all must go
[rrdtool.git] / libraries / freetype-2.0.5 / ftraster.c
diff --git a/libraries/freetype-2.0.5/ftraster.c b/libraries/freetype-2.0.5/ftraster.c
deleted file mode 100644 (file)
index 33d42b6..0000000
+++ /dev/null
@@ -1,3283 +0,0 @@
-/***************************************************************************/
-/*                                                                         */
-/*  ftraster.c                                                             */
-/*                                                                         */
-/*    The FreeType glyph rasterizer (body).                                */
-/*                                                                         */
-/*  Copyright 1996-2001 by                                                 */
-/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
-/*                                                                         */
-/*  This file is part of the FreeType project, and may only be used,       */
-/*  modified, and distributed under the terms of the FreeType project      */
-/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
-/*  this file you indicate that you have read the license and              */
-/*  understand and accept it fully.                                        */
-/*                                                                         */
-/***************************************************************************/
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* This is a rewrite of the FreeType 1.x scan-line converter             */
-  /*                                                                       */
-  /*************************************************************************/
-
-
-#include <ft2build.h>
-#include "ftraster.h"
-#include FT_INTERNAL_CALC_H   /* for FT_MulDiv only */
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* A simple technical note on how the raster works                       */
-  /* -----------------------------------------------                       */
-  /*                                                                       */
-  /*   Converting an outline into a bitmap is achieved in several steps:   */
-  /*                                                                       */
-  /*   1 - Decomposing the outline into successive `profiles'.  Each       */
-  /*       profile is simply an array of scanline intersections on a given */
-  /*       dimension.  A profile's main attributes are                     */
-  /*                                                                       */
-  /*       o its scanline position boundaries, i.e. `Ymin' and `Ymax'.     */
-  /*                                                                       */
-  /*       o an array of intersection coordinates for each scanline        */
-  /*         between `Ymin' and `Ymax'.                                    */
-  /*                                                                       */
-  /*       o a direction, indicating whether it was built going `up' or    */
-  /*         `down', as this is very important for filling rules.          */
-  /*                                                                       */
-  /*   2 - Sweeping the target map's scanlines in order to compute segment */
-  /*       `spans' which are then filled.  Additionally, this pass         */
-  /*       performs drop-out control.                                      */
-  /*                                                                       */
-  /*   The outline data is parsed during step 1 only.  The profiles are    */
-  /*   built from the bottom of the render pool, used as a stack.  The     */
-  /*   following graphics shows the profile list under construction:       */
-  /*                                                                       */
-  /*     ____________________________________________________________ _ _  */
-  /*    |         |                   |         |                 |        */
-  /*    | profile | coordinates for   | profile | coordinates for |-->     */
-  /*    |    1    |  profile 1        |    2    |  profile 2      |-->     */
-  /*    |_________|___________________|_________|_________________|__ _ _  */
-  /*                                                                       */
-  /*    ^                                                         ^        */
-  /*    |                                                         |        */
-  /*  start of render pool                                       top       */
-  /*                                                                       */
-  /*   The top of the profile stack is kept in the `top' variable.         */
-  /*                                                                       */
-  /*   As you can see, a profile record is pushed on top of the render     */
-  /*   pool, which is then followed by its coordinates/intersections.  If  */
-  /*   a change of direction is detected in the outline, a new profile is  */
-  /*   generated until the end of the outline.                             */
-  /*                                                                       */
-  /*   Note that when all profiles have been generated, the function       */
-  /*   Finalize_Profile_Table() is used to record, for each profile, its   */
-  /*   bottom-most scanline as well as the scanline above its upmost       */
-  /*   boundary.  These positions are called `y-turns' because they (sort  */
-  /*   of) correspond to local extrema.  They are stored in a sorted list  */
-  /*   built from the top of the render pool as a downwards stack:         */
-  /*                                                                       */
-  /*      _ _ _______________________________________                      */
-  /*                            |                    |                     */
-  /*                         <--| sorted list of     |                     */
-  /*                         <--|  extrema scanlines |                     */
-  /*      _ _ __________________|____________________|                     */
-  /*                                                                       */
-  /*                            ^                    ^                     */
-  /*                            |                    |                     */
-  /*                         maxBuff           sizeBuff = end of pool      */
-  /*                                                                       */
-  /*   This list is later used during the sweep phase in order to          */
-  /*   optimize performance (see technical note on the sweep below).       */
-  /*                                                                       */
-  /*   Of course, the raster detects whether the two stacks collide and    */
-  /*   handles the situation propertly.                                    */
-  /*                                                                       */
-  /*************************************************************************/
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  CONFIGURATION MACROS                                               **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-  /* define DEBUG_RASTER if you want to compile a debugging version */
-#define xxxDEBUG_RASTER
-
-  /* The default render pool size in bytes */
-#define RASTER_RENDER_POOL  8192
-
-  /* undefine FT_RASTER_OPTION_ANTI_ALIASING if you do not want to support */
-  /* 5-levels anti-aliasing                                                */
-#ifdef FT_CONFIG_OPTION_5_GRAY_LEVELS
-#define FT_RASTER_OPTION_ANTI_ALIASING
-#endif
-
-  /* The size of the two-lines intermediate bitmap used */
-  /* for anti-aliasing, in bytes.                       */
-#define RASTER_GRAY_LINES  2048
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  OTHER MACROS (do not change)                                       **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* The macro FT_COMPONENT is used in trace mode.  It is an implicit      */
-  /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log  */
-  /* messages during execution.                                            */
-  /*                                                                       */
-#undef  FT_COMPONENT
-#define FT_COMPONENT  trace_raster
-
-
-#ifdef _STANDALONE_
-
-
-  /* This macro is used to indicate that a function parameter is unused. */
-  /* Its purpose is simply to reduce compiler warnings.  Note also that  */
-  /* simply defining it as `(void)x' doesn't avoid warnings with certain */
-  /* ANSI compilers (e.g. LCC).                                          */
-#define FT_UNUSED( x )  (x) = (x)
-
-  /* Disable the tracing mechanism for simplicity -- developers can      */
-  /* activate it easily by redefining these two macros.                  */
-#ifndef FT_ERROR
-#define FT_ERROR( x )  do ; while ( 0 )     /* nothing */
-#endif
-
-#ifndef FT_TRACE
-#define FT_TRACE( x )  do ; while ( 0 )     /* nothing */
-#endif
-
-#define Raster_Err_None          0
-#define Raster_Err_Not_Ini      -1
-#define Raster_Err_Overflow     -2
-#define Raster_Err_Neg_Height   -3
-#define Raster_Err_Invalid      -4
-#define Raster_Err_Unsupported  -5
-
-
-#else /* _STANDALONE_ */
-
-
-#include FT_INTERNAL_OBJECTS_H
-#include FT_INTERNAL_DEBUG_H        /* for FT_TRACE() and FT_ERROR() */
-
-#include "rasterrs.h"
-
-#define Raster_Err_None         Raster_Err_Ok
-#define Raster_Err_Not_Ini      Raster_Err_Raster_Uninitialized
-#define Raster_Err_Overflow     Raster_Err_Raster_Overflow
-#define Raster_Err_Neg_Height   Raster_Err_Raster_Negative_Height
-#define Raster_Err_Invalid      Raster_Err_Invalid_Outline
-#define Raster_Err_Unsupported  Raster_Err_Cannot_Render_Glyph
-
-
-#endif /* _STANDALONE_ */
-
-
-  /* FMulDiv means `Fast MulDiv'; it is used in case where `b' is       */
-  /* typically a small value and the result of a*b is known to fit into */
-  /* 32 bits.                                                           */
-#define FMulDiv( a, b, c )  ( (a) * (b) / (c) )
-
-  /* On the other hand, SMulDiv means `Slow MulDiv', and is used typically */
-  /* for clipping computations.  It simply uses the FT_MulDiv() function   */
-  /* defined in `ftcalc.h'.                                                */
-#define SMulDiv  FT_MulDiv
-
-  /* The rasterizer is a very general purpose component; please leave */
-  /* the following redefinitions there (you never know your target    */
-  /* environment).                                                    */
-
-#ifndef TRUE
-#define TRUE   1
-#endif
-
-#ifndef FALSE
-#define FALSE  0
-#endif
-
-#ifndef NULL
-#define NULL  (void*)0
-#endif
-
-#ifndef SUCCESS
-#define SUCCESS  0
-#endif
-
-#ifndef FAILURE
-#define FAILURE  1
-#endif
-
-
-#define MaxBezier  32   /* The maximum number of stacked Bezier curves. */
-                        /* Setting this constant to more than 32 is a   */
-                        /* pure waste of space.                         */
-
-#define Pixel_Bits  6   /* fractional bits of *input* coordinates */
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  SIMPLE TYPE DECLARATIONS                                           **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-  typedef int             Int;
-  typedef unsigned int    UInt;
-  typedef short           Short;
-  typedef unsigned short  UShort, *PUShort;
-  typedef long            Long, *PLong;
-  typedef unsigned long   ULong;
-
-  typedef unsigned char   Byte, *PByte;
-  typedef char            Bool;
-
-  typedef struct  TPoint_
-  {
-    Long  x;
-    Long  y;
-
-  } TPoint;
-
-
-  typedef enum  TFlow_
-  {
-    Flow_None = 0,
-    Flow_Up   = 1,
-    Flow_Down = -1
-
-  } TFlow;
-
-
-  /* States of each line, arc, and profile */
