improved utf-8 code to correctly decode utf-8 byte sequences and not to rely on endle...
authorMatthias Braun <matze@braunis.de>
Tue, 17 May 2005 15:01:13 +0000 (15:01 +0000)
committerMatthias Braun <matze@braunis.de>
Tue, 17 May 2005 15:01:13 +0000 (15:01 +0000)
commit403d6c74ccdac66ffa49a363edaf22c8374c56c5
tree4e9ea933613c519904b721b9c951376432d8eb5d
parent7fff22aa4dd018dca9896bb320e48d6d3c63c758
improved utf-8 code to correctly decode utf-8 byte sequences and not to rely on endless if-else blocks, also adds a non-tested flip_level command to the scripting api

SVN-Revision: 2502
src/game_session.h
src/scripting/level.cpp
src/scripting/level.h
src/scripting/wrapper.cpp
src/video/font.cpp
src/video/font.h
src/video/semantic.cache [deleted file]
src/video/surface.cpp