all must go
[rrdtool.git] / libraries / freetype-2.0.5 / ftbbox.c
diff --git a/libraries/freetype-2.0.5/ftbbox.c b/libraries/freetype-2.0.5/ftbbox.c
deleted file mode 100644 (file)
index f30b8fb..0000000
+++ /dev/null
@@ -1,653 +0,0 @@
-/***************************************************************************/
-/*                                                                         */
-/*  ftbbox.c                                                               */
-/*                                                                         */
-/*    FreeType bbox computation (body).                                    */
-/*                                                                         */
-/*  Copyright 1996-2001 by                                                 */
-/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
-/*                                                                         */
-/*  This file is part of the FreeType project, and may only be used        */
-/*  modified and distributed under the terms of the FreeType project       */
-/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
-/*  this file you indicate that you have read the license and              */
-/*  understand and accept it fully.                                        */
-/*                                                                         */
-/***************************************************************************/
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* This component has a _single_ role: to compute exact outline bounding */
-  /* boxes.                                                                */
-  /*                                                                       */
-  /*************************************************************************/
-
-
-#include <ft2build.h>
-#include FT_BBOX_H
-#include FT_IMAGE_H
-#include FT_OUTLINE_H
-#include FT_INTERNAL_CALC_H
-
-
-  typedef struct  TBBox_Rec_
-  {
-    FT_Vector  last;
-    FT_BBox    bbox;
-
-  } TBBox_Rec;
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    BBox_Move_To                                                       */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    This function is used as a `move_to' and `line_to' emitter during  */
-  /*    FT_Outline_Decompose().  It simply records the destination point   */
-  /*    in `user->last'; no further computations are necessary since we    */
-  /*    the cbox as the starting bbox which must be refined.               */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    to   :: A pointer to the destination vector.                       */
-  /*                                                                       */
-  /* <InOut>                                                               */
-  /*    user :: A pointer to the current walk context.                     */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    Always 0.  Needed for the interface only.                          */
-  /*                                                                       */
-  static int
-  BBox_Move_To( FT_Vector*  to,
-                TBBox_Rec*  user )
-  {
-    user->last = *to;
-
-    return 0;
-  }
-
-
-#define CHECK_X( p, bbox )  \
-          ( p->x < bbox.xMin || p->x > bbox.xMax )
-
-#define CHECK_Y( p, bbox )  \
-          ( p->y < bbox.yMin || p->y > bbox.yMax )
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    BBox_Conic_Check                                                   */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Finds the extrema of a 1-dimensional conic Bezier curve and update */
-  /*    a bounding range.  This version uses direct computation, as it     */
-  /*    doesn't need square roots.                                         */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    y1  :: The start coordinate.                                       */
-  /*    y2  :: The coordinate of the control point.                        */
-  /*    y3  :: The end coordinate.                                         */
-  /*                                                                       */
-  /* <InOut>                                                               */
-  /*    min :: The address of the current minimum.                         */
-  /*    max :: The address of the current maximum.                         */
-  /*                                                                       */
-  static void
-  BBox_Conic_Check( FT_Pos   y1,
-                    FT_Pos   y2,
-                          FT_Pos   y3,
-                          FT_Pos*  min,
-                          FT_Pos*  max )
-  {
-    if ( y1 <= y3 )