-  typedef enum  TStates_
-  {
-    Unknown,
-    Ascending,
-    Descending,
-    Flat
-
-  } TStates;
-
-
-  typedef struct TProfile_  TProfile;
-  typedef TProfile*         PProfile;
-
-  struct  TProfile_
-  {
-    FT_F26Dot6  X;           /* current coordinate during sweep        */
-    PProfile    link;        /* link to next profile - various purpose */
-    PLong       offset;      /* start of profile's data in render pool */
-    int         flow;        /* Profile orientation: Asc/Descending    */
-    long        height;      /* profile's height in scanlines          */
-    long        start;       /* profile's starting scanline            */
-
-    unsigned    countL;      /* number of lines to step before this    */
-                             /* profile becomes drawable               */
-
-    PProfile    next;        /* next profile in same contour, used     */
-                             /* during drop-out control                */
-  };
-
-  typedef PProfile   TProfileList;
-  typedef PProfile*  PProfileList;
-
-
-  /* Simple record used to implement a stack of bands, required */
-  /* by the sub-banding mechanism                               */
-  typedef struct  TBand_
-  {
-    Short  y_min;   /* band's minimum */
-    Short  y_max;   /* band's maximum */
-
-  } TBand;
-
-
-#define AlignProfileSize \
-          ( ( sizeof ( TProfile ) + sizeof ( long ) - 1 ) / sizeof ( long ) )
-
-
-#ifdef TT_STATIC_RASTER
-
-
-#define RAS_ARGS       /* void */
-#define RAS_ARG        /* void */
-
-#define RAS_VARS       /* void */
-#define RAS_VAR        /* void */
-
-#define FT_UNUSED_RASTER  do ; while ( 0 )
-
-
-#else /* TT_STATIC_RASTER */
-
-
-#define RAS_ARGS       TRaster_Instance*  raster,
-#define RAS_ARG        TRaster_Instance*  raster
-
-#define RAS_VARS       raster,
-#define RAS_VAR        raster
-
-#define FT_UNUSED_RASTER  FT_UNUSED( raster )
-
-
-#endif /* TT_STATIC_RASTER */
-
-
-  typedef struct TRaster_Instance_  TRaster_Instance;
-
-
-  /* prototypes used for sweep function dispatch */
-  typedef void
-  Function_Sweep_Init( RAS_ARGS Short*  min,
-                                Short*  max );
-
-  typedef void
-  Function_Sweep_Span( RAS_ARGS Short       y,
-                                FT_F26Dot6  x1,
-                                FT_F26Dot6  x2,
-                                PProfile    left,
-                                PProfile    right );
-
-  typedef void
-  Function_Sweep_Step( RAS_ARG );
-
-
-  /* NOTE: These operations are only valid on 2's complement processors */
-
-#define FLOOR( x )    ( (x) & -ras.precision )
-#define CEILING( x )  ( ( (x) + ras.precision - 1 ) & -ras.precision )
-#define TRUNC( x )    ( (signed long)(x) >> ras.precision_bits )
-#define FRAC( x )     ( (x) & ( ras.precision - 1 ) )
-#define SCALED( x )   ( ( (x) << ras.scale_shift ) - ras.precision_half )
-
-  /* Note that I have moved the location of some fields in the */
-  /* structure to ensure that the most used variables are used */
-  /* at the top.  Thus, their offset can be coded with less    */
-  /* opcodes, and it results in a smaller executable.          */
-
-  struct  TRaster_Instance_
-  {
-    Int       precision_bits;       /* precision related variables         */
-    Int       precision;
-    Int       precision_half;
-    Long      precision_mask;
-    Int       precision_shift;
-    Int       precision_step;
-    Int       precision_jitter;
-
-    Int       scale_shift;          /* == precision_shift   for bitmaps    */
-                                    /* == precision_shift+1 for pixmaps    */
-
-    PLong     buff;                 /* The profiles buffer                 */
-    PLong     sizeBuff;             /* Render pool size                    */
-    PLong     maxBuff;              /* Profiles buffer size                */
-    PLong     top;                  /* Current cursor in buffer            */
-
-    FT_Error  error;
-
-    Int       numTurns;             /* number of Y-turns in outline        */
-
-    TPoint*   arc;                  /* current Bezier arc pointer          */
-
-    UShort    bWidth;               /* target bitmap width                 */
-    PByte     bTarget;              /* target bitmap buffer                */
-    PByte     gTarget;              /* target pixmap buffer                */
-
-    Long      lastX, lastY, minY, maxY;
-
-    UShort    num_Profs;            /* current number of profiles          */
-
-    Bool      fresh;                /* signals a fresh new profile which   */
-                                    /* 'start' field must be completed     */
-    Bool      joint;                /* signals that the last arc ended     */
-                                    /* exactly on a scanline.  Allows      */
-                                    /* removal of doublets                 */
-    PProfile  cProfile;             /* current profile                     */
-    PProfile  fProfile;             /* head of linked list of profiles     */
-    PProfile  gProfile;             /* contour's first profile in case     */
-                                    /* of impact                           */
-
-    TStates   state;                /* rendering state                     */
-
-    FT_Bitmap   target;             /* description of target bit/pixmap    */
-    FT_Outline  outline;
-
-    Long      traceOfs;             /* current offset in target bitmap     */
-    Long      traceG;               /* current offset in target pixmap     */
-
-    Short     traceIncr;            /* sweep's increment in target bitmap  */
-
-    Short     gray_min_x;           /* current min x during gray rendering */
-    Short     gray_max_x;           /* current max x during gray rendering */
-
-    /* dispatch variables */
-
-    Function_Sweep_Init*  Proc_Sweep_Init;
-    Function_Sweep_Span*  Proc_Sweep_Span;
-    Function_Sweep_Span*  Proc_Sweep_Drop;
-    Function_Sweep_Step*  Proc_Sweep_Step;
-
-    Byte      dropOutControl;       /* current drop_out control method     */
-
-    Bool      second_pass;          /* indicates wether a horizontal pass  */
-                                    /* should be performed to control      */
-                                    /* drop-out accurately when calling    */
-                                    /* Render_Glyph.  Note that there is   */
-                                    /* no horizontal pass during gray      */
-                                    /* rendering.                          */
-
-    TPoint    arcs[3 * MaxBezier + 1]; /* The Bezier stack                 */
-
-    TBand     band_stack[16];       /* band stack used for sub-banding     */
-    Int       band_top;             /* band stack top                      */
-
-    Int       count_table[256];     /* Look-up table used to quickly count */
-                                    /* set bits in a gray 2x2 cell         */
-
-    void*     memory;
-
-#ifdef FT_RASTER_OPTION_ANTI_ALIASING
-
-    Byte      grays[5];             /* Palette of gray levels used for     */
-                                    /* render.                             */
-
-    Byte      gray_lines[RASTER_GRAY_LINES];
-                                /* Intermediate table used to render the   */
-                                /* graylevels pixmaps.                     */
-                                /* gray_lines is a buffer holding two      */
-                                /* monochrome scanlines                    */
-
-    Short     gray_width;       /* width in bytes of one monochrome        */
-                                /* intermediate scanline of gray_lines.    */
-                                /* Each gray pixel takes 2 bits long there */
-
-                       /* The gray_lines must hold 2 lines, thus with size */
-                       /* in bytes of at least `gray_width*2'.             */
-
-#endif /* FT_RASTER_ANTI_ALIASING */
-
-#if 0
-    PByte       flags;              /* current flags table                 */
-    PUShort     outs;               /* current outlines table              */
-    FT_Vector*  coords;
-
-    UShort      nPoints;            /* number of points in current glyph   */
-    Short       nContours;          /* number of contours in current glyph */
-#endif
-
-  };
-
-
-#ifdef FT_CONFIG_OPTION_STATIC_RASTER
-
-  static TRaster_Instance  cur_ras;
-#define ras  cur_ras
-
-#else
-
-#define ras  (*raster)
-
-#endif /* FT_CONFIG_OPTION_STATIC_RASTER */
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  PROFILES COMPUTATION                                               **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Set_High_Precision                                                 */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Sets precision variables according to param flag.                  */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    High :: Set to True for high precision (typically for ppem < 18),  */
-  /*            false otherwise.                                           */
-  /*                                                                       */
-  static void
-  Set_High_Precision( RAS_ARGS Int  High )
-  {
-    if ( High )
-    {
-      ras.precision_bits   = 10;
-      ras.precision_step   = 128;
-      ras.precision_jitter = 24;
-    }
-    else
-    {
-      ras.precision_bits   = 6;
-      ras.precision_step   = 32;
-      ras.precision_jitter = 2;
-    }
-
-    FT_TRACE6(( "Set_High_Precision(%s)\n", High ? "true" : "false" ));
-
-    ras.precision       = 1L << ras.precision_bits;
-    ras.precision_half  = ras.precision / 2;
-    ras.precision_shift = ras.precision_bits - Pixel_Bits;
-    ras.precision_mask  = -ras.precision;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    New_Profile                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Creates a new profile in the render pool.                          */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    aState :: The state/orientation of the new profile.                */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*   SUCCESS on success.  FAILURE in case of overflow or of incoherent   */
-  /*   profile.                                                            */
-  /*                                                                       */
-  static Bool
-  New_Profile( RAS_ARGS TStates  aState )
-  {
-    if ( !ras.fProfile )
-    {
-      ras.cProfile  = (PProfile)ras.top;
-      ras.fProfile  = ras.cProfile;
-      ras.top      += AlignProfileSize;
-    }
-
-    if ( ras.top >= ras.maxBuff )
-    {
-      ras.error = Raster_Err_Overflow;
-      return FAILURE;
-    }
-
-    switch ( aState )
-    {
-    case Ascending:
-      ras.cProfile->flow = Flow_Up;
-      FT_TRACE6(( "New ascending profile = %lx\n", (long)ras.cProfile ));
-      break;
-
-    case Descending:
-      ras.cProfile->flow = Flow_Down;
-      FT_TRACE6(( "New descending profile = %lx\n", (long)ras.cProfile ));
-      break;
-
-    default:
-      FT_ERROR(( "New_Profile: invalid profile direction!\n" ));
-      ras.error = Raster_Err_Invalid;
-      return FAILURE;
-    }
-
-    ras.cProfile->start  = 0;
-    ras.cProfile->height = 0;
-    ras.cProfile->offset = ras.top;
-    ras.cProfile->link   = (PProfile)0;
-    ras.cProfile->next   = (PProfile)0;
-
-    if ( !ras.gProfile )
-      ras.gProfile = ras.cProfile;
-
-    ras.state = aState;
-    ras.fresh = TRUE;
-    ras.joint = FALSE;
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    End_Profile                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Finalizes the current profile.                                     */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success.  FAILURE in case of overflow or incoherency.   */
