#ifndef CONFIG_H #define CONFIG_H #define PACKAGE_NAME "supertux" #define PACKAGE_VERSION "0.3.2-SVN${REVISION}" #cmakedefine DEBUG #cmakedefine ENABLE_SQDBG #cmakedefine ENABLE_BINRELOC #define APPDATADIR "${APPDATADIR}" #define SIZEOF_VOID_P ${SIZEOF_VOID_P} #if SIZEOF_VOID_P == 8 #define _SQ64 #endif #cmakedefine HAVE_ICONV_CONST #ifdef HAVE_ICONV_CONST #define ICONV_CONST const #else #define ICONV_CONST #endif #cmakedefine WORDS_BIGENDIAN #cmakedefine HAVE_OPENGL #cmakedefine HAVE_LIBCURL //Useful constants static const float DELTA = .0001f; // the engine will be run with a logical framerate of 64fps. // We chose 64fps here because it is a power of 2, so 1/64 gives an "even" // binary fraction... static const float LOGICAL_FPS = 64.0; #endif /*CONFIG_H*/