Fixed memory leak in TextureManager, surfaces didn't get SDL_FreeSurface()'ed
[supertux.git] / src / video / sdl /
drwxr-xr-x   ..
-rw-r--r-- 3766 sdl_lightmap.cpp
-rw-r--r-- 1572 sdl_lightmap.hpp
-rw-r--r-- 9779 sdl_painter.cpp
-rw-r--r-- 1438 sdl_painter.hpp
-rw-r--r-- 10553 sdl_renderer.cpp
-rw-r--r-- 1803 sdl_renderer.hpp
-rw-r--r-- 1147 sdl_surface_data.hpp
-rw-r--r-- 1561 sdl_texture.cpp
-rw-r--r-- 1556 sdl_texture.hpp