-  /*                                                                       */
-  static Bool
-  End_Profile( RAS_ARG )
-  {
-    Long      h;
-    PProfile  oldProfile;
-
-
-    h = (Long)( ras.top - ras.cProfile->offset );
-
-    if ( h < 0 )
-    {
-      FT_ERROR(( "End_Profile: negative height encountered!\n" ));
-      ras.error = Raster_Err_Neg_Height;
-      return FAILURE;
-    }
-
-    if ( h > 0 )
-    {
-      FT_TRACE6(( "Ending profile %lx, start = %ld, height = %ld\n",
-                  (long)ras.cProfile, ras.cProfile->start, h ));
-
-      oldProfile           = ras.cProfile;
-      ras.cProfile->height = h;
-      ras.cProfile         = (PProfile)ras.top;
-
-      ras.top             += AlignProfileSize;
-
-      ras.cProfile->height = 0;
-      ras.cProfile->offset = ras.top;
-      oldProfile->next     = ras.cProfile;
-      ras.num_Profs++;
-    }
-
-    if ( ras.top >= ras.maxBuff )
-    {
-      FT_TRACE1(( "overflow in End_Profile\n" ));
-      ras.error = Raster_Err_Overflow;
-      return FAILURE;
-    }
-
-    ras.joint = FALSE;
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Insert_Y_Turn                                                      */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Inserts a salient into the sorted list placed on top of the render */
-  /*    pool.                                                              */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    New y scanline position.                                           */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success.  FAILURE in case of overflow.                  */
-  /*                                                                       */
-  static Bool
-  Insert_Y_Turn( RAS_ARGS Int  y )
-  {
-    PLong     y_turns;
-    Int       y2, n;
-
-
-    n       = ras.numTurns - 1;
-    y_turns = ras.sizeBuff - ras.numTurns;
-
-    /* look for first y value that is <= */
-    while ( n >= 0 && y < y_turns[n] )
-      n--;
-
-    /* if it is <, simply insert it, ignore if == */
-    if ( n >= 0 && y > y_turns[n] )
-      while ( n >= 0 )
-      {
-        y2 = y_turns[n];
-        y_turns[n] = y;
-        y = y2;
-        n--;
-      }
-
-    if ( n < 0 )
-    {
-      if ( ras.maxBuff <= ras.top )
-      {
-        ras.error = Raster_Err_Overflow;
-        return FAILURE;
-      }
-      ras.maxBuff--;
-      ras.numTurns++;
-      ras.sizeBuff[-ras.numTurns] = y;
-    }
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Finalize_Profile_Table                                             */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Adjusts all links in the profiles list.                            */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success.  FAILURE in case of overflow.                  */
-  /*                                                                       */
-  static Bool
-  Finalize_Profile_Table( RAS_ARG )
-  {
-    Int       bottom, top;
-    UShort    n;
-    PProfile  p;
-
-
-    n = ras.num_Profs;
-
-    if ( n > 1 )
-    {
-      p = ras.fProfile;
-      while ( n > 0 )
-      {
-        if ( n > 1 )
-          p->link = (PProfile)( p->offset + p->height );
-        else
-          p->link = NULL;
-
-        switch ( p->flow )
-        {
-        case Flow_Down:
-          bottom     = p->start - p->height+1;
-          top        = p->start;
-          p->start   = bottom;
-          p->offset += p->height - 1;
-          break;
-
-        case Flow_Up:
-        default:
-          bottom = p->start;
-          top    = p->start + p->height - 1;
-        }
-
-        if ( Insert_Y_Turn( RAS_VARS bottom )   ||
-             Insert_Y_Turn( RAS_VARS top + 1 )  )
-          return FAILURE;
-
-        p = p->link;
-        n--;
-      }
-    }
-    else
-      ras.fProfile = NULL;
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Split_Conic                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Subdivides one conic Bezier into two joint sub-arcs in the Bezier  */
-  /*    stack.                                                             */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    None (subdivided Bezier is taken from the top of the stack).       */
-  /*                                                                       */
-  /* <Note>                                                                */
-  /*    This routine is the `beef' of this component.  It is  _the_ inner  */
-  /*    loop that should be optimized to hell to get the best performance. */
-  /*                                                                       */
-  static void
-  Split_Conic( TPoint*  base )
-  {
-    Long  a, b;
-
-
-    base[4].x = base[2].x;
-    b = base[1].x;
-    a = base[3].x = ( base[2].x + b ) / 2;
-    b = base[1].x = ( base[0].x + b ) / 2;
-    base[2].x = ( a + b ) / 2;
-
-    base[4].y = base[2].y;
-    b = base[1].y;
-    a = base[3].y = ( base[2].y + b ) / 2;
-    b = base[1].y = ( base[0].y + b ) / 2;
-    base[2].y = ( a + b ) / 2;
-
-    /* hand optimized.  gcc doesn't seem to be too good at common      */
-    /* expression substitution and instruction scheduling ;-)          */
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Split_Cubic                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Subdivides a third-order Bezier arc into two joint sub-arcs in the */
-  /*    Bezier stack.                                                      */
-  /*                                                                       */
-  /* <Note>                                                                */
-  /*    This routine is the `beef' of the component.  It is one of _the_   */
-  /*    inner loops that should be optimized like hell to get the best     */
-  /*    performance.                                                       */
-  /*                                                                       */
-  static void
-  Split_Cubic( TPoint*  base )
-  {
-    Long  a, b, c, d;
-
-
-    base[6].x = base[3].x;
-    c = base[1].x;
-    d = base[2].x;
-    base[1].x = a = ( base[0].x + c + 1 ) >> 1;
-    base[5].x = b = ( base[3].x + d + 1 ) >> 1;
-    c = ( c + d + 1 ) >> 1;
-    base[2].x = a = ( a + c + 1 ) >> 1;
-    base[4].x = b = ( b + c + 1 ) >> 1;
-    base[3].x = ( a + b + 1 ) >> 1;
-
-    base[6].y = base[3].y;
-    c = base[1].y;
-    d = base[2].y;
-    base[1].y = a = ( base[0].y + c + 1 ) >> 1;
-    base[5].y = b = ( base[3].y + d + 1 ) >> 1;
-    c = ( c + d + 1 ) >> 1;
-    base[2].y = a = ( a + c + 1 ) >> 1;
-    base[4].y = b = ( b + c + 1 ) >> 1;
-    base[3].y = ( a + b + 1 ) >> 1;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Line_Up                                                            */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Computes the x-coordinates of an ascending line segment and stores */
-  /*    them in the render pool.                                           */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    x1   :: The x-coordinate of the segment's start point.             */
-  /*                                                                       */
-  /*    y1   :: The y-coordinate of the segment's start point.             */
-  /*                                                                       */
-  /*    x2   :: The x-coordinate of the segment's end point.               */
-  /*                                                                       */
-  /*    y2   :: The y-coordinate of the segment's end point.               */
-  /*                                                                       */
-  /*    miny :: A lower vertical clipping bound value.                     */
-  /*                                                                       */
-  /*    maxy :: An upper vertical clipping bound value.                    */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on render pool overflow.               */
-  /*                                                                       */
-  static Bool
-  Line_Up( RAS_ARGS Long  x1,
-                    Long  y1,
-                    Long  x2,
-                    Long  y2,
-                    Long  miny,
-                    Long  maxy )
-  {
-    Long   Dx, Dy;
-    Int    e1, e2, f1, f2, size;     /* XXX: is `Short' sufficient? */
-    Long   Ix, Rx, Ax;
-
-    PLong  top;
-
-
-    Dx = x2 - x1;
-    Dy = y2 - y1;
-
-    if ( Dy <= 0 || y2 < miny || y1 > maxy )
-      return SUCCESS;
-
-    if ( y1 < miny )
-    {
-      /* Take care: miny-y1 can be a very large value; we use     */
-      /*            a slow MulDiv function to avoid clipping bugs */
-      x1 += SMulDiv( Dx, miny - y1, Dy );
-      e1  = TRUNC( miny );
-      f1  = 0;
-    }
-    else
-    {
-      e1 = TRUNC( y1 );
-      f1 = FRAC( y1 );
-    }
-
-    if ( y2 > maxy )
-    {
-      /* x2 += FMulDiv( Dx, maxy - y2, Dy );  UNNECESSARY */
-      e2  = TRUNC( maxy );
-      f2  = 0;
-    }
-    else
-    {
-      e2 = TRUNC( y2 );
-      f2 = FRAC( y2 );
-    }
-
-    if ( f1 > 0 )
-    {
-      if ( e1 == e2 )
-        return SUCCESS;
-      else
-      {
-        x1 += FMulDiv( Dx, ras.precision - f1, Dy );
-        e1 += 1;
-      }
-    }
-    else
-      if ( ras.joint )
-      {
-        ras.top--;
-        ras.joint = FALSE;
-      }
-
-    ras.joint = (char)( f2 == 0 );
-
-    if ( ras.fresh )
-    {
-      ras.cProfile->start = e1;
-      ras.fresh           = FALSE;
-    }
-
-    size = e2 - e1 + 1;
-    if ( ras.top + size >= ras.maxBuff )
-    {
-      ras.error = Raster_Err_Overflow;
-      return FAILURE;
-    }
-
-    if ( Dx > 0 )
-    {
-      Ix = ( ras.precision * Dx ) / Dy;
-      Rx = ( ras.precision * Dx ) % Dy;
-      Dx = 1;
-    }
-    else
-    {
-      Ix = -( ( ras.precision * -Dx ) / Dy );
-      Rx =    ( ras.precision * -Dx ) % Dy;
-      Dx = -1;
-    }
-
-    Ax  = -Dy;
-    top = ras.top;
-
-    while ( size > 0 )
-    {
-      *top++ = x1;
-
-      x1 += Ix;
-      Ax += Rx;
-      if ( Ax >= 0 )
-      {
-        Ax -= Dy;
-        x1 += Dx;
-      }
-      size--;
-    }
-
-    ras.top = top;
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Line_Down                                                          */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Computes the x-coordinates of an descending line segment and       */
-  /*    stores them in the render pool.                                    */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    x1   :: The x-coordinate of the segment's start point.             */
-  /*                                                                       */
-  /*    y1   :: The y-coordinate of the segment's start point.             */
-  /*                                                                       */
-  /*    x2   :: The x-coordinate of the segment's end point.               */
-  /*                                                                       */
-  /*    y2   :: The y-coordinate of the segment's end point.               */
-  /*                                                                       */
-  /*    miny :: A lower vertical clipping bound value.                     */
-  /*                                                                       */
-  /*    maxy :: An upper vertical clipping bound value.                    */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on render pool overflow.               */
-  /*                                                                       */
-  static Bool
-  Line_Down( RAS_ARGS Long  x1,
-                      Long  y1,
-                      Long  x2,
-                      Long  y2,
-                      Long  miny,
-                      Long  maxy )
-  {
-    Bool  result, fresh;
-
-
-    fresh  = ras.fresh;
-
-    result = Line_Up( RAS_VARS x1, -y1, x2, -y2, -maxy, -miny );
