Fix up broken tiles in christoph5 somewhat. It now looks passable at least. Seems...
authoranmaster <anmaster@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 1 Jan 2010 17:02:08 +0000 (17:02 +0000)
committeranmaster <anmaster@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Fri, 1 Jan 2010 17:02:08 +0000 (17:02 +0000)
commita303df8b5777a44e0a7826e2c72c639325e72db0
treef2979d9ef84654fee768c6617d7ba319653f2444
parent3d9ac81a09ca0352363871b79437d458cee5ddfa
Fix up broken tiles in christoph5 somewhat. It now looks passable at least. Seems like someone overwrote some existing tile id with something completely different (wall -> window!) some time ago.

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@6243 837edb03-e0f3-0310-88ca-d4d4e8b29345
data/levels/world2/christoph5.stl