-    {
-      if ( y2 == y1 )               /* Flat arc */
-        goto Suite;
-    }
-    else if ( y1 < y3 )
-    {
-      if ( y2 >= y1 && y2 <= y3 )   /* Ascending arc */
-        goto Suite;
-    }
-    else
-    {
-      if ( y2 >= y3 && y2 <= y1 )   /* Descending arc */
-      {
-        y2 = y1;
-        y1 = y3;
-        y3 = y2;
-        goto Suite;
-      }
-    }
-
-    y1 = y3 = y1 - FT_MulDiv( y2 - y1, y2 - y1, y1 - 2*y2 + y3 );
-
-  Suite:
-    if ( y1 < *min ) *min = y1;
-    if ( y3 > *max ) *max = y3;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    BBox_Conic_To                                                      */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    This function is used as a `conic_to' emitter during               */
-  /*    FT_Raster_Decompose().  It checks a conic Bezier curve with the    */
-  /*    current bounding box, and computes its extrema if necessary to     */
-  /*    update it.                                                         */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    control :: A pointer to a control point.                           */
-  /*    to      :: A pointer to the destination vector.                    */
-  /*                                                                       */
-  /* <InOut>                                                               */
-  /*    user    :: The address of the current walk context.                */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    Always 0.  Needed for the interface only.                          */
-  /*                                                                       */
-  /* <Note>                                                                */
-  /*    In the case of a non-monotonous arc, we compute directly the       */
-  /*    extremum coordinates, as it is sufficiently fast.                  */
-  /*                                                                       */
-  static int
-  BBox_Conic_To( FT_Vector*  control,
-                 FT_Vector*  to,
-                 TBBox_Rec*  user )
-  {
-    /* we don't need to check `to' since it is always an `on' point, thus */
-    /* within the bbox                                                    */
-
-    if ( CHECK_X( control, user->bbox ) )
-
-      BBox_Conic_Check( user->last.x,
-                        control->x,
-                        to->x,
-                        &user->bbox.xMin,
-                        &user->bbox.xMax );
-
-    if ( CHECK_Y( control, user->bbox ) )
-
-      BBox_Conic_Check( user->last.y,
-                        control->y,
-                        to->y,
-                        &user->bbox.yMin,
-                        &user->bbox.yMax );
-
-    user->last = *to;
-
-    return 0;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    BBox_Cubic_Check                                                   */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Finds the extrema of a 1-dimensional cubic Bezier curve and        */
-  /*    updates a bounding range.  This version uses splitting because we  */
-  /*    don't want to use square roots and extra accuracies.               */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    p1  :: The start coordinate.                                       */
-  /*    p2  :: The coordinate of the first control point.                  */
-  /*    p3  :: The coordinate of the second control point.                 */
-  /*    p4  :: The end coordinate.                                         */
-  /*                                                                       */
-  /* <InOut>                                                               */
-  /*    min :: The address of the current minimum.                         */
-  /*    max :: The address of the current maximum.                         */
-  /*                                                                       */
-#if 0
-  static void
-  BBox_Cubic_Check( FT_Pos   p1,
-                    FT_Pos   p2,
-                    FT_Pos   p3,
-                    FT_Pos   p4,
-                    FT_Pos*  min,
-                    FT_Pos*  max )
-  {
-    FT_Pos  stack[32*3 + 1], *arc;
-
-
-    arc = stack;
-
-    arc[0] = p1;
-    arc[1] = p2;
-    arc[2] = p3;
-    arc[3] = p4;
-
-    do
-    {
-      FT_Pos  y1 = arc[0];
-      FT_Pos  y2 = arc[1];
-      FT_Pos  y3 = arc[2];
-      FT_Pos  y4 = arc[3];
-
-
-      if ( y1 == y4 )
-      {
-        if ( y1 == y2 && y1 == y3 )                         /* Flat */
-          goto Test;
-      }
-      else if ( y1 < y4 )
-      {
-        if ( y2 >= y1 && y2 <= y4 && y3 >= y1 && y3 <= y4 ) /* Ascending */
-          goto Test;
