supertux.git
2006-04-13 Ondřej Hošek* "Outsourced" cheats from GameSession to scripting...
2006-04-13 Matthias Braunbe compatible with opengl 1.1 headers (stupid MS win...)
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-13 Matthias Braunadd code to debug collision rectangles
2006-04-13 Matthias Braunfix menu width, didn't committ the tileset fix, miscela...
2006-04-13 Ondřej Hošek* Tux now stops at crossroads on worldmaps
2006-04-13 Stephen Groundwatercleaning up unused images, removed voicemail graphic
2006-04-13 Christoph Sommerupdated -nogl patch to match changes in trunk
2006-04-12 Ryan FlegelAdded Danish translation from Anders
2006-04-12 Ondřej HošekHacked together a "coin losing" effect when Tux is...
2006-04-12 Matthias Braunfade out console
2006-04-12 Matthias Braun- remove pointless leveltime from world1 levels
2006-04-12 Ondřej HošekWhen invincibility time's running out, the invinc....
2006-04-12 Matthias Braunforgot a file
2006-04-12 Matthias Braunmore work on worlds
2006-04-11 Matthias Braunseveral bugfixes to squirrel serialisation code, serial...
2006-04-11 Matthias Braunmore missing asserts
2006-04-11 Matthias Braunuse GL.h
2006-04-11 Matthias Braunglu.h is not needed
2006-04-11 Matthias Braunmissing include
2006-04-11 Ondřej HošekMac OS X Jam configuration should now work on newer...
2006-04-11 Ondřej HošekUse Mac's libtool instead of ar to enable Universal...
2006-04-11 Ondřej HošekByteswapping code for sound engine on big-endian systems
2006-04-11 Matthias Braunforgot some files
2006-04-11 Christoph Sommermade typedefs public
2006-04-11 Matthias Braunhopefully fixed the crash on exit, keep sectors script...
2006-04-11 Matthias Braunadd some comments
2006-04-11 Matthias Braunfix CFLAGS problems
2006-04-11 Matthias Brauncheck endianess
2006-04-11 Christoph SommerUpdated -nogl patch to reflect video subsys changes
2006-04-11 Matthias Braunfix gettext warnings
2006-04-11 Matthias Braunsimply change the type to GLint instead of casting...
2006-04-11 Ondřej Hošek* Fixed crasher if world doesn't have a world.nut
2006-04-11 Ondřej HošekRestored B2L11, simultaneously changing bell to firefly.
2006-04-11 Ondřej Hošek* Some Mac fixes that don't break Linux (inclusion...
2006-04-10 Stephen Groundwateradding rough draft boat for the worldmap, will be fixed up.
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-04-10 Matthias Braunfix quoting
2006-04-10 Christoph SommerMoved some console commands' implementations nearer...
2006-04-09 Christoph SommerLevel statistics panel shown during level's end sequence
2006-04-09 Christoph SommerFixed bug with console crashing on 0-length commands
2006-04-09 Marek Moeckelnew fortress music
2006-04-09 Marek Moeckelmenu level secret
2006-04-09 Christoph SommerConsole commands can pass arguments
2006-04-09 Christoph SommerSubtle animation of Console background /
2006-04-09 Christoph SommerMessaging system should now work
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-04-08 Marek Moeckeladded commands: "restart" to restart current level...
2006-04-08 Marek Moeckeltranslucent console
2006-04-08 Christoph SommerYet another Console commit /
2006-04-08 Christoph SommerConsole toggle now scancode 49
2006-04-08 Christoph SommerConsole toggle now on caret key / Started work on Backs...
2006-04-08 Stephen Groundwateradjusted the scroll up/down arrows, attempting to make...
2006-04-08 Christoph Sommerstopped work on supertux-nogl
2006-04-07 Ryan FlegelMoving contrib media files to trunk/media (part 2/2)
2006-04-07 Matthias Braunsimplified worldmap a bit
2006-04-07 Matthias Braunmore smaller fixes
2006-04-07 Matthias Braunrefactored some supertux mainloops
2006-04-07 Stephen Groundwaterreverted worldmap ice bridge graphic one version
2006-04-07 Christoph SommerMinor changes
2006-04-07 Christoph SommerRestored old growup code
2006-04-07 Christoph SommerConsole hides immediately / Cleaned up controller hook
2006-04-07 Christoph SommerForgot a file
2006-04-07 Christoph SommerNo lives, no gameover, no worries
2006-04-07 Marek Moeckeladded console commands: "cheats", "cmdlist", "numberoft...
2006-04-06 Stephen Groundwateradding a light background box for the score screen
2006-04-06 Ryan FlegelTypo fix
2006-04-06 Christoph SommerCheating handled by Console
2006-04-06 Christoph SommerConsole can be toggled with Tab key / Receives chars...
2006-04-06 Stephen Groundwatermore work on yeti run-jump graphics
2006-04-06 Stephen Groundwaterfinished replacing bells with fireflies in the bonus...
2006-04-06 Christoph SommerSimple Console
2006-04-04 Christoph SommerIncreased height of levels to 19 tiles
2006-04-04 Christoph SommerIncreased level height to 19 tiles
2006-04-04 Matthias Braunmissing assert
2006-04-04 Stephen Groundwaterreplaced bells with fireflies in bonus1 levels
2006-04-04 Stephen Groundwaterreplaces bell with firefly, renaming the level reset...
2006-04-04 Matthias Braunfix OpenAl deleting buffers before stop()
2006-04-03 Christoph SommerAnother level to have fun in
2006-04-03 Marek Moeckelbossattack source file, changed bells to fireflies...
2006-04-03 Marek Moeckelworld maps again
2006-04-03 Marek Moeckelmore worldmap work
2006-04-03 Matthias Braunfix bonus1 worldmap
2006-04-03 Matthias Braunfix build rule to handle files with spaces
2006-04-03 Marek Moeckelstopped infoblocks from ringing, since they're not...
2006-04-03 Marek Moeckelrenamed world1 levels so they include the level's title
2006-04-03 Stephen Groundwateradded small yeti to worldmap
2006-04-02 Christoph SommerWorldmap teleporter is now animated / All Worldmap...
2006-04-02 Stephen Groundwateradding teleporter dot animation
2006-04-02 Christoph SommerTux can no longer stop on arbitrary positions / Can...
2006-04-02 Stephen Groundwateradded firefly images
2006-04-02 Stephen Groundwateradded missing firefly.sprite, added more icebridge...
2006-04-02 Stephen Groundwaterreplaced bell object with firefly, renamed all hooks...
2006-04-02 Stephen Groundwatercleanup of slight mismatch areas on the icebridge tiles
2006-04-02 Matthias Braunfix for editor
2006-04-02 Matthias Braunchange worldmap format to be the same as levels (basically)
2006-04-02 Stephen Groundwatertrying out some new yeti graphics
2006-04-02 Marek Moeckelfixed teleporter
2006-04-02 Marek Moeckeladded a placeholder for a new secret area
2006-04-02 Marek Moeckelminor redesign
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