Haywire: Implemented a first version of the "crazy bomb".
authorFlorian Forster <supertux@octo.it>
Sun, 28 Feb 2010 09:32:24 +0000 (09:32 +0000)
committerFlorian Forster <supertux@octo.it>
Sun, 28 Feb 2010 09:32:24 +0000 (09:32 +0000)
commit08ce26c9f20283ff4a052ffec35aa80d891b625a
treebe12b8d6b626c547d972208a0f035e014cab1362
parentbd331b46434b5be2862aa20874ac1feca82e45d4
Haywire: Implemented a first version of the "crazy bomb".

Sprites and bode are based on Mr. Bomb, of course. Haywire behaves like Mr.
Bomb until jumped upon. If jumped upon, he will run around (walk with twice the
speed) for five seconds, then explode. While running around Haywire will
iterate through a number of different colors.

When jumped upon - even when already ticking - Haywire is stunned for half a
second. This does not interrupt the explosion timer, though.

SVN-Revision: 6443
14 files changed:
data/images/creatures/haywire/haywire.sprite [new file with mode: 0644]
data/images/creatures/haywire/iced-left.png [new file with mode: 0644]
data/images/creatures/haywire/left-0.png [new file with mode: 0644]
data/images/creatures/haywire/left-1.png [new file with mode: 0644]
data/images/creatures/haywire/left-2.png [new file with mode: 0644]
data/images/creatures/haywire/ticking-0.png [new file with mode: 0644]
data/images/creatures/haywire/ticking-1.png [new file with mode: 0644]
data/images/creatures/haywire/ticking-2.png [new file with mode: 0644]
data/images/creatures/haywire/ticking-3.png [new file with mode: 0644]
data/images/creatures/haywire/ticking-4.png [new file with mode: 0644]
data/images/creatures/haywire/ticking-5.png [new file with mode: 0644]
src/badguy/haywire.cpp [new file with mode: 0644]
src/badguy/haywire.hpp [new file with mode: 0644]
src/supertux/object_factory.cpp