-      }
-      else
-      {
-        if ( y2 >= y4 && y2 <= y1 && y3 >= y4 && y3 <= y1 ) /* Descending */
-        {
-          y2 = y1;
-          y1 = y4;
-          y4 = y2;
-          goto Test;
-        }
-      }
-
-      /* Unknown direction -- split the arc in two */
-      arc[6] = y4;
-      arc[1] = y1 = ( y1 + y2 ) / 2;
-      arc[5] = y4 = ( y4 + y3 ) / 2;
-      y2 = ( y2 + y3 ) / 2;
-      arc[2] = y1 = ( y1 + y2 ) / 2;
-      arc[4] = y4 = ( y4 + y2 ) / 2;
-      arc[3] = ( y1 + y4 ) / 2;
-
-      arc += 3;
-      goto Suite;
-
-   Test:
-      if ( y1 < *min ) *min = y1;
-      if ( y4 > *max ) *max = y4;
-      arc -= 3;
-
-    Suite:
-      ;
-    } while ( arc >= stack );
-  }
-#else
-
-  static void
-  test_cubic_extrema( FT_Pos    y1,
-                      FT_Pos    y2,
-                      FT_Pos    y3,
-                      FT_Pos    y4,
-                      FT_Fixed  u,
-                      FT_Pos*   min,
-                      FT_Pos*   max )
-  {
- /* FT_Pos    a = y4 - 3*y3 + 3*y2 - y1; */
-    FT_Pos    b = y3 - 2*y2 + y1;
-    FT_Pos    c = y2 - y1;
-    FT_Pos    d = y1;
-    FT_Pos    y;
-    FT_Fixed  uu;
-
-    FT_UNUSED ( y4 );
-
-
-    /* The polynom is                       */
-    /*                                      */
-    /*   a*x^3 + 3b*x^2 + 3c*x + d      .   */
-    /*                                      */
-    /* However, we also have                */
-    /*                                      */
-    /*   dP/dx(u) = 0       ,               */
-    /*                                      */
-    /* which implies that                   */
-    /*                                      */
-    /*   P(u) = b*u^2 + 2c*u + d            */
-
-    if ( u > 0 && u < 0x10000L )
-    {
-      uu = FT_MulFix( u, u );
-      y  = d + FT_MulFix( c, 2*u ) + FT_MulFix( b, uu );
-
-      if ( y < *min ) *min = y;
-      if ( y > *max ) *max = y;
-    }
-  }
-
-
-  static void
-  BBox_Cubic_Check( FT_Pos   y1,
-                    FT_Pos   y2,
-                    FT_Pos   y3,
-                    FT_Pos   y4,
-                    FT_Pos*  min,
-                    FT_Pos*  max )
-  {
-    /* always compare first and last points */
-    if      ( y1 < *min )  *min = y1;
-    else if ( y1 > *max )  *max = y1;
-
-    if      ( y4 < *min )  *min = y4;
-    else if ( y4 > *max )  *max = y4;
-
-    /* now, try to see if there are split points here */
-    if ( y1 <= y4 )
-    {
-      /* flat or ascending arc test */
-      if ( y1 <= y2 && y2 <= y4 && y1 <= y3 && y3 <= y4 )
-        return;
-    }
-    else /* y1 > y4 */
-    {
-      /* descending arc test */
-      if ( y1 >= y2 && y2 >= y4 && y1 >= y3 && y3 >= y4 )
-        return;
-    }
-
-    /* There are some split points.  Find them. */
-    {
-      FT_Pos    a = y4 - 3*y3 + 3*y2 - y1;
-      FT_Pos    b = y3 - 2*y2 + y1;
-      FT_Pos    c = y2 - y1;
-      FT_Pos    d;
-      FT_Fixed  t;
-
-
-      /* We need to solve "ax^2+2bx+c" here, without floating points!      */
-      /* The trick is to normalize to a different representation in order  */
-      /* to use our 16.16 fixed point routines.                            */
-      /*                                                                   */
-      /* We compute FT_MulFix(b,b) and FT_MulFix(a,c) after the            */
-      /* the normalization.  These values must fit into a single 16.16     */
-      /* value.                                                            */
-      /*                                                                   */
-      /* We normalize a, b, and c to "8.16" fixed float values to ensure   */
-      /* that their product is held in a "16.16" value.                    */
-      /*                                                                   */
-      {
-        FT_ULong  t1, t2;
-        int       shift = 0;
-
-
-        /* Technical explanation of what's happening there.            */
-        /*                                                             */
-        /*   The following computation is based on the fact that for   */
-        /*   any value "y", if "n" is the position of the most         */
-        /*   significant bit of "abs(y)" (starting from 0 for the      */
-        /*   least significant bit), then y is in the range            */
-        /*                                                             */
-        /*                  "-2^n..2^n-1"                              */
-        /*                                                             */
-        /*   We want to shift "a", "b" and "c" concurrently in order   */
-        /*   to ensure that they all fit in 8.16 values, which maps    */