-
-    if ( fresh && !ras.fresh )
-      ras.cProfile->start = -ras.cProfile->start;
-
-    return result;
-  }
-
-
-  /* A function type describing the functions used to split Bezier arcs */
-  typedef void  (*TSplitter)( TPoint*  base );
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Bezier_Up                                                          */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Computes the x-coordinates of an ascending Bezier arc and stores   */
-  /*    them in the render pool.                                           */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    degree   :: The degree of the Bezier arc (either 2 or 3).          */
-  /*                                                                       */
-  /*    splitter :: The function to split Bezier arcs.                     */
-  /*                                                                       */
-  /*    miny     :: A lower vertical clipping bound value.                 */
-  /*                                                                       */
-  /*    maxy     :: An upper vertical clipping bound value.                */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on render pool overflow.               */
-  /*                                                                       */
-  static Bool
-  Bezier_Up( RAS_ARGS Int        degree,
-                      TSplitter  splitter,
-                      Long       miny,
-                      Long       maxy )
-  {
-    Long   y1, y2, e, e2, e0;
-    Short  f1;
-
-    TPoint*  arc;
-    TPoint*  start_arc;
-
-    PLong top;
-
-
-    arc = ras.arc;
-    y1  = arc[degree].y;
-    y2  = arc[0].y;
-    top = ras.top;
-
-    if ( y2 < miny || y1 > maxy )
-      goto Fin;
-
-    e2 = FLOOR( y2 );
-
-    if ( e2 > maxy )
-      e2 = maxy;
-
-    e0 = miny;
-
-    if ( y1 < miny )
-      e = miny;
-    else
-    {
-      e  = CEILING( y1 );
-      f1 = (Short)( FRAC( y1 ) );
-      e0 = e;
-
-      if ( f1 == 0 )
-      {
-        if ( ras.joint )
-        {
-          top--;
-          ras.joint = FALSE;
-        }
-
-        *top++ = arc[degree].x;
-
-        e += ras.precision;
-      }
-    }
-
-    if ( ras.fresh )
-    {
-      ras.cProfile->start = TRUNC( e0 );
-      ras.fresh = FALSE;
-    }
-
-    if ( e2 < e )
-      goto Fin;
-
-    if ( ( top + TRUNC( e2 - e ) + 1 ) >= ras.maxBuff )
-    {
-      ras.top   = top;
-      ras.error = Raster_Err_Overflow;
-      return FAILURE;
-    }
-
-    start_arc = arc;
-
-    while ( arc >= start_arc && e <= e2 )
-    {
-      ras.joint = FALSE;
-
-      y2 = arc[0].y;
-
-      if ( y2 > e )
-      {
-        y1 = arc[degree].y;
-        if ( y2 - y1 >= ras.precision_step )
-        {
-          splitter( arc );
-          arc += degree;
-        }
-        else
-        {
-          *top++ = arc[degree].x + FMulDiv( arc[0].x-arc[degree].x,
-                                            e - y1, y2 - y1 );
-          arc -= degree;
-          e   += ras.precision;
-        }
-      }
-      else
-      {
-        if ( y2 == e )
-        {
-          ras.joint  = TRUE;
-          *top++     = arc[0].x;
-
-          e += ras.precision;
-        }
-        arc -= degree;
-      }
-    }
-
-  Fin:
-    ras.top  = top;
-    ras.arc -= degree;
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Bezier_Down                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Computes the x-coordinates of an descending Bezier arc and stores  */
-  /*    them in the render pool.                                           */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    degree   :: The degree of the Bezier arc (either 2 or 3).          */
-  /*                                                                       */
-  /*    splitter :: The function to split Bezier arcs.                     */
-  /*                                                                       */
-  /*    miny     :: A lower vertical clipping bound value.                 */
-  /*                                                                       */
-  /*    maxy     :: An upper vertical clipping bound value.                */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on render pool overflow.               */
-  /*                                                                       */
-  static Bool
-  Bezier_Down( RAS_ARGS Int        degree,
-                        TSplitter  splitter,
-                        Long       miny,
-                        Long       maxy )
-  {
-    TPoint*  arc = ras.arc;
-    Bool     result, fresh;
-
-
-    arc[0].y = -arc[0].y;
-    arc[1].y = -arc[1].y;
-    arc[2].y = -arc[2].y;
-    if ( degree > 2 )
-      arc[3].y = -arc[3].y;
-
-    fresh = ras.fresh;
-
-    result = Bezier_Up( RAS_VARS degree, splitter, -maxy, -miny );
-
-    if ( fresh && !ras.fresh )
-      ras.cProfile->start = -ras.cProfile->start;
-
-    arc[0].y = -arc[0].y;
-    return result;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Line_To                                                            */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Injects a new line segment and adjusts Profiles list.              */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*   x :: The x-coordinate of the segment's end point (its start point   */
-  /*        is stored in `LastX').                                         */
-  /*                                                                       */
-  /*   y :: The y-coordinate of the segment's end point (its start point   */
-  /*        is stored in `LastY').                                         */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*   SUCCESS on success, FAILURE on render pool overflow or incorrect    */
-  /*   profile.                                                            */
-  /*                                                                       */
-  static Bool
-  Line_To( RAS_ARGS Long  x,
-                    Long  y )
-  {
-    /* First, detect a change of direction */
-
-    switch ( ras.state )
-    {
-    case Unknown:
-      if ( y > ras.lastY )
-      {
-        if ( New_Profile( RAS_VARS Ascending ) )
-          return FAILURE;
-      }
-      else
-      {
-        if ( y < ras.lastY )
-          if ( New_Profile( RAS_VARS Descending ) )
-            return FAILURE;
-      }
-      break;
-
-    case Ascending:
-      if ( y < ras.lastY )
-      {
-        if ( End_Profile( RAS_VAR )             ||
-             New_Profile( RAS_VARS Descending ) )
-          return FAILURE;
-      }
-      break;
-
-    case Descending:
-      if ( y > ras.lastY )
-      {
-        if ( End_Profile( RAS_VAR )            ||
-             New_Profile( RAS_VARS Ascending ) )
-          return FAILURE;
-      }
-      break;
-
-    default:
-      ;
-    }
-
-    /* Then compute the lines */
-
-    switch ( ras.state )
-    {
-    case Ascending:
-      if ( Line_Up( RAS_VARS ras.lastX, ras.lastY,
-                    x, y, ras.minY, ras.maxY ) )
-        return FAILURE;
-      break;
-
-    case Descending:
-      if ( Line_Down( RAS_VARS ras.lastX, ras.lastY,
-                      x, y, ras.minY, ras.maxY ) )
-        return FAILURE;
-      break;
-
-    default:
-      ;
-    }
-
-    ras.lastX = x;
-    ras.lastY = y;
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Conic_To                                                           */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Injects a new conic arc and adjusts the profile list.              */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*   cx :: The x-coordinate of the arc's new control point.              */
-  /*                                                                       */
-  /*   cy :: The y-coordinate of the arc's new control point.              */
-  /*                                                                       */
-  /*   x  :: The x-coordinate of the arc's end point (its start point is   */
-  /*         stored in `LastX').                                           */
-  /*                                                                       */
-  /*   y  :: The y-coordinate of the arc's end point (its start point is   */
-  /*         stored in `LastY').                                           */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*   SUCCESS on success, FAILURE on render pool overflow or incorrect    */
-  /*   profile.                                                            */
-  /*                                                                       */
-  static Bool
-  Conic_To( RAS_ARGS Long  cx,
-                     Long  cy,
-                     Long  x,
-                     Long  y )
-  {
-    Long     y1, y2, y3, x3, ymin, ymax;
-    TStates  state_bez;
-
-
-    ras.arc      = ras.arcs;
-    ras.arc[2].x = ras.lastX;
-    ras.arc[2].y = ras.lastY;
-    ras.arc[1].x = cx; ras.arc[1].y = cy;
-    ras.arc[0].x = x;  ras.arc[0].y = y;
-
-    do
-    {
-      y1 = ras.arc[2].y;
-      y2 = ras.arc[1].y;
-      y3 = ras.arc[0].y;
-      x3 = ras.arc[0].x;
-
-      /* first, categorize the Bezier arc */
-
-      if ( y1 <= y3 )
-      {
-        ymin = y1;
-        ymax = y3;
-      }
-      else
-      {
-        ymin = y3;
-        ymax = y1;
-      }
-
-      if ( y2 < ymin || y2 > ymax )
-      {
-        /* this arc has no given direction, split it! */
-        Split_Conic( ras.arc );
-        ras.arc += 2;
-      }
-      else if ( y1 == y3 )
-      {
-        /* this arc is flat, ignore it and pop it from the Bezier stack */
-        ras.arc -= 2;
-      }
-      else
-      {
-        /* the arc is y-monotonous, either ascending or descending */
-        /* detect a change of direction                            */
-        state_bez = y1 < y3 ? Ascending : Descending;
-        if ( ras.state != state_bez )
-        {
-          /* finalize current profile if any */
-          if ( ras.state != Unknown   &&
-               End_Profile( RAS_VAR ) )
-            goto Fail;
-
-          /* create a new profile */
-          if ( New_Profile( RAS_VARS state_bez ) )
-            goto Fail;
-        }
-
-        /* now call the appropriate routine */
-        if ( state_bez == Ascending )
-        {
-          if ( Bezier_Up( RAS_VARS 2, Split_Conic, ras.minY, ras.maxY ) )
-            goto Fail;
-        }
-        else
-          if ( Bezier_Down( RAS_VARS 2, Split_Conic, ras.minY, ras.maxY ) )
-            goto Fail;
-      }
-
-    } while ( ras.arc >= ras.arcs );
-
-    ras.lastX = x3;
-    ras.lastY = y3;
-
-    return SUCCESS;
-
-  Fail:
-    return FAILURE;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Cubic_To                                                           */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Injects a new cubic arc and adjusts the profile list.              */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*   cx1 :: The x-coordinate of the arc's first new control point.       */
-  /*                                                                       */
-  /*   cy1 :: The y-coordinate of the arc's first new control point.       */
-  /*                                                                       */
-  /*   cx2 :: The x-coordinate of the arc's second new control point.      */
-  /*                                                                       */
-  /*   cy2 :: The y-coordinate of the arc's second new control point.      */
-  /*                                                                       */
-  /*   x   :: The x-coordinate of the arc's end point (its start point is  */
-  /*          stored in `LastX').                                          */
-  /*                                                                       */
