supertux.git
2014-08-01 Ingo RuhnkeFixed surfaces not getting properly converted to textur...
2014-08-01 Ingo RuhnkeReverted 91c1517 and reinserted the old mouse cursor...
2014-08-01 Ingo RuhnkeReplaced SDL_RenderSetLogicalSize(), removed PHYSICAL_S...
2014-08-01 Ingo RuhnkeRemoved foobar from Renderer::to_logical(), it's no...
2014-08-01 Ingo RuhnkeRemoved platform specific path magic and use SDL_GetBas...
2014-08-01 Ingo RuhnkeAdded fullscreen switching to SDLRenderer
2014-08-01 Ingo RuhnkeMinor cleanup
2014-08-01 Ingo RuhnkeUse better filtering for scaling in SDL
2014-08-01 Ingo RuhnkeClear the screen to avoid garbage in unreachable areas...
2014-08-01 Ingo RuhnkePass mouse coordinates to mouse pointer manually instea...
2014-07-31 Ingo RuhnkeCleaned up coordinate translation a little, SDL mouse...
2014-07-31 Ingo RuhnkeImplemented window scaling in SDLRenderer, mouse input...
2014-07-31 Ingo RuhnkeUse SCREEN_WIDTH/HEIGHT instead of SDL_RendererGetViewp...
2014-07-31 Ingo RuhnkeImplemented support for different blend modes in SDL
2014-07-31 Ingo RuhnkeImplemented sprite rotations for SDLRenderer
2014-07-31 Ingo RuhnkeMerged drawing code from SDLLightmap and SDLRenderer...
2014-07-31 Ingo RuhnkeRemoved pointless check for screen mode change, as...
2014-07-31 Ingo RuhnkeImplemented desktop_size discovery in GLRenderer
2014-07-31 Ingo RuhnkeFixed typo that made mouse clicks not function properly
2014-07-31 Ingo RuhnkeImplemented fullscreen mode selection, OpenGL only...
2014-07-31 Ingo RuhnkeReenabled vsync and some other OpenGL attributes
2014-07-31 Ingo RuhnkeFixed window resize in OpenGL and added window resize...
2014-07-31 Ingo RuhnkeFixed window title and icon, removed Renderer and Light...
2014-07-31 Ingo RuhnkeImplemented Texture color modification
2014-07-31 Ingo RuhnkeImplemented SDLLightmap::get_light(), haven't tested it
2014-07-31 Ingo RuhnkeAdded PHYSICAL_SCREEN_WIDTH global variable, little...
2014-07-31 Ingo RuhnkeImplemented basic lightmap rendering, still a bit of...
2014-07-30 Ingo RuhnkePrint some debug info for the created SDL_Renderer
2014-07-30 Ingo RuhnkeRemoved unused GUI classes Button and ButtonGroup
2014-07-30 Ingo RuhnkeFixed text input in console, console itself doesn't...
2014-07-30 Ingo RuhnkeFixed crash when enabling console
2014-07-30 Ingo RuhnkeHooked up window resize event (not yet implemented...
2014-07-30 Ingo RuhnkeImplemented set_gamma()
2014-07-30 Ingo RuhnkeUse fullscreen and resolution config in SDLRenderer
2014-07-30 Ingo RuhnkeRemoved OLD_SDL1 software rendering code from SDL_Renderer
2014-07-30 Ingo RuhnkeRemoved lots of OLD_SDL1 software rendering code from...
2014-07-30 Ingo RuhnkeRemoved some OLD_SDL1 code
2014-07-30 Ingo RuhnkeFixed black borders in GL renderer
2014-07-30 Ingo RuhnkeRemoved unused SDL_Surface* screen; from GLLightmap
2014-07-30 Ingo RuhnkeFixed radius calculation for rounded rectangles
2014-07-30 Ingo RuhnkeFixed OpenGL renderer, starts now up and game seems...
2014-07-30 Ingo RuhnkeImplemented support for rounded rectangles
2014-07-30 Ingo RuhnkeImplemented SDLRenderer::do_take_screenshot()
2014-07-30 Ingo RuhnkeImplemented horizontal flipping in SDLRenderer
2014-07-30 Ingo RuhnkeImplemented SDLRenderer::draw_inverse_ellipse()
2014-07-30 Ingo RuhnkeMore .gitignore
2014-07-30 Ingo RuhnkeImplemented basic rendering operations, game is now...
