if (buf_x < 0 || buf_x >= (long)pys_width) continue;
buf_x *= bytes_per_pixel ;
- font_alpha = *(bit->bitmap.buffer + iy * bit->bitmap.width + ix);
+ font_alpha = *(bit->bitmap.buffer + iy * bit->bitmap.pitch + ix);
if (font_alpha > 0){
fcolor[3] = (art_u8)((double)font_alpha / gr * falpha);
art_rgba_rgba_composite(buffer + buf_y + buf_x ,fcolor,1);