badguy.cpp: Badguys don't squish other badguys.
authorflorianf <florianf@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 5 Mar 2010 16:09:15 +0000 (16:09 +0000)
committerflorianf <florianf@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 5 Mar 2010 16:09:15 +0000 (16:09 +0000)
commit5af76d1c358bfcf51db3e5ab413b2a52ad171e86
tree20b73c32502ec84cc3940bd39d42129f680e6761
parent23e30e4c37d01cfe61a9475b6b56599e1b219c6e
badguy.cpp: Badguys don't squish other badguys.

They still turn around when walking into one another, but Bouncy, Jumpy and
friends no longer squish their coworkers.

Badguys that madly wish to be squished by other badguys, should check if they
were hit from above in "collision_badguy" which is now called instead.

Some exception *might* be necessary for stalactites.

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6554 837edb03-e0f3-0310-88ca-d4d4e8b29345
src/badguy/badguy.cpp