| 2014-11-29 | 
LMH | Added some vertical motion to the hard hat for when...  | 
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| 2014-11-29 | 
LMH | Added missing graphic for earthflower | 
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| 2014-11-29 | 
LMH | Finished up code for basic functionality of earthflower...  | 
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| 2014-11-28 | 
LMH | Brought back particles for bomb explosions | 
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| 2014-11-28 | 
LMH | Created a new definition for Particles. | 
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| 2014-11-28 | 
LMH | Changed egg shadow draw layer so it will no longer...  | 
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| 2014-11-27 | 
LMH | Minimal code for earthflower active ability. | 
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| 2014-11-27 | 
LMH | Removed 'add_bullet' from Sector, moved bullet checks...  | 
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| 2014-11-23 | 
Tobias Markus | Removing unused var 'slotfile' | 
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| 2014-11-23 | 
Tobias Markus | [cppcheck] Part 3: More perf fixes that were missed...  | 
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| 2014-11-23 | 
Tobias Markus | [cppcheck] Part 2: Some further style fixes etc. | 
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| 2014-11-21 | 
Tobias Markus | Small style fix | 
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| 2014-11-21 | 
Tobias Markus | [cppcheck] Part 1: Performance | 
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| 2014-11-15 | 
LMH | Tweak icecrusher draw layers to avoid objects (such...  | 
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| 2014-11-15 | 
LMH | Removed some holes from standing Tux graphics | 
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| 2014-11-15 | 
LMH | Butt-jump stops gliding | 
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| 2014-11-15 | 
LMH | Bouncing on enemies and trampolines also gets a hight...  | 
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| 2014-11-15 | 
LMH | New powerups added to worldmap cheat menu | 
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| 2014-11-15 | 
LMH | Removed unused graphic: effects/light_red.png | 
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| 2014-11-15 | 
LMH | Completed airflower powerup abilities. | 
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| 2014-11-09 | 
LMH | Graphics for powerups: airflower and earthflower | 
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| 2014-11-09 | 
LMH | New powerups added to cheat menu | 
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| 2014-11-09 | 
LMH | Code structure for basic earthflower ability: illuminat...  | 
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| 2014-11-09 | 
LMH | Basic airflower capabilities added: higher jumps and...  | 
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| 2014-11-09 | 
LMH | Basic code structure to allow for two new powerups | 
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| 2014-11-03 | 
Benjamin Leduc | SDL2.0.1 dep addition | 
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| 2014-11-01 | 
Tobias Markus | Code quality: Rename variable | 
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| 2014-10-27 | 
Ingo Ruhnke | Some final touchup to the halloween story | 
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| 2014-10-27 | 
Ingo Ruhnke | Moved intro/outro from data/levels/ to data/images/ | 
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| 2014-10-27 | 
Ingo Ruhnke | Renamed data/levels/halloween/ to data/levels/halloween...  | 
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| 2014-10-27 | 
Tobias Markus | Removing unneeded make directive | 
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| 2014-10-27 | 
Tobias Markus | Further spelling fixes for intro and outro.txt | 
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| 2014-10-26 | 
Ingo Ruhnke | Spelling fixes | 
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| 2014-10-26 | 
Ingo Ruhnke | Fleshed out the intro/outro story somewhat | 
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| 2014-10-26 | 
Ingo Ruhnke | Gave Halloween intro/outro a proper title | 
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| 2014-10-26 | 
Ingo Ruhnke | Added levelnames and fixed contact field in Halloween | 
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| 2014-10-26 | 
Ingo Ruhnke | Removed buggy decal | 
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| 2014-10-26 | 
Ingo Ruhnke | Added some unfinished story text | 
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| 2014-10-26 | 
Ingo Ruhnke | Fixed some layer sorting issues in Halloween | 
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| 2014-10-25 | 
Ingo Ruhnke | Added Halloween intro/outro images | 
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| 2014-10-25 | 
Ingo Ruhnke | Use CMAKE_RC_COMPILER instead of windres.exe | 
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| 2014-10-22 | 
Ingo Ruhnke | Marked secret areas and did a bit more cleanup of Hallo...  | 
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| 2014-10-22 | 
Ingo Ruhnke | Put Halloween levels into a linear path | 
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| 2014-10-22 | 
Ingo Ruhnke | Disabled confirmation dialog on Quit | 
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| 2014-10-21 | 
Ingo Ruhnke | Added pseudo intro/outro level (placeholder) | 
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| 2014-10-21 | 
Ingo Ruhnke | Added music to Halloween levels (nothing new, all recycled) | 
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| 2014-10-21 | 
Ingo Ruhnke | Some finishing touched to halloween3 | 
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| 2014-10-21 | 
Ingo Ruhnke | Finished Halloween1 and Halloween2 | 
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| 2014-10-20 | 
Ingo Ruhnke | Cleaned up Halloween2, added more enemies and coins | 
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| 2014-10-20 | 
Ingo Ruhnke | Some more work on halloween1 and 2 | 