-        /*   to the integer range "-2^23..2^23-1".                     */
-        /*                                                             */
-        /*   Necessarily, we need to shift "a", "b" and "c" so that    */
-        /*   the most significant bit of their absolute values is at   */
-        /*   _most_ at position 23.                                    */
-        /*                                                             */
-        /*   We begin by computing "t1" as the bitwise "or" of the     */
-        /*   absolute values of "a", "b", "c".                         */
-        /*                                                             */
-        t1  = (FT_ULong)((a >= 0) ? a : -a );
-        t2  = (FT_ULong)((b >= 0) ? b : -b );
-        t1 |= t2;
-        t2  = (FT_ULong)((c >= 0) ? c : -c );
-        t1 |= t2;
-
-        /*   Now, the most significant bit of "t1" is sure to be the   */
-        /*   msb of one of "a", "b", "c", depending on which one is    */
-        /*   expressed in the greatest integer range.                  */
-        /*                                                             */
-        /*   We now compute the "shift", by shifting "t1" as many      */
-        /*   times as necessary to move its msb to position 23.        */
-        /*                                                             */
-        /*   This corresponds to a value of t1 that is in the range    */
-        /*   0x40_0000..0x7F_FFFF.                                     */
-        /*                                                             */
-        /*   Finally, we shift "a", "b" and "c" by the same amount.    */
-        /*   This ensures that all values are now in the range         */
-        /*   -2^23..2^23, i.e. that they are now expressed as 8.16     */
-        /*   fixed float numbers.                                      */
-        /*                                                             */
-        /*   This also means that we are using 24 bits of precision    */
-        /*   to compute the zeros, independently of the range of       */
-        /*   the original polynom coefficients.                        */
-        /*                                                             */
-        /*   This should ensure reasonably accurate values for the     */
-        /*   zeros.  Note that the latter are only expressed with      */
-        /*   16 bits when computing the extrema (the zeros need to     */
-        /*   be in 0..1 exclusive to be considered part of the arc).   */
-        /*                                                             */
-        if ( t1 == 0 )  /* all coefficients are 0! */
-          return;
-
-        if ( t1 > 0x7FFFFFUL )
-        {
-          do
-          {
-            shift++;
-            t1 >>= 1;
-          } while ( t1 > 0x7FFFFFUL );
-
-          /* losing some bits of precision, but we use 24 of them */
-          /* for the computation anyway.                          */
-          a >>= shift;
-          b >>= shift;
-          c >>= shift;
-        }
-        else if ( t1 < 0x400000UL )
-        {
-          do
-          {
-            shift++;
-            t1 <<= 1;
-          } while ( t1 < 0x400000UL );
-
-          a <<= shift;
-          b <<= shift;
-          c <<= shift;
-        }
-      }
-
-      /* handle a == 0 */
-      if ( a == 0 )
-      {
-        if ( b != 0 )
-        {
-          t = - FT_DivFix( c, b ) / 2;
-          test_cubic_extrema( y1, y2, y3, y4, t, min, max );
-        }
-      }
-      else
-      {
-        /* solve the equation now */
-        d = FT_MulFix( b, b ) - FT_MulFix( a, c );
-        if ( d < 0 )
-          return;
-
-        if ( d == 0 )
-        {
-          /* there is a single split point at -b/a */
-          t = - FT_DivFix( b, a );
-          test_cubic_extrema( y1, y2, y3, y4, t, min, max );
-        }
-        else
-        {
-          /* there are two solutions; we need to filter them though */
-          d = FT_SqrtFixed( (FT_Int32)d );
-          t = - FT_DivFix( b - d, a );
-          test_cubic_extrema( y1, y2, y3, y4, t, min, max );
-
-          t = - FT_DivFix( b + d, a );
-          test_cubic_extrema( y1, y2, y3, y4, t, min, max );
-        }
-      }
-    }
-  }
-
-#endif
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    BBox_Cubic_To                                                      */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    This function is used as a `cubic_to' emitter during               */
-  /*    FT_Raster_Decompose().  It checks a cubic Bezier curve with the    */
-  /*    current bounding box, and computes its extrema if necessary to     */
