* Add Airship (regular above-ground theme) and Battle (castle/boss theme) music court...
authorMathnerd314 <man.is.allan@gmail.com>
Sat, 14 Nov 2009 04:02:51 +0000 (04:02 +0000)
committerMathnerd314 <man.is.allan@gmail.com>
Sat, 14 Nov 2009 04:02:51 +0000 (04:02 +0000)
commit75acd4b141f45e851a492f089aa9ad24a9552409
tree78a30dc97c3bca0e6353f4cc4db73450514d0b3f
parent7e15c4f871809033278711a6e9327616da00c4c9
* Add Airship (regular above-ground theme) and Battle (castle/boss theme) music courtesy remaxim @ OpenGameArt
* Add music files for some files; feel free to fix or reset to 0,-1
* Change some warnings to errors and vice-versa and only print errors for a quieter experience in non-debug mode
* Misc. code cleanup

SVN-Revision: 5934
29 files changed:
data/credits.txt
data/images/powerups/1up/1up.sprite
data/images/powerups/iceflower/iceflower.sprite
data/images/powerups/star/star.sprite
data/levels/world1/21 - A Path in the Clouds.stl
data/levels/world2/airkey.stl
data/music/airship_remix.music [new file with mode: 0644]
data/music/airship_remix.ogg [new file with mode: 0644]
data/music/battle_theme.music [new file with mode: 0644]
data/music/battle_theme.ogg [new file with mode: 0644]
data/music/cave.music [new file with mode: 0644]
data/music/ghostforest.music [new file with mode: 0644]
data/music/greatgigantic.music [new file with mode: 0644]
data/music/invincible.music [new file with mode: 0644]
data/music/leveldone.music [new file with mode: 0644]
src/audio/sound_file.cpp
src/badguy/dispenser.cpp
src/badguy/mole_rock.cpp
src/badguy/stalactite.cpp
src/game_session.cpp
src/log.hpp
src/object/text_object.cpp
src/object_factory.cpp
src/object_factory.hpp
src/sector.cpp
src/squirrel/sqstdlib/sqstdstream.cpp
src/squirrel/sqstdlib/sqstdstream.h
src/title.cpp
src/worldmap/worldmap.cpp