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| 2014-10-19 | 
LMH | Added a fifth halloween level | 
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| 2014-10-19 | 
LMH | Added a halloween themed brick covered with cobwebs | 
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| 2014-10-19 | 
Ingo Ruhnke | Added vignette, fog and some background decoration | 
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| 2014-10-19 | 
Ingo Ruhnke | Added coins, enemies and a goal to Halloween3 | 
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| 2014-10-14 | 
LMH | Added a new halloween level | 
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| 2014-10-14 | 
LMH | Snow slope transition tiles | 
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| 2014-10-13 | 
Ingo Ruhnke | Added some enemies and smoothed some tiles | 
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| 2014-10-13 | 
Ingo Ruhnke | Added ghostforest music and smoothed some tiles | 
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| 2014-10-13 | 
Ingo Ruhnke | Added one-tile height step graphics for Halloween | 
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| 2014-10-11 | 
Tobias Markus | Prefixing squirrel output with [SQUIRREL] | 
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| 2014-10-10 | 
Ingo Ruhnke | Played a bit around with the brush tool | 
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| 2014-10-09 | 
Ingo Ruhnke | Added halloween3, just empty placeholder | 
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| 2014-10-09 | 
Ingo Ruhnke | Added gravestone graphics | 
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| 2014-10-09 | 
Ingo Ruhnke | Some more work on Halloween1 | 
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| 2014-10-08 | 
Ingo Ruhnke | Started shaping up Halloween2 | 
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| 2014-10-08 | 
Ingo Ruhnke | Added another halloween level | 
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| 2014-10-08 | 
Ingo Ruhnke | Added torches to halloween1 | 
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| 2014-10-08 | 
Ingo Ruhnke | Fixed compiler warning | 
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| 2014-10-08 | 
Ingo Ruhnke | Added torch code | 
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| 2014-10-08 | 
Ingo Ruhnke | Added torch graphics | 
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| 2014-10-08 | 
Ingo Ruhnke | Cleaned up Halloween backgrounds and expanded them...  | 
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| 2014-10-08 | 
Ingo Ruhnke | Split Halloween exit into foreground and background...  | 
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| 2014-10-07 | 
Ingo Ruhnke | Added roads to Halloween worldmap | 
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| 2014-10-07 | 
Ingo Ruhnke | Added water splash, darkwater and vignette to halloween...  | 
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| 2014-10-07 | 
Ingo Ruhnke | Turned home and scarecrow into decal, added trees,...  | 
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| 2014-10-07 | 
Ingo Ruhnke | Replaced Halloween worldmap grass texture with a better...  | 
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| 2014-10-07 | 
Ingo Ruhnke | Added Halloween worldmap properly into the game | 
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| 2014-10-07 | 
Ingo Ruhnke | Removed Kirby badguy code, use simple sprite replacemen...  | 
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| 2014-10-06 | 
Tobias Markus | Fixing falling layer for most of the cases | 
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| 2014-10-06 | 
Tobias Markus | Bugfix (use private variable instead of class member) | 
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| 2014-10-06 | 
Tobias Markus | More robust way of calculating the falling layer | 
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| 2014-10-06 | 
Ingo Ruhnke | Added Halloween worldmap | 
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| 2014-10-05 | 
Ingo Ruhnke | Added Fatbat sprite | 
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| 2014-10-04 | 
Ingo Ruhnke | Added death sprite for Kirby | 
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| 2014-10-04 | 
Ingo Ruhnke | Added Kirby badguy | 
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| 2014-10-04 | 
Ingo Ruhnke | Added some more Halloween tiles | 
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| 2014-10-04 | 
Ingo Ruhnke | Moved "Wrote screenshot..." message from log_debug...  | 
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| 2014-10-02 | 
Ingo Ruhnke | Some more Halloween tweaks | 
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| 2014-10-02 | 
Ingo Ruhnke | Added Halloween decal and fog | 
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| 2014-10-02 | 
Ingo Ruhnke | Added some tiles variation for halloween, darkened...  | 
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| 2014-10-02 | 
Ingo Ruhnke | Switched from 64x64 back to 32x32 tiling, looks a littl...  | 
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| 2014-10-01 | 
Max Teufel | .travis.yml: add fast_finish to matrix, use -j $(nproc...  | 
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| 2014-10-01 | 
Ingo Ruhnke | Merge branch 'feature/smart-ptr' | 
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| 2014-10-01 | 
Ingo Ruhnke | Removed obsolete comment | 
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| 2014-10-01 | 
Ingo Ruhnke | Replaced ::iterator stuff with auto | 
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| 2014-10-01 | 
Ingo Ruhnke | Replaced Ref and RefCounter with std::shared_ptr<> | 
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| 2014-10-01 | 
Ingo Ruhnke | Added experimental Halloween tiles and backgrounds | 
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| 2014-09-29 | 
Ingo Ruhnke | Fixed return type foobar in the curl progress callback | 
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| 2014-09-27 | 
Benjamin Leduc | missing file | 
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| 2014-09-26 | 
Benjamin Leduc | addition of appdata | 
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| next |