-  /*   y   :: The y-coordinate of the arc's end point (its start point is  */
-  /*          stored in `LastY').                                          */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*   SUCCESS on success, FAILURE on render pool overflow or incorrect    */
-  /*   profile.                                                            */
-  /*                                                                       */
-  static Bool
-  Cubic_To( RAS_ARGS Long  cx1,
-                     Long  cy1,
-                     Long  cx2,
-                     Long  cy2,
-                     Long  x,
-                     Long  y )
-  {
-    Long     y1, y2, y3, y4, x4, ymin1, ymax1, ymin2, ymax2;
-    TStates  state_bez;
-
-
-    ras.arc      = ras.arcs;
-    ras.arc[3].x = ras.lastX;
-    ras.arc[3].y = ras.lastY;
-    ras.arc[2].x = cx1; ras.arc[2].y = cy1;
-    ras.arc[1].x = cx2; ras.arc[1].y = cy2;
-    ras.arc[0].x = x;   ras.arc[0].y = y;
-
-    do
-    {
-      y1 = ras.arc[3].y;
-      y2 = ras.arc[2].y;
-      y3 = ras.arc[1].y;
-      y4 = ras.arc[0].y;
-      x4 = ras.arc[0].x;
-
-      /* first, categorize the Bezier arc */
-
-      if ( y1 <= y4 )
-      {
-        ymin1 = y1;
-        ymax1 = y4;
-      }
-      else
-      {
-        ymin1 = y4;
-        ymax1 = y1;
-      }
-
-      if ( y2 <= y3 )
-      {
-        ymin2 = y2;
-        ymax2 = y3;
-      }
-      else
-      {
-        ymin2 = y3;
-        ymax2 = y2;
-      }
-
-      if ( ymin2 < ymin1 || ymax2 > ymax1 )
-      {
-        /* this arc has no given direction, split it! */
-        Split_Cubic( ras.arc );
-        ras.arc += 3;
-      }
-      else if ( y1 == y4 )
-      {
-        /* this arc is flat, ignore it and pop it from the Bezier stack */
-        ras.arc -= 3;
-      }
-      else
-      {
-        state_bez = ( y1 <= y4 ) ? Ascending : Descending;
-
-        /* detect a change of direction */
-        if ( ras.state != state_bez )
-        {
-          if ( ras.state != Unknown   &&
-               End_Profile( RAS_VAR ) )
-            goto Fail;
-
-          if ( New_Profile( RAS_VARS state_bez ) )
-            goto Fail;
-        }
-
-        /* compute intersections */
-        if ( state_bez == Ascending )
-        {
-          if ( Bezier_Up( RAS_VARS 3, Split_Cubic, ras.minY, ras.maxY ) )
-            goto Fail;
-        }
-        else
-          if ( Bezier_Down( RAS_VARS 3, Split_Cubic, ras.minY, ras.maxY ) )
-            goto Fail;
-      }
-
-    } while ( ras.arc >= ras.arcs );
-
-    ras.lastX = x4;
-    ras.lastY = y4;
-
-    return SUCCESS;
-
-  Fail:
-    return FAILURE;
-  }
-
-
-#undef  SWAP_
-#define SWAP_( x, y )  do                \
-                       {                 \
-                         Long  swap = x; \
-                                         \
-                                         \
-                         x = y;          \
-                         y = swap;       \
-                       } while ( 0 )
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Decompose_Curve                                                    */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Scans the outline arays in order to emit individual segments and   */
-  /*    Beziers by calling Line_To() and Bezier_To().  It handles all      */
-  /*    weird cases, like when the first point is off the curve, or when   */
-  /*    there are simply no `on' points in the contour!                    */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    first   :: The index of the first point in the contour.            */
-  /*                                                                       */
-  /*    last    :: The index of the last point in the contour.             */
-  /*                                                                       */
-  /*    flipped :: If set, flip the direction of the curve.                */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on error.                              */
-  /*                                                                       */
-  static Bool
-  Decompose_Curve( RAS_ARGS UShort  first,
-                            UShort  last,
-                            int     flipped )
-  {
-    FT_Vector   v_last;
-    FT_Vector   v_control;
-    FT_Vector   v_start;
-
-    FT_Vector*  points;
-    FT_Vector*  point;
-    FT_Vector*  limit;
-    char*       tags;
-
-    unsigned    tag;       /* current point's state           */
-
-
-    points = ras.outline.points;
-    limit  = points + last;
-
-    v_start.x = SCALED( points[first].x );
-    v_start.y = SCALED( points[first].y );
-    v_last.x  = SCALED( points[last].x );
-    v_last.y  = SCALED( points[last].y );
-
-    if ( flipped )
-    {
-      SWAP_( v_start.x, v_start.y );
-      SWAP_( v_last.x, v_last.y );
-    }
-
-    v_control = v_start;
-
-    point = points + first;
-    tags  = ras.outline.tags  + first;
-    tag   = FT_CURVE_TAG( tags[0] );
-
-    /* A contour cannot start with a cubic control point! */
-    if ( tag == FT_Curve_Tag_Cubic )
-      goto Invalid_Outline;
-
-    /* check first point to determine origin */
-    if ( tag == FT_Curve_Tag_Conic )
-    {
-      /* first point is conic control.  Yes, this happens. */
-      if ( FT_CURVE_TAG( ras.outline.tags[last] ) == FT_Curve_Tag_On )
-      {
-        /* start at last point if it is on the curve */
-        v_start = v_last;
-        limit--;
-      }
-      else
-      {
-        /* if both first and last points are conic,         */
-        /* start at their middle and record its position    */
-        /* for closure                                      */
-        v_start.x = ( v_start.x + v_last.x ) / 2;
-        v_start.y = ( v_start.y + v_last.y ) / 2;
-
-        v_last = v_start;
-      }
-      point--;
-      tags--;
-    }
-
-    ras.lastX = v_start.x;
-    ras.lastY = v_start.y;
-
-    while ( point < limit )
-    {
-      point++;
-      tags++;
-
-      tag = FT_CURVE_TAG( tags[0] );
-
-      switch ( tag )
-      {
-      case FT_Curve_Tag_On:  /* emit a single line_to */
-        {
-          Long  x, y;
-
-
-          x = SCALED( point->x );
-          y = SCALED( point->y );
-          if ( flipped )
-            SWAP_( x, y );
-
-          if ( Line_To( RAS_VARS x, y ) )
-            goto Fail;
-          continue;
-        }
-
-      case FT_Curve_Tag_Conic:  /* consume conic arcs */
-        v_control.x = SCALED( point[0].x );
-        v_control.y = SCALED( point[0].y );
-
-        if ( flipped )
-          SWAP_( v_control.x, v_control.y );
-
-      Do_Conic:
-        if ( point < limit )
-        {
-          FT_Vector  v_middle;
-          Long       x, y;
-
-
-          point++;
-          tags++;
-          tag = FT_CURVE_TAG( tags[0] );
-
-          x = SCALED( point[0].x );
-          y = SCALED( point[0].y );
-
-          if ( flipped )
-            SWAP_( x, y );
-
-          if ( tag == FT_Curve_Tag_On )
-          {
-            if ( Conic_To( RAS_VARS v_control.x, v_control.y, x, y ) )
-              goto Fail;
-            continue;
-          }
-
-          if ( tag != FT_Curve_Tag_Conic )
-            goto Invalid_Outline;
-
-          v_middle.x = ( v_control.x + x ) / 2;
-          v_middle.y = ( v_control.y + y ) / 2;
-
-          if ( Conic_To( RAS_VARS v_control.x, v_control.y,
-                                  v_middle.x,  v_middle.y ) )
-            goto Fail;
-
-          v_control.x = x;
-          v_control.y = y;
-
-          goto Do_Conic;
-        }
-
-        if ( Conic_To( RAS_VARS v_control.x, v_control.y,
-                                v_start.x,   v_start.y ) )
-          goto Fail;
-
-        goto Close;
-
-      default:  /* FT_Curve_Tag_Cubic */
-        {
-          Long  x1, y1, x2, y2, x3, y3;
-
-
-          if ( point + 1 > limit                             ||
-               FT_CURVE_TAG( tags[1] ) != FT_Curve_Tag_Cubic )
-            goto Invalid_Outline;
-
-          point += 2;
-          tags  += 2;
-
-          x1 = SCALED( point[-2].x );
-          y1 = SCALED( point[-2].y );
-          x2 = SCALED( point[-1].x );
-          y2 = SCALED( point[-1].y );
-          x3 = SCALED( point[ 0].x );
-          y3 = SCALED( point[ 0].y );
-
-          if ( flipped )
-          {
-            SWAP_( x1, y1 );
-            SWAP_( x2, y2 );
-            SWAP_( x3, y3 );
-          }
-
-          if ( point <= limit )
-          {
-            if ( Cubic_To( RAS_VARS x1, y1, x2, y2, x3, y3 ) )
-              goto Fail;
-            continue;
-          }
-
-          if ( Cubic_To( RAS_VARS x1, y1, x2, y2, v_start.x, v_start.y ) )
-            goto Fail;
-          goto Close;
-        }
-      }
-    }
-
-    /* close the contour with a line segment */
-    if ( Line_To( RAS_VARS v_start.x, v_start.y ) )
-      goto Fail;
-
-  Close:
-    return SUCCESS;
-
-  Invalid_Outline:
-    ras.error = Raster_Err_Invalid;
-
-  Fail:
-    return FAILURE;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Convert_Glyph                                                      */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Converts a glyph into a series of segments and arcs and makes a    */
-  /*    profiles list with them.                                           */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    flipped :: If set, flip the direction of curve.                    */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE if any error was encountered during    */
-  /*    rendering.                                                         */
-  /*                                                                       */
-  static Bool
-  Convert_Glyph( RAS_ARGS int  flipped )
-  {
-    int       i;
-    unsigned  start;
-
-    PProfile  lastProfile;
-
-
-    ras.fProfile = NULL;
-    ras.joint    = FALSE;
-    ras.fresh    = FALSE;
-
-    ras.maxBuff  = ras.sizeBuff - AlignProfileSize;
-
-    ras.numTurns = 0;
-
-    ras.cProfile         = (PProfile)ras.top;
-    ras.cProfile->offset = ras.top;
-    ras.num_Profs        = 0;
-
-    start = 0;
-
-    for ( i = 0; i < ras.outline.n_contours; i++ )
-    {
-      ras.state    = Unknown;
-      ras.gProfile = NULL;
-
-      if ( Decompose_Curve( RAS_VARS (unsigned short)start,
-                            ras.outline.contours[i],
-                            flipped ) )
-        return FAILURE;
-
-      start = ras.outline.contours[i] + 1;
-
-      /* We must now see whether the extreme arcs join or not */
-      if ( FRAC( ras.lastY ) == 0 &&
-           ras.lastY >= ras.minY  &&
-           ras.lastY <= ras.maxY  )
-        if ( ras.gProfile && ras.gProfile->flow == ras.cProfile->flow )
-          ras.top--;
-        /* Note that ras.gProfile can be nil if the contour was too small */
-        /* to be drawn.                                                   */
-
-      lastProfile = ras.cProfile;
-      if ( End_Profile( RAS_VAR ) )
-        return FAILURE;
-
-      /* close the `next profile in contour' linked list */
-      if ( ras.gProfile )
-        lastProfile->next = ras.gProfile;
-    }
-
-    if ( Finalize_Profile_Table( RAS_VAR ) )
-      return FAILURE;
-
-    return (Bool)( ras.top < ras.maxBuff ? SUCCESS : FAILURE );
-  }
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  SCAN-LINE SWEEPS AND DRAWING                                       **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Init_Linked                                                          */
-  /*                                                                       */
-  /*    Initializes an empty linked list.                                  */
-  /*                                                                       */
-  static void
-  Init_Linked( TProfileList*  l )
-  {