-  /*    update it.                                                         */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    control1 :: A pointer to the first control point.                  */
-  /*    control2 :: A pointer to the second control point.                 */
-  /*    to       :: A pointer to the destination vector.                   */
-  /*                                                                       */
-  /* <InOut>                                                               */
-  /*    user     :: The address of the current walk context.               */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    Always 0.  Needed for the interface only.                          */
-  /*                                                                       */
-  /* <Note>                                                                */
-  /*    In the case of a non-monotonous arc, we don't compute directly     */
-  /*    extremum coordinates, we subdivise instead.                        */
-  /*                                                                       */
-  static int
-  BBox_Cubic_To( FT_Vector*  control1,
-                 FT_Vector*  control2,
-                 FT_Vector*  to,
-                 TBBox_Rec*  user )
-  {
-    /* we don't need to check `to' since it is always an `on' point, thus */
-    /* within the bbox                                                    */
-
-    if ( CHECK_X( control1, user->bbox ) ||
-         CHECK_X( control2, user->bbox ) )
-
-        BBox_Cubic_Check( user->last.x,
-                          control1->x,
-                          control2->x,
-                          to->x,
-                          &user->bbox.xMin,
-                          &user->bbox.xMax );
-
-    if ( CHECK_Y( control1, user->bbox ) ||
-         CHECK_Y( control2, user->bbox ) )
-
-        BBox_Cubic_Check( user->last.y,
-                          control1->y,
-                          control2->y,
-                          to->y,
-                          &user->bbox.yMin,
-                          &user->bbox.yMax );
-
-    user->last = *to;
-
-    return 0;
-  }
-
-
-  /* documentation is in ftbbox.h */
-
-  FT_EXPORT_DEF( FT_Error )
-  FT_Outline_Get_BBox( FT_Outline*  outline,
-                       FT_BBox     *abbox )
-  {
-    FT_BBox     cbox;
-    FT_BBox     bbox;
-    FT_Vector*  vec;
-    FT_UShort   n;
-
-
-    if ( !abbox )
-      return FT_Err_Invalid_Argument;
-
-    if ( !outline )
-      return FT_Err_Invalid_Outline;
-
-    /* if outline is empty, return (0,0,0,0) */
-    if ( outline->n_points == 0 || outline->n_contours <= 0 )
-    {
-      abbox->xMin = abbox->xMax = 0;
-      abbox->yMin = abbox->yMax = 0;
-      return 0;
-    }
-
-    /* We compute the control box as well as the bounding box of  */
-    /* all `on' points in the outline.  Then, if the two boxes    */
-    /* coincide, we exit immediately.                             */
-
-    vec = outline->points;
-    bbox.xMin = bbox.xMax = cbox.xMin = cbox.xMax = vec->x;
-    bbox.yMin = bbox.yMax = cbox.yMin = cbox.yMax = vec->y;
-    vec++;
-
-    for ( n = 1; n < outline->n_points; n++ )
-    {
-      FT_Pos  x = vec->x;
-      FT_Pos  y = vec->y;
-
-
-      /* update control box */
-      if ( x < cbox.xMin ) cbox.xMin = x;
-      if ( x > cbox.xMax ) cbox.xMax = x;
-
-      if ( y < cbox.yMin ) cbox.yMin = y;
-      if ( y > cbox.yMax ) cbox.yMax = y;
-
-      if ( FT_CURVE_TAG( outline->tags[n] ) == FT_Curve_Tag_On )
-      {
-        /* update bbox for `on' points only */
-        if ( x < bbox.xMin ) bbox.xMin = x;
-        if ( x > bbox.xMax ) bbox.xMax = x;
-
-        if ( y < bbox.yMin ) bbox.yMin = y;
-        if ( y > bbox.yMax ) bbox.yMax = y;
-      }
-
-      vec++;
-    }
-
-    /* test two boxes for equality */
-    if ( cbox.xMin < bbox.xMin || cbox.xMax > bbox.xMax ||
-         cbox.yMin < bbox.yMin || cbox.yMax > bbox.yMax )
-    {
-      /* the two boxes are different, now walk over the outline to */
-      /* get the Bezier arc extrema.                               */
-
-      static const FT_Outline_Funcs  interface =
-      {
-        (FT_Outline_MoveTo_Func) BBox_Move_To,
-        (FT_Outline_LineTo_Func) BBox_Move_To,
-        (FT_Outline_ConicTo_Func)BBox_Conic_To,
-        (FT_Outline_CubicTo_Func)BBox_Cubic_To,
-        0, 0
-      };
-
-      FT_Error   error;
-      TBBox_Rec  user;
-
-
-      user.bbox = bbox;
-
-      error = FT_Outline_Decompose( outline, &interface, &user );
-      if ( error )
-        return error;
-
-      *abbox = user.bbox;
-    }
-    else
-      *abbox = bbox;
-
-    return FT_Err_Ok;
-  }
-
-
-/* END */