Check that the userdata pointer is not null, which happens when a user creates a...
authorIngo Ruhnke <grumbel@gmx.de>
Fri, 6 Mar 2009 01:56:24 +0000 (01:56 +0000)
committerIngo Ruhnke <grumbel@gmx.de>
Fri, 6 Mar 2009 01:56:24 +0000 (01:56 +0000)
commit4eff38d2a777e7a889428eadbef0d1eae7d35db0
tree3286e1d89c98a177894b32e8b0fcfa18e9ffccca
parent7baf00e0fa05776566327eeb9628f8a2869e8479
Check that the userdata pointer is not null, which happens when a user creates a C++ class himself on the Squirrel side via the constructor (i.e. a <- GameObject())

SVN-Revision: 5845
tools/miniswig/create_wrapper.cpp