-    *l = NULL;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  InsNew                                                               */
-  /*                                                                       */
-  /*    Inserts a new profile in a linked list.                            */
-  /*                                                                       */
-  static void
-  InsNew( PProfileList  list,
-          PProfile      profile )
-  {
-    PProfile  *old, current;
-    Long       x;
-
-
-    old     = list;
-    current = *old;
-    x       = profile->X;
-
-    while ( current )
-    {
-      if ( x < current->X )
-        break;
-      old     = &current->link;
-      current = *old;
-    }
-
-    profile->link = current;
-    *old          = profile;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  DelOld                                                               */
-  /*                                                                       */
-  /*    Removes an old profile from a linked list.                         */
-  /*                                                                       */
-  static void
-  DelOld( PProfileList  list,
-          PProfile      profile )
-  {
-    PProfile  *old, current;
-
-
-    old     = list;
-    current = *old;
-
-    while ( current )
-    {
-      if ( current == profile )
-      {
-        *old = current->link;
-        return;
-      }
-
-      old     = &current->link;
-      current = *old;
-    }
-
-    /* we should never get there, unless the profile was not part of */
-    /* the list.                                                     */
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Sort                                                                 */
-  /*                                                                       */
-  /*    Sorts a trace list.  In 95%, the list is already sorted.  We need  */
-  /*    an algorithm which is fast in this case.  Bubble sort is enough    */
-  /*    and simple.                                                        */
-  /*                                                                       */
-  static void
-  Sort( PProfileList  list )
-  {
-    PProfile  *old, current, next;
-
-
-    /* First, set the new X coordinate of each profile */
-    current = *list;
-    while ( current )
-    {
-      current->X       = *current->offset;
-      current->offset += current->flow;
-      current->height--;
-      current = current->link;
-    }
-
-    /* Then sort them */
-    old     = list;
-    current = *old;
-
-    if ( !current )
-      return;
-
-    next = current->link;
-
-    while ( next )
-    {
-      if ( current->X <= next->X )
-      {
-        old     = &current->link;
-        current = *old;
-
-        if ( !current )
-          return;
-      }
-      else
-      {
-        *old          = next;
-        current->link = next->link;
-        next->link    = current;
-
-        old     = list;
-        current = *old;
-      }
-
-      next = current->link;
-    }
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Vertical Sweep Procedure Set                                         */
-  /*                                                                       */
-  /*  These four routines are used during the vertical black/white sweep   */
-  /*  phase by the generic Draw_Sweep() function.                          */
-  /*                                                                       */
-  /*************************************************************************/
-
-  static void
-  Vertical_Sweep_Init( RAS_ARGS Short*  min,
-                                Short*  max )
-  {
-    Long  pitch = ras.target.pitch;
-
-    FT_UNUSED( max );
-
-
-    ras.traceIncr = (Short)-pitch;
-    ras.traceOfs  = -*min * pitch;
-    if ( pitch > 0 )
-      ras.traceOfs += ( ras.target.rows - 1 ) * pitch;
-
-    ras.gray_min_x = 0;
-    ras.gray_max_x = 0;
-  }
-
-
-  static void
-  Vertical_Sweep_Span( RAS_ARGS Short       y,
-                                FT_F26Dot6  x1,
-                                FT_F26Dot6  x2,
-                                PProfile    left,
-                                PProfile    right )
-  {
-    Long   e1, e2;
-    int    c1, c2;
-    Byte   f1, f2;
-    Byte*  target;
-
-    FT_UNUSED( y );
-    FT_UNUSED( left );
-    FT_UNUSED( right );
-
-
-    /* Drop-out control */
-
-    e1 = TRUNC( CEILING( x1 ) );
-
-    if ( x2 - x1 - ras.precision <= ras.precision_jitter )
-      e2 = e1;
-    else
-      e2 = TRUNC( FLOOR( x2 ) );
-
-    if ( e2 >= 0 && e1 < ras.bWidth )
-    {
-      if ( e1 < 0 )
-        e1 = 0;
-      if ( e2 >= ras.bWidth )
-        e2 = ras.bWidth - 1;
-
-      c1 = (Short)( e1 >> 3 );
-      c2 = (Short)( e2 >> 3 );
-
-      f1 = (Byte)  ( 0xFF >> ( e1 & 7 ) );
-      f2 = (Byte) ~( 0x7F >> ( e2 & 7 ) );
-
-      if ( ras.gray_min_x > c1 ) ras.gray_min_x = (short)c1;
-      if ( ras.gray_max_x < c2 ) ras.gray_max_x = (short)c2;
-
-      target = ras.bTarget + ras.traceOfs + c1;
-      c2 -= c1;
-
-      if ( c2 > 0 )
-      {
-        target[0] |= f1;
-
-        /* memset() is slower than the following code on many platforms. */
-        /* This is due to the fact that, in the vast majority of cases,  */
-        /* the span length in bytes is relatively small.                 */
-        c2--;
-        while ( c2 > 0 )
-        {
-          *(++target) = 0xFF;
-          c2--;
-        }
-        target[1] |= f2;
-      }
-      else
-        *target |= ( f1 & f2 );
-    }
-  }
-
-
-  static void
-  Vertical_Sweep_Drop( RAS_ARGS Short       y,
-                                FT_F26Dot6  x1,
-                                FT_F26Dot6  x2,
-                                PProfile    left,
-                                PProfile    right )
-  {
-    Long   e1, e2;
-    Short  c1, f1;
-
-
-    /* Drop-out control */
-
-    e1 = CEILING( x1 );
-    e2 = FLOOR  ( x2 );
-
-    if ( e1 > e2 )
-    {
-      if ( e1 == e2 + ras.precision )
-      {
-        switch ( ras.dropOutControl )
-        {
-        case 1:
-          e1 = e2;
-          break;
-
-        case 4:
-          e1 = CEILING( (x1 + x2 + 1) / 2 );
-          break;
-
-        case 2:
-        case 5:
-          /* Drop-out Control Rule #4 */
-
-          /* The spec is not very clear regarding rule #4.  It      */
-          /* presents a method that is way too costly to implement  */
-          /* while the general idea seems to get rid of `stubs'.    */
-          /*                                                        */
-          /* Here, we only get rid of stubs recognized if:          */
-          /*                                                        */
-          /*  upper stub:                                           */
-          /*                                                        */
-          /*   - P_Left and P_Right are in the same contour         */
-          /*   - P_Right is the successor of P_Left in that contour */
-          /*   - y is the top of P_Left and P_Right                 */
-          /*                                                        */
-          /*  lower stub:                                           */
-          /*                                                        */
-          /*   - P_Left and P_Right are in the same contour         */
-          /*   - P_Left is the successor of P_Right in that contour */
-          /*   - y is the bottom of P_Left                          */
-          /*                                                        */
-
-          /* FIXXXME: uncommenting this line solves the disappearing */
-          /*          bit problem in the `7' of verdana 10pts, but   */
-          /*          makes a new one in the `C' of arial 14pts      */
-
-#if 0
-          if ( x2 - x1 < ras.precision_half )
-#endif
-          {
-            /* upper stub test */
-            if ( left->next == right && left->height <= 0 )
-              return;
-
-            /* lower stub test */
-            if ( right->next == left && left->start == y )
-              return;
-          }
-
-          /* check that the rightmost pixel isn't set */
-
-          e1 = TRUNC( e1 );
-
-          c1 = (Short)( e1 >> 3 );
-          f1 = (Short)( e1 &  7 );
-
-          if ( e1 >= 0 && e1 < ras.bWidth                      &&
-               ras.bTarget[ras.traceOfs + c1] & ( 0x80 >> f1 ) )
-            return;
-
-          if ( ras.dropOutControl == 2 )
-            e1 = e2;
-          else
-            e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-
-          break;
-
-        default:
-          return;  /* unsupported mode */
-        }
-      }
-      else
-        return;
-    }
-
-    e1 = TRUNC( e1 );
-
-    if ( e1 >= 0 && e1 < ras.bWidth )
-    {
-      c1 = (Short)( e1 >> 3 );
-      f1 = (Short)( e1 & 7 );
-
-      if ( ras.gray_min_x > c1 ) ras.gray_min_x = c1;
-      if ( ras.gray_max_x < c1 ) ras.gray_max_x = c1;
-
-      ras.bTarget[ras.traceOfs + c1] |= (char)( 0x80 >> f1 );
-    }
-  }
-
-
-  static void
-  Vertical_Sweep_Step( RAS_ARG )
-  {
-    ras.traceOfs += ras.traceIncr;
-  }
-
-
-  /***********************************************************************/
-  /*                                                                     */
-  /*  Horizontal Sweep Procedure Set                                     */
-  /*                                                                     */
-  /*  These four routines are used during the horizontal black/white     */
-  /*  sweep phase by the generic Draw_Sweep() function.                  */
-  /*                                                                     */
-  /***********************************************************************/
-
-  static void
-  Horizontal_Sweep_Init( RAS_ARGS Short*  min,
-                                  Short*  max )
-  {
-    /* nothing, really */
-    FT_UNUSED( raster );
-    FT_UNUSED( min );
-    FT_UNUSED( max );
-  }
-
-
-  static void
-  Horizontal_Sweep_Span( RAS_ARGS Short       y,
-                                  FT_F26Dot6  x1,
-                                  FT_F26Dot6  x2,
-                                  PProfile    left,
-                                  PProfile    right )
-  {
-    Long   e1, e2;
-    PByte  bits;
-    Byte   f1;
-
-    FT_UNUSED( left );
-    FT_UNUSED( right );
-
-
-    if ( x2 - x1 < ras.precision )
-    {
-      e1 = CEILING( x1 );
-      e2 = FLOOR  ( x2 );
-
-      if ( e1 == e2 )
-      {
-        bits = ras.bTarget + ( y >> 3 );
-        f1   = (Byte)( 0x80 >> ( y & 7 ) );
-
-        e1 = TRUNC( e1 );
-
-        if ( e1 >= 0 && e1 < ras.target.rows )
-        {
-          PByte  p;
-
-
-          p = bits - e1*ras.target.pitch;
-          if ( ras.target.pitch > 0 )
-            p += ( ras.target.rows - 1 ) * ras.target.pitch;
-
-          p[0] |= f1;
-        }
-      }
-    }
-  }
-
-
-  static void
-  Horizontal_Sweep_Drop( RAS_ARGS Short       y,
-                                  FT_F26Dot6  x1,
-                                  FT_F26Dot6  x2,
-                                  PProfile    left,
-                                  PProfile    right )
-  {
-    Long   e1, e2;
-    PByte  bits;
-    Byte   f1;
-
-
-    /* During the horizontal sweep, we only take care of drop-outs */
-
-    e1 = CEILING( x1 );
-    e2 = FLOOR  ( x2 );
-
-    if ( e1 > e2 )
-    {
-      if ( e1 == e2 + ras.precision )
-      {
-        switch ( ras.dropOutControl )
-        {
-        case 1:
-          e1 = e2;
-          break;
-
-        case 4:
-          e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-          break;
-
-        case 2:
-        case 5:
-
-          /* Drop-out Control Rule #4 */
-
-          /* The spec is not very clear regarding rule #4.  It      */
-          /* presents a method that is way too costly to implement  */
-          /* while the general idea seems to get rid of `stubs'.    */
-          /*                                                        */
-
-          /* rightmost stub test */
-          if ( left->next == right && left->height <= 0 )
-            return;
-
-          /* leftmost stub test */
-          if ( right->next == left && left->start == y )
-            return;
-
-          /* check that the rightmost pixel isn't set */
-
-          e1 = TRUNC( e1 );
-
-          bits = ras.bTarget + ( y >> 3 );
-          f1   = (Byte)( 0x80 >> ( y & 7 ) );
-
-          bits -= e1 * ras.target.pitch;
-          if ( ras.target.pitch > 0 )
-            bits += ( ras.target.rows - 1 ) * ras.target.pitch;
-
-          if ( e1 >= 0              &&
-               e1 < ras.target.rows &&
-               *bits & f1 )
-            return;
-
-          if ( ras.dropOutControl == 2 )
-            e1 = e2;
-          else
-            e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-
-          break;
-
-        default:
-          return;  /* unsupported mode */
-        }
-      }
-      else
-        return;
-    }
-
-    bits = ras.bTarget + ( y >> 3 );
-    f1   = (Byte)( 0x80 >> ( y & 7 ) );
-
-    e1 = TRUNC( e1 );
-
-    if ( e1 >= 0 && e1 < ras.target.rows )
-    {
-      bits -= e1 * ras.target.pitch;
-      if ( ras.target.pitch > 0 )
-        bits += ( ras.target.rows - 1 ) * ras.target.pitch;
-
-      bits[0] |= f1;
-    }
-  }
-
-
-  static void
-  Horizontal_Sweep_Step( RAS_ARG )
-  {
-    /* Nothing, really */
-    FT_UNUSED( raster );
-  }
-
-
-#ifdef FT_RASTER_OPTION_ANTI_ALIASING
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Vertical Gray Sweep Procedure Set                                    */
-  /*                                                                       */
-  /*  These two routines are used during the vertical gray-levels sweep    */
-  /*  phase by the generic Draw_Sweep() function.                          */
-  /*                                                                       */
-  /*  NOTES                                                                */
-  /*                                                                       */
-  /*  - The target pixmap's width *must* be a multiple of 4.               */
-  /*                                                                       */
-  /*  - You have to use the function Vertical_Sweep_Span() for the gray    */
-  /*    span call.                                                         */
-  /*                                                                       */
-  /*************************************************************************/
-
-  static void
-  Vertical_Gray_Sweep_Init( RAS_ARGS Short*  min,
-                                     Short*  max )
-  {
-    Long  pitch, byte_len;
-
-
-    *min = *min & -2;
-    *max = ( *max + 3 ) & -2;
-
-    ras.traceOfs  = 0;
-    pitch         = ras.target.pitch;
-    byte_len      = -pitch;
-    ras.traceIncr = (Short)byte_len;
-    ras.traceG    = ( *min / 2 ) * byte_len;
-
-    if ( pitch > 0 )
-    {
-      ras.traceG += ( ras.target.rows - 1 ) * pitch;
-      byte_len    = -byte_len;
-    }
-
-    ras.gray_min_x =  (Short)byte_len;
-    ras.gray_max_x = -(Short)byte_len;
-  }
-
-
-  static void
-  Vertical_Gray_Sweep_Step( RAS_ARG )
-  {
-    Int    c1, c2;
-    PByte  pix, bit, bit2;
-    Int*   count = ras.count_table;
-    Byte*  grays;
-
-
-    ras.traceOfs += ras.gray_width;
-
-    if ( ras.traceOfs > ras.gray_width )
-    {
-      pix   = ras.gTarget + ras.traceG + ras.gray_min_x * 4;
-      grays = ras.grays;
-
-      if ( ras.gray_max_x >= 0 )
-      {
-        Long   last_pixel = ras.target.width - 1;
-        Int    last_cell  = last_pixel >> 2;
-        Int    last_bit   = last_pixel & 3;
-        Bool   over       = 0;
-
-
-        if ( ras.gray_max_x >= last_cell && last_bit != 3 )
-        {
-          ras.gray_max_x = last_cell - 1;
-          over = 1;
-        }
-
-        if ( ras.gray_min_x < 0 )
-          ras.gray_min_x = 0;
-
-        bit   = ras.bTarget + ras.gray_min_x;
-        bit2  = bit + ras.gray_width;
-
-        c1 = ras.gray_max_x - ras.gray_min_x;
-
-        while ( c1 >= 0 )
-        {
-          c2 = count[*bit] + count[*bit2];
-
-          if ( c2 )
-          {
-            pix[0] = grays[(c2 >> 12) & 0x000F];
-            pix[1] = grays[(c2 >> 8 ) & 0x000F];
-            pix[2] = grays[(c2 >> 4 ) & 0x000F];
-            pix[3] = grays[ c2        & 0x000F];
-
-            *bit  = 0;
-            *bit2 = 0;
-          }
-
-          bit++;
-          bit2++;
-          pix += 4;
-          c1--;
-        }
-
-        if ( over )
-        {
-          c2 = count[*bit] + count[*bit2];
-          if ( c2 )
-          {
-            switch ( last_bit )
-            {
-            case 2:
-              pix[2] = grays[(c2 >> 4 ) & 0x000F];
-            case 1:
-              pix[1] = grays[(c2 >> 8 ) & 0x000F];
-            default:
-              pix[0] = grays[(c2 >> 12) & 0x000F];
-            }
-
-            *bit  = 0;
-            *bit2 = 0;
-          }
-        }
-      }
-
-      ras.traceOfs = 0;
-      ras.traceG  += ras.traceIncr;
-
-      ras.gray_min_x =  32000;
-      ras.gray_max_x = -32000;
-    }
-  }
-
-
-  static void
-  Horizontal_Gray_Sweep_Span( RAS_ARGS Short       y,
-                                       FT_F26Dot6  x1,
-                                       FT_F26Dot6  x2,
-                                       PProfile    left,
-                                       PProfile    right )
-  {
-    /* nothing, really */
-    FT_UNUSED( raster );
-    FT_UNUSED( y );
-    FT_UNUSED( x1 );
-    FT_UNUSED( x2 );
-    FT_UNUSED( left );
-    FT_UNUSED( right );
-  }
-
-
-  static void
-  Horizontal_Gray_Sweep_Drop( RAS_ARGS Short       y,
-                                       FT_F26Dot6  x1,
-                                       FT_F26Dot6  x2,
-                                       PProfile    left,
-                                       PProfile    right )
-  {
-    Long   e1, e2;
-    PByte  pixel;
-    Byte   color;
-
-
-    /* During the horizontal sweep, we only take care of drop-outs */
-    e1 = CEILING( x1 );
-    e2 = FLOOR  ( x2 );
-
-    if ( e1 > e2 )
-    {
-      if ( e1 == e2 + ras.precision )
-      {
-        switch ( ras.dropOutControl )
-        {
-        case 1:
-          e1 = e2;
-          break;
-
-        case 4:
-          e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-          break;
-
-        case 2:
-        case 5:
-
-          /* Drop-out Control Rule #4 */
-
-          /* The spec is not very clear regarding rule #4.  It      */
-          /* presents a method that is way too costly to implement  */
-          /* while the general idea seems to get rid of `stubs'.    */
-          /*                                                        */
-
-          /* rightmost stub test */
-          if ( left->next == right && left->height <= 0 )
-            return;
-
-          /* leftmost stub test */
-          if ( right->next == left && left->start == y )
-            return;
-
-          if ( ras.dropOutControl == 2 )
-            e1 = e2;
-          else
-            e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-
-          break;
-
-        default:
-          return;  /* unsupported mode */
-        }
-      }
-      else
-        return;
-    }
-
-    if ( e1 >= 0 )
-    {
-      if ( x2 - x1 >= ras.precision_half )
-        color = ras.grays[2];
-      else
-        color = ras.grays[1];
-
-      e1 = TRUNC( e1 ) / 2;
-      if ( e1 < ras.target.rows )
-      {
-        pixel = ras.gTarget - e1 * ras.target.pitch + y / 2;
-        if ( ras.target.pitch > 0 )
-          pixel += ( ras.target.rows - 1 ) * ras.target.pitch;
-
-        if ( pixel[0] == ras.grays[0] )
-          pixel[0] = color;
-      }
-    }
-  }
-
-
-#endif /* FT_RASTER_OPTION_ANTI_ALIASING */
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Generic Sweep Drawing routine                                        */
-  /*                                                                       */
-  /*************************************************************************/
-
-  static Bool
-  Draw_Sweep( RAS_ARG )
-  {
-    Short         y, y_change, y_height;
-
-    PProfile      P, Q, P_Left, P_Right;
-
-    Short         min_Y, max_Y, top, bottom, dropouts;
-
-    Long          x1, x2, xs, e1, e2;
-
-    TProfileList  wait;
-    TProfileList  draw_left, draw_right;
-
-
-    /* Init empty linked lists */
-
-    Init_Linked( &wait );
-
-    Init_Linked( &draw_left  );
-    Init_Linked( &draw_right );
-
-    /* first, compute min and max Y */
-
-    P     = ras.fProfile;
-    max_Y = (Short)TRUNC( ras.minY );
-    min_Y = (Short)TRUNC( ras.maxY );
-
-    while ( P )
-    {
-      Q = P->link;
-
-      bottom = (Short)P->start;
-      top    = (Short)( P->start + P->height - 1 );
-
-      if ( min_Y > bottom ) min_Y = bottom;
-      if ( max_Y < top    ) max_Y = top;
-
-      P->X = 0;
-      InsNew( &wait, P );
-
-      P = Q;
-    }
-
-    /* Check the Y-turns */
-    if ( ras.numTurns == 0 )
-    {
-      ras.error = Raster_Err_Invalid;
-      return FAILURE;
-    }
-
-    /* Now inits the sweep */
-
-    ras.Proc_Sweep_Init( RAS_VARS &min_Y, &max_Y );
-
-    /* Then compute the distance of each profile from min_Y */
-
-    P = wait;
-
-    while ( P )
-    {
-      P->countL = (UShort)( P->start - min_Y );
-      P = P->link;
-    }
-
-    /* Let's go */
-
-    y        = min_Y;
-    y_height = 0;
-
-    if ( ras.numTurns > 0 &&
-         ras.sizeBuff[-ras.numTurns] == min_Y )
-      ras.numTurns--;
-
-    while ( ras.numTurns > 0 )
-    {
-      /* look in the wait list for new activations */
-
-      P = wait;
-
-      while ( P )
-      {
-        Q = P->link;
-        P->countL -= y_height;
-        if ( P->countL == 0 )
-        {
-          DelOld( &wait, P );
-
-          switch ( P->flow )
-          {
-          case Flow_Up:
-            InsNew( &draw_left,  P );
-            break;
-
-          case Flow_Down:
-            InsNew( &draw_right, P );
-            break;
-          }
-        }
-
-        P = Q;
-      }
-
-      /* Sort the drawing lists */
-
-      Sort( &draw_left );
-      Sort( &draw_right );
-
-      y_change = (Short)ras.sizeBuff[-ras.numTurns--];
-      y_height = (Short)( y_change - y );
-
-      while ( y < y_change )
-      {
-        /* Let's trace */
-
-        dropouts = 0;
-
-        P_Left  = draw_left;
-        P_Right = draw_right;
-
-        while ( P_Left )
-        {
-          x1 = P_Left ->X;
-          x2 = P_Right->X;
-
-          if ( x1 > x2 )
-          {
-            xs = x1;
-            x1 = x2;
-            x2 = xs;
-          }
-
-          if ( x2 - x1 <= ras.precision )
-          {
-            e1 = FLOOR( x1 );
-            e2 = CEILING( x2 );
-
-            if ( ras.dropOutControl != 0                 &&
-                 ( e1 > e2 || e2 == e1 + ras.precision ) )
-            {
-              /* a drop out was detected */
-
-              P_Left ->X = x1;
-              P_Right->X = x2;
-
-              /* mark profile for drop-out processing */
-              P_Left->countL = 1;
-              dropouts++;
-
-              goto Skip_To_Next;
-            }
-          }
-
-          ras.Proc_Sweep_Span( RAS_VARS y, x1, x2, P_Left, P_Right );
-
-        Skip_To_Next:
-
-          P_Left  = P_Left->link;
-          P_Right = P_Right->link;
-        }
-
-        /* now perform the dropouts _after_ the span drawing -- */
-        /* drop-outs processing has been moved out of the loop  */
-        /* for performance tuning                               */
-        if ( dropouts > 0 )
-          goto Scan_DropOuts;
-
-      Next_Line:
-
-        ras.Proc_Sweep_Step( RAS_VAR );
-
-        y++;
-
-        if ( y < y_change )
-        {
-          Sort( &draw_left  );
-          Sort( &draw_right );
-        }
-      }
-
-      /* Now finalize the profiles that needs it */
-
-      P = draw_left;
-      while ( P )
-      {
-        Q = P->link;
-        if ( P->height == 0 )
-          DelOld( &draw_left, P );
-        P = Q;
-      }
-
-      P = draw_right;
-      while ( P )
-      {
-        Q = P->link;
-        if ( P->height == 0 )
-          DelOld( &draw_right, P );
-        P = Q;
-      }
-    }
-
-    /* for gray-scaling, flushes the bitmap scanline cache */
-    while ( y <= max_Y )
-    {
-      ras.Proc_Sweep_Step( RAS_VAR );
-      y++;
-    }
-
-    return SUCCESS;
-
-  Scan_DropOuts:
-
-    P_Left  = draw_left;
-    P_Right = draw_right;
-
-    while ( P_Left )
-    {
-      if ( P_Left->countL )
-      {
-        P_Left->countL = 0;
-#if 0
-        dropouts--;  /* -- this is useful when debugging only */
-#endif
-        ras.Proc_Sweep_Drop( RAS_VARS y,
-                                      P_Left->X,
-                                      P_Right->X,
-                                      P_Left,
-                                      P_Right );
-      }
-
-      P_Left  = P_Left->link;
-      P_Right = P_Right->link;
-    }
-
-    goto Next_Line;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Render_Single_Pass                                                 */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Performs one sweep with sub-banding.                               */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    flipped :: If set, flip the direction of the outline.              */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    Renderer error code.                                               */
-  /*                                                                       */
-  static int
-  Render_Single_Pass( RAS_ARGS Bool  flipped )
-  {
-    Short  i, j, k;
-
-
-    while ( ras.band_top >= 0 )
-    {
-      ras.maxY = (Long)ras.band_stack[ras.band_top].y_max * ras.precision;
-      ras.minY = (Long)ras.band_stack[ras.band_top].y_min * ras.precision;
-
-      ras.top = ras.buff;
-
-      ras.error = Raster_Err_None;
-
-      if ( Convert_Glyph( RAS_VARS flipped ) )
-      {
-        if ( ras.error != Raster_Err_Overflow )
-          return FAILURE;
-
-        ras.error = Raster_Err_None;
-
-        /* sub-banding */
-
-#ifdef DEBUG_RASTER
-        ClearBand( RAS_VARS TRUNC( ras.minY ), TRUNC( ras.maxY ) );
-#endif
-
-        i = ras.band_stack[ras.band_top].y_min;
-        j = ras.band_stack[ras.band_top].y_max;
-
-        k = (Short)( ( i + j ) / 2 );
-
-        if ( ras.band_top >= 7 || k < i )
-        {
-          ras.band_top = 0;
-          ras.error    = Raster_Err_Invalid;
-
-          return ras.error;
-        }
-
-        ras.band_stack[ras.band_top + 1].y_min = k;
-        ras.band_stack[ras.band_top + 1].y_max = j;
-
-        ras.band_stack[ras.band_top].y_max = (Short)( k - 1 );
-
-        ras.band_top++;
-      }
-      else
-      {
-        if ( ras.fProfile )
-          if ( Draw_Sweep( RAS_VAR ) )
-             return ras.error;
-        ras.band_top--;
-      }
-    }
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Render_Glyph                                                       */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Renders a glyph in a bitmap.  Sub-banding if needed.               */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    FreeType error code.  0 means success.                             */
-  /*                                                                       */
-  FT_LOCAL_DEF FT_Error
-  Render_Glyph( RAS_ARG )
-  {
-    FT_Error  error;
-
-
-    Set_High_Precision( RAS_VARS ras.outline.flags &
-                        ft_outline_high_precision );
-    ras.scale_shift    = ras.precision_shift;
-    ras.dropOutControl = 2;
-    ras.second_pass    = (FT_Byte)( !( ras.outline.flags &
-                                       ft_outline_single_pass ) );
-
-    /* Vertical Sweep */
-    ras.Proc_Sweep_Init = Vertical_Sweep_Init;
-    ras.Proc_Sweep_Span = Vertical_Sweep_Span;
-    ras.Proc_Sweep_Drop = Vertical_Sweep_Drop;
-    ras.Proc_Sweep_Step = Vertical_Sweep_Step;
-
-    ras.band_top            = 0;
-    ras.band_stack[0].y_min = 0;
-    ras.band_stack[0].y_max = (short)( ras.target.rows - 1 );
-
-    ras.bWidth  = (unsigned short)ras.target.width;
-    ras.bTarget = (Byte*)ras.target.buffer;
-
-    if ( ( error = Render_Single_Pass( RAS_VARS 0 ) ) != 0 )
-      return error;
-
-    /* Horizontal Sweep */
-    if ( ras.second_pass && ras.dropOutControl != 0 )
-    {
-      ras.Proc_Sweep_Init = Horizontal_Sweep_Init;
-      ras.Proc_Sweep_Span = Horizontal_Sweep_Span;
-      ras.Proc_Sweep_Drop = Horizontal_Sweep_Drop;
-      ras.Proc_Sweep_Step = Horizontal_Sweep_Step;
-
-      ras.band_top            = 0;
-      ras.band_stack[0].y_min = 0;
-      ras.band_stack[0].y_max = (short)( ras.target.width - 1 );
-
-      if ( ( error = Render_Single_Pass( RAS_VARS 1 ) ) != 0 )
-        return error;
-    }
-
-    return Raster_Err_Ok;
-  }
-
-
-#ifdef FT_RASTER_OPTION_ANTI_ALIASING
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Render_Gray_Glyph                                                  */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Renders a glyph with grayscaling.  Sub-banding if needed.          */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    FreeType error code.  0 means success.                             */
-  /*                                                                       */
-  FT_LOCAL_DEF FT_Error
-  Render_Gray_Glyph( RAS_ARG )
-  {
-    Long      pixel_width;
-    FT_Error  error;
-
-
-    Set_High_Precision( RAS_VARS ras.outline.flags &
-                        ft_outline_high_precision );
-    ras.scale_shift    = ras.precision_shift + 1;
-    ras.dropOutControl = 2;
-    ras.second_pass    = !( ras.outline.flags & ft_outline_single_pass );
-
-    /* Vertical Sweep */
-
-    ras.band_top            = 0;
-    ras.band_stack[0].y_min = 0;
-    ras.band_stack[0].y_max = 2 * ras.target.rows - 1;
-
-    ras.bWidth  = ras.gray_width;
-    pixel_width = 2 * ( ( ras.target.width + 3 ) >> 2 );
-
-    if ( ras.bWidth > pixel_width )
-      ras.bWidth = pixel_width;
-
-    ras.bWidth  = ras.bWidth * 8;
-    ras.bTarget = (Byte*)ras.gray_lines;
-    ras.gTarget = (Byte*)ras.target.buffer;
-
-    ras.Proc_Sweep_Init = Vertical_Gray_Sweep_Init;
-    ras.Proc_Sweep_Span = Vertical_Sweep_Span;
-    ras.Proc_Sweep_Drop = Vertical_Sweep_Drop;
-    ras.Proc_Sweep_Step = Vertical_Gray_Sweep_Step;
-
-    error = Render_Single_Pass( RAS_VARS 0 );
-    if ( error )
-      return error;
-
-    /* Horizontal Sweep */
-    if ( ras.second_pass && ras.dropOutControl != 0 )
-    {
-      ras.Proc_Sweep_Init = Horizontal_Sweep_Init;
-      ras.Proc_Sweep_Span = Horizontal_Gray_Sweep_Span;
-      ras.Proc_Sweep_Drop = Horizontal_Gray_Sweep_Drop;
-      ras.Proc_Sweep_Step = Horizontal_Sweep_Step;
-
-      ras.band_top            = 0;
-      ras.band_stack[0].y_min = 0;
-      ras.band_stack[0].y_max = ras.target.width * 2 - 1;
-
-      error = Render_Single_Pass( RAS_VARS 1 );
-      if ( error )
-        return error;
-    }
-
-    return Raster_Err_Ok;
-  }
-
-#else /* FT_RASTER_OPTION_ANTI_ALIASING */
-
-  FT_LOCAL_DEF
-  FT_Error  Render_Gray_Glyph( RAS_ARG )
-  {
-    FT_UNUSED_RASTER;
-
-    return Raster_Err_Cannot_Render_Glyph;
-  }
-
-#endif /* FT_RASTER_OPTION_ANTI_ALIASING */
-
-
-  static void
-  ft_black_init( TRaster_Instance*  raster )
-  {
-    FT_UInt  n;
-    FT_ULong c;
-
-
-    /* setup count table */
-    for ( n = 0; n < 256; n++ )
-    {
-      c = ( n & 0x55 ) + ( ( n & 0xAA ) >> 1 );
-
-      c = ( ( c << 6 ) & 0x3000 ) |
-          ( ( c << 4 ) & 0x0300 ) |
-          ( ( c << 2 ) & 0x0030 ) |
-                   (c  & 0x0003 );
-
-      raster->count_table[n] = c;
-    }
-
-#ifdef FT_RASTER_OPTION_ANTI_ALIASING
-
-    /* set default 5-levels gray palette */
-    for ( n = 0; n < 5; n++ )
-      raster->grays[n] = n * 255 / 4;
-
-    raster->gray_width = RASTER_GRAY_LINES / 2;
-
-#endif
-  }
-
-
-  /**** RASTER OBJECT CREATION: In standalone mode, we simply use *****/
-  /****                         a static object.                  *****/
-
-
-#ifdef _STANDALONE_
-
-
-  static int
-  ft_black_new( void*      memory,
-                FT_Raster  *araster )
-  {
-     static FT_RasterRec_  the_raster;
-
-
-     *araster = &the_raster;
-     memset( &the_raster, sizeof ( the_raster ), 0 );
-     ft_black_init( &the_raster );
-
-     return 0;
-  }
-
-
-  static void
-  ft_black_done( FT_Raster  raster )
-  {
-    /* nothing */
-    raster->init = 0;
-  }
-
-
-#else /* _STANDALONE_ */
-
-
-  static int
-  ft_black_new( FT_Memory           memory,
-                TRaster_Instance**  araster )
-  {
-    FT_Error           error;
-    TRaster_Instance*  raster;
-
-
-    *araster = 0;
-    if ( !ALLOC( raster, sizeof ( *raster ) ) )
-    {
-      raster->memory = memory;
-      ft_black_init( raster );
-
-      *araster = raster;
-    }
-
-    return error;
-  }
-
-
-  static void
-  ft_black_done( TRaster_Instance*  raster )
-  {
-    FT_Memory  memory = (FT_Memory)raster->memory;
-    FREE( raster );
-  }
-
-
-#endif /* _STANDALONE_ */
-
-
-  static void
-  ft_black_reset( TRaster_Instance*  raster,
-                  const char*        pool_base,
-                  long               pool_size )
-  {
-    if ( raster && pool_base && pool_size >= 4096 )
-    {
-      /* save the pool */
-      raster->buff     = (PLong)pool_base;
-      raster->sizeBuff = raster->buff + pool_size / sizeof ( Long );
-    }
-  }
-
-
-  static void
-  ft_black_set_mode( TRaster_Instance* raster,
-                     unsigned long     mode,
-                     const char*       palette )
-  {
-#ifdef FT_RASTER_OPTION_ANTI_ALIASING
-
-    if ( mode == FT_MAKE_TAG( 'p', 'a', 'l', '5' ) )
-    {
-      /* set 5-levels gray palette */
-      raster->grays[0] = palette[0];
-      raster->grays[1] = palette[1];
-      raster->grays[2] = palette[2];
-      raster->grays[3] = palette[3];
-      raster->grays[4] = palette[4];
-    }
-
-#else
-
-    FT_UNUSED( raster );
-    FT_UNUSED( mode );
-    FT_UNUSED( palette );
-
-#endif
-  }
-
-
-  static int
-  ft_black_render( TRaster_Instance*  raster,
-                   FT_Raster_Params*  params )
-  {
-    FT_Outline*  outline    = (FT_Outline*)params->source;
-    FT_Bitmap*   target_map = params->target;
-
-
-    if ( !raster || !raster->buff || !raster->sizeBuff )
-      return Raster_Err_Not_Ini;
-
-    /* return immediately if the outline is empty */
-    if ( outline->n_points == 0 || outline->n_contours <= 0 )
-      return Raster_Err_None;
-
-    if ( !outline || !outline->contours || !outline->points )
-      return Raster_Err_Invalid;
-
-    if ( outline->n_points != outline->contours[outline->n_contours - 1] + 1 )
-      return Raster_Err_Invalid;
-
-    /* this version of the raster does not support direct rendering, sorry */
-    if ( params->flags & ft_raster_flag_direct )
-      return Raster_Err_Unsupported;
-
-    if ( !target_map || !target_map->buffer )
-      return Raster_Err_Invalid;
-
-    ras.outline  = *outline;
-    ras.target   = *target_map;
-
-    return ( ( params->flags & ft_raster_flag_aa )
-               ? Render_Gray_Glyph( raster )
-               : Render_Glyph( raster ) );
-  }
-
-
-  const FT_Raster_Funcs  ft_standard_raster =
-  {
-    ft_glyph_format_outline,
-    (FT_Raster_New_Func)     ft_black_new,
-    (FT_Raster_Reset_Func)   ft_black_reset,
-    (FT_Raster_Set_Mode_Func)ft_black_set_mode,
-    (FT_Raster_Render_Func)  ft_black_render,
-    (FT_Raster_Done_Func)    ft_black_done
-  };
-
-
-/* END */