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Tweak CMakeLists and physfs initialization a bit to eliminate redundant APPDATADIR...
[supertux.git]
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src
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supertux
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collision.cpp
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collision.hpp
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collision_hit.hpp
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colorscheme.cpp
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console.cpp
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console.hpp
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constants.hpp
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direction.cpp
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direction.hpp
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fadeout.cpp
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fadeout.hpp
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flip_level_transformer.cpp
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flip_level_transformer.hpp
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game_object.cpp
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game_object.hpp
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game_session.cpp
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game_session.hpp
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gameconfig.cpp
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gameconfig.hpp
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globals.cpp
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globals.hpp
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info_box.cpp
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info_box.hpp
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info_box_line.cpp
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info_box_line.hpp
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level.cpp
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level.hpp
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level_transformer.cpp
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level_transformer.hpp
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levelintro.cpp
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levelintro.hpp
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main.cpp
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main.hpp
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moving_object.cpp
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moving_object.hpp
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object_factory.cpp
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object_factory.hpp
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object_remove_listener.hpp
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physic.cpp
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physic.hpp
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player_status.cpp
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player_status.hpp
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resources.cpp
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resources.hpp
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screen.hpp
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screen_fade.hpp
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screen_manager.cpp
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screen_manager.hpp
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script_interface.hpp
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sector.cpp
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sector.hpp
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shrinkfade.cpp
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shrinkfade.hpp
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spawn_point.cpp
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spawn_point.hpp
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statistics.cpp
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statistics.hpp
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textscroller.cpp
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textscroller.hpp
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tile.cpp
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tile.hpp
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tile_manager.cpp
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tile_manager.hpp
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tile_set.cpp
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tile_set.hpp
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timer.cpp
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timer.hpp
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title_screen.cpp
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title_screen.hpp
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world.cpp
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world.hpp
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