Fix Win32 build. VC++ 6.0 and 7.0 now use the thread-safe code.
[rrdtool.git] / src / rrd.vcproj
index c1b0584..3c141fc 100644 (file)
@@ -65,7 +65,7 @@
                                Optimization="0"
                                AdditionalIncludeDirectories="..\libraries\libpng-1.2.0,..\libraries\zlib-1.1.4,..\libraries\libart_lgpl-2.3.7,..\libraries\freetype-2.0.5\include"
                                PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE,_CTYPE_DISABLE_MACROS"
-                               RuntimeLibrary="4"
+                               RuntimeLibrary="1"
                                PrecompiledHeaderFile=".\debug/rrd.pch"
                                AssemblerListingLocation=".\debug/"
                                ObjectFile=".\debug/"
                        RelativePath=".\rrd_last.c">
                </File>
                <File
+                       RelativePath="rrd_nan_inf.c">
+               </File>
+               <File
                        RelativePath=".\rrd_open.c">
                </File>
                <File
                        RelativePath=".\rrd_rpncalc.c">
                </File>
                <File
+                       RelativePath="rrd_thread_safe_nt.c">
+               </File>
+               <File
                        RelativePath=".\rrd_tune.c">
                </File>
                <File