2014-07-30 Ingo RuhnkeRemoved unused "void Renderer::draw_text(const DrawingR...
2014-07-30 Ingo RuhnkeAdded -Wno-unused-parameter to disable annoying compile...
2014-07-30 Ingo RuhnkeDisabled some more code, game now starts up and plays...
2014-07-30 Ingo RuhnkeMade code compile, not work, with SDL2, old code that...
2014-07-30 Ingo RuhnkeAdAdded check for SDL2 to CMake
2014-07-30 Ingo RuhnkeFixed SDL2 include, should just be SDL.h
2014-07-30 Ingo RuhnkePurged SDL2 source code from the sourcetree, it's not...
2014-05-12 Tobias MarkusMore fixes, down to 4 errors
2014-05-12 Tobias MarkusMore fixes, SetAlpha problems remaining
2014-05-12 Tobias MarkusMore fixes
2014-05-12 Tobias MarkusMore SDL2 fixes
2014-05-12 Tobias MarkusFixing a few compiler errors, thanks to bluescreen_aven...
2014-01-24 Tobias MarkusUpdate to SDL version 2.0.1
2014-01-24 Tobias MarkusLower savebell sound for bigger bell
2014-01-24 Tobias MarkusChange email address in SuperTux.appdata.xml file
2014-01-24 Benjamin LeducAdd appdata
2014-01-24 Benjamin LeducZvNjGB4k
2014-01-24 Tobias MarkusDecreasing egg animation speed by 5 fps in order for...
2014-01-24 LMHRevert "Speed improvement: Moving check online to diffe...
2014-01-24 Benjamin LeducTransation update
2014-01-24 LMHAdded a dead_script to ghosttree so that issue #34...
2014-01-24 LMHRenamed some variables for rusty_trampoline since the...
2014-01-24 SuperMATcopyright update-2
2014-01-24 SuperMATcopyright update
2014-01-24 Benjamin Leduccredits update-2
2014-01-24 Benjamin Leduccredits update
2014-01-24 Tobias MarkusWIP improvement: Egg powerup rotation
2014-01-24 Benjamin Leductrouble in coding-UTF-8
2014-01-24 Benjamin Leductrouble in coding-UTF-8
2014-01-24 Benjamin Leductrouble in coding
2014-01-24 Benjamin LeducTinygettext little hack
2014-01-24 Benjamin Leduc=Languages upgrade
2014-01-24 Tobias MarkusUsing filename instead of author and level name
2014-01-24 Tobias MarkusShowing git commit hash in title bar instead of svn...
2014-01-24 Tobias MarkusAdding level author and name to level license warning
2014-01-24 Tobias MarkusAdding current level name and author to badguy warning
2014-01-24 Tobias MarkusSpeed improvement: Moving check online to different...
2014-01-24 Tobias MarkusDon't count angrystone in level stats
2014-01-24 SuperMATUpdate OS X Info.plist to newer identifier and 0.3...
2014-01-24 SuperMATAllow OS X users to remove SuperTux using Launchpad
2014-01-24 Benjamin Leduc=Language and font update
2014-01-24 Tobias MarkusFixing compiler errors on Mavericks (not sure if those...
2014-01-24 Benjamin LeducTraditional chiness pictograms addition
2014-01-24 LMHSome minor code cleanup resulting from a user running...
2014-01-24 LMHChanges to gitignore to make working with translations...
2014-01-24 Tobias MarkusDon't resurrect zeekling when colliding after squished
2014-01-24 CT. da'Bombfixed forest slop tiling issues bug#73
2014-01-24 Tobias MarkusDo not resurrect squished bouncing snowball when collid...
2014-01-24 Tobias MarkusFixing SuperTux crashes when compiled on Mac OS X 10.9
2014-01-24 Tobias MarkusFixing some more compiler errors in Maverick
2014-01-24 Tobias MarkusFixing variable warnings in mrtree.cpp
2014-01-24 LMHInform players of coin cost to use checkpoints, fixes...
2014-01-24 LMHTweak to allow MinGW to compile, issues #26 & 27
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