it kills only enemies...
2004-06-07 Marek MoeckelJust a small fix to prevent Tux from butt-jumping when...
2004-06-07 Matthias Braunthis hopefully fixes macosx problems
2004-06-07 Ricardo Cruzformat this file in a sane way and correct some information
2004-06-04 Matthias Braunformat this file in a sane way and correct some information
2004-06-04 Ricardo CruzFixed bullet position.
2004-06-04 Ricardo CruzA file to aid translators.
2004-06-04 Ricardo CruzNow the growings animation looks pretty cool :)
2004-06-03 Ryan Flegel- updated TODO
2004-06-03 Ricardo CruzFixed lives positon.
2004-06-03 Ricardo CruzUpdated POs.
2004-06-03 Ricardo CruzMore strings set as translatable.
2004-06-03 Ryan Flegel- added spanish translation
2004-06-03 Ricardo CruzFixed a couple of evil spaces.
2004-06-03 Ricardo CruzUpdated POs.
2004-06-03 Ricardo CruzAdded more strings to be translated.
2004-06-03 Ricardo CruzRemoved not existing files from the list.
2004-06-03 Ricardo CruzFixed scrolling.
2004-06-03 Ricardo CruzFixed PO file.
2004-06-03 Matthias Braunanother small fix
2004-06-03 Matthias Braunhopefully fixed all configure problems now
2004-06-03 Ricardo CruzChanged level editor to a class.
2004-06-03 Matthias Braunthere should only be Makefile.am in cvs, never a Makefi...
2004-06-03 Matthias Braunpt.po is broken, please fix this first before readding it:
2004-06-03 Matthias Braunfixed warnings in leveleditor
2004-06-03 Matthias Braunforgot to add Makefile.am
2004-06-03 Ricardo CruzMade these two compilable. Were accessing text's w...
2004-06-03 Ryan Flegel- added empty m4/Makefile.in so we can at least compile :)
2004-06-02 Ricardo CruzIs it enough to edit LINGUAS to add a new translation?
2004-06-02 Ricardo CruzManaged to update the level editor to the new drawing...
2004-06-02 Matthias Braunforgot a file
2004-06-02 Matthias BraunTODO update
2004-06-02 Matthias Braunadded gettext support to autoconf&others and translated...
2004-06-02 Matthias Braunnew versions of all fonts
2004-06-02 Matthias Braunnew versions of all fonts
2004-06-02 Matthias Braunadded new latin1 font of litespeed
2004-06-02 Matthias Brauncleaned up font drawing code and added support for...
2004-06-01 Ryan Flegel- updated TODO
2004-06-01 Ryan Flegel- updated TODO
2004-06-01 Ryan Flegel- fixed some crashes where there was an invalid tile...
2004-06-01 Ricardo CruzDraw player above enemies in the dying sequence.
2004-06-01 Ryan Flegel- a couple small fixes
2004-05-31 Ricardo Cruzconfirm_dialog now accepts a background, instead of...
2004-05-31 Matthias Braunintroduce a new SoundManager class and merged MusicMana...
2004-05-31 Matthias Braunforgot to checkin